asset_id type title author version version_string category category_id godot_version cost description support_level browse_url icon_url modify_date download_url stars watchers forks
3490 addon LineEdit auto-complete menu node Lenrow 1 1.0 Misc 7 4.3 MIT Custom Node in the godot engine. Configurable with a LineEdit to create an auto-complete menu. community Github Repo 2024-11-13 15:12:21 Download 4 1 1
3443 addon GodPlot onegm 4 1.1.0 2D Tools 1 4.3 LGPLv2.1 Graphing tool based on the Control node. Works in the editor. Can draw scatter plots, line graphs, and area graphs with many display options available. community Github Repo 2024-11-13 15:11:50 Download 5 1 2
3066 addon BitMap editor webcatz 3 1.1.1 Tools 5 4.0 MIT Allows editing BitMap resources directly from the inspector.\r\n\r\nLeft click sets bits to true, right click sets them to false. community Github Repo 2024-11-13 15:11:28 Download 4 1 0
3445 addon Function Type Auto-complete kahanscious 6 1.3 Tools 5 4.3 MIT Helpful auto-completion for return types\r\n\r\nSee the README for better formatted examples.\r\n\r\nfunc new()\r\nturns into\r\nfunc new() -> void:\r\n pass\r\n\r\nfunc new() String\r\nturns into\r\nfunc new() -> String:\r\n pass\r\n\r\nfunc new void\r\nturns into\r\nfunc new() -> void:\r\n pass\r\n community Github Repo 2024-11-13 15:11:25 Download 3 1 1
3423 addon GD Data Binding Hotari 5 v1.2.4 Scripts 6 4.0 CC0 GD Data Binding is a Godot library that simplifies your UI coding by automatically syncing data between views and models. community Github Repo 2024-11-13 15:11:17 Download 24 1 2
3480 addon GDScript Type Matching PattyHoswell 2 1.0.1 Scripts 6 4.3 MIT A Script to get class type (Also works for custom class and cross-scripting). Can be used for pattern matching. Your script must have class_name (Or [GlobalClass] if C#) for this to work as intended community Github Repo 2024-11-13 15:11:14 Download 4 1 0
1479 addon Edit Resources as Table 2 don-tnowe 26 2.11 Tools 5 4.0 MIT A plugin for Godot 3 (and now 4!) that adds a tab for editing folders of Resources as data tables.\r\n\r\n- Edit Text, Numbers, Bools and Colors even without the Inspector, and Resources and Enums with it;\r\n- Select multiple cells in one column (Shift/Ctrl+Click) to edit them in the Inspector simultaneously;\r\n- Multi-cell text editing with commonly used text navigation keybindings. Now with text cursors actually visible!\r\n- CSV table support - Import, Export or Edit directly!\r\n- Edit folders containing several resource types, or subfolders with more resources\r\n- [NEW] Open a column of resources or resource arrays as a separate table, works even with built-in resources\r\n- Copy and Paste Cells (one text line, one cell; supports most datatypes);\r\n- Special mass operations for some datatypes:\r\n- - Multiply/add numbers;\r\n- - Rotate color hues/adjust sat/val/RGB;\r\n- - Chop texture into atlas, assign results to each selected resource;\r\n- - Add and remove items in arrays, including enum and resource arrays;\r\n- - Set and erase values in dictionaries, rename keys;\r\n- Sort entries by column;\r\n- Use a GDScript expression to search/filter, or modify cell values en masse;\r\n- Row stylization (color-type cells change look of the row until next color-type);\r\n- Saves recently opened folders between sessions.\r\n\r\nFor always-up-to-date builds, clone: https://github.com/don-tnowe/godot-resources-as-sheets-plugin/tree/Godot-4\r\n\r\nFound a bug? Need a feature? Don't hesitate to post an issue on the repository above!\r\n\r\nFor available keybindings, please refer to the included About menu or\r\nhttps://github.com/don-tnowe/godot-resources-as-sheets-plugin/blob/master/README.md\r\nFor a sample dataset, check out the Example folder. community Github Repo 2024-11-13 15:11:11 Download 501 9 21
1993 addon MQTT Client goatchurchprime 4 1.3 Misc 7 4.1 MIT This node implements the simple and lightweight MQTT protocol popular with IoT (Internet of Things) applications. community Github Repo 2024-11-13 15:10:59 Download 25 2 2
3489 addon Flash animation aojiaoxiaolinlin 1 1.0 2D Tools 1 4.3 MIT A plugin for flash animation, The plugin can bring Flash animations into Godot. community Github Repo 2024-11-13 15:10:48 Download 6 1 1
3060 addon Hathora - Server orchestration for multiplayer games hathora_justin 3 0.0.4 Tools 5 4.3 MIT The official Hathora Godot Addon, written in GDScript.\r\n\r\nHathora Cloud is a fully managed hosting platform for multiplayer game servers. Upload your game server and instantly have access to 12 regions around the world.\r\n\r\nWith a single API call you can dynamically spin up and down rooms and continuously push updates to your build with zero-downtime. You also get server logs, system metrics, and DDoS protections out of the box.\r\n\r\nThis addon contains:\r\n- Hathora editor plugin to configure, build, and deploy your server directly from the Godot editor\r\n- Hathora GDScript SDK for programmatic integration. Authenticate players, create and join lobbies, and more!\r\n community Github Repo 2024-11-12 22:52:51 Download 12 5 2
3488 addon Easy Drag and Drop 3D DevDrache 1 1.0 3D Tools 2 4.0 MIT Easy to use drag and drop for the 3D environment.\r\n\r\nUsage:\r\n- DragAndDrop3D - Add it to your scene to activate the Drag and Drop System\r\n- DraggingObject3D - This must be the Parent of your Object that you want to drag\r\n- And you need a floor with a collider, so that the 3D position can be detected.\r\n\r\nInstallation: \r\nIf you don't have a "addons" folder in your project tree:\r\n copy the "addons" folder in your project tree \r\nelif you have a "addons" folder already:\r\n copy the "DragAndDrop3D" folder in your "addons" folder community Github Repo 2024-11-12 22:51:47 Download 2 1 1
1795 addon GodotSx - Signal Extensions TheWalruzz 15 1.9.0 Scripts 6 4.0 MIT This plugin enables Rx-like handling of Godot's native signals without having to resort to using a full-blown Rx library.\r\n\r\nSignals can now be merged, filtered, mapped and more!\r\n\r\nNote: This is NOT a full Rx implementation by design.\r\n\r\nVisit the GitHub page for more information and examples: https://github.com/TheWalruzz/godot-sx community Github Repo 2024-11-12 22:51:09 Download 62 3 4
3487 addon Audio Stream Player Clipper 3D Saulo de Souza 1 1.0 3D Tools 2 4.3 MIT Enhance your audio capabilities in Godot with AudioStreamPlayerClipper3D. This plugin provides powerful audio clipping control, allowing you to precisely set the start and end points of your audio clips directly in 3D space, offering flexibility beyond Godot's native options.\r\n\r\nWhy use this plugin?\r\nWith AudioStreamPlayerClipper3D, you have full control over audio playback, with the ability to clip audio in real time and adjust it for various audio events in your game. This is especially useful for dynamic and repetitive sounds, like character footsteps, where you can alternate between different footsteps sounds and program the clip playback in a more natural and realistic way.\r\n\r\nKey Features\r\n\r\nPrecise Audio Clipping – Set the exact start and end points of your audio clips.\r\nFootstep Sound Variation – Create dynamic footstep sounds by alternating between different audio clips for each movement of your character.\r\nFull Platform Support, including web, ensuring that your cuts and audio settings are preserved accurately across all platforms.\r\nQuick Testing in the Editor – Test the audio directly in the inspector without needing to run the game, making it easier to refine your sounds.\r\nCustom Playback Order – You can program the playback to play one audio channel at a time or play the clipped sounds in any order you prefer.\r\n\r\nDefault Settings:\r\nuse_channels = false\r\nalternate_channel_by_play = false\r\naudio_channels = null\r\naudio_stream = null\r\nvolume_db = 0.0\r\nmax_db = 3.0\r\nunit_size = 10.0\r\npitch_scale = 1.0\r\npanning_strength = 1.0\r\nmax_polyphony = 1\r\nloop = false\r\nmax_distance = 2000\r\nemission_angle_enabled = false\r\nemission_angle_degrees = 45.0\r\nemission_angle_filter_attenuation_db = -24.0\r\nattenuation_model = AudioStreamPlayer3D.ATTENUATION_INVERSE_DISTANCE\r\nattenuation_filter_cutoff_hz = 5000\r\nattenuation_filter_dbattenuation_filter_db = -24.0\r\ndoppler_tracking = AudioStreamPlayer3D.DOPPLER_TRACKING_DISABLED\r\narea_mask = 1\r\npause = false\r\nauto_play = false\r\nplay = false community Github Repo 2024-11-12 22:51:02 Download 0 1 2
1922 addon Extra GUI Controls - Drag and Drop, Radial Menus, Containers, Utilities don-tnowe 12 0.7.3 Scripts 6 4.0 MIT A collection of control nodes usable in a variety of games and GUI applications.\r\n\r\nContainers:\r\n\r\n- Interpolated Box/Flow: Containers that smoothly animate children when they enter or change order. Drag-and-drop reordering and drag-and-drop to move between containers in both variants. Vertical layout and compacting children to fit are features supported in the Box variant.\r\n- Radial Container: script-based "Pie menu", supports texturing, tweening, different item sizes (via size_flags_stretch_ratio), and multiple position-to-index functions.\r\n- ScaleContainer: When resized, scales children instead of resizing them. With the integer scale setting, can be used for pixel-perfect viewports.\r\n- Child Transform Container: transform a Control's children while preserving minimum size.\r\n- ScrollZoomView: node that can have one child and allows to scroll and zoom using the mouse. Allows smooth zoom.\r\n- MaxSizeContainer: Limits child size to a max size.\r\n- View Switcher: Keeps only one child, and optionally a background, visible.\r\n\r\nUtility:\r\n- Draggable: node that can be dragged and resized with the mouse pointer, with grid snapping, parent-clipping, and a visible resize margin.\r\n- Connection Line: connection arrow between two Control nodes, even across different parents. Can be dragged to be reconnected to another node with the same parent.\r\n- Container Quantity Keeper: Keeps count of duplicates added as a child to a node, and merges them into one node. Best with **Interpolated Box/Flow**.\r\n- Remote Transform Rect: transform a Control remotely similar to RemoteTransform2D/3D\r\n- Data Dropper: passes Godot's built-in drag-and-drop callbacks via signal\r\n- Flipped Split: SplitContainer anchored to the other side for when the parent is resized\r\n\r\nInput:\r\n\r\n- Theme Icon Button: I use it in my other plugins all the time! Grabs icon from theme by name.\r\n- Properties Box: Form to input values like you'd use the inspector. Strings, bools, numbers (sliders supported) and enums. Allows foldable groups.\r\n- Unfolded Option Button: list of options, pick one or use as bit flags community Github Repo 2024-11-12 22:50:19 Download 97 3 3
3486 addon Node3D To Camera Jayrude 1 1.0 Tools 5 4.0 MIT Adds a configurable shortcut to set the transform of any selected Node3Ds in the scene to the current camera transform. community Github Repo 2024-11-12 22:50:02 Download 3 1 0
859 addon Godot Game Settings PunchablePlushie 19 3.2.2 Tools 5 4.3 MIT Godot Game Settings allows you to create and manage game settings for small to medium projects. It takes care of all the fundamental functionalities required to have proper game settings, including predefined logic for common settings (e.g. display, audio, input), UI components for making scenes, and saving/loading data. community Github Repo 2024-11-12 22:49:32 Download 457 2 19
3485 addon License Me Twister 1 1.0 Tools 5 4.3 MIT About:\r\nPlugin for Godot, Auto create license tool helper.\r\n\r\nFeatures:\r\n*Create a file with/without custom license and include all the licenses (text files begin name "LICENSE") included in your project when exporting.\r\n\r\n*Add a dock for configure parameters and manual bake licenses.\r\n\r\n*Includes GUI (LicenseMeGUI) to view all licenses defined in your project and the licenses of the libraries.\r\n\r\n*Include option in ProjectSettings (application/license) for print license notice in console.\r\n\r\n* Check licenses files with extension txt, uc, eula, md\r\n\r\nLICENSE NOTICE SUPPORTED:\r\nAGPL-3.0\r\nAPACHE-2.0\r\nBSD-3.0\r\nCC-BY-4.0\r\nCC-BY-NC-4.0\r\nCC-BY-NC-SA-4.0\r\nCC-BY-SA-4.0\r\nCC-ZERO-1.0\r\nCOPYRIGHT\r\nEUPL-1.2_EN\r\nGPL-2.0\r\nGPL-3.0\r\nISC\r\nLGPL-3.0\r\nMIT\r\nMPL-2.0\r\nUNLICENSE community Github Repo 2024-11-12 22:49:13 Download 2 1 0
3484 addon Godot Super Wakatime BartoszB 1 1.0.0 Tools 5 4.3 MIT Tool to measure time spent in loved by many people game engine - Godot\r\nOfficially approved to use in High Seas event created by Hack Club community Github Repo 2024-11-12 22:47:21 Download 6 1 0
3125 addon GMC: Media Controller for MPF avanwinkle 2 0.1.1 Misc 7 4.2 MIT The Godot Media Controller (GMC) is a display platform for creating pinball games using the Mission Pinball Framework (MPF). With GMC, pinball makers can use Godot as their graphics engine for robust screen content and media features on games built on MPF. community Github Repo 2024-11-12 22:46:38 Download 12 8 4
3483 addon 3D Node Graph Walksanator 1 1.0.0 3D Tools 2 4.0 MIT a simple node graph system for godot community Github Repo 2024-11-12 22:46:31 Download 1 1 0
2700 addon TerraBrush spimort 36 0.9.4Alpha 3D Tools 2 4.2 MIT A minimal C# Terrain heightmap editor for Godot engine.\r\n\r\nKey Features :\r\n\r\nSculpt - Sculpt your terrain with a heightmap\r\n- Increase the terrain\r\n- Decrease the terrain\r\n- Smooth the terrain\r\n- Flattern the terrain\r\n- Set height (paint to a specific height)\r\n- Set angle (paint from a starting point with a specific angle)\r\n\r\nPaint textures - Add colors to your terrain with the textures painting tool\r\n- Normal map and roughness texture are supported\r\n\r\nFoliage - Add foliage to your terrain (ex. Grass)\r\n- The foliage follows the main camera with a given maximum distance\r\n\r\nPacked scenes - Scatter packed scenes to the terrain\r\n- Multiple objects can be scattered with one brush\r\n- Random Y rotation is supported\r\n- The packed scenes will always follow the terrain\r\n- Live adjustment of the position while the terrain is sculpting\r\n\r\nWater - Add water to your terrain\r\n- The water will make the terrain go lower for the painted area\r\n- The packed scenes and the foliage will also get lower with the water\r\n- Support for custom shader\r\n\r\nWater flow - Paint the direction of the water\r\n\r\nSnow - Add thick snow to your terrain\r\n- The texture of the snow is configurable so it's easy to make something like sand\r\n- Support for custom shader\r\n\r\nHole - Paint hole in the terrain\r\n\r\nMultiple brushes\r\n- Custom brushes are also available\r\n\r\nPie menu\r\n\r\nShortcuts\r\n- The plugin has been made so it's really easy to use. A lot of shortcuts are available.\r\n- LShift - Reverse the tool. Usually, this option will go from "Add" to "Remove". For the sculpting option, this does the "Smooth" option.\r\n- V - Show the PieMenu for the current tool\r\n- B - Show the PieMenu for the current brush\r\n- N - Show the PieMenu for the current tool option (ex. While painting the textures, the PieMenu will show textures)\r\n- G - Show a quick select for the brush size\r\n- H - Show a quick select for the brush strength\r\n- K - Toggle "Auto add zones"\r\n- X - Lock on X axis\r\n- Z - Lock on Z axis\r\n- Shortcuts can be Re-Assigned. To Access them, Goto 'Project->Tools->TerraBrush Key bindings' to access the keymap, and ability to re-assign keys.\r\n\r\nSettings - Some settings are available in the "ProjectSettings->TerraBrush" (ex. The decal color)\r\n\r\nLOD - The terrain is created using a custom clipmap mesh so less vertices are needed.\r\n\r\nMultiZones - The terrain support creates multiple zones (or chunks or regions) to improve performances on bigger terrain.\r\n\r\nHeightmap based blending - Textures can be blended with heightmaps/bumpmaps with custom intensity. community Github Repo 2024-11-12 22:45:29 Download 728 16 27
3440 addon Godot 3D Cursor Marco- 4 1.3.0 3D Tools 2 4.2 MIT The 3D Cursor Plugin introduces a versatile cursor, inspired by Blender, that allows for precise placement and enhanced interaction within Godot’s 3D scenes.\r\n\r\nActivating the Plugin:\r\nPlease note that due to certain limitations of the Godot Editor, you must switch to a tab other than the 3D view (e.g., 2D, Script, or AssetLib) and back to the 3D tab once after enabling the plugin or upon engine startup to ensure the cursor placement functions correctly.\r\n\r\nUsing the 3D Cursor:\r\nPosition the cursor by holding Shift + Right Click on any surface with a collider. When visible, the 3D cursor sets the position for newly added Node3D nodes. If the cursor has been deleted, it can be restored using the same shortcut, and remains fully adjustable with Godot’s standard gizmos.\r\n\r\nEnhanced Commands:\r\nAdditional commands in the Command Palette (accessed via Ctrl + Shift + P) allow you to reset the cursor to the scene’s origin or align it with selected objects. When multiple objects are selected, the cursor aligns to their average position.\r\n\r\nCustomization Options:\r\nThe cursor’s appearance can be customized with adjustable size, an optional label, and a setting to control whether the label scales with the cursor or remains fixed.\r\n\r\nChangelog:\r\nVersion 1.3.0: Pie Menu Improvements\r\n- Added a simple background for the Pie Menu to make it more visible in bright scenes.\r\n- Added another command to the Pie Menu as well as the comman d palette. The "Disable/Enable 3D Cursor" command. This command hides and shows the 3D Cursor within your scene and therefor enables/disables its functionality.\r\n- Added a selection indicator for the Pie Menu similar to Blender. If you hover your mouse on a button it will brighten up.\r\n- If you hold down Shift + S when opening the menu you can hover over a button and by releasing the keys you will automatically invoke the hovered button (similar to Blender).\r\n- Added Undo/Redo to the cursor placement.\r\n\r\nThe plugin is now tested and working in Godot 4.2 and above. Please feel free to ask for additional features by opening an issue on the github repository.\r\n\r\nNew in Version 1.2: Pie Menu and Undo-Redo Functionality\r\nIn this update, a Pie Menu (similar to Blender’s) has been added, accessible via Shift + S. This menu offers faster access to commands found in the Command Palette, streamlining workflows. Additionally, undo and redo support has been implemented, allowing most cursor actions to be reversed with Undo/Redo commands. Note that the Remove 3D Cursor from Scene command is not undoable, as it frees the cursor object itself. community Github Repo 2024-11-12 22:45:24 Download 3 2 2
3225 addon Easy Animated 2D Moving Platforms LukeCGG 6 1.8.2 2D Tools 1 4.0 MIT Want to make a 2D moving platform in Godot? YouTube tutorials too hard and restricting? Scripts too confusing and difficult? You've come to the right place, it's never been more simple!\r\n- Tested on Godot 4.3 (But probably works on older and newer versions) -\r\n\r\n1. Start by dropping the Platform scene into your Level\r\n2. Right click it in the scene tree\r\n3. Select Editable Children\r\n4. Move the Marker2D and Boom! Moving Platforms!\r\n\r\nFOR JUST PLATFORMS\r\n- Platforms by default are set to "Auto", this mean that they will start moving when the level is loaded.\r\n- Each platform will move independently from each other to it's selected Marker2D.\r\n- Speed and the directed Marker can be changed from the Inspector of the AnimationPlayer.\r\n- ColorRec and CollisionShape2D can be swapped out for whatever you wish to use, Tilemap is an option, whatever is inside the AnimatedBody2D 'Platform' will be moved with the animation.\r\n- Animation by default has some easing, if you wish to remove the easing simply set Easing in Inspector of AnimationPlayer to 0 (0 is off).\r\n- You can also change how long between moving, time at each station? with the Stopframe variable in the inspector, (0 is NO wait time).\r\n\r\nFOR ACTIVATED PLATFORMS\r\n- Repeat steps above, and use the additional options from the AnimationPlayer Inspector.\r\n- There are 3 other options for activated platforms; "Move", "Hold2Move", "Hold2Open".\r\n - "Move" is run so that whenever activator is pressed, a full animation forward and back will play.\r\n - "Hold2Move" is run so that the platform will continuously play it's animation forward and back while the activator is pressed.\r\n - "Hold2Open" is run so that while the activator is pressed, the platform will be at it's marker position, and when button is not pressed, it will be at it's original position.\r\n- Activator is used to set the activator for the platform, you can drag in a provided "ActivatorButton" scene into your level and link it via the platform. This will make it so that the button can control the platform animation.\r\n- However the activator can be used as any Node2D, as long as that node provides a custom signal of 'activated' and 'deactivated', then it will still work correctly with the platform.\r\n- ALSO, the "ActivatorButton" has the option to Mimic a button, this is a super handy feature if you want two separate buttons to power the same platforms.\r\n - But it also allows a button to mimic a button while also running a platform itself separately (it's easier to see if you just try the Demo scene)\r\n - Mimic Button is not required to have a connected sister button, don't connect unless you want it to mimic another button!\r\n community Github Repo 2024-11-12 22:45:20 Download 1 1 0
1329 addon WiggleBone Detomon 8 3.0.0 3D Tools 2 4.3 MIT Adds jiggle physics to a Skeleton3D bone using SkeletonModifier3D nodes.\r\n\r\nDMWBWiggleRotationModifier3D: Rotates the bone around the current bone pose. The current pose direction acts as the spring's rest position.\r\n\r\nDMWBWigglePositionModifier3D: Moves the bone around the current bone pose without rotating. The current pose position acts as the spring's rest position. community Github Repo 2024-11-12 22:45:15 Download 371 9 16
2353 addon Editor Theme Explorer YuriSizov 2 2.1.1 Tools 5 4.2 MIT This is a Godot editor plugin which allows other plugin developers to quickly reference various theme properties defined in the main editor theme.\r\n\r\nMultiple fonts, styles, colors and icons are available through the editor's UI tree. With Editor Theme Explorer plugin creators can easily find theme items that would fit their own UI and reuse them, providing users with seamless experience between the editor's native UI and the UI added by plugins. By reusing existing theme definitions it becomes trivial to support all of your plugin users, even those who customize their editor theme.\r\n\r\nExplorer comes in a form of a new dialog window (Project > Tools > Editor Theme Explorer), and allows to search, preview, and get code snippets for:\r\n- Icons,\r\n- Colors,\r\n- Fonts,\r\n- Styleboxes, and\r\n- Constants.\r\n\r\nThis version works in Godot 4.2/4.3. Separate versions are available for Godot 3.x and Godot 4.0/4.1. community Github Repo 2024-11-12 22:44:49 Download 133 5 9
3373 addon GdScript2All Lcbx 7 1.4 Tools 5 4.1 GPLv3 Converts GDscript to C# and c++ with advanced features like type inference.\r\n\r\nRequires Python installed (tested with 3.12.5).\r\n\r\nTo use :\r\n* drag&drop files and folders from the FileSystem dock\r\n* (optional) choose C# or c++\r\n* (optional) change the output folder\r\n* click the convert button. community Github Repo 2024-11-12 22:44:46 Download 163 3 6
2660 addon SCORM SDK EsdrasCaleb 2 1.0 Tools 5 4.2 Apache-2.0 Simple plugin to godot interact to a scorm api.\r\nCreates a scorm node that can be used to interact with scorm objects\r\n\r\nCreate ismanifest.xml in exported project and has a html custon script res://addons/scorm/export.html in it to fully export a scorm object.\r\n\r\nTo export scorm:\r\n1-select html export\r\n2-select html custom script the export.html\r\n3-export to a new folder and zip all its contents\r\nthe zip is a new scorm object community Github Repo 2024-11-12 22:44:42 Download 1 1 1
3482 addon Easy Space Nodes Duskitten 1 1.0 Scripts 6 4.0 MIT Godot helper nodes to create 2D/3D Spaces for physics automatically. community Github Repo 2024-11-12 22:44:34 Download 3 1 0
3351 addon NumDot: Tensor Math and Scientific Computation Ivorius 7 0.7 Scripts 6 4.3 MIT NumDot is a tensor math and scientific computation library for the Godot Engine.\r\n\r\nDocumentation: https://numdot.readthedocs.io/\r\nChangelog: https://numdot.readthedocs.io/en/latest/setup/changelog.html\r\nSee NumDot in action: https://ivorius.itch.io/numdot-demos\r\n\r\n--\r\n\r\nNumDot provides a multidimensional array object (NDArray) and many functions for fast operations on arrays, including mathematical, logical, statistical, and more. It is inspired by the Python tensor math library, NumPy, and thus shares many semantics with it. Visit the documentation for a full feature overview, as well as guides and tutorials.\r\n\r\nNumDot supports all common platforms (including web exports).\r\n community Github Repo 2024-11-12 22:44:25 Download 22 1 7
3481 addon GECS csprance 1 1.0.0 Scripts 6 4.0 CC0 Godot Entity Component System community Github Repo 2024-11-12 22:44:22 Download 6 1 1
2404 addon gdstomp scrawach 2 0.2.0 Scripts 6 4.1 MIT Godot 4 addon for accessing messaging servers using the STOMP (1.2) protocol. community Github Repo 2024-11-12 22:44:12 Download 1 1 1
2427 addon Unidot Importer - .unitypackage Asset Translator V-Sekai 4 1.2.0.fbxbeta 3D Tools 2 4.1 MIT Unify your Godot asset interop with Unidot, a Universal Godot Engine source asset translator and interoperability pipeline for Godot 4. Read more at https://unidotengine.org\r\n\r\nAt its heart, Unidot Importer can convert `.unitypackage` assets and asset folders into Godot 4.x compatible formats, including FBX.\r\n\r\nIt takes original source assets and translates them into Godot native equivalents. For example, .unity and .prefab become `.tscn` and `.prefab.tscn`.\r\n\r\nThis is a Beta version designed for Godot 4.3 with native FBX support. To use a stable release with glTF translation, download the 1.1.0 tag on GitHub. community Github Repo 2024-11-12 22:44:01 Download 702 16 31
3461 addon Resource Databases DarthPapalo 3 1.3.1 Tools 5 4.3 MIT Resource Databases is a Godot 4 plugin that aims to solve the data management problem inside your projects. While it makes more sense to use this plugin for medium/large projects, it is still useful for any kind of development.\r\n\r\nFor more information check the wiki in the GitHub repository. community Github Repo 2024-11-12 22:43:58 Download 33 1 1
2562 addon Blender-Godot Pipeline michaeljared 13 2.4 3D Tools 2 4.2 MIT This addon is a Godot helper addon for my blender addon which simplifies exporting objects from Blender into Godot.\r\n\r\nhttps://blendermarket.com/products/blender-godot-pipeline-addon\r\n\r\nDocs: https://blendermarket.com/products/blender-godot-pipeline-addon/docs\r\n\r\nThis addon includes:\r\n- GLTF Import GD script\r\n- Scene initialization GD script\r\n\r\nYou do not need to "Enable" the addon from project settings. This addon is simply a repository for the GD script files mentioned above.\r\n\r\nUnder Project Settings -> Import Defaults -> Select "Scene" from Importer Dropdown -> Scroll down to "Import Script Path"\r\n\r\nFrom here you can load in the standard import path that comes with this addon:\r\nres://addons/blender_godot_pipeline/GLTFImporter.gd\r\n\r\nThis will ensure that all your GLTF or .blend files get the importer attached. You can attach the importer individually to files, if you don't want all files to be affected. community Github Repo 2024-11-12 22:43:51 Download 55 4 4
2031 addon VRM Importer for 3D Avatars and MToon Shader V-Sekai 3 2.1.0 3D Tools 2 4.1 MIT "VRM" is a file format for handling 3D humanoid avatar (3D model) data, designed for V-Tubing or VR applications. VRM is based on glTF2.0 and can also be exported from Blender or VRoid Studio. VRM avatars may also be downloaded/purchased from several online stores. ( https://vrm.dev/en )\r\n\r\nThis asset provides an importer and exporter for VRM characters, as well as a full implementation the high quality VRM Toon Shader "MToon" for Godot Engine 4.1 and higher. Enable the "MToon" and "vrm" addons in "Project Settings..." → "Plugins"\r\n\r\n「VRM」はVRアプリケーション向けの人型3Dアバター(3Dモデル)データを扱うためのファイルフォーマットです。glTF2.0をベースとしており、誰でも自由に利用することができます。 ( https://vrm.dev )\r\n\r\nこのアセットは、VRMの3Dアバターのインポーターとエクスポーターを提供します。また、VRM Addon とは別に Godot 用の MToon シェーダーも同梱されています。「プロジェクト設定...」→「プラグイン」で有効にする。\r\n\r\n(NOTE: A critical shader feature for Omni&Spot lights requires Godot 4.1 or higher, so Godot 4.0 is no longer supported, sorry.) community Github Repo 2024-11-10 22:26:03 Download 291 15 25
3452 addon Conzole advanced logger zegenie 3 0.2.1 Tools 5 4.3 MIT Conzole is a web browser console-inspired logger addon designed to make it easier and more fun to utilize the Godot debugger log. The plugin lets you log messages and data from your game into a rich editor log. community Github Repo 2024-11-07 13:49:30 Download 18 2 1
3479 addon Visual State Machine MioKuguisaki 1 1.0 Tools 5 4.3 MIT A State Nachine whit visual nodes and connections for your game community Github Repo 2024-11-07 13:48:17 Download 15 1 0
3478 addon InitialisedAnimationPlayer NovaDC 1 v1.0.0.0 Tools 5 4.2 MIT A animation player that plays a specified animation on _ready, if the specified animation exists. Enabling or disabling this plugin does nothing. community Github Repo 2024-11-07 13:47:56 Download 0 1 0
3477 addon Event Bus linusminus 1 1.0 Scripts 6 4.3 GPLv3 The Event Bus plugin provides a centralized event management system for Godot 4 projects. It allows nodes to communicate with each other by emitting and listening to events without needing direct references, promoting decoupled and maintainable code architecture.\r\nIt also features a toggleable UI to monitor events and listeners in real-time during gameplay for easier debugging.\r\nEvent and listener data are saved after the game exits and can be reviewed after gameplay. community Github Repo 2024-11-07 13:47:37 Download 6 1 2
3469 addon Radial Menu Control Jesuisse 1 1.1 2D Tools 1 4.3 MIT Provides a radial menu control node for Godot Engine 4.3 (aka a "pie menu") with support for submenus. It supports keyboard, mouse and gamepad input. The look of the control is highly configurable using exported properties and themes.\r\n\r\nThere is a live demo at https://www.phar.ch/2024/godot-radial-menu-demo/RadialMenu.html\r\n community Github Repo 2024-11-07 13:46:48 Download 42 4 10
3467 addon External files mathrick 2 1.0.1 Tools 5 4.2 MIT \nGodot External Files plugin is a partial substitute for symlinks, allowing referencing files outside of the project dir.\n\nThe intended use-case is a pretty specific situation, where some assets might live outside of the Godot project directory, but still need to be accessed by Godot, such as for example when porting a game from Ren'Py in parallel to the Ren'Py version still being actively worked on.\n\nUnlike just copying the files, the referenced external files will be kept up to date, and will also not bloat your repository. And unlike symlinks, the plugin doesn't need OS support and thus can be run easily on Windows, or with version control systems like Mercurial, which do not support symlinks at all (again, due to their lack of portability).\n\nFor full documentation, click "View files" and visit the plugin's home page.\n\nChanges:\n* Version 1.0.1\n - Minor documentation and icon fixes\n* Version 1.0\n - Initial release\n\nUsage\n=====\n\n> **IMPORTANT**: Make sure to enable the plugin under Project → Project Settings... → Plugin after installing!\n\nQuick start\n-----------\n\nTo use the plugin, you will need to create some files which will instruct it what files to copy whenever your Godot project is opened.\n\nFirst determine what assets need to be shared. For example, let's assume your project's repository looks like this:\n\n\n my_game/\n ├── godot/\n │   ├── assets/\n │   │   └── sprites/\n │   └── project.godot\n └── renpy/\n    └── game/\n    └── images/\n    └── sprites/\n    ├── some_sprite.png\n    ├── other_sprite.png\n    └── ...\n\n\nAnd you'd like to have all PNG files from `renpy/game/images/sprites/` available under `godot/assets/sprites/`.\n\nTo do that, create a file called `godot/assets/sprites/.external_files`, then put the following lines in it:\n\n ## root: ../renpy/game/images/sprites\n syntax: glob\n\n *.png\n\n> **NOTE**: Godot's editor limits what kinds of files it will let you create, and will NOT allow you to make or edit `.external_files`. You will need to use a different text editor, and they will not show up in the filesystem dock inside Godot.\n\nNow reload your Godot project, or click Project → Tools → External files → Re-scan. You will see that `godot/assets/sprites/some_sprite.png` and `godot/assets/sprites/other_sprite.png` have been automatically copied and imported by Godot.\n\nDepending on the number of files, it might take a while for all the files to be copied and imported. This is a one-time operation; the next time the project will open instantly and not copy anything, unless some files have changed.\n\nFor full usage information and description of the syntax, click "View files" and visit the plugin's home page.\n community Github Repo 2024-11-07 13:45:36 Download 3 1 1
3476 addon Transform Container PhoenixStroh 1 1.0.0 2D Tools 1 4.3 MIT Adds a control node to make transformative animations in ui easier while using containers. community Github Repo 2024-11-07 13:44:41 Download 0 2 0
1766 addon Debug Draw 3D (4.1.4+) DmitriySalnikov 15 1.4.5 3D Tools 2 4.1 MIT This is an add-on for debug drawing in 3D and for some 2D overlays, which is written in C++ and can be used with GDScript.\r\n\r\n= Features =\r\n3D:\r\n* Arrow\r\n* Billboard opaque square\r\n* Box\r\n* Camera Frustum\r\n* Cylinder\r\n* Gizmo\r\n* Grid\r\n* Line\r\n* Line Path\r\n* Line with Arrow\r\n* Plane\r\n* Points\r\n* Position 3D (3 crossing axes)\r\n* Sphere\r\n\r\nOverlay:\r\n* Text (with grouping and coloring)\r\n* FPS Graph\r\n* Custom Graphs\r\n\r\nPrecompiled for:\r\n* Windows\r\n* Linux\r\n* macOS\r\n* Android\r\n* iOS\r\n* Web\r\n\r\nThis addon supports working with several World3D and different Viewports.\r\nThere is also a no depth test mode and other settings that can be changed for each instance.\r\n\r\nThis library supports double-precision builds, for more information, see the Documentation -> Double Precision.\r\n\r\n= Examples and documentation =\r\nDuring installation, you can unpack the "examples_dd3d" folder and examine its contents or go to the online documentation via 'Project - Tools - Debug Draw - Open the Documentation'. \r\n\r\nA list of all functions is available in the documentation inside the editor.\r\n\r\n!! Restart the editor after installation! !! community Github Repo 2024-11-07 13:44:08 Download 490 9 27
3343 addon Godot Improved JSON neth 4 1.2.2 Tools 5 4.3 MIT JSON support for all variant types, including native & custom objects with property injection from JSON. \r\n\r\n- Provides a JSONSerialization autoloaded/globally accessible class with several functions for converting any type to/from JSON.\r\n- All Variant.Types are supported; no longer will your StringName be deserialized as a String, or your int as a float. Types are deserialized as the exact type they were when serialized.\r\n- Custom & Native object support (including resources, nodes, anything that extends Object).\r\n- Configurations for each class define what is to be serialized, only including the properties that you define thus compacting JSON making for smaller files, quicker load & save times.\r\n- Assign an id to each class's config, and a json_key to each property. This allows you to change class names, script paths, & property names without having to modify JSON referencing old class names or paths. Simply update the JSON config for the class that changed.\r\n- Automatically instantiate a PackedScene from JSON for Node derived classes; keep your default values default!\r\n- Editor tools for quickly creating JSON object configurations\r\n- Ability to store "references" to local *.tres Resource files within JSON, and upon deserialization load the exact instance of that resource file.\r\n- WeakRef support community Github Repo 2024-11-07 13:43:59 Download 27 2 2
3087 addon Local Asset browser kaifungamedev 5 1.2.0 Tools 5 4.2 GPLv3 An asset browser for local assets.\r\nClick on "view files" for more info.\r\n\r\n[Changelog]\r\n1.0:\r\n - first release\r\n1.1:\r\n - added a setting to use the first image found.\r\n - added more names to default File_preview_names.\r\n1.2:\r\n - Filer searches using tags.\r\n - Added image size override.\r\n - Asset searching now looks for an image with the folder name.\r\n1.3:\r\n fixed crash when loading large amounts of assets.\r\n added some buttons to the search\r\n\r\nfull changelog on GitHub. community Github Repo 2024-11-07 13:43:41 Download 20 1 3
3319 addon Sync Deck MBolt 2 1.5 Tools 5 4.2 MIT This is a Godot 4.x plugin that enables the Godot Editor to send build games to the Steam deck. Tested on MacOS and Linux, as the scp application is needed. community Github Repo 2024-11-07 13:43:37 Download 5 1 1
3058 addon Maaack's Options Menus Maaack 9 0.13.0 Scripts 6 4.2 MIT Template with options menus and persistent settings.\r\n\r\nReload Godot after installing.\r\n\r\nCreated in collaboration with members of the Godot Wild Jam community. community Github Repo 2024-11-07 13:43:34 Download 7 1 0
3129 addon GDScript REPL jnbangerter 15 4.3.0.9 Tools 5 4.2 BSD-3-Clause Read Eval Print Loop console for the Godot Editor community Github Repo 2024-11-07 13:43:31 Download 20 1 1
3474 addon Advanced Character HELLBOY_HEAVEN 1 1.0.0 3D Tools 2 4.3 MIT A simple to use class that enables your CharacterBody3D to handle stairs and custom gravity direction properly.\r\n\r\n***\r\n### Instructions\r\nUse my script template to understand\r\nUse instead move() instead of move_and_collide()\r\nUse local_velocity instead of velocity community Github Repo 2024-11-05 06:46:11 Download 1 1 1
3292 addon Pycolytics - Open Source Event Analytics DavidKerekes 4 1.1.1 Scripts 6 4.2 MIT A plugin for interfacing with pycolytics, a tiny open source event logging webservice. It provides anonymized event logging with as little as a single function call.\r\n\r\nI made pycolytics so I could collect anonymized game statistics with the least amount of hassle possible. No quotas, no monthly fees, no bloated software, no megacorporation spying on my user's data.\r\n\r\n\r\nCheck out pycolytics: https://github.com/KerekesDavid/pycolytics\r\n\r\nThis is a bugfix release, see changelog at: https://github.com/KerekesDavid/pycolytics-godot/releases/tag/v1.1.1\r\n\r\nMore about this plugin: https://github.com/KerekesDavid/pycolytics-godot community Github Repo 2024-11-05 06:45:57 Download 10 1 1
3470 addon Quest Manager Rubonnek 3 1.0.1 Tools 5 4.2 MIT A minimalistic quest manager for the Godot Game Engine\r\n\r\n* Create quest trees with ease in GDScript\r\n* Use built-in serialization to save/load progress\r\n* Quest viewer included to track/debug quests at runtime with ease\r\n community Github Repo 2024-11-05 06:45:53 Download 12 1 3
1850 addon Destructibles CSharp ZachAR3 15 2.8.2 3D Tools 2 4.1 CC0 A simple plugin to allow the easy creation and use of destructible objects inside of Godot. Converts a shard mesh into a Node of mesh instances and custom generated collisions shapes, with each shard having its own rigid body. The shards can be generated either in game or before hand. Designed to be used in conjunction with Blenders cell fracture (or any other tool which can generate the required shard mesh). Further clarified in the README. community Github Repo 2024-11-05 06:45:33 Download 39 2 3
2947 addon Godot FEAGI Integration neuraville 8 0.16.0 Tools 5 4.3 Apache-2.0 This plugin allows for integration of your Godot game with FEAGI (Framework for Evolutionary Artificial General Intelligence), an open-source framework designed as a brain-inspired platform to help develop artificial general intelligence.\r\n\r\nOpen the configurator from the Project tab -> Tools -> Open FEAGI Configurator. In this menu, put in the connection settings to FEAGI, as well as sensor data to send to FEAGI and how FEAGI's motor outputs should interact with your game via Input Events.\r\n community Github Repo 2024-11-05 06:45:28 Download 3 0 0
3473 addon PlaytimeTimer NovaDC 1 v1.0.0.0 Tools 5 4.2 MIT Timers and supporting structures specifically built to time the players playtime, with a configurable interface. community Github Repo 2024-11-05 06:45:23 Download 1 1 0
3472 addon GD UUID Hotari 1 v1.0.0 Scripts 6 4.0 CC0 GD UUID is a Godot library that generates UUIDs. Currently, it supports UUID v7 only. community Github Repo 2024-11-05 06:45:15 Download 1 1 0
1742 addon SCML importer wojciechm 4 0.9.2 Tools 5 4.0 MIT SCML importer for GODOT. Written to convert BrashMonkey Spriter created characters and animations into a Godot scene and animations.\r\n\r\nUsage:\r\n * install plugin\r\n * enable plugin\r\n * import scml along with images maintaining the relativity that the SCML expects\r\n * open the scml file in godot using the FileSystem dock\r\n\r\n0.9.2 was developed in 4.3 but is expected to continue to work in 4.X since no breaking changes were made (quick test confirmed this). community Github Repo 2024-11-04 11:02:13 Download 33 3 6
1432 addon Dialogue Manager nathanhoad 71 2.44.0 Tools 5 4.1 MIT A simple branching dialogue editor and stateless runtime.\r\n\r\nCreate your dialogue right in the Godot Editor itself with a simple script-like language and the built-in syntax checker.\r\n\r\nThen, in your game, use the DialogueManager global to fetch lines of dialogue. There is an example dialogue balloon to help get you started on creating your own to fit in better with your game. \r\n\r\nThe GitHub repository also contains a few extra example balloon implementations. community Github Repo 2024-11-04 11:02:00 Download 2194 21 169
3134 addon Terrain3D TokisanGames 3 0.9.3a 3D Tools 2 4.2 MIT A high performance, editable terrain system for Godot 4.2.2-4.3 written in C++ as a GDExtension plugin.\r\n\r\nFeatures:\r\n* GPU driven, Geometric Clipmap Mesh Terrain\r\n* Can be accessed by GDScript, C#, and any language Godot supports\r\n* Terrains as small as 64x64m up to 65.5x65.5km\r\n* Up to 32 textures\r\n* Up to 10 levels of detail\r\n* Foliage instancing\r\n* Sculpting, holes, texture painting, texture detiling, painting colors and wetness\r\n* Imports heightmaps from other tools\r\n\r\nRelease Notes:\r\nhttps://github.com/TokisanGames/Terrain3D/releases/tag/v0.9.3-beta\r\n\r\nRequirements:\r\n* This build works on Godot 4.2.2-4.3 in Windows, Linux, macOS, and mobile. 4.3 recommended.\r\n* Mobile, MacOS, D3D12, Web read special notes:\r\nhttps://terrain3d.readthedocs.io/en/stable/docs/platforms.html\r\n\r\nInstallation:\r\nAfter installation, restart, then enable the plugin in Project Settings/Plugins. \r\nSee full Installation & Upgrade instructions:\r\nhttps://terrain3d.readthedocs.io/en/stable/docs/installation.html\r\n\r\nRead all documentation here and watch the tutorial videos.\r\nhttps://terrain3d.readthedocs.io/en/stable/index.html\r\n community Github Repo 2024-11-04 10:58:25 Download 2237 37 133
3449 addon Command Terminal 20ml 3 0.1.3 Tools 5 4.2 MIT CommandTerminal is a GDScript addon for Godot 4 that manages a developer-created Command Line, with the goal of providing flexible commands, with direct but safe interaction with business logic, through readable command declarations.\r\n\r\nFeatures include:\r\nCommandServer - to register and execute commands, anywhere and anytime.\r\nCommandBuilder - to easily create powerful, flexible, and type-safe commands.\r\nCommandTerminal - to input commands, with included rich autocompletion, and live validation. community Github Repo 2024-11-04 10:58:22 Download 12 1 1
3192 addon Godot Sandbox fwsgonzo 26 0.28 Tools 5 4.3 MIT This extension enables safe, fast and low-latency modding support for Godot games. It's currently a work-in-progress.\r\n\r\nCheck out view files to find a browser demo and a showcase project. community Github Repo 2024-11-04 10:58:19 Download 172 3 8
1918 addon Godot Jolt mihe 18 0.14.0 Misc 7 4.3 MIT Godot Jolt is a native extension that allows you to use the Jolt physics engine to power Godot's 3D physics.\r\n\r\nIt functions as a drop-in replacement for Godot Physics, by implementing the same nodes that you would use normally, like RigidBody3D or CharacterBody3D.\r\n\r\nThis version of Godot Jolt only supports Godot 4.3 (including 4.3.x) and only support Windows, Linux, macOS, iOS and Android.\r\n\r\nOnce the extension is extracted in your project folder, you need to go through the following steps to switch physics engine:\r\n\r\n1. Restart Godot\r\n2. Open your project settings\r\n3. Make sure "Advanced Settings" is enabled\r\n4. Go to "Physics" and then "3D"\r\n5. Change "Physics Engine" to "JoltPhysics3D"\r\n6. Restart Godot\r\n\r\nFor more details visit: github.com/godot-jolt/godot-jolt\r\nFor more details about Jolt itself visit: github.com/jrouwe/JoltPhysics community Github Repo 2024-11-04 10:58:07 Download 2223 30 83
3204 addon String Enum phnix-dev 3 1.0.0 Tools 5 4.2 MPL-2.0 A Godot addon that enables strings to be used as enum values.\r\n\r\nSee the readme file for more information and the source repository for examples. community Github Repo 2024-11-04 10:57:52 Download 4 1 0
3447 addon Drag&Drop Nodes to Scene FakeDex 2 1.0 Tools 5 4.0 MIT This plugin let you drag nodes from a panel in left dock to your current edited scene tree. community Github Repo 2024-11-04 10:57:47 Download 5 2 3
2516 addon Quest System shomy 12 1.6.1 Tools 5 4.0 MIT A simple and extensible quest system built for Godot 4.x\r\n\r\nBy design, quest system aims to be more versatile by being modular and making the developers handle the quest resources as they wish.\r\nThis way it is possible to make every kind of quest, imagination is your only limit.\r\n\r\nFeatures:\r\n* Easy to use API\r\n* Support for custom quests\r\n* Support for CSV and POT localisation\r\n* Easy serialization & deserialization\r\n* Tested API with Unit Tests\r\n\r\nFor issues or questions, feel free to ask on the addon repo by clicking the "Submit an issue" button.\r\nFor the documentation, head to https://shomy.is-a.dev/quest-system/ community Github Repo 2024-11-04 10:43:17 Download 289 4 13
3468 addon simple random position generator mo 1 1.0 Scripts 6 4.2 MIT i've recently started using godot and this is a very simple script for generating random positions in range of an area i made this for my own project and noticed there is no such thing in asset store even tho its very simple\r\n\r\nfeatures: include an area wich the random position will be generated in exclude an area from generating\r\n\r\nin order to get the random position you need to call the give_random_pos() function. in order to enable exclude zone hit the bool in scene and set the pos1 and pos2 community Github Repo 2024-11-04 10:42:32 Download 0 1 0
1778 addon Godot State Charts derkork 34 0.17.1 Tools 5 4.0 MIT Godot State Charts is an extension for Godot Engine 4 or later that allows you to use state charts in your game. State Charts are similar to finite state machines, but they are more powerful and avoid the state explosion problem of traditional FSMs. \r\n\r\nTo get started, check out the manual at: https://github.com/derkork/godot-statecharts/blob/main/manual/manual.md community Github Repo 2024-11-04 10:42:12 Download 854 17 44
3374 addon Cog: UI Scripts JoshuaJennerDev 2 1.1.1 Scripts 6 4.0 CC0 A framework that makes creating common UI/UX functions for games faster in the Godot Engine.\r\n\r\nVersion 1.1.1:\r\nEdit Video Settings\r\nEdit Audio Settings\r\nEdit Input Settings community Github Repo 2024-11-04 10:41:42 Download 11 1 1
3466 addon easy-godot JohnnyB0Y 1 0.1 Scripts 6 4.3 MIT Plugin for the godot engine, contains some easy to use widgets. community Github Repo 2024-11-04 10:41:37 Download 0 1 0
3431 addon Anti-cheating-value baifeng 2 1.1.0 Scripts 6 4.3 MIT Anti-cheating-value is a plugin that prevents cheat tools from modifying sensitive data in the game memory. community Github Repo 2024-11-02 16:36:43 Download 20 1 2
2709 addon Maaack's Game Template (Plugin) Maaack 21 0.13.0 Scripts 6 4.2 MIT Plugin for existing Godot projects. It has a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.\r\n\r\nReload Godot after installing.\r\n\r\nCreated in collaboration with members of the Godot Wild Jam community.\r\n\r\nFor usage information, visit the following: \r\nhttps://github.com/Maaack/Godot-Game-Template/blob/main/README.md#usage \r\nhttps://github.com/Maaack/Godot-Game-Template/blob/main/addons/maaacks_game_template/docs/ExistingProject.md community Github Repo 2024-11-02 16:36:38 Download 520 6 31
2948 addon Maaack's GWJ Template Maaack 14 0.13.0 Scripts 6 4.2 MIT Template with a main menu, options menus, pause menu, credits, scene loader, extra tools, and an example game scene.\r\n\r\nReload Godot after installing.\r\n\r\nCreated in collaboration with members of the Godot Wild Jam community.\r\n\r\nFor usage information, visit the following:\r\nhttps://github.com/Maaack/Godot-Game-Template/blob/main-gwj/README.md#usage\r\nhttps://github.com/Maaack/Godot-Game-Template/blob/main-gwj/addons/maaacks_game_template/docs/ExistingProject.md community Github Repo 2024-11-02 16:36:36 Download 520 6 31
3438 addon Terrainy ninetailsrabbit 3 1.0.5 3D Tools 2 4.3 MIT Quickly create natural-looking terrain with customizable noise parameters. This tool is designed to create simple but powerful terrains that do not require manual painting\r\n\r\n community Github Repo 2024-11-02 16:36:31 Download 6 1 1
3451 addon Resource Remaps allenwp 2 1.1.2 Tools 5 4.3 MIT Editor plugin for Godot that enables remapping resources by feature. An essential tool for porting your Godot project!\r\n\r\nFeatures:\r\n• Remap any resource or file in your project to a different one when your project is exported, based on the feature tags of that export.\r\n• Quickly and easily reduce export size when supporting different platforms.\r\n• Any remaps that are not used will automatically be excluded from the exported project.\r\n• Compliments existing Resource Export Modes.\r\n• A productive Project Settings GUI including undo/redo support.\r\n• Uses Godot's EditorExportPlugin functionality.\r\n\r\nExamples:\r\n• Remap high quality music files used in the PC exports to be low quality mobile music files in the mobile exports.\r\n• Change button call-out textures to represent the controller used by the platform.\r\n• Make menu scenes appear different in the mobile game than the PC game.\r\n\r\nDocumentation:\r\nhttps://github.com/allenwp/godot-resource-remaps\r\n\r\nExample project:\r\nhttps://github.com/allenwp/godot-resource-remaps/archive/refs/tags/v1.1.2.zip community Github Repo 2024-11-02 16:36:12 Download 14 1 2
3465 addon BurtTree StudioMelleder 1 1.0 Tools 5 4.1 MIT Fast, simple and easily extendable Behaviour Tree plugin for Godot 4.x Mono. community Github Repo 2024-11-02 16:36:05 Download 1 1 0
3464 addon GodotPlayBilling Achyuta Studios 1 1.0.0 Tools 5 4.2 MIT Godot Plugin to integrate Google Play Billing Library. community Github Repo 2024-11-02 16:34:38 Download 1 1 1
2111 addon Developer Console jitspoe 7 1.1.1 Tools 5 4.1 MIT Console that can drop down with the ~ key, as seen in games like Quake, that allows developer to add commands to quickly test things.\r\n\r\nSimply use "Console.add_command("command_name", , )" to add console commands! Parameters are passed in as strings.\r\n\r\nOther useful settings:\r\nConsole.enable_on_release_build\r\nConsole.pause_enabled\r\nConsole.enabled\r\n\r\nAnd signals you can connect to:\r\nconsole_opened\r\nconsole_closed\r\nconsole_unknown_command community Github Repo 2024-11-02 16:34:30 Download 118 5 13
3169 addon TwoVoip goatchurchprime 7 3.4 Misc 7 4.1 MIT Chunking, compression and decompression of audio data by the Opus codec to a rate of 1kb/second to make it suitable for use in VOIP (Voice over IP) with optional RnNoise filter. community Github Repo 2024-11-02 16:34:21 Download 37 4 8
3458 addon SLib mkh-user 2 1.0.7 Scripts 6 4.0 MIT Subject Library - Useful Codes For GDScript community Github Repo 2024-11-02 16:34:15 Download 9 1 1
2899 addon Maaack's Menus Template Maaack 17 0.13.1 Scripts 6 4.2 MIT Template with main menu, options menu, credits, and a scene loader.\r\n\r\nReload Godot after installing.\r\n\r\nCreated in collaboration with members of the Godot Wild Jam community.\r\n\r\nFor usage information, visit the following:\r\nhttps://github.com/Maaack/Godot-Menus-Template/blob/main/README.md#usage\r\n community Github Repo 2024-11-02 16:34:12 Download 136 3 3
3462 addon Godot-Spyglass NovaDC 1 v1.0.0.0 2D Tools 1 4.2 MIT A node that correlates a Window to a in world Node2D CanvasItem, allowing for a Window node to interact with the SceneTree directly as if it were a CanvasItem itself - even for native windows community Github Repo 2024-11-02 16:33:50 Download 1 1 1
3463 addon Godot-RSS NovaDC 1 1.0.0.0 Tools 5 4.2 MIT A plugin for Godot that parses and displays RSS feeds in engine (and editor).\r\n\r\nNOTE: This plugin currently only supports RSS feeds and not ATOM feeds.\r\n\r\nNOTE: This plugin includes the GodotXML addon, which is a dependency for this plugin to work. GodotXML plugin taken from https://github.com/elenakrittik/GodotXML . community Github Repo 2024-11-02 16:33:42 Download 1 1 1
3460 addon ColorBlind Accesibility Tool jguzmanfl 2 1.0.1 Tools 5 4.2 MIT A small plugin that allows you to add color blind filter options, color changing, and glow effects to your games created in godot.\r\nAll through a small interface that allows you to create and add these shaders and place them in your desired scenes.\r\n\r\nColorblind Filter - Create a color rect and an option button with which you can control the type of filter.\r\n\r\nReplace Color - Creates a shader within the selected scenes that allows you to change a specific color previously selected.\r\n\r\nGlow Elements - Creates a shader within selected scenes with effects modifiable by the player.\r\n\r\nWhenever you use or create a feature, a scene will be created with a menu to use those options in-game.\r\n\r\nVer. 1.0.0 community Github Repo 2024-11-02 16:33:31 Download 4 1 2
2486 addon GD_ (Godot Lodash Port) accidentallyc 30 0.3.0 Scripts 6 4.2 MIT GD_ is a Lodash inspired recreated in Godot. It offers a bunch of utility functions like map, intersection and debounce. community Github Repo 2024-11-02 16:33:29 Download 31 1 1
3453 addon Godot Pure Data nandoman 2 0.2.0 Tools 5 4.3 MIT GDExtension that allows you to interact with and run Pure Data patches.\r\n\r\nAvailable for Linux, Windows, and macOS.\r\nNote: macOS binaries are unsigned. You will need to grant permissions for the extension to run.\r\n\r\nPlease see the README.md file in the project page for more details: https://github.com/fediazc/godot-pd community Github Repo 2024-11-02 16:32:53 Download 7 1 1
3382 addon Loggie ShivaShadowsong 6 1.4 Tools 5 4.0 MIT • [Github]: https://github.com/Shiva-Shadowsong/loggie\r\nQuickstart and user guide.\r\n\r\n• [Discord]: https://discord.gg/XPdxpMqmcs\r\nSupport, feature requests and development discussion.\r\n\r\nLoggie is a basic logging utility for those who could use a couple of improvements and more control over how console and logfile output is styled and handled. It makes it a breeze to compose and print messages with all the extra data you need to have helpful logs.\r\n\r\nLoggie takes care that your logs always look clean in release builds, while allowing you to use extra styling for console targeted output. ANSI-compatible, and friendly both for solo developers and developers in a team (externally loaded settings for each developer).\r\n\r\nIf you need something simple but effective, Loggie is your guy. community Github Repo 2024-11-02 16:31:23 Download 43 1 4
3430 addon Extended Label Atermnus 2 0.1 Tools 5 4.0 MIT Godot tool for 4.x. Extended Label. Adds new functionality.\r\n\r\nCOLORS : Choose between multiple colors, and edit them easily on a dictionary.\r\n\r\nSIZE : Choose between text size. Automatically changes when changing UI resolution (hook up the signal). community Github Repo 2024-10-31 00:40:02 Download 1 1 1
3234 addon Python for Godot nikz 4 1.0.0-alpha4 Scripts 6 4.3 MIT The aim of this project is to integrate Python scripting into the Godot Engine, allowing developers to write scripts in Python instead of, or alongside, GDScript. This plugin enables the selection of Python as the scripting language when creating new scripts within Godot, providing an alternative for developers who are more comfortable with Python.\r\n\r\n\r\nPlatform Compatibility:\r\nPlease note that this plugin is currently only compatible with Windows 64-bit and Linux 64-bit systems. Ensure that you are working on one of these platforms to take full advantage of the Python scripting capabilities.\r\n\r\nSimilarity to GDScript: The Python API is designed to be similar to GDScript, making it easier for developers familiar with GDScript to transition to or integrate Python into their projects.\r\n\r\n\r\nGetting Started:\r\nTo start using Python in Godot:\r\n\r\n Install the Plugin: Download the plugin and install it in the addons folder\r\n Create Python Scripts: When creating a new script, select Python as the language.\r\n Refer to the Documentation: Look at the Github page for a short example of the api community Github Repo 2024-10-31 00:39:58 Download 62 3 7
3208 addon RMesh Importer Koanyaku 4 1.1 3D Tools 2 4.2 MIT Imports RoomMesh (.rmesh) files.\r\n\r\nThis addon allows you to import SCP – Containment Breach RoomMesh (.rmesh) files into the Godot Engine. It supports .rmesh files from the original SCP – Containment Breach game, and also files from CBRE-EX, a free third-party map editor for the game. community Github Repo 2024-10-31 00:39:36 Download 3 2 1
3175 addon Simply Console Mediocracy 6 1.3.0 Tools 5 4.2 MIT A simple in-game console that lets both the player and the developer use custom commands that call set functions from specific objects with a focus on being as light weight and simple as possible.\r\n\r\nFeatures:\r\n- Custom commands to call set functions on any object\r\n- Multiple argument type support\r\n- Object picker to get reference of objects being clicked on\r\n- Keywords to access specific objects directly\r\n- Permission levels and cheats to restrict command access\r\n- Graphical editor plugin for creating and editing commands\r\n- Print functions\r\n- Command history\r\n- Command suggestions\r\n\r\nFor more information and usage guides, refer to the Github repository. community Github Repo 2024-10-31 00:39:12 Download 12 1 1
3426 addon Godot WRY — UI with HTML, CSS and JS DoceAzedo 2 0.0.2 Misc 7 4.2 MIT UNSTABLE PRE-RELEASE! Please check GitHub for more info.\r\n\r\nWRY is a cross-platform webview rendering library. This extension allows you to use the native webview in Godot to build browsers and GUIs with HTML, CSS and JavaScript.\r\n\r\n**Platform support**\r\nSupported: Windows, Mac\r\nWork in progress: Linux\r\nPlanned: Android, iOS community Github Repo 2024-10-31 00:39:01 Download 49 4 2
2540 addon GDScript Formatter Daylily 14 0.2.3 Tools 5 4.2 MIT A Godot Editor (4.x) addon for formatting GDScript automatically.\r\n\r\n## Features:\r\n- Format with shortcut\r\n - Defaults to **Shift+Alt+F**\r\n- Format on save\r\n - Off by default, can be enabled by [editing the preferences file](#editing-preferences)\r\n- Format through tool menu\r\n - **Project -> Tool -> GDScript Formatter: Format script**\r\n- Format through command palette\r\n - Open the command palette (Default **Ctrl+Shift+P**) and run command `Format GDScript`\r\n\r\n## Installation\r\nGDScript Formatter relies on [GDToolkit](https://github.com/Scony/godot-gdscript-toolkit) which uses Python and Pip package manager. You need to install them in order to use the addon.\r\n\r\n1. Install Python (if you do not have it already)\r\n - Download installer from [https://www.python.org/downloads/]\r\n - Make sure to enable "Add python.exe to PATH" when installing\r\n - If you forget you can [add python.exe to PATH after installation](https://realpython.com/add-python-to-path/)\r\n - Pip is included with python\r\n2. Install the Godot plugin\r\n - In Godot editor, click "AssetLib" and search "GDScript Formatter"\r\n - Install the plugin\r\n - Enable the plugin through **Project -> Project Settings -> Plugins**\r\n3. Install GDToolkit\r\n - **Project -> Tool -> GDScript Formatter: Install/Update gdtoolkit**\r\n \r\n## Editing Preferences\r\nYou can edit GDScript Formatter's behavior through the preferences file. Preferences are stored as a Godot resource located in `res://addons/gdscript_formatter/format_preference.tres`. Double click the file from Godot and you can change whether files are formatted on save, the gdformat command, line length, and other values. \r\n community Github Repo 2024-10-31 00:36:46 Download 45 1 7
3459 addon Building Culler Norpyx 1 0.1.0 3D Tools 2 4.3 MIT Building Culler allows you to manage the showing/hiding of upper levels of your 3D buildings when your character enters. This is useful for third-person games where the camera collisions make navigating interiors difficult.\r\n\r\nAdd a Building node to denote your building, and create BuildingLevel nodes inside of it for each level of your building. All objects inside on your BuildingLevel's will have their visibility, physics, and processing culled if the player enters a floor that is lower than the associated floor.\r\n\r\nDon't forget to add a BuildingLevel for your roof, especially for single-story buildings, to cull the roof when the player enters. community Github Repo 2024-10-31 00:36:36 Download 4 1 2
3457 addon Operations chrisizeful 1 1.0.5 Tools 5 4.3 MIT Operations provides a quick and efficient way to programmatically create animations and complex behavior trees in the Godot game engine. A large collection of built-in operations are provided, with custom operations being very easy to make. See the GitHub repo for basic usage of the API, and the demos for more complex usages. Note that at the moment only C# is supported. community Github Repo 2024-10-31 00:34:16 Download 4 1 1
2967 addon FACS (Fancy Animated Controls) RogerRandom_ 8 1.0.5 2D Tools 1 4.1 MIT This tool is meant to make it easier to create animated UI elements by handling storing them in a versatile manner and leaving their signals open to you to attach functions to still, along with interfaces to create animation chains and managing them in a graphical manner.\r\nLatest features added:\r\nRelative movement of contained elements in the animations based on container size.\r\nFixed error from loading an animation to edit after creating but not saving another. community Github Repo 2024-10-31 00:34:04 Download 11 3 2
3189 addon Rem Send Joy-less 4 4.0 Scripts 6 4.2 MIT A Remote Procedure Call framework for Godot C#.\r\n\r\nFeatures:\r\n- Call RPCs with static typing\r\n- Return values from RPCs\r\n- Send variant-incompatible values (with MemoryPack)\r\n- Extra access enum (peer -> authority)\r\n\r\nExample:\r\n```cs\r\n[Rem(RemAccess.Peer)]\r\npublic void SayWordsRem(List Words) {\r\n foreach (string Word in Words) {\r\n GD.Print(Word);\r\n }\r\n}\r\n\r\nRem(1, () => SayWordsRem(["cat", "dog"])); // The method name and arguments are extracted from the expression.\r\n``` community Github Repo 2024-10-31 00:33:58 Download 3 1 1
3455 addon Keyring shomy 1 1.0.0 Tools 5 4.3 MIT A small GDExtension that allows to interact with the OS keyring.\r\n\r\nCurrently works with Windows and Linux.\r\n\r\n community Github Repo 2024-10-31 00:33:01 Download 4 1 2
2237 addon ProtoShape - Gizmos and CSG Extension Shapes - Stairs, Ramps illyan 9 1.1.3 3D Tools 2 4.3 MIT ProtoShape is a Godot plugin that adds a library of dynamic shapes like ramps and stairs to quickly block out your maps and iterate on your ideas. ProtoShape is relying on the built-in CSG shapes to generate custom stairs/ramps. Custom dynamic nodes can also be created using the ProtoGizmo system. community Github Repo 2024-10-28 15:52:55 Download 50 2 3
3454 addon Property Selection Window infiniTani 1 1.0.1 Tools 5 4.1 MIT A powerful plugin that provides an intuitive interface for selecting and monitoring node properties in the editor. This plugin enhances your workflow by making property management more efficient and user-friendly, with features like filtering, searching, and type-based filtering of properties. community Github Repo 2024-10-28 15:52:45 Download 7 1 1
3424 addon Start-RichText Editor wy 2 1.1 Scripts 6 4.3 MIT Rich text editor for Godot community Github Repo 2024-10-28 15:51:33 Download 2 1 2
3420 addon Run test scenes CoffeePlanet 2 1.0.0 Tools 5 4.3 MIT A simple Godot addon that adds a extra run mode to the editor. This extra mode allows you to run a test scene linked to the current scene your are editing. community Github Repo 2024-10-28 15:51:12 Download 3 0 2
3409 addon Interaction Kit 3D ninetailsrabbit 3 1.0.3 3D Tools 2 4.3 MIT A versatile interaction toolkit for 3D worlds. Easily create dynamic interactions like picking up, throwing, and more. community Github Repo 2024-10-28 15:51:07 Download 12 1 2
2440 addon Google Play Games Services for Godot Jacob Ibanez Sanchez 14 v2.0.0 Tools 5 4.3 MIT Godot 4.3+ Plugin for integration with Google Play Games Services for Android games.\r\n\r\nIf you want the plugin for previous versions of Godot 4.x, check the github repository!\r\n\r\nDownload the addons.zip file from the Releases section of the repository and uncompress its content to the root of your Godot Project.\r\n\r\nThe README contains further instructions on how to use the plugin.\r\n\r\nThese are the current functionalities covered so far:\r\n\r\nSign in\r\n - Authenticate\r\n - Sign in\r\n\r\nAchievements\r\n - Increment and unlock achievements\r\n - Reveal achievements\r\n - Load achievements\r\n - Show achievements\r\n\r\nLeaderboards\r\n - Show leaderboards\r\n - Submit scores\r\n - Load Scores\r\n - Load leaderboards\r\n - Load top scores\r\n - Load player centered scores\r\n\r\nPlayers\r\n - Load friend list\r\n - Compare profiles\r\n - Search players\r\n - Load current player\r\n\r\nSave Games\r\n - Save a game\r\n - Load a game\r\n - Display saved games to select or delete\r\n - Load snapshots\r\n - Delete a snapshot\r\n\r\nEvents\r\n - Increment events\r\n - Load events\r\n - Load events by ids community Github Repo 2024-10-28 15:51:03 Download 148 6 10
2108 addon GOAT miskatonicstudio 5 1.1.2 3D Tools 2 4.1 MIT Godot Open Adventure Template (GOAT) is a tool for making 3D adventure games. It supports a simple inventory system, interacting with objects and screens, playing voice recordings with subtitles, and changing game settings. community Github Repo 2024-10-28 15:50:53 Download 383 19 34
2702 addon Godot ECS baifeng 11 1.8.3 Scripts 6 4.3 MIT Lightweight ecs framework wirtten with gdscript.\r\n\r\n- Lightweight and high-performance.\r\n- Components support serialization and deserialization.\r\n- Easy to use. community Github Repo 2024-10-28 15:50:51 Download 88 2 5
3450 addon Godot Cutout Helper frindestown 1 0.1 2D Tools 1 4.3 MIT Cutout animation helps a lot keeping the generation of images needed into a reasonable amount. Instead on making one sprite for each frame we can make a set of parts of the sprite and animate them in batchs. It's very easy if the animation only goes two ways, but when making animations for more axis we need a new set for every direction, and changing them in the editor gets very complicated.\r\n\r\nThis plugin helps in maintaining a set of images for each direction or action and helping changing them in batchs via editor panels at the bottom and helper functions in the nodes with the images.\r\nThis video shows how to use the Godot Cutout Helper plugin. community Github Repo 2024-10-28 15:50:39 Download 2 1 2
2841 addon WebBus (yandex games, crazy games) talkafk 5 0.2.1 Tools 5 4.3 MIT It's a plugin for the Godot engine. Use one plugin for several web platform SDKs.\r\nSupported platforms\r\n- Crazy games\r\n- Yandex games community Github Repo 2024-10-28 15:49:27 Download 9 2 1
2896 addon Maaack's Scene Loader Maaack 4 0.12.0 Scripts 6 4.2 MIT Scene loader with loading screen and progress bar.\r\n\r\nFor usage information, visit the following:\r\nhttps://github.com/Maaack/Godot-Scene-Loader/blob/main/README.md#usage community Github Repo 2024-10-28 15:49:23 Download 26 1 1
2206 addon Script-IDE Maran23 27 1.4.6 Tools 5 4.3 MIT Transforms the Script UI into an IDE like UI. Tabs are used for navigating between scripts. The default Outline got an overhaul and now shows all members of the script (not just methods) with unique icons for faster navigation. Enhanced keyboard navigation for Scripts and Outline.\r\n\r\nFeatures:\r\n- Scripts are now shown as Tabs inside a TabContainer\r\n- The Outline got an overhaul and shows more than just the methods of the script. It includes the following members with a unique icon:\r\n-- Classes (Red Square)\r\n-- Constants (Red Circle)\r\n-- Signals (Yellow)\r\n-- Export variables (Orange)\r\n-- (Static) Variables (Red)\r\n-- Engine callback functions (Blue)\r\n-- (Static) Functions (Green)\r\n- All the different members of the script can be hidden or made visible again by the outline filter. This allows fine control what should be visible (e.g. only signals, (Godot) functions, ...)\r\n- A `Right Click` enables only the clicked filter, another `Right Click` will enable all filters again\r\n- The Outline can be opened in a Popup with a defined shortcut for quick navigation between methods\r\n- You can navigate through the Outline with the ARROW keys (or PAGE_UP/PAGE_DOWN) and scroll to the selected item by pressing ENTER\r\n- Scripts can be opened in a Popup with a defined shortcut or when clicking the three dots on the top right of the TabContainer for quick navigation between scripts\r\n- The plugin is written with performance in mind, everything is very fast and works without any lags or stuttering\r\n\r\nCustomization:\r\n- The Outline is on the right side (can be changed to be on the left side again)\r\n- The Outline can be toggled via File -> Toggle Scripts Panel. This will hide or show it\r\n- There is also the possibility to hide private members, this is all members starting with a _\r\n- The Script ItemList is not visible by default, but can be made visible again\r\n\r\nAll settings can be changed in the Editor Settings under Plugin -> Script Ide:\r\n- Open Outline Popup = Shortcut to control how the Outline Popup should be triggered (default=CTRL+O or META+O)\r\n- Outline Position Right = Flag to control whether the outline should be on the right or on the left side of the script editor (default=true)\r\n- Hide Private Members = Flag to control whether private members (methods/variables/constants starting with '_') should be hidden in the Outline or not (default=false)\r\n- Open Script Popup = Shortcut to control how the Script Popup should be triggered (default=CTRL+U or META+U)\r\n- Script List Visible = Flag to control whether the script list should still be visible or not (above the outline) (default=false)\r\n- All outline visibility settings community Github Repo 2024-10-28 15:49:21 Download 362 7 16
3448 addon Noise Shader brantagames 1 1.0 Shaders 3 4.3 MIT This addon adds a noise shader that creates a visual that disappears if the effect ever stops.\r\n\r\nShader parameters:\r\nrandomize_noise_on_resize - if enabled, every time the viewport is resized, the noise gets randomized\r\nsteps - how many different colors the shader displays\r\nspeed - how fast the noise cycles in a frame community Github Repo 2024-10-28 15:46:36 Download 1 1 2
3446 addon Godot-AdvancedBillboard NovaDC 1 v1.0.0.0 Scripts 6 4.2 MIT AdvancedBillboard allows for more advanced Y axis billboarding in 3d space. community Github Repo 2024-10-28 15:43:49 Download 2 1 2
3379 addon Godot Road Generator theduckcow 2 0.5.2 3D Tools 2 4.2 MIT A Godot plugin to create 3D highways, streets, and paths with ease. This is the Godot 4.2+ asset, the plugin is also available and maintained for 3.5.\r\n\r\nFeatures include:\r\n- Fully custom geometry extending the 3D Path node, for perfectly tiled road seams and no holes or gaps.\r\n- Custom nodes for road generation (RoadManager, RoadContainer, RoadPoint, and RoadLane)\r\n- Utility RoadLaneAgent node for easily following your road\r\n- The ability to define arbitrary number of lanes and other parameters on a per-RoadPoint basis\r\n- Procedural geometry for lane changes based on connected RoadPoints\r\n- Automated collision mesh generation\r\n- Automated AI lane paths created with neighbor-connectedness\r\n- Visual feedback with custom viewport gizmos\r\n- Quickly generate roads using interactive an interactive add mode and live connection tool\r\n\r\nComing soon:\r\n- Support for procedural intersections; hand made 3D model intersections already supported community Github Repo 2024-10-28 15:43:17 Download 402 14 21
3283 addon TimeRewind2D infiniTani 3 1.0.1 2D Tools 1 4.2 MIT TimeRewind2D is a plugin for the Godot engine that allows developers to implement time manipulation mechanics in 2D games. It enables the rewinding of specific properties of 2D objects, pausing the processing of selected nodes during rewinds, and provides the foundation for creating areas with customized time flow (work in progress). This plugin offers an easy way to add time-based features to your project, such as reversing object movements or creating time-stopping effects. community Github Repo 2024-10-28 15:42:11 Download 22 1 3
1399 addon SmoothScroll Spyrex 20 godot4-v1.3.4 Scripts 6 4.3 MIT This addon adds an extended scroll container node with smooth scroll settings.\r\n\r\nHow to use:\r\nActivate the addon in the project settings' addon tab, Click the "+" button to add a new node and select "SmoothScrollContainer" instead "ScrollContainer". To add smooth scrollling to existing ScrollContainers, rightclick the node and select change type. Then select "SmoothScrollContainer".\r\n\r\nFor smoother scrolling: In your project settings set gui/common/snap_controls_to_pixels to false\r\n\r\nMouse scroll icon by Greg Fiske from the Noun Project community Github Repo 2024-10-28 15:42:06 Download 151 3 16
3005 addon Godot-DuckDB (SQL) mrjsj 7 0.5.0 Misc 7 4.3 MIT Wrapper for the OLAP SQL engine DuckDB. Great for heavy analytics queries. community Github Repo 2024-10-28 15:41:58 Download 6 2 3
3442 addon Godot LM Studio Api Integration JoryLeech 1 1.0 Tools 5 4.1 MIT This plugin integrates LM Studio's Server APIs allowing easy node based access to AI Tools within your Godot projects. community Github Repo 2024-10-28 15:41:49 Download 2 1 0
3441 addon Terminal JoryLeech 1 1 Tools 5 4.1 MIT The Terminal plugin allows developers to add in-game terminals to their projects, giving players access to commands, cheats, and custom in-game programs.\r\n\r\nInspired by classic games like Doom and Skyrim, this plugin provides a flexible, customizable solution for creating in game runnable applications. community Github Repo 2024-10-28 15:35:08 Download 3 1 1
3439 addon GodotBLE Fantety 1 0.1.0 Tools 5 4.1 MIT 一个为Godot4.0开发的低功率蓝牙插件,可以帮助你的游戏联合更多有趣的设备\r\nA low-power Bluetooth plugin developed for Godot 4.0 to help unite your game with more interesting devices! community Github Repo 2024-10-28 15:34:10 Download 8 1 3
2936 addon Talo Game Services: self-hostable game backend trytalo 17 0.12.0 Tools 5 4.3 MIT Talo (https://trytalo.com) is an open-source, self-hostable backend for your games with services designed to help you build games faster.\r\n\r\nThe Godot plugin provides convenient utilities and examples to get up-and-running in minutes. The Talo dashboard gives you full visibility over your game including your players and their actions.\r\n\r\nYou can currently:\r\n- Identify and authenticate players\r\n- Store persistent data across players\r\n- Track events (levelling up, finding loot, etc)\r\n- Display high scores with leaderboards\r\n- Store and load player saves\r\n- Load game config options and flags from the cloud\r\n- Get feedback directly from your players\r\n- Keep your data in-sync even when players are offline\r\n\r\nIncluded samples:\r\n- Playground: a sandbox for testing all of Talo's services\r\n- Authentication: end to end player logins/registrations/account management\r\n- Leaderboards: add and display leaderboard entries\r\n- Stateful buttons: showing how to save and load game state\r\n\r\n** Links **\r\nDocs: https://trytalo.com/godot\r\nRepo: https://github.com/TaloDev/godot\r\nDiscord (come show off your game): https://discord.gg/2RWwxXVY3v\r\n\r\n** New in 0.12.0 **\r\n- We've made the Playground sample more interactive and added new ways to test out Talo's functionality\r\n- We've added a utility for quickly generating mostly-unique identifiers\r\n- Talo will now handle decryption errors more gracefully, allowing you to keep and debug old files community Github Repo 2024-10-28 15:33:58 Download 18 1 2
2220 addon Advanced Radial Menu display 5 1.2 2D Tools 1 4.0 Apache-2.0 Advanced radial menu node.\r\n\r\n1.2 Update!\r\n• Controller support\r\n• Some fixes community Github Repo 2024-10-28 15:33:38 Download 36 1 7
2227 addon easy tween (test) display 2 1.0 Tools 5 4.0 Apache-2.0 Easy tween (kind of useless) community Github Repo 2024-10-28 15:33:33 Download 1 1 0
3267 addon You Can Do It! Joy-less 6 3.0 Scripts 6 4.3 MIT Anime girls motivate you every 15-30 minutes.\r\n\r\nFeatures:\r\n- Girls holding programming books\r\n- Nice girls to compliment you\r\n- Chill girls to greet you\r\n- Mean girls to insult you\r\n- Collect girls in the catalog community Github Repo 2024-10-28 15:33:02 Download 89 2 5
1822 addon Phantom Camera ramoks 25 0.8 Tools 5 4.2 MIT A Camera Addon for Godot. community Github Repo 2024-10-22 19:50:49 Download 2256 30 77
1645 addon Godot Firebase 4.0 GodotNutsOrg 10 2.0 Tools 5 4.0 MIT The Godot Firebase plugin for 4.x! community Github Repo 2024-10-22 19:49:29 Download 558 15 79
3403 addon Project File Search HauntedBeekeeper 2 0.2.0 Tools 5 4.3 MIT A basic file search add-on for Godot 4.3+, similar to the existing "Quick Open" prompt, but with a bit of customization, and defaults prioritizing the searching of script, scene, and resource files. community Github Repo 2024-10-22 19:49:13 Download 1 1 0
3181 addon Game State Saver Plugin jhlothamer 2 4.2.1 Scripts 6 4.2 MIT This plugin maintains game object state (property values) between scene changes as well as saves that state to a file. It handles the following scenarios for you:\r\n\r\n1. Re-applying property values to game objects when a scene is reloaded. For example if an object is moved by the player, its position can be maintained so that it is in the new position when the scene is reloaded.\r\n2. Re-instance a game object that was dynamically added to the scene. For example if an enemy drops an item and you want it to stay in the game even when the player leaves the scene, the plugin will re-instance this object when that scene is reloaded. Of course other properties can be persisted too, like the objects position.\r\n3. Re-free a game object that was freed from the scene. For example, a quest item is added to a scene at design time in the Godot editor, and so is normally always present. However, the player can pick up the item which removes the item from the scene tree at runtime. This plugin will note the fact the item was freed and re-free it when the scene is reloaded.\r\n4. Share values between scenes. This is done with a "global" section of the game state data. This allows something happening in one scene to affect something else in another. For example, a switch in once scene can set a global value to true which unlocks a door in another scene.\r\n\r\nThe plugin takes care of all of the above, but if you have special state logic you need to add for a game object, you can hook into the state system by connecting to certain signals (see readme for details). community Github Repo 2024-10-22 19:48:49 Download 12 1 0
3381 addon Event Audio bbbscarter 2 1.0.1 Tools 5 4.2 MIT An event-based audio workflow for Godot.\r\n\r\n- Event based - add audio without modifying scenes or nodes.\r\n- Centralised. Build up a banks of audio in one place.\r\n- Works with 2D and 3D scenes.\r\n- Works with GDScript and C#. \r\n- Multiple audio variants can be associated with a trigger. When triggered, a random choice will be picked.\r\n- Triggers are searched for hierarchically the using `+` separator.\r\n- Audio banks can be swapped out at runtime.\r\n community Github Repo 2024-10-22 19:47:43 Download 16 1 4
2923 addon Lootie ninetailsrabbit 3 1.0.2 Tools 5 4.3 MIT Portable loot table for Godot class that facilitates generating random loot based on specified items and their associated probabilities. community Github Repo 2024-10-22 19:47:41 Download 18 2 2
3404 addon Room creator ninetailsrabbit 2 1.0.1 3D Tools 2 4.3 MIT Create basic rooms for your 3D by controlling some parameters and speeding up the process of integrating single rooms into your world community Github Repo 2024-10-22 19:47:38 Download 8 1 2
3405 addon Match3 Board ninetailsrabbit 2 1.0.1 2D Tools 1 4.3 MIT This lightweight library provides the core logic and functionality you need to build engaging match-3 games. Focus on game design and mechanics while leaving the complex logic to this library community Github Repo 2024-10-22 19:47:36 Download 8 1 1
3406 addon Node Finite State Machine ninetailsrabbit 2 1.0.1 Scripts 6 4.3 MIT Finite state machines (FSMs) empower you to create intricate behaviors in a modular way. Each state can be defined independently, allowing for data sharing, state transitions, and more community Github Repo 2024-10-22 19:47:35 Download 6 1 1
3407 addon Character generator importer tool ninetailsrabbit 2 1.0.1 2D Tools 1 4.3 MIT This is an unofficial tool that can be used as a plugin in Godot to speed up the process of creating animations for the character generator 2.0 \r\n\r\nhttps://legendaryswordsman2.itch.io/character-generator community Github Repo 2024-10-22 19:47:33 Download 7 1 0
3417 addon RhythmNotifier - Sync Your Game to the Beat of the Music (Sound & Audio) jumpingmechanic 1 1.0 Tools 5 4.0 MIT Sync game events and sound effects with the beat of the music.\r\n\r\nThis addon provides the RhythmNotifier class, which is a node that emits rhythmic signals synchronized with the beat of an AudioStreamPlayer. The signals are precisely synchronized with the audio, accounting for output latency.\r\n\r\nIt aims to Just Work while still being flexible enough for your use case, integrating with whatever audio system you use. Just set two properties, then use one method to create all the signals you need.\r\n\r\nFor usage and lots of examples, see the Github repo or the RhythmNotifier class documentation in Godot. The short version is: set RhythmNotifier's Beats Per Minute property and optionally point it to an AudioStreamPlayer, then use its beats() method to create signals that emit every time a certain beat is reached, or repeatedly according to your specs. Whenever the AudioStreamPlayer is playing, or if you set the Running property to true manually, signals will be emitted.\r\n\r\nThis work is inspired by the Conductor class for Godot 3, which in turn is based on the "Sync the gameplay with audio and music" official tutorial. community Github Repo 2024-10-22 19:47:31 Download 10 1 3
1772 addon YATI (Yet Another Tiled Importer) for Godot 4 Kiamo 16 2.1.0 2D Tools 1 4.3 MIT This is an addon for the Godot Engine for importing files (.tmx, .tmj) created by the Tiled Map Editor (http://mapeditor.org).\r\n\r\nMost if not all Tiled features are supported:\r\n- all kinds of layers\r\n- all kinds of objects\r\n- all map orientations\r\n- visibility, opacity, tint, offsets, probability\r\n- tile flips & rotation, collisions, animations, custom data \r\n- parallaxes\r\n- templates\r\n- custom properties\r\n\r\nBy setting class entry / custom properties on tiled objects the scene created by the importer can be largely customized.\r\n\r\nINSTALLATION: Please don't use the 'Download' button below. This would download the entire GitHub project which most probably is not what you need.\r\nPlease press 'View files' which opens the project Readme and then download via the embedded links found in the Installation chapter. community Github Repo 2024-10-22 19:47:29 Download 160 4 20
2895 addon Confirma Unit Testing (C#) MASSHUU 15 0.9.0-beta Tools 5 4.0 MIT Confirma is a unit testing tool (C#/GDScript) for Godot game engine with library for generating random data. \r\n\r\nFeatures:\r\n Writing and executing tests in C# and GDScript\r\n Custom assertion library (over 130 assertions)\r\n Extensions for Random class\r\n Independent of Godot editor (but can be accessed from Godot)\r\n Simple syntax for writing tests\r\n Parametrized tests\r\n Parallelized tests\r\n JSON output\r\n community Github Repo 2024-10-22 19:47:26 Download 7 2 1
2598 addon Dialogue Engine Rubonnek 4 1.2.1 Tools 5 4.2 MIT A minimalistic dialogue engine.\r\n\r\nCreate your dialogue in GDScript using DialogueEngine and DialogueEntry.\r\n\r\nThe included debugger will automatically graph the branching dialogue for easy debugging.\r\n\r\nBring your own GUI nodes. community Github Repo 2024-10-22 19:47:21 Download 79 1 1
3365 addon GoLogger Burloe 3 1.1 Tools 5 4.0 MIT Install only the "addons" folder and navigate to Project Settings > Plugins > Enable GoLogger. \r\n\r\nGoLogger is a simple yet effective framework that enables developers to create custom logs entries for game events into external .log files, making it easier to identify issues and understand what led to issues/bugs. GoLogger is a versatile tool designed to streamline debugging and provide deeper insights into your game's behavior. By using external .log files, players can easily send their logs when they encounter issues, helping you resolve critical problems in your projects.\r\n\r\nSimply define your log entries with Log.entry("Your log entry and data [", data, "]") and access the logs whenever you need them. You can create simple or detailed entries and include any data you require as well as format them however suits your needs. GoLogger isn’t limited to event logging alone, you can log any debugging strings, information or data to support your development process. community Github Repo 2024-10-22 19:47:20 Download 14 1 2
3437 addon Godot Matrix SDK cyclikal 1 0.1.0 Tools 5 4.0 MIT A Matrix SDK for Godot written in GDScript community Github Repo 2024-10-22 19:47:00 Download 1 1 1
3435 addon Godot Open Editors jhlothamer 1 4.2.0 Tools 5 4.2 MIT This add-on introduces a new dock that lists the scenes open in the editor, allowing you to find scenes without having to look though a bunch of tabs. Just clicking on the scene in the dock will move focus to that editor tab. You can also close scenes right from the dock. community Github Repo 2024-10-22 19:46:11 Download 3 1 0
3434 addon Godot DataBind Controls jamie.pate@gmail.com 1 0.1 2D Tools 1 4.3 MIT A godot addon which facilitates data binding to enable an MVC pattern for GUI controls. Bind and Repeat nodes can be added inside leaf Control nodes and will automatically bind the control's properties to reflect an object property. Run the demo project at the top level of this repo to see Example.gd and ExampleRepeat.gd in action. community Github Repo 2024-10-22 19:46:02 Download 22 3 1
3433 addon Tiny Treats - Pleasant Picnic set Tiny Treats 1 1.0 3D Tools 2 4.1 CC0 This collection of cute stylized low-poly game assets can be used to make a cute little picnic scene for your game. This set includes three patterned picnic blankets, two baskets, some serving trays, and plenty of decoration and food items to decorate your scene with. These assets are great for creating a cozy lifesim game or to be used as decoration items in your RPG.\r\n\r\nFeatures:\r\n\r\n- 34+ Stylised low-poly 3D models, perfect for games across all platforms, including mobile.\r\n- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.\r\n- Free for personal and commercial use, no attribution required. (CC0 Licensed) community Github Repo 2024-10-22 19:45:53 Download 0 1 0
3432 addon Better Terrain in Gaea Portponky 1 1.0 2D Tools 1 4.3 MIT Plugin to combine Better Terrain and Gaea plugins.\r\n\r\nRequires Godot 4.3+, Better Terrain and Gaea. Only works with TileMapLayers.\r\n\r\nhttps://github.com/Portponky/better-terrain\r\nhttps://github.com/BenjaTK/Gaea\r\n community Github Repo 2024-10-22 19:45:17 Download 3 1 0
3429 addon Mixamo Animation Retargeter zeetu 1 0.1 3D Tools 2 4.3 GPLv3 This plugin simplifies the process of importing and retargeting Mixamo animations in Godot 4.3 projects. Automatically retarget and extract animation resources for use in your AnimationLibraries.\r\n\r\nDisclaimer\r\nThis plugin is not affiliated with or endorsed by Mixamo or Adobe. Mixamo and its logo are registered trademarks of Adobe Inc. All rights to Mixamo assets and branding belong to Adobe Inc. community Github Repo 2024-10-22 19:32:33 Download 12 1 2
3427 addon AI Assistant Hub FlamxGames 1 1.0.0 Tools 5 4.0 MIT Embed free AI assistants in Godot with the ability to read and write code in Godot's Code Editor.\r\n\r\nKey Features\r\n- Assistants can write code or documentation directly in Godot's Code Editor.\r\n- Assistants can read the code you highlight for quick interactions.\r\n- Save reusable prompts to ask your assistant to act with a single button.\r\n- Create your own assistant types and quick prompts without coding.\r\n- Have multiple chat sessions with different types of assistants simultaneously.\r\n- Edit the conversation history in case your assistant gets confused by some of your prompts.\r\n- Call LLMs locally or remotely.\r\n\r\nThis plugin requires Ollama installed on your machine (which is simple and free), please see the videos to learn more. community Github Repo 2024-10-22 19:28:50 Download 15 3 0
3425 addon Quill to Godot FBX Sequencer llazzllo 1 1.0 Scripts 6 4.3 MIT Sequences frames from imported FBX files into usable animation with the click of a button community Github Repo 2024-10-22 19:28:13 Download 2 1 0
3084 addon Rapier Physics 3D - Fast Version with Parallel SIMD Solver ughuuu 17 0.8.8 3D Tools 2 4.3 MIT A 3D drop-in replacement for the Godot engine that adds stability and fluids. This version is deterministic, just not cross platform deterministic.\r\n\r\nThis version has:\r\n- SIMD (Single instruction, multiple data) operations for even faster performance\r\n- parallel solving.\r\n community Github Repo 2024-10-18 14:52:52 Download 420 10 22
2815 addon Rapier Physics 2D - Slower Version with Cross Platform Deterministic ughuuu 32 0.8.8 2D Tools 1 4.3 MIT A 2D drop-in replacement for the Godot engine that adds stability and fluids. This version is cross platform deterministic\r\n\r\nThis version does NOT have:\r\n- SIMD (Single instruction, multiple data) operations for even faster performance\r\n- parallel solving.\r\n\r\nThis version is more an advanced version and it's not for normal use cases. community Github Repo 2024-10-18 14:52:48 Download 420 10 22
3085 addon Rapier Physics 3D - Slower Version with Cross Platform Deterministic ughuuu 17 0.8.8 3D Tools 2 4.3 MIT A 3D drop-in replacement for the Godot engine that adds stability and fluids. This version is cross platform deterministic\r\n\r\nThis version does NOT have:\r\n- SIMD (Single instruction, multiple data) operations for even faster performance\r\n- parallel solving.\r\n\r\nThis version is more an advanced version and it's not for normal use cases. community Github Repo 2024-10-18 14:52:44 Download 420 10 22
2267 addon Rapier Physics 2D - Fast Version with Parallel SIMD Solver ughuuu 39 0.8.8 2D Tools 1 4.3 MIT A 2D drop-in replacement for the Godot engine that adds stability and fluids. This version is deterministic, just not cross platform deterministic.\r\n\r\nThis version has:\r\n- SIMD (Single instruction, multiple data) operations for even faster performance\r\n- parallel solving.\r\n community Github Repo 2024-10-18 14:52:39 Download 420 10 22
3422 addon Laigter Integration gitautas 1 1.0 Tools 5 4.0 GPLv3 This tool lets you generate normal and specular maps using Laigter: https://github.com/azagaya/laigter from within the editor. community Github Repo 2024-10-18 14:52:21 Download 2 1 1
592 addon PinchPanCamera divirad 4 1.0 2D Tools 1 4.3 MIT Godot Plugin for a touchscreen optimized camera control system for common 2D top-down strategy games. (Works also with mouse when "Emulate Touch with Mouse" is enabled) community Github Repo 2024-10-18 14:51:59 Download 23 2 3
2985 addon Dear ImGui for Godot pkdawson 9 6.3.0 Misc 7 4.2 MIT Quickly create GUIs for tools and debugging with Dear ImGui using C#, C++, or GDScript.\r\n\r\nBe sure to enable the plugin after installation.\r\n\r\nFor C# projects, you need to target framework .NET 8 or later, allow unsafe code blocks, and install NuGet package ImGui.NET 1.91.0.1 community Github Repo 2024-10-18 14:51:49 Download 490 8 28
3057 addon CSG Toolkit - Enhance Your Blockout Speed LuckyTeapot 10 1.6.0 3D Tools 2 4.2 MIT The CSG Toolkit is a plugin designed to enhance blockout creation. \r\nKey features include quick access buttons for adding CSG nodes, efficient child node addition when pressing SHIFT, operation presets, and a material picker. \r\nTwo new Nodes, called CSGRepeater3D, which will repeat the child node in given direction and spacing and CSGSpreader3D, which will spread a selected node across !\r\nThe toolkit aims to streamline the blockout process, improving efficiency and workflow for developers using Godot. Additional shapes are a planned feature. community Github Repo 2024-10-18 14:51:44 Download 65 2 3
3421 addon GroveGames.DependencyInjection grovegames 1 0.2.0 Scripts 6 4.0 MIT A lightweight dependency injection framework developed by Grove Games for .NET and Godot community Github Repo 2024-10-18 14:51:38 Download 3 1 1
2502 addon AwaitableHTTPRequest Swarkin 6 2.2.0 Scripts 6 4.1 MIT This addon makes HTTP requests much more convenient to use by introducing the await-syntax and removing the need for signals.\r\n\r\nSee the image and examples.tscn for usage. community Github Repo 2024-10-17 21:40:52 Download 57 3 6
1815 addon Third Person Camera JeanKouss 5 1.4.0 3D Tools 2 4.0 MIT A highly configurable Third Person Camera for the Godot Engine. Its configurability allows you to use it in multiple ways:\r\n- Dynamic Follow\r\n- Fixed Perspective\r\n- Shoulder View\r\n- Over-The-Shoulder View\r\n\r\nIt utilizes SpringArm3D to prevent obstacles from obstructing the view and provides easy access to Camera3D properties without the need to edit the children or directly access the camera node itself. community Github Repo 2024-10-17 21:40:41 Download 162 6 9
3418 addon Ultimate Crosshairs Vatredox 2 1.0.1 2D Tools 1 4.3 MIT Dynamic and customizable Control node that displays crosshairs. community Github Repo 2024-10-17 21:39:45 Download 3 1 1
3108 addon Health Node JBSnippets 3 0.1.2 Misc 7 4.1 MIT A custom node designed to store and update the health amount of a node, emitting signals based on health amount changes and set properties.\r\n\r\nThe node enables the addition of health capabilities, which can be adjusted by invoking the update_amount function. It can automatically send signals based on changes in the health amount and set properties. community Github Repo 2024-10-17 21:39:42 Download 4 1 1
3414 addon RabbitGD arnemcnuggets 2 0.1.1 Scripts 6 4.3 MIT Asynchronous AMQP-0-9-1 Client Addon with RabbitMQ extensions for Godot 4.3\r\n\r\nConsult README.md and Example.gd for usage information. community Github Repo 2024-10-17 21:39:34 Download 10 1 1
2946 addon Console and Textchat Node KeilainMan 2 1.1 Tools 5 4.2 MIT This Addon provides a custom node to add a Console/Textchat to your scenes. You can print messages with various text formatting or enter commands to help you debugging. community Github Repo 2024-10-17 21:39:28 Download 7 1 3
3419 addon Scene root reference maker NectoT 1 1.0 Tools 5 4.3 MIT This small plugin aims to create component references in the scene's root script easier.\r\n\r\nEvery node with a unique name is considered as a component. When you open a root node, a list of components appear in the inspector. You can then decide if you want to have a reference for it, and whether the reference should be private or public.\r\n\r\nGenerated references are located in a code region that you can safely move to a line you want it to be. community Github Repo 2024-10-16 13:09:22 Download 6 1 0
3416 addon Godot LevelDB ThunderSmotch 1 1.0.0 Misc 7 4.3 MIT A LevelDB wrapper for Godot. The LevelDB library provides a persistent key value store where keys and values are arbitrary byte arrays. community Github Repo 2024-10-15 22:41:58 Download 2 1 2
2273 addon Bottom Panel Shortcuts NoctemCat 1 0.1.0 Misc 7 4.1 MIT Plugin for Godot 4.1 and 4.2. Provides configurable shortcuts for bottom panels. Includes last opened bottom panel and positional shortcuts that depends on currently visible buttons to bottom panels.\r\n\r\nIf you are on higher version (>= 4.3) Godot added Toggle Last Opened Bottom Panel shortcut that is doing the same thing as this plugin, except positional shortcuts. You are still free to use this plugin if you like positional shortcuts (Alt + 1,... Alt + 9).\r\n\r\nIt supports toggle for any bottom window, even the ones that were added through other plugins.\r\n\r\nMore info on the GitHub page: https://github.com/NoctemCat/BottomPanelShortcuts/ community Github Repo 2024-10-15 22:41:37 Download 4 1 0
3396 addon blockchain_sdk ¶aika(Chain link) 2 1.1.0 Scripts 6 4.1 MIT A plugin for integrating blockchain features, like \r\nwallet connections, interacting with smart contracts, signing, and may more to come community Github Repo 2024-10-15 22:41:32 Download 1 1 0
3031 addon Card3D DrSteele91 5 1.0.3 3D Tools 2 4.2 MIT This is a simple and handy library for managing 3D cards in Godot. With drag-and-drop support, you can easily move and reorder cards within and between collections. Look and feel inspired by Hearthstone.\r\n\r\nThis library is designed to be flexible and extendable for any card game. It offers a basic framework that you can easily adapt to suit your specific needs. community Github Repo 2024-10-15 22:41:22 Download 68 2 8
3014 addon SEttings Abstraction Layer albinaask 5 1.1.0 Misc 7 4.0 MIT SEAL, or SEttings Abstraction Layer, is a versatile Godot plugin designed to simplify the management of user settings within applications. It supports a wide range of settings, from global performance parameters to cloud-based configurations and settings tailored for individual DLCs or game worlds. SEAL aims to streamline the process of adding, removing, and manipulating settings, ensuring that these operations can be performed with minimal code.\r\n\r\n# Key Features:\r\n- Supports all Godot 4.x versions\r\n- Ease of Use: SEAL allows developers to handle settings with just one line of code for adding, getting, or setting values.\r\n- Minimal Boilerplate: Saving, loading, and displaying settings require only a few lines of code, reducing overhead.\r\n- Extensible: The plugin is designed to be easily extendable, enabling the addition of new setting types and customization of storage methods.\r\n- Documentation and Examples: SEAL comes with comprehensive documentation and example code to help developers get started quickly.\r\n- Internationalization Support: It fully supports internationalization, making it adaptable for applications in different languages.\r\n\r\n# Installation\r\n\r\nSEAL requires the Log plugin, which is included with SEAL, ensuring seamless data printing to the console. Installation can be done through the asset store or by downloading from GitHub and copying the necessary folders into your project. Once installed, the plugins are enabled in the Project Settings, ensuring Log.gd is loaded before SEAL.gd.\r\n\r\n# Example Code\r\n\r\nSEAL includes a demo project to illustrate its capabilities, featuring a GlobalSettings class that can be easily integrated and modified. This demo demonstrates how to create, manage, and visualize settings, providing a practical foundation for developers to build upon.\r\n\r\n# License\r\nSEAL is released under the MIT license, promoting open-source usage and modification. This plugin aims to provide a robust and flexible solution for managing settings in Godot applications, enhancing both development efficiency and user experience. community Github Repo 2024-10-15 22:41:11 Download 13 2 2
3401 addon Godot Wasm JustDadThings 2 v0.3.9 Tools 5 4.3 MIT Interact with WebAssembly modules from Godot.\r\n\r\nInspect Wasm modules, access globals, call functions, and manipulate memory.\r\n\r\nDocumentation: https://github.com/ashtonmeuser/godot-wasm/wiki\r\nRepository: https://github.com/ashtonmeuser/godot-wasm community Github Repo 2024-10-15 22:40:34 Download 197 8 12
3341 addon Fusion Compute _SmallConfusion 4 1.2.1 Shaders 3 4.0 MIT A plugin to make writing compute shaders less painful. Supports Godot 4.0+, tested up to version 4.4dev2. community Github Repo 2024-10-14 13:44:29 Download 9 1 1
3415 addon NoClipBillboardSprite3D dougVanny 1 0.1 3D Tools 2 4.3 MIT A Godot plugin with a custom Sprite3D type and a shader that avoids clipping when using billboards community Github Repo 2024-10-14 13:44:04 Download 0 1 0
3413 addon Godot.h8.Palette.gd h8man 1 0.1 2D Tools 1 4.2 MIT Godot GDScript tools and shaders for palette swaps, palette animation and index maps community Github Repo 2024-10-14 13:43:11 Download 4 2 1
3412 addon Planetary Processing SDK samsully 1 1.0 Tools 5 4.2 MIT Planetary processing is a platform for the creation and operation of multiplayer games; we provide a plugin for integrating our platform with the Godot Engine. The plugin provides nodes and signals to use within your game client code - these communicate changes in state from your server side simulation to the game client itself. community Github Repo 2024-10-14 13:42:04 Download 1 1 1
3410 addon Direct Dictionary Edit heppocogne 1 1.0 Tools 5 4.3 MIT The default inspector of Dictionary property requires a lot of manipulations to add, edit, and remove key-value pairs. \r\nThis addon allows you to edit a Dictionary property with text. community Github Repo 2024-10-14 13:41:09 Download 2 1 0
3408 addon Better Third Person Camera 3D QJPG 1 1.0 Scripts 6 4.3 MIT A third-person camera for 3D games.\r\nThe camera has:\r\n- Its own Spring-Arm.\r\n- Support for Zoom and mouse events.\r\n- Rotation control and mouse events. community Github Repo 2024-10-14 13:40:16 Download 2 1 0
2332 addon Theatre nnda 10 0.7.0 Scripts 6 4.3 MIT Yet another (linear) dialogue system/addon/plugin. Written in human-readable plain text. Compatible with Godot 4.3.\r\n\r\nOfficial documentation:\r\n https://nndda.github.io/Theatre\r\n\r\n0.7.0 changelog:\r\n https://github.com/nndda/Theatre/releases/tag/0.7.0 community Github Repo 2024-10-14 13:38:06 Download 38 2 3
1388 addon Poki SDK vkrishna 4 1.2 Scripts 6 4.3 MIT This plugin provides a web export preset and a gdScript wrapper for integrating with Poki Platform's SDK. community Github Repo 2024-10-14 13:37:52 Download 11 1 2
3402 addon Godot Plush haunty 1 1.0 Misc 7 4.0 CC0 This is the Godot Plush model by FR3NKD, packaged as a Godot asset for your convenience.\r\n\r\nOriginally from https://fr3nkd.gumroad.com/l/vhfvy community Github Repo 2024-10-14 13:37:33 Download 1 1 0
3211 addon Runtime Debug Tools bbbscarter 7 \t1.2.0 Tools 5 4.2 MIT A proof-of-concept addon that adds features to Godot runtime debugging.\r\n\r\nFeatures include:\r\n- Support for 2D and 3D scenes.\r\n- In-game debug camera with editor controls.\r\n- In-game object picker, which highlights the object in the Editor.\r\n- Selecting an object in the remote scene tree highlights the object in the game.\r\n- Runtime toggling of debug visualisations, such as collision shapes and wireframes.\r\n- Optional automatic pausing of the scene when debug tooling is activated. community Github Repo 2024-10-14 13:37:13 Download 188 4 4
2825 addon MapCamera2D Julian-Vos 4 1.2.1 Scripts 6 4.0 MIT A node that adds mouse, keyboard and gesture zooming, panning and dragging to Camera2D. Exported properties:\r\n\r\n- zoom_factor (multiplies Camera2D.zoom each mouse wheel scroll)\r\n- zoom_min (minimum Camera2D.zoom)\r\n- zoom_max (maximum Camera2D.zoom)\r\n- zoom limited (if true, MapCamera2D.zoom_min is effectively increased to stay within limits)\r\n- zoom_relative (if true, mouse zooming is done relative to the cursor)\r\n- zoom_keyboard (if true, zooming can also be done with the plus and minus keys)\r\n- pan_speed (adds to Camera2D.offset while the cursor is near the viewport's edges)\r\n- pan_margin (maximum number of pixels away from the viewport's edges for the cursor to be considered near)\r\n- pan_keyboard (if true, panning can also be done with the arrow keys)\r\n- drag (if true, the map can be dragged while holding the left mouse button)\r\n- drag_inertia (multiplies the final drag movement each second) community Github Repo 2024-10-11 14:25:51 Download 10 4 2
3397 addon Tile Pattern Editor Quackenhausen 1 1.0.0 2D Tools 1 4.3 MIT A simple Tile Pattern Editor for the Godot Editor, enabling the creation and editing of tile patterns for use in tile-based games or systems. community Github Repo 2024-10-11 14:24:13 Download 2 1 1
3400 addon Thumbstick Plugin JoenTNT 1 1.0.2 Tools 5 4.3 MIT A single-scripted and yet most convenient setup touch screen controller, mainly including a virtual joystick. community Github Repo 2024-10-11 14:23:54 Download 6 1 1
3399 addon BetterTable TheBrunoCA 1 1.0.0 Tools 5 4.2 MIT BetterTable is a plugin for easily creating dynamic tables in Godot projects. community Github Repo 2024-10-11 14:23:32 Download 6 1 0
3359 addon DTDA ML - Machine Learning models DTDAGames 3 0.0.2 Scripts 6 4.0 Apache-2.0 DTDA ML allows you to run machine learning models like KNN, Linear Regression, Logistic Regression, SVM. community Github Repo 2024-10-11 14:23:09 Download 5 1 0
1698 addon Godot XR Tools for Godot 4 Mux213 8 4.3.3 3D Tools 2 4.1 MIT This is the Godot 4 port of the Godot XR Tools library.\r\n\r\nThis library contains a collection of handy components to quickly get started with XR projects.\r\n\r\nDocumentation is provided here:\r\nhttps://godotvr.github.io/godot-xr-tools/ featured Github Repo 2024-10-11 02:19:54 Download 522 11 74
3398 addon Socket.IO msabaeian 1 0.1.0 Scripts 6 4.3 MIT Socket.IO and Engine.IO client addon that supports both HTTP long-polling and Websocket community Github Repo 2024-10-09 21:29:48 Download 12 1 1
2445 addon GodotSteam GDExtension 4.1 / 4.2 / 4.3 Gramps 17 4.11 Tools 5 4.1 MIT Steamworks API wrapper for Godot Engine (version 4.1.x to 4.3.x)... now for GDExtension. Available for the Windows 32/64-bit, Linux 32/64-bit platforms, and Mac universal. It is based on GodotSteam 4.11 with Steamworks SDK 1.60.\r\n\r\nThis version is meant for Godot Engine 4.1 and newer; will not work with Godot 4.0.3 or earlier. For those, please go here: https://godotengine.org/asset-library/asset/1768\r\n\r\nPrevious versions of the plug-in can be found at the GodotSteam repository: https://github.com/GodotSteam/GodotSteam/releases.\r\n\r\nYou can find the full documentation with tutorials at https://godotsteam.com.\r\n\r\nIt does not require enabling but you may need to restart your editor. community Github Repo 2024-10-09 21:29:03 Download 2862 50 191
3395 addon Not full TOML yet Marco- 1 0.1.0 Tools 5 4.3 MIT This plugin provides the ability to parse simple TOML files and serialize data back into the TOML format within the Godot Engine. It supports basic parsing of dictionaries and arrays of objects, as well as commonly used data types. The primary goal is to offer a foundational TOML parsing capability that can be extended and improved over time.\r\n\r\nPlease note: This plugin is in the early stages of development (version 0.1.0). It is not feature-complete and is considered barebones at this point. The purpose of releasing this initial version is to gauge interest and receive feedback from the community. community Github Repo 2024-10-09 14:16:58 Download 3 1 0
3393 addon Lootfabriq export downloader lootfabriq 2 0.1.2 Tools 5 4.3 Apache-2.0 Godot Plugin for Lootfabriq.\r\n\r\nThis plugin allows you to seamlessly download the latest exported dictionaries and images from the Lootfabriq CMS directly into your Godot project community Github Repo 2024-10-08 13:52:31 Download 0 0 0
1866 addon ProtonScatter hungryproton 11 4.1 3D Tools 2 4.1 MIT Place anything you want in your scenes, in a procedural, non-destructive way.\r\n\r\nThis add-on automates the positioning of assets in a scene. If you have a lot of props to place, and you would rather not do it by hand, ProtonScatter may be useful to you. community Github Repo 2024-10-08 13:52:22 Download 2165 52 96
1881 addon Rivet - Multiplayer Tooling, Game Servers, & Backend (Open-Source & Self-Hostable) NathanRivet 26 v2.3.1 Scripts 6 4.2 Apache-2.0 Build multiplayer painlessly with Game Servers, Matchmaking, and Authentication. Customize endlessly using Backend Scripting. Scale effortlessly with DDoS Mitigation and Monitoring.\n\nPowering millions of multiplayer play sessions per day for FPS, MOBA, battle royale, MMO, racing, RTS, and turn-based games. Supports desktop, mobile, web, and console.\n\n# Dedicated Game Server Hosting\n\n- Autoscaling & instant servers\n- Includes DDoS mitigation, monitoring, & crash reporting\n- Supports TCP, UDP, WebSockets, & more\n\n# Matchmaking, Lobbies, & Parties\n\n- Supports casual, competitive, MMO, and turn-based\n- Works with server-authoritative & async multiplayer\n\n# Accounts, Friends, & Presence\n\n- Display friends online & facilitate playing together\n- Authenticate with email, username, or social\n\n# 100% Modular & Scriptable\n\n- Pick and choose modules to use\n- Easily write server-side scripts & real-time actors\n- Database included for free\n\n# ...and so much more\n\n- Multiplayer (Lobbies, Matchmaker, Parties, Presence)\n- Authentication (Email Passwordless, Email/Password, Username/Password, OAuth)\n- Social (Friends, Users, Chat, Groups)\n- Economy (Currency)\n- Analytics\n- Security (Rate Limit, Tokens, Captcha)\n- Utility (Email, Contacts, Game Saves)\n- Platform (Discord Activities)\n\n# Customizable\n\n- Custom modules easily: Write backend modules with TypeScript, Postgres, and real-time actors.\n- Access to low-level APIs: Build with low-level APIs for highly custom use cases.\n- Fully automatable cloud: Build custom deploy pipelines using Rivet's cloud APIs.\n- Integrated with existing tools: Works with your favorite tools & existing backends.\n\n# Learn More\n\n- Documentation: https://rivet.gg/docs/godot\n- Discord: https://rivet.gg/discord\n\n community Github Repo 2024-10-08 13:52:09 Download 2121 9 48
1753 addon Clyde Dialogue viniciusgerevini 5 v5.1.0 Tools 5 4.2 MIT Importer and interpreter for Clyde Dialogue Language. Completely written in GDScript. No external dependencies.\r\n\r\nClyde is a language for writing branching dialogues/dialogs.\r\n\r\nCheck the docs for more info. community Github Repo 2024-10-08 13:51:53 Download 113 5 11
1572 addon Aseprite Wizard viniciusgerevini 16 8.1.0 Tools 5 4.1 MIT Import Aseprite animations to AnimationPlayers, AnimatedSprite2D, AnimatedSprite3D and SpriteFrames.\r\n\r\nFeatures:\r\n- Godot importer and inspector docks for easy import and re-import.\r\n- Adds automatic importers:\r\n - Aseprite SpriteFrames: Use Aseprite files as SpriteFrames resources.\r\n - Aseprite Texture: Use Aseprite files as static images (only first frame is imported)\r\n - Aseprite Tileset Texture: Use Aseprite files with tilemap layers as AtlasTexture which can be added directly to Godot's tileset creator.\r\n- Inspector docks to manually import animations to:\r\n - AnimationPlayer (Sprite2D, Sprite3D and TextureRect).\r\n - AnimatedSprite2D/3D.\r\n - As standalone SpritesFrames resource.\r\n- Supports Aseprite animation directions (forward, reverse, ping-pong, ping-pong reverse).\r\n- Supports loopable and non-loopable animations via Aseprite repeat or tags.\r\n- Separates each Aseprite Tag into animations. In case no tags are defined, imports everything as default animation.\r\n- Filters out layers you don't want in the final animation using regex.\r\n- Supports slices. Import only a region from your file.\r\n- For AnimatedSprite\r\n - Creates SpriteFrames with Atlas Texture to be used in AnimatedSprites.\r\n - Converts Aseprite frame duration (defined in milliseconds) to Godot's animation FPS. This way you can create your animation with the right timing in Aseprite and it should work the same way in Godot.\r\n - Choose to export the Aseprite file as a single SpriteFrames resource or separate each layer in different resources.\r\n - Adds Aseprite file importer to Godot.\r\n- AnimationPlayer\r\n - Adds and removes animation tracks without removing other existing tracks.\r\n - You are free to import multiple files to the same AnimationPlayer or import each layer to their own Sprite/TextureRect and AnimationPlayer.\r\n - Supports animation libraries.\r\n\r\nAseprite Wizard is only required during development. If you decide to not use it anymore, you can remove the plugin and all animations previously imported should keep working as expected. community Github Repo 2024-10-08 13:51:42 Download 884 10 42
3392 addon Gizmo3D chrisizeful 2 1.0.0 3D Tools 2 4.3 MIT Gizmo3D aims to encapsulate the Godot Engines 3D move/scale/rotation gizmos into a customizable node for use at runtime. There are some differences - namely, the ability to edit all transformations at the same time and only one node can be edited at a time. The selection box and axes can be toggled, colors changed, snapping intervals customized, and more. It is available in both C# and GDScript.\r\n\r\nGizmo3D is largely a port of C++ code from the Godot Engine source. The license for the Godot Engine can be found at https://godotengine.org/license/. community Github Repo 2024-10-08 13:51:35 Download 9 2 0
1988 addon fkeyzKnob fkeyz 3 1.0.1 2D Tools 1 4.1 MIT A simple knob UI scene that lets you rotate a knob by dragging it up and down, or by scrolling the mouse while while hovering the cursor over it.\r\n\r\nIncludes easy to use export variables to set the degree amounts for the knobs' starting rotation, minimum/maximum rotation and dial sensitivity. You can also change the sprites for the knob. community Github Repo 2024-10-07 13:22:46 Download 2 1 1
1477 addon Godot AI Kit Ryash 2 1.0 Tools 5 4.2 MIT A library of AI algorithms written natively in GDscript.\r\nIncludes support for:\r\n1. Simple Neural Network and Neural Net\r\n2. Neural Network Advanced (Multi-Layered Neural Network)\r\n3. Q-Learning Algorithm (and SARSA)\r\n4. Minimax Algorithm testing Github Repo 2024-10-07 13:20:49 Download 41 5 4
3391 addon grafana-cloud-connector Kurzweil 1 1.0 Tools 5 4.0 MIT A tool for sending metrics and logs from Godot, into Grafana Cloud.\r\n\r\nDetailed setup instructions available at: https://github.com/KurzweilTV/godot-grafana-connector\r\n\r\nSetup\r\n\r\nGrafana Cloud\r\n\r\nYou'll need a Grafana Cloud account. If you don’t have one, you can sign up here.\r\n\r\nOnce logged in, navigate to Connections on the left, then follow the instructions below depending on whether you want to send Metrics or Logs.\r\n\r\nMetrics Setup\r\n\r\nFrom the Add New Connection screen, choose HTTP Metrics (Custom Data).\r\nFor Metrics Format, choose Prometheus.\r\nGenerate an API Key.\r\nCopy the URL, USER_ID, and API_KEY to use in the Godot script.\r\nNote: You might find this easier if you choose the Python option.\r\nLogs Setup\r\n\r\nFrom the Add New Connection screen, choose Logs Onboarding (Custom Data).\r\nChoose Collect, store, and manage logs in Grafana Cloud.\r\nChoose Logs HTTP.\r\nGenerate an API Key.\r\nCopy the URL, USER_ID, and API_KEY to use in the Godot script.\r\nNote: You might find this easier if you choose the Python option.\r\nGodot Integration\r\n\r\nOnce you download the plugin, place it in res://addons/grafana_cloud_connector/.\r\n\r\nNote: The download includes an optional examples/ folder containing a test scene to verify that your setup is working.\r\n\r\nEnable the Plugin\r\n\r\nFrom the menu bar, choose Project -> Project Settings, then click the Plugins tab.\r\nEnable the plugin, then restart Godot (or reload your project).\r\nThe plugin should now be enabled.\r\n\r\nScript Configuration\r\n\r\nYou'll need to add the information you copied from Grafana Cloud into the loki.gd and prometheus.gd scripts located at res://addons/grafana_cloud_connector/scripts/.\r\n\r\nIn these scripts, you can also configure the game_name, which will be added as a label to every metric/log, helping you organize your data in Grafana.\r\n\r\nUsage\r\n\r\nMetrics\r\n\r\nTo send a metric from anywhere in your project, use:\r\n\r\nGrafana.prometheus.send_metric("metric_name", 123, {"Optional": "Labels"})\r\nmetric_name (string) and metric (float) are required.\r\nLabels are optional but help in organizing your data in Grafana.\r\nLogs\r\n\r\nTo send log lines from anywhere in your project, use:\r\n\r\nGrafana.loki.send_log("log line goes here", "level", {"Optional": "Labels"})\r\nlog line is required.\r\nlevel and labels are optional, but it's recommended to add a log level for automatic categorization in Grafana.\r\nRecognized Log Levels:\r\n\r\n"debug"\r\n"info"\r\n"warning"\r\n"error"\r\nAuto Instrumentation\r\n\r\nThe plugin includes a scene for automatically collecting metrics globally from the engine.\r\n\r\nAdd the scene located at res://addons/grafana_cloud_connector/scenes/MetricsCollector.tscn anywhere in your project. Once configured, performance metrics will be sent to Grafana every minute.\r\n community Github Repo 2024-10-07 13:20:36 Download 0 1 0
3209 addon Orchestrator: Unleashing Creativity with Visual Scripting CraterCrash 5 2.1.2.stable Tools 5 4.3 Apache-2.0 Orchestrator is the ultimate Visual-Scripting solution designed for Godot 4.3+ platform. It revolutionizes Godot game development with its intuitive graph editor interface and hundreds of nodes to build any game logic. This add-on empowers you to craft complex behaviors and intricate game logic with unparalleled ease and flexibility, just as you would find in other commercially available game engines.\r\n\r\nWhether you are an experienced Godot veteran or an aspiring developer eager to get started with game development, Orchestrator is a must-have plug-in for any Godot project.\r\n\r\nOfficial Links\r\n- Website - (https://cratercrash.com/orchestrator/?utm_source=godot-asset-library&utm_medium=description)\r\n- Discord - (https://discord.com/invite/J3UWtzWSkT)\r\n- Mastodon - (https://cratercrash.social/@Orchestrator) community Github Repo 2024-10-06 14:36:04 Download 993 11 55
2644 addon Ridiculous Coding - Godot 4.2.2 [Cuppixx Version] CuppiXD 6 5.5.7 Misc 7 4.2 MIT Slightly less ridiculous screen-shakey coding. Inspired by Textreme https://ash-k.itch.io/textreme-2. Original version by John Watson. Edited by Cuppixx. community Github Repo 2024-10-06 14:35:56 Download 16 1 0
2902 addon Godot MVC baifeng 3 1.2.0 Scripts 6 4.3 MIT lightweight mvc framework wirtten with gdscript.\r\n\r\n- Lightweight and non-intrusive.\r\n- Support serialization and deserialization.\r\n- Easy to use.\r\n- Supports both Godot 3 and Godot 4. community Github Repo 2024-10-05 15:36:46 Download 11 1 1
3342 addon Android System Bar Color Changer Anish 2 1.1.0 Tools 5 4.2 MIT This Plugin enables to dynamically change the system bar colors (status bar and navigation bar) of your godot android app.\r\n\r\nHow To Use:\r\n1. Turn on gradle build in your project\r\n\r\n2. Turn off immersive_mode in Android exprot present (to make system bar visible) and make sure to turn on plugin in project settings.\r\n\r\n3. Add SystemBarColorChanger node to your scene\r\n --> To change status bar color\r\n $SystemBarColorChanger.set_status_bar_color(color)\r\n --> To change navigation bar color\r\n $SystemBarColorChanger.set_navigation_bar_color(color)\r\n --> If you want to have light status bar eg. WHITE\r\n $SystemBarColorChanger.lightStatusBar = true\r\n --> If you want to have light navigation bar eg. WHITE\r\n $SystemBarColorChanger.lightNavigationBar = true\r\n\r\n4. Translucent System Bars\r\n --> To enable translucent system bars\r\n $SystemBarColorChanger.set_translucent_system_bars(true)\r\n --> To disable translucent system bars\r\n $SystemBarColorChanger.set_translucent_system_bars(false)\r\n\r\nDemo Project: https://github.com/syntaxerror247/godot-android-system-bar-color-changer/tree/main/plugin/demo\r\n\r\nIf you have any question or issue with the plugin feel free to submit an issue in its github repository.\r\n community Github Repo 2024-10-05 15:36:40 Download 16 1 1
2446 addon Simple Unit Test accidentallyc 12 0.1.1 Scripts 6 4.2 MIT A testing framework without any of the bells and whistles.\r\nOnly thing it does is provide scripts so you can run a "scene" as a unit test suite. \r\n\r\nNo additional GUI and configurations needed. Setup is as simple as creating a scene with the correct nodes. See the repo for more documentation. community Github Repo 2024-10-05 15:35:54 Download 13 2 2
3380 addon Development Time Tracker Tornaditoz 3 1.1.1 Tools 5 4.0 MIT The Godot Development Time Tracker is a plugin designed to help developers track the amount of time they spend working on their projects within the Godot Engine.\r\n\r\nWORKING IN 4.3\r\n\r\nThe logs will be in the following format:\r\n```\r\n#############################################################\r\n# Overall time spent on the project :\r\n# Total hours: 9 hour(s) and 5 minute(s)\r\n#############################################################\r\n\r\nSession of 6 hour(s) and 9 minute(s). on 01/01/1970\r\nSession of 2 hour(s) and 2 minute(s). on 02/12/2000\r\nSession of 0 hour(s) and 54 minute(s). on 29/9/2024\r\n```\r\n\r\nFor more informations please go to https://github.com/EnzoCortinovis/Godot-Development-Time-Tracker community Github Repo 2024-10-05 15:35:08 Download 4 1 0
3095 addon Block Coding endless 10 v0.7.1 Tools 5 4.2 MIT Create games using a high-level, block-based visual programming language.\r\n\r\nIntended as an educational tool for learners in the earlier stages of their journey towards becoming game developers. This plugin lets you create your first games with high-level blocks, avoiding the immediate need to learn to code in GDScript. Building games in this way provides a gentle introduction to programming concepts and allows you to focus your efforts on becoming familiar with the rest of the Godot Editor UI. community Github Repo 2024-10-04 17:20:54 Download 297 9 21
1966 addon Ingame BugReporter & Feedback ASecondGuy 5 1.4 Misc 7 4.0 MIT Allows your players to send bug reports, feature requests and general feedback directly from within the game to a discord webhook.\r\nFeatures 2 different BugReporter UI designs and 1 survey style UI.\r\nFrom there you can do whatever. community Github Repo 2024-10-04 17:20:49 Download 9 1 4
1951 addon Wave Function Collapse (WFC) ab 9 1.7 Scripts 6 4.3 MIT WFC (Wave Function Collapse) and generic constraint satisfaction problem solver implementation for Godot 4.\r\n\r\nFeatures:\r\n- Backtracking support. This addon implements backtracking, so it's possible to generate maps that are guaranteed to have no broken cells.\r\n- Multithreading. Generation of a 2d map using WFC algorithm can be split into few tasks. Some of the tasks can be executed concurrently. The algorithm is able to detect most of cases when it's impossible to split the task and fallback to single-threaded generation in such cases.\r\n- Learning from example. 2d WFC generator infers rules from an example of a valid map.\r\n- Supports different node types - TileMapLayer (including maps with hexagonal tilesets and scene tiles), GridMap, legacy TileMap nodes are still supported as well. Can be extended to support more node types.\r\n- Contains a generic implementation of a constraint satisfaction problem solver on top of which a WFC algorithm is built. This generic solver implementation can be reused for tasks different from WFC.\r\n community Github Repo 2024-10-04 17:20:27 Download 361 10 14
3383 addon Godot.h8.Palette h8man 3 0.1 2D Tools 1 4.3 MIT Godot.NET tools and shaders for palette swaps, palette animation and index maps community Github Repo 2024-10-04 14:04:50 Download 4 1 1
3133 addon Quick layout changer mathrick 8 1.3.0 Tools 5 4.2 MIT This is a simple Godot 4 editor plugin to change editor layouts\ndirectly from the toolbar, without going through the\nEditor->Layouts->... menu.\n\nChanges:\n* Version 1.3.0\n - Add partial translations for the short string ("Layout") used by\n the toolbar dropdown when no layout is selected\n\n* Version 1.2.1\n - Restore compatibility with 4.2\n\n* Version 1.2.0\n - Add non-English localisation support on 4.3+\n\n\nSince version 1.3.0, the quick layout menu itself is localised in\nseveral languages (if running on Godot 4.3+).\n\n\n**WARNING**: This plugin is very hacky and relies on a lot of\ninternal details of how the editor works, since there's no official\nAPI that would allow access to saved layouts. According to my testing\nit _should_ be compatible with:\n\n* Godot 4.2, should work for any language\n* Godot 4.3, should work with any language supported by\n 4.3.stable. As it currently requires manual syncing of\n translations, any changed or added translations in\n subsequent Godot releases will not be picked up\n automatically and will need a new release of the plugin\n\nIf you run into any problems, please open an issue, and I'll do my best to fix it.\n community Github Repo 2024-10-04 14:04:41 Download 3 1 0
3384 addon Godot Theme Prototype Textures SVG PiCode 1 1.2.0 Misc 7 4.0 MIT Includes:\r\n\r\nfile formats: SVG\r\n\r\n3 patterns:\r\n- Godot Logo\r\n- Checker\r\n- Grid_512x512\r\n- Grid_1024x1024\r\n\r\n9 colors:\r\n- Black\r\n- White\r\n- Red\r\n- Orange\r\n- Yellow\r\n- Lime\r\n- Cyan\r\n- Blue\r\n- Magenta\r\n community Github Repo 2024-10-03 13:34:47 Download 20 2 2
2480 addon Godot Theme Prototype Textures PiCode 4 1.2.0 Misc 7 4.0 MIT Includes:\r\n\r\n3 patterns:\r\n- Godot Logo\r\n- Checker\r\n- Grid_512x512\r\n- Grid_1024x1024\r\n\r\n9 colors:\r\n- Black\r\n- White\r\n- Red\r\n- Orange\r\n- Yellow\r\n- Lime\r\n- Cyan\r\n- Blue\r\n- Magenta\r\n\r\nfile formats: PNG\r\n\r\n community Github Repo 2024-10-03 13:32:02 Download 20 2 2
1919 addon Wyvernbox - Inventory System don-tnowe 23 1.3.13 Scripts 6 4.0 MIT Yet another inventory system, made primarily for Action RPGs. Now for Godot 4!\r\n\r\nSetup:\r\n- Drag stuff from addons/wyvernbox_prefabs into your scene. Should just work.\r\n- Enabling the plugin optional, but highly recommended.\r\n- If enabled, access the Documentation as you would in Godot - via the F1 key, then search.\r\n- Items are defined through ItemType resources.\r\n- For loot tables, make ItemInstantiators (each item, chance optional) and/or ItemGenerators (one from list, can be generated by script). For "or" logic or script-driven checks, make ItemPatterns.\r\n\r\nSupports:\r\n- 4 inventory types, including those for multi-slot items, equipment, and theoretically-infinite (or count-limited) currencies\r\n- all types are compatible with GUI containers\r\n- 2D and 3D ground items\r\n- gestures: quick-transfer (Shift-Click), gather/transfer all items of type (Double-Click), split one/half (Right-Click)\r\n- crafting with substitutes and random outcomes, merchants with randomized and limitable wares\r\n- localizable equipment affixes (for your Incredible Club of Casual Murder)\r\n- item search/filters, autosave\r\n- custom inspector tables to map items to values in YOUR classes (like in ShopManager, ItemGenerator, ItemPattern objects). Include an Item Browser popup to easily drag-drop item types, generators and patterns from the project.\r\n- hook up the GrabbedItemStack node's signals to a node to make input events do custom actions with grabbed items.\r\n\r\nTry the example:\r\n- Copy the example/ and addons/ folders into you project. DON'T unpack the entire repo zip, just these two.\r\n- Enabling the plugin optional, but highly recommended.\r\n- Launch test_2d.tscn community Github Repo 2024-10-03 13:31:22 Download 105 2 4
3349 addon GodotToolkit sirjoehighton 14 1.0.2 Tools 5 4.3 MIT The GodotToolkit is a comprehensive set of tools designed to enhance your development experience with the Godot Engine. This versatile toolkit offers a range of utilities to streamline your workflow, automate repetitive tasks and simplify coding processes. \r\n\r\nAs an open-source project released under the MIT license the toolkit is freely available for both personal and commercial projects. community Github Repo 2024-10-03 13:30:16 Download 27 1 2
3232 addon Godot Solana SDK thomukas1 6 1.2 Tools 5 4.3 MIT Toolkit for integrating web3 features into your game, such as crypto payments, NFTs, tokens, custom smart contracts and more!\r\n\r\nCheck these resources to get started:\r\n\r\n- Docs: https://zenwiki.gitbook.io/solana-godot-sdk-docs/solana-godot-sdk/configuration\r\n- Tutorial Videos: https://www.youtube.com/watch?v=UCe-vX3VCiM&list=PLcJMwJxnd40cqKQiwPPvVYFJUHpg_GlBO\r\n- Live Demo: https://zenrepublic.github.io/GodotSolanaSDKDemos/\r\n\r\n\r\nJoin our discord server for help and to meet other legends: https://discord.gg/6SMECFfahG\r\n\r\nGood luck and have fun!\r\n\r\nCreated by VirusAxel and Thomukas1\r\n community Github Repo 2024-10-02 18:14:47 Download 39 4 12
2069 addon FastNoiseLite Tool JoshuaJennerDev 2 1.0.0 Tools 5 4.2 CC0 Adjust the parameters of a FastNoiseLite object, then save it as a custom resource or emit a signal with the noise to your game. Includes a UI overlay for noise generation, and a sample scene that shows the noise as a texture. community Github Repo 2024-10-02 18:14:41 Download 4 1 0
3111 addon Sqids TsFreddie 2 1.0.1 Scripts 6 4.2 MIT Official GDScript (Godot Engine) port of Sqids. Generate short unique IDs from numbers. community Github Repo 2024-10-02 18:14:12 Download 8 2 2
1983 addon AdaptiSound Mr. Walkman 4 0.3.2 Tools 5 4.1 MIT Complete Audio Manager with adaptive music tools for Godot 4.1\r\nNote: This plugin comes with a Demo, if you only want the plugin, you must select only the addons folder after clicking download. community Github Repo 2024-10-02 18:13:43 Download 65 5 5
3276 addon Simple Audio Manager symbol24 5 1.04 Misc 7 4.3 MIT A simple audio manager that allows for basic audio in both 2D and 3D.\r\n\r\nCreate AudioFile Resources with your music and sounds. Use the Audio autoload to play the AudioFiles.\r\n\r\nThe Simple Audio Manager will create the Music and SFX buses on runtime if they do not already exist.\r\n\r\nCurrently the manager supports only 1 music file being played at a time, and will fade between the old and the new music (if music is playing). \r\n\r\nThe AudioFile resource can have multiple audio streams (files) set, and will randomly pick one on play.\r\n\r\nUpdate 1.02: Added Audio Autoload to group "SimpleAudioManager" to allow code to validate if the autoload is present on runtime.\r\n\r\nUpdate 1.03:\r\n- Updated the play_audio to validate null pointers and push a proper error.\r\n- Updated autoload with new signal BusVolumeUpdate(id:String, value:float) to more easily use volume updates\r\n\r\nUpdate 1.04:\r\n- - updated Audio Autoload to create audio data on first run. And to load that data afterwards.\r\n- updated audio data to have an array of audio files that can be searched by ID (string)\r\n- updated audio file to have an ID(string)\r\n- cleaned up overall file structure community Github Repo 2024-10-01 13:33:52 Download 4 1 0
1368 addon GLoot (Universal Inventory System) pkish 39 2.4.12 Tools 5 4.2 MIT A universal inventory system for the Godot game engine (version 4.2 and newer).\r\n\r\nVisit https://github.com/peter-kish/gloot for more info. community Github Repo 2024-10-01 13:33:42 Download 653 13 28
3363 addon Favorite Scenes chairfull 2 2.2 Tools 5 4.3 MIT Add a Scenes menu bar drop down for rapidly loading and selecting favorite scenes in the editor. community Github Repo 2024-10-01 13:30:36 Download 2 1 1
3254 addon RichTextLabel2 chairfull 6 1.8 Scripts 6 4.3 MIT Two feature packed nodes:\r\n- `RicherTextLabel`: Reduce effort needed to display state data and stylize it.\r\n- `RichTextAnimation`: For dialogue and cinematics, animates text in and out.\r\n\r\nUpdated to 1.8.\r\n\r\nToo many features to list. Check the README. community Github Repo 2024-10-01 13:30:29 Download 88 4 2
3345 addon UID Explorer Plugin thejust 2 1.1 Tools 5 4.3 MIT Adds a new property hint for the [Export] annotation. This annotation adds the ability to select a file in the editor and populate the [Export] property with the resource's UID. Below the populated uid:// is a button that selects the corresponding resource in the Godot file system. community Github Repo 2024-10-01 13:30:09 Download 3 1 0
2503 addon Shader-Lib iDigvijaysinhG 10 v2.2.4 Shaders 3 4.3 MIT Visual shader node library for Godot engine. Supports all 4.2.0+ versions!\r\nAdds various extra nodes to use in built-in visual shader editor.\r\nThis is incompatible for Godot 4.1, use "Shader-Lib for Godot 4.1" instead. community Github Repo 2024-10-01 13:29:40 Download 138 5 8
3367 addon VisualShader IdMap Cianci 2 1.1 Shaders 3 4.3 MIT # VisualShader-IdMap\r\n\r\nVisualShader IdMap masking Node\r\n\r\nIncludes:\r\n\r\nIDMap Sampler : Idmap by Sampler2D\r\nIDMap Texture : Idmap by Texture2D\r\n\r\nInputs:\r\n\t\r\n\t* IdMap Texture : IdMap Image Texture\r\n\t* Colorkey : Color to extract mask from IdMap Texture\r\n\t* Tolerance : Color values tolerance (Default = 0.05)\r\n\t\r\nOutput:\r\n\t\r\n\t* Mask : Float value of the resultant mask\r\n\r\n\r\nCheck out CiaNCI Chanel on YouTube for more: https://www.youtube.com/@CiaNCIStudio community Github Repo 2024-10-01 13:28:59 Download 1 0 0
1812 addon Godot 4 Concave Mesh Slicer PiCode 2 1.2.0 3D Tools 2 4.0 MIT A script that allow you to slice concave meshes community Github Repo 2024-09-29 15:29:20 Download 158 4 10
3376 addon Sphere Forms Plugin M.A.G.Gen. 1 1.4 3D Tools 2 4.3 MIT Adds three new types of mesh "Icosaedron Sphere", "Octaedron Sphere" and "Cube Sphere" for MeshInstance3D. Plugin can easily generate spheres with configurable UV map and count of poligons. Meshes Inspector panels are quite similar to default UV-Sphere. Improved version of my old "Icosaedron Sphere (IcoSphere) Mesh" plugin with better scripting API and faster sphere-gen system. community Github Repo 2024-09-29 15:27:12 Download 2 1 0
3198 addon "Immersive" First Person Controller levox. 5 1.3 3D Tools 2 4.2 MIT # "Immersive" First Person Controller v1.3\r\nA first-person controller designed for slower paced, "immersive sim"-like control. The behaviour is done through a finite state machine. I just wanted to learn the pattern and make something useful at the same time. Feel free to contribute or submit issues :)\r\n\r\n## How to use\r\nPlayer.tscn contains the player character scene. Copy it to whichever scene, where you need it. Climbing should work with any horizontal surface, no special setup necessary.\r\n\r\n### Controls\r\n- [W][A][S][D] = move\r\n- [Shift] = hold to sprint\r\n- [C] = toggle crouch or slide (when sprinting)\r\n- [Space] = jump, hold near ledge while falling to grab\r\n\r\n## Features\r\n### Existing features\r\n- Basic movement (i.e. walking, running, jumping)\r\n- Crouching\r\n- Sliding\r\n- Climbing\r\n\r\n### Planned features\r\n- GUI for changing character-related values more conveniently\r\n- More customization (view bobbing, custom crosshair, etc.)\r\n- Controller support\r\n- Customizable animations for climbing\r\n community Github Repo 2024-09-29 15:26:57 Download 32 1 1
3375 addon godot-4-mobile-plugin Sabinayo 1 1.0.0 Tools 5 4.0 MIT A plugin used to display a help bar and tooltip on mobile devices.\r\n\r\nHow to use:\r\n Help bar: Select a LineEdit or SpinBox node and enable HelpBar in the inspector. Then, edit settings as you want.\r\n\r\n Tooltip: Select any Control node in the scene dock and look at the Tooltip property in the inspector. Then above Tooltip Text check Display on Mobile.\r\n community Github Repo 2024-09-28 14:33:18 Download 2 1 1
3372 addon Project Layer Name Enum Generator MauriceButler 2 1.0.0 Tools 5 4.1 MIT Automatically generates global enums based on the project layer names.\r\n\r\nThis makes referencing layers in code easier and compile time safe. community Github Repo 2024-09-28 14:33:12 Download 9 1 1
3313 addon Simple Tool Button domske 7 1.4.1 Tools 5 4.0 MIT A lightweight Godot addon that turns your bool button-like checkboxes into real buttons. Just in place. Without changing the code logic or having dependencies. It's easier than you might think.\r\n\r\nJust download the addon and enable it in your project settings. Prefix your bool exports with btn_ and enjoy your buttons. Reload the scene (Scene > Reload Saved Scene) if you see no buttons.\r\n\r\nFor more info see https://github.com/domske/godot-addon-simple-tool-button community Github Repo 2024-09-27 22:28:10 Download 18 2 0
2932 addon Maaack's Credits Scene Maaack 4 0.11.0 Scripts 6 4.2 MIT Credits scene with scrolling text that is read from an attribution file in a markdown (.md) format.\r\n\r\nFor usage information, visit the following:\r\nhttps://github.com/Maaack/Godot-Credits-Scene/blob/main/README.md#usage community Github Repo 2024-09-27 22:27:23 Download 2 1 1
2866 addon Label Font Auto Sizer - Godot 4 lescandez 5 1.10 Tools 5 4.3 MIT Tool that adds Labels with text autosizing capabilities.\r\n\r\nFind the instructions in the Github repo.\r\n\r\nFor Godot 4.3.x community Github Repo 2024-09-27 16:34:27 Download 73 3 2
2943 addon Extra Snaps arsith__ 5 1.1.1 3D Tools 2 4.0 MIT Adds extra snapping functionalities for Node3D objects. Allows Node3D objects to snap to physics bodies or CSG objects with collision.\r\n\r\n- Select a Node3D object that you want to move,\r\n- While pressing Ctrl / Cmd + W, move your cursor along a surface to snap the selected object to the surface,\r\n- Release Ctrl / Cmd + W to confirm. community Github Repo 2024-09-27 16:33:10 Download 46 2 3
3306 addon GDExpr dementive 3 1.1.1 Scripts 6 4.3 MIT GDExpr is a dynamically typed scripting language that compiles to a sequence of Godot expressions and executes them. It is written as a C++ GDExtension, in a single header file, in under 1000 lines of code that only uses godot-cpp headers, with no standard library usage. It is written as a Godot add-on so can be used from either C++ (or any other GDExtension language) and GDScript.\r\n\r\nBecause GDExpr compiles to Godot expressions and Godot expressions natively support every Variant type and all operations on them out of the box as well as having the ability to call methods directly on any Object pointer, this means you can do pretty much anything with any type and also call your gdscript/gdextension functions directly in GDExpr files!\r\n\r\nGDExpr is not meant to be the main language you use to develop your game, it is designed to be an auxiliary scripting language.\r\n\r\nGDExpr can be run as a JIT compiler to compile and execute code at runtime, so it allows for hot reloading and quick runtime testing. It can be used to statically compile GDExpr code to Godot expressions which can then be executed at runtime without incurring the compile time overhead.\r\n\r\nGDExpr is a structured language and doesn't even have any non-structural procedures (such as function declarations or goto statements) because you don't actually need them. This means the control flow of any GDExpr program will always be a straight line from the top of the script to the bottom, it is impossible to jump to other sections of code that are not the next line to be executed, this is by design.\r\n\r\nSee the github repository README for more details, documentation, and usage examples. community Github Repo 2024-09-27 16:32:30 Download 19 2 1
2816 addon DialogueQuest hohfchns 14 0.7.0-rc2 Tools 5 4.3 MIT DialogueQuest is a dialogue system for the Godot 4 game engine, that is designed with a few core principles:\r\n\r\nCollaboration\r\nSimplicity\r\nStability\r\nIntuitivity\r\nDocumentation\r\n\r\nDialogueQuest is developed alongside the DialogueQuestTester program, which allows to run dialogue without Godot, aimed for collaboration with non-coders.\r\n community Github Repo 2024-09-26 15:22:06 Download 43 1 3
2688 addon Statechart Sharp: a state machine plugin LGWCP 7 0.6 Tools 5 4.2 MIT A simple statechart plugin for Godot, implemented in C#.\r\n\r\nStatechart is a state machine, supports hierarchy states, and has various state mode. This plugin provides basic nodes to build statechart in Godot editor. community Github Repo 2024-09-26 15:21:36 Download 7 1 0
3127 addon vim-motion wovrik 2 0.5 Tools 5 4.2 MIT wovri's upload of Josh N godot-vim project. community Github Repo 2024-09-26 15:20:26 Download 6 0 1
2851 addon Godot-DragonBones Daylily 10 1.0.0 2D Tools 1 4.2 MIT A GDExtension plugin to add DragonBones for Godot. community Github Repo 2024-09-26 15:20:21 Download 83 3 8
3257 addon Gesture Recognizer Little Fish 3 v0.4 2D Tools 1 4.2 BSD-3-Clause Gesture recognizer is a godot addon, this addon allows you make and recognize gestures\r\nIt's based on $Q Super-Quick Recognizer community Github Repo 2024-09-26 15:20:08 Download 10 2 3
3362 addon 3D Enemy Toolkit Cianci 2 1.1 3D Tools 2 4.3 MIT 3D Enemy Toolkit For Godot 4.3\r\n\r\nIncludes:\r\n\t\r\n\t* Follow Target 3D\r\n\t* Simple Vision 3D\r\n\t* Random Target 3D\r\n\r\nSee examples to see full implementation.\t\r\n\r\nConfigurations:\r\n\r\n* FollowTarget3D:\r\n\t* signal: ReachedTarget(target : Node3D) => If target was reached, uses ReachTargetMinDistance\t\r\n\t* Speed : Movement Speed\r\n\t* TurnSpeed : Turn Speed\r\n\t* ReachTargetMinDistance : Distance to target to emit ReachedTarget signal\r\n\r\n* SimpleVision3D:\r\n\t* signal GetSight(body : Node3D) => When Target it's seen \r\n\t* signal LostSight => When Target it's lost \t\r\n\t* Enabled : If is enabled\r\n\t* LookUpGroup : Group to lookup\r\n\t* Distance : Vision distance\r\n\t* BaseWidth : Vision Shape Base Width\r\n\t* EndWidth : Vision Shape end Width\r\n\t* BaseHeight : Vision Shape Base Height\r\n\t* EndHeight : Vision Shape End Height\r\n\t* BaseConeSize : Vision Shape Base cone Size\r\n\t* VisionArea : optional CollisionShape3D with vision shape, if set ignores other shape configurations.\r\n\r\n* RandomTarget3D:\r\n\t* MinRadius : Minimum radius for the target\r\n\t* MaxRadius : Maximum radius for the target\r\n\t* MaxAngleRange : Minimum angle range for the next target\r\n\t* MinAngleRange : Maximum angle range for the next target\r\n\t\r\nCheck out CiaNCI Chanel on YouTube for more: \r\nhttps://www.youtube.com/@CiaNCIStudio community Github Repo 2024-09-26 15:20:02 Download 8 0 2
3297 addon 3D Controls Toolkit Cianci 3 1.2 3D Tools 2 4.3 MIT 3D Controls plugin For Godot 4.3:\r\n\t\r\nIncludes:\r\n\t\r\n\t* First Person Controller\r\n\t* Third Person Controller\r\n\t* Side-Scrolling Controller\r\n\t* Top-Down Controller\r\n\t\r\nPlug-and-Play* just add as a child of the Character3D node, and it will work.\r\n\r\n* Requires the following actions on input map: "up", "down", "left", "right", optionally: "sprint", "jump"\r\nthose values can be changed on the node inspector.\r\n\r\nOther configurations:\r\n\r\n* General (For all control types):\r\n\t* Geometry = Player geometry, if not provided it will look for the first MeshInstance3D sibling, if doesn’t exist will not handle geometry movements.\r\n\r\n* Jump (For all control types):\r\n\t* Jump Height\r\n\t* Jump time to peak = Time to reach the top of the jump\r\n\t* Jump time to descend = Time fall\r\n\t* Variable Jump = If the jump can be interrupted by releasing the jump action key\r\n\t* Air control on jump = If player can be controlled in middle-air\r\n\t* Coyote Time = time that player can jump after leaving a platform\r\n\t* Jump Buffer Time = time that player can activate jump before hit the ground\r\n\r\n* Movement (For all control types):\r\n\t* Walk Speed\r\n\t* Sprint Speed\r\n\t* Acceleration\r\n\t* Deacceleration\r\n\t* Movement Type = "Move and Slide" or "Move and Collide" or "None" (Movement must be handled on player code)\r\n\r\n* First Person:\r\n\t* Mouse Sensitivity\r\n\t* Turn Speed\r\n\t* Rotation Type = Rotate player or just the geometry\r\n\t* Horizontal Offset \r\n\t* Vertical Offset\r\n\t* Custom Camera (Optional)\r\n\t* Max Camera Angle\r\n\t* Min Camera Angle\r\n\r\n* Third Person:\r\n\t* Mouse Sensitivity\r\n\t* Turn Speed\r\n\t* Rotation Type\r\n\t* Horizontal Offset\r\n\t* Vertical Look at Offset\r\n\t* Start Angle\r\n\t* Custom Camera\r\n\t* Max Camera Angle\r\n\t* Min Camera Angle\r\n\t* Spring Length (camera)\r\n\t* Custom Camera (Optional)\r\n\r\n* Side-Scrolling\r\n\t* Turn Speed\r\n\t* Handle Camera\r\n\t* Camera Smooth Distance\r\n\t* Camera Smooth Speed\r\n\t* Camera Look at Player\r\n\t* Camera Lock Y Rotation\r\n\t* Camera Max Boundary\r\n\t* Camera Min Boundary\r\n\t* Spring Length\r\n\t* Angle (Camera)\r\n\t* Horizontal Offset\r\n\t* Vertical Offset\r\n\t* Custom Camera (Optional)\r\n\t\r\n* Top-Down\r\n\t* Action Type = Use actions to move or move to mouse click\r\n\t* Floor Group = Required to find floor StaticBody3D to handle mouse click on click mode.\r\n\t* Turn Speed\r\n\t* Handle Camera\r\n\t* Camera Smooth Distance\r\n\t* Camera Smooth Speed\t\t\r\n\t* Spring Length\r\n\t* Angle (Camera)\r\n\t* Horizontal Offset\r\n\t* Vertical Offset\r\n\t* Custom Camera (Optional)\r\n\t\r\nCheck out CiaNCI Chanel on YouTube for more: https://www.youtube.com/@CiaNCIStudio community Github Repo 2024-09-26 15:19:55 Download 11 0 0
1775 addon XR Input Simulator cafezinho 8 1.2.1 Tools 5 4.0 MIT This tool allows you to simulate input on your XRControllers and XRCamera, without having to use a VR headset.\r\n\r\nFirst, insert XRSimulator.tscn into Autoload.\r\n\r\nMove your mouse to control the XRCamera, and scroll to control its height.\r\n\r\nPress WASD to controll the left controller's joystick, and the arrow keys to control the right controller's joystick.\r\n\r\nPress Q or E to select the left controller or the right controller, respectively.\r\nWith a controller selected, you can:\r\n- move your mouse to control its position\r\n- scroll to move closer or further away from the camera\r\n- hold shift and move your mouse to rotate\r\n- press Left Click to press Trigger (trigger_click and trigger)\r\n- press Right Click to press Grip (grip_click and grip)\r\n- On the alphanumeric keyboard, press 1 to 8, -, = and Enter to press or touch buttons\r\nMapping:\r\n1 presses by_button\r\n2 presses ax_button\r\n3 presses by_touch\r\n4 presses ax_touch\r\n5 presses trigger_touch\r\n6 presses grip_touch\r\n7 presses secondary_click\r\n8 presses secondary_touch\r\n- presses primary_click\r\n= presses primary_touch\r\nEnter presses menu_button community Github Repo 2024-09-26 15:19:47 Download 29 2 5
3370 addon Godot OAuth2 Device Flow maji 1 1.0.0 Tools 5 4.1 MIT Authenticate OAuth2 Applications via Device Flow community Github Repo 2024-09-26 15:18:16 Download 0 1 0
3352 addon Particle scene compositor ChiprChopr 3 1.0.0 Tools 5 4.3 MIT This plugin adds new nodes and associated editor tools to help create and use particle scenes.\r\n\r\nFeatures:\r\n • Particle control panel that provides QoL features and synchronized autoplay of all particle nodes in the editor.\r\n • SyncNode runtime nodes that can play and restart all child particle nodes in a synchronized manner. By default offers "one-shot" behavior, autoplaying on ready and self-freeing once all child particles have finished.\r\n • SyncNode versions available for both Gpu and Cpu particles, as well as 2D and 3D.\r\n • Both GDScript and C# compatible, with all SyncNode variants available in both languages.\r\n\r\nNOTE: Each component of the plugin works fully stand-alone. On installation a popup will ask which components to keep and which to omit, so there's no need to add the 3d nodes in a 2d project, or GDScript nodes in a C# project etc. community Github Repo 2024-09-25 16:12:44 Download 9 2 2
3368 addon 2D Tools KoppiGames 1 1.0 2D Tools 1 4.0 MIT KeyDisplay\r\nThe KeyDisplay tool makes it easy to render keyboard keys inside the UI. It supports both regular and special keys, with customizable textures, sizes, and pressed states. Perfect for adding keyboard prompts or displaying keys in your game’s interface.\r\n\r\n\r\nAnimatedTextureRect\r\nThis tool allows you to easily create and animate spritesheets inside the UI using AnimatedTextureRect. You can set up your spritesheets with horizontal and vertical frames, and use the Godot AnimationPlayer to bring your UI elements to life.\r\n\r\n\r\nTextParticleEmitter\r\nThe TextParticleEmitter tool lets you render dynamic text as particles using Godot’s GPUParticles2D. You can create cool text effects like explosions, one-up effects, or even custom particle systems based on your needs. It’s a fun way to add dynamic text-based effects to your games. community Github Repo 2024-09-24 15:26:06 Download 4 1 0
2543 addon Previewer_2D_3D Amealky 2 1.0.0 Tools 5 4.2 MIT A plugin for Godot Engine writted fully in GDScript that allow you to PREVIEW 2D or 3D editor while editing on the other one.\r\n\r\nIt could be really useful for game that use 3D as physic engine but 2D as rendered engine since if you manage by code or a way of your own to update the 2D view while editing the 3D view for exemple this Plugin will show you the modification in real time\r\n\r\n\r\nFeatures :\r\n\r\n1 - Show/Hide the Preview ( for both )\r\n\r\n1 - Preview 2D while using 3D editor\r\n\r\n2 - Preview 3D while using 2D editor\r\n\r\n3 - In 2D Preview -> move around and zoom in / zoom out\r\n\r\n4 - In 3D Preview -> Move around ( not orbiting around stuff like in the 3D editors !), rotate and zoom in / zoom out\r\n\r\n5 - Put the preview on the Left / Right / Bottom\r\n\r\n6 - ( Bonus ) Work in full screen edition : community Github Repo 2024-09-24 15:25:40 Download 23 2 4
2689 addon Fuku - Ollama Integration for Godot af09 3 1.0.4 Tools 5 4.3 MIT Fuku is a plugin for Godot Engine that integrates Ollama, enabling you to interact with your own LLMs (large language models).\r\n\r\nChatbot: Ask something into the chat box and the LLM will generate a relevant response.\r\n\r\nExperiment with different models and instructions to optimize your results. community Github Repo 2024-09-24 15:23:04 Download 22 1 2
3074 addon Scene Palette ccpixel 2 1.0 Tools 5 4.0 Unlicense Drag and drop scene thumbnails from a "palette" onto your main scene. community Github Repo 2024-09-24 15:21:46 Download 8 2 0
2334 addon GDNative-Ropesim mphe 6 1.4 2D Tools 1 4.2 MIT A 2D verlet integration based rope simulation for Godot 4. Written in C++ using GDExtension for fast performance. \r\n\r\nFor documentation refer to the project's GitHub page. community Github Repo 2024-09-24 15:21:41 Download 62 4 2
2508 addon GDCEF Godot4 Lecrapouille 5 0.12.0-godot4 2D Tools 1 4.2 MIT gdCEF a web viewer plugin, for Godot 4.2, 4.3, Linux and Windows, based on Chromium Embedded Framework (CEF) for your 2D and 3D applications. Note: For Godot 3 users: gdCEF is no longer maintained but still available: https://godotengine.org/asset-library/asset/1426\r\n\r\nTo install gdCEF inside your project, you have three methods:\r\n\r\n- The first method, is not to use the Godot Asset Library, but to download directly the pre-built gdCEF artifacts on GitHub: https://github.com/Lecrapouille/gdcef/releases for Linux and Windows and only for x64 architectures. Untar and place the cef_artifacts folder on your project. Drawbacks of this method are: you cannot choose neither the CEF and Godot version, neither can choose the folder name holding gdCEF artifacts. Since the GitHub continuous integration runs on x64 architectures, you cannot download yet other archis.\r\n\r\n- The second method, since gdCEF version 0.12.0, is to download the pre-built gdCEF artifacts on GitHub using the Python3 build script of gdCEF (addons/gdcef/build.py). From the Godot Asset Library, download gdCEF code source. You can remove the C++ code source of gdCEF, since not needed. Edit the script to set the variable GITHUB_GDCEF_RELEASE to the desired release version available on https://github.com/Lecrapouille/gdcef/releases. Run the script, it will download the artifacts and prepare the demos. Drawbacks of this method are the same as the first method: you cannot customize gdCEF.\r\n\r\n- The third and recommended method is to compile gdCEF code source. From the Godot Asset Library, download gdCEF code source and run the Python3 build script of gdCEF (addons/gdcef/build.py). The script is already preconfigured, but the first section of the script is let to the user to edit for its own customization. The script will download and compile godot-cpp and prebuilt CEF before compiling gdCEF itself (~5 min of compilation). The drawback of this method is that you need to install some common tools: Python3 with some plugins, Scons CMake, Makefile or Ninja.\r\n\r\nIf you have issue installing or using gdCEF, ask your questions on our Discord https://discord.gg/EckEwy7S5U community Github Repo 2024-09-24 15:21:33 Download 262 6 31
3364 addon Godot GameJolt API IronBrandon 1 1.0 Scripts 6 4.2 MIT Adds a simple GameJolt API class.\r\n\r\nMake calls to the API and easily handle them using full offline documentation for all functions.\r\nThe GameJoltAPI node extends from HTTPRequest.\r\n\r\nClick "View Files" for more info!\r\n\r\nInstallation:\r\n- Click "Download" on this addon then "Change Install Folder"\r\n- Create folder "res://addons/gamejolt_api", choose it, and click "Install".\r\n- Next, go to Project > Project Settings... > Plugins and enable the "GameJolt API" plugin.\r\n- Finally, reload your project. community Github Repo 2024-09-23 14:57:05 Download 2 1 0
1790 addon SmartShape2D - Godot 4 SirRamESQ 4 3.1.0 2D Tools 1 4.2 MIT This plugin allows you to create nicely textured 2D polys. Simply place a few points then create / assign the shape material, and you should have a good-looking polygon.\r\n\r\nThe textures used are similar to what you would use if making terrain using TileMap/TileSet\r\n\r\nSee Homepage here:\r\nhttps://github.com/SirRamEsq/SmartShape2D\r\n\r\nUsing SmartShape2D with Godot 4:\r\nhttps://github.com/SirRamEsq/SmartShape2D/blob/master/addons/rmsmartshape/documentation/Godot4.md\r\n\r\nSmartShape2D + Aseprite tutorial can be found here (Thanks Picster!):\r\nhttps://www.youtube.com/watch?v=r-pd2yuNPvA\r\n community Github Repo 2024-09-22 18:08:44 Download 1354 25 67
2499 addon Jam Launch Multiplayer Tools helloadam 14 29.20240922 Tools 5 4.2 MIT Tools for rapidly developing and deploying multiplayer games with Godot 4\r\n\r\nLearn more at https://jamlaunch.com community Github Repo 2024-09-22 18:08:38 Download 16 0 4
3098 addon GodotBlockchain blockimperium 5 1.1.0 Misc 7 4.0 LGPLv3 This tool provides a set of nodes that allows you to integrate with the ThirdWeb.com blockchain libraries.\r\n community Github Repo 2024-09-22 15:44:29 Download 7 1 0
3335 addon Procedural Texture Designer wakeofluna 3 0.92 Tools 5 4.3 MIT Create seamless, natural looking textures directly in Godot using a Visual Editor interface.\r\n\r\nThis Addon allows the user to use the Godot Visual Editor to string together various patterns and filters in order to simply create stunning looking textures. These textures are fully procedural which means they are calculated (once) at loadtime and do not take up precious storage space in your distribution package.\r\n\r\nDesigns can be used immediately as textures or exported as Shaders and Images if you want to use the results manually for other purposes.\r\n\r\nChangelog:\r\n\r\nv0.92\r\n* Fix issue with preserving Alpha pixels in output\r\n\r\nv0.91\r\n* Allow exporting design nodes as an Image or Shader code\r\n\r\nv0.90\r\n* Initial release (beta) community Github Repo 2024-09-22 15:44:22 Download 14 1 1
3361 addon DateTime chairfull 1 1.1 Scripts 6 4.3 MIT DateTime and Schedule class for handling many time related tasks. community Github Repo 2024-09-22 15:41:57 Download 5 1 0
2565 addon Controller Icons rsubtil 5 3.1.3 2D Tools 1 4.1 MIT Provides icons for all major controllers and keyboard/mouse actions, with an automatic icon remapping system.\r\n\r\n* This version requires Godot 4.1.2 minimum. community Github Repo 2024-09-22 15:41:28 Download 264 3 18
3356 addon Audio Stream Player Clipper 2D Saulo de Souza 2 1.0 2D Tools 1 4.3 MIT Maximize your control over audio in your Godot projects with AudioStreamPlayerClipper2D, a solution for audio clipping that goes beyond the engine's native capabilities. Precisely set the start and end points of your audio clips quickly and intuitively through the editor.\r\n\r\nFull support for all platforms, including web (the audio loop with offset in Godot currently does not work for web). AudioStreamPlayerClipper2D ensures that your audio cuts and adjustments are maintained accurately across all platforms.\r\n\r\nAdditionally, streamline your workflow with the ability to test audio directly in the editor inspector, without needing to run the game. Simplify the process of fine-tuning and refining your sounds quickly and efficiently.\r\n\r\nSettings\r\nStart Time\r\nEnd Time\r\nApply Cut\r\nAudio Stream\r\nAutoPlay\r\nLoop\r\nVolume DB\r\nPitch Scale\r\nMax Distance\r\nAttenuation\r\nPanning Strength\r\nEditor Play Test\r\n\r\n$AudioStreamPlayerClipper2D.loop = false\r\n$AudioStreamPlayerClipper2D.auto_play = false\r\n$AudioStreamPlayerClipper2D.start_time = 0.0\r\n$AudioStreamPlayerClipper2D.end_time = 0.0\r\n$AudioStreamPlayerClipper2D.apply_cut = false\r\n$AudioStreamPlayerClipper2D.volume_db = 0.0\r\n$AudioStreamPlayerClipper2D.pitch_scale = 1\r\n$AudioStreamPlayerClipper2D.max_distance = 2000.0\r\n$AudioStreamPlayerClipper2D.attenuation = 1.0\r\n$AudioStreamPlayerClipper2D.panning_strength = 1.0\r\n$AudioStreamPlayerClipper2D.play()\r\n$AudioStreamPlayerClipper2D.stop() community Github Repo 2024-09-20 14:34:50 Download 2 1 1
3358 addon DestroHook Lord Destro 1 1.0 3D Tools 2 4.3 MIT A add-on which can quickly be added to your 3D project to have a spring based grappling hook system similar to Unity community Github Repo 2024-09-20 14:33:47 Download 15 1 0
3357 addon StateMachine 291700351 1 0.0.1 2D Tools 1 4.3 MIT 自己使用的,简单的状态机插件 community Github Repo 2024-09-20 14:33:31 Download 1 1 0
2181 addon LDtk Importer gleeson 4 2.0.1 2D Tools 1 4.3 MIT The most fully-featured, up-to-date LDtk Importer Plugin for Godot 4. Leverage LDTk's powerful editor to quickly create your own 2D levels and maps. \r\n\r\n- Imports `.ldtk` files into Scenes to use in your project.\r\n- Fast, automatically reloads on saved changes.\r\n- Use Post-Import scripts to customise the resulting scene\r\n\r\nMore extensive documentation can be found on Github. community Github Repo 2024-09-20 02:51:07 Download 149 5 13
2258 addon Steam Multiplayer Peer expressobits 9 0.1.2 Scripts 6 4.3 MIT Steam Sockets Multiplayer Peer for Godot 4 via GDExtension\r\n\r\n- No dependency with lobbies\r\n- Use steam networking low level (Sockets)\r\n- No compatible with channels (Will be added in the future)\r\n- No compatible with mesh peers\r\n\r\nThis code was built on top of small experiments by Zennyth [https://github.com/Zennyth] , greenfox1505 [https://github.com/greenfox1505] and MichaelMacha [https://github.com/MichaelMacha] community Github Repo 2024-09-20 02:50:40 Download 203 14 14
3337 addon BBCodeEdit (for script editor) Patou 2 1.0.1 Tools 5 4.3 MIT Brings BBCode completion and QOL tools to the script editor in order to help format documentation comments.\r\n\r\n1.0.1:\r\n- Fix missing files in subfolders when downloading the addon. community Github Repo 2024-09-19 20:22:34 Download 9 1 0
1599 addon Dictionary Inspector don-tnowe 7 1.1.5 Tools 5 4.0 MIT It inspects Dictionaries.\r\n\r\nImproves on the UX of Dictionary inspector editing by\r\n\r\n- all 4.x engine types supported\r\n- editable keys (!!!!!!)\r\n- adding entries with one button, never forget to click "Add new k/v pair" again!\r\n- when adding, just uses the last edited entry's key/value types\r\n- also supports Array and PoolArrays in Dictionaries, as well as basic support for nested Resource editing\r\n- guesses Resource types for easy adding/quickload\r\n- drag and drop files onto the button to add them to dict/array community Github Repo 2024-09-19 20:22:18 Download 89 4 4
2629 addon Twitcher kani_dev 5 1.3 Scripts 6 4.2 MIT .. is a Godot Library for implementing Twitch functionality in Godot.\r\nThe main purpose is to use this library for easier overlay development.\r\nThe library can also be used to support Twitch game integration.\r\n\r\nFeatures\r\n=====\r\n- Integration of Authorizationsflows (Auth Code, Client Credentials, Device Code, ~~Implicit~~)\r\n- Configuration driven approach. Almost all feature can be configured and used afterwards. But programatically approach is also supported.\r\n - Auth Credentials\r\n - Requested Auth Scopes\r\n - Subscribed events for EventSub. All possible events with their needed configurations.\r\n - ...\r\n- Easy integration of chat support via Node `TwitchIrcChannel`\r\n- Easy integration of event sub via Node `TwitchEventListener`\r\n- Complete REST Api (provided by [https://twitch-api-swagger.surge.sh/](https://twitch-api-swagger.surge.sh/)) with data classes for type safety\r\n- Cheer Emote parsing\r\n- Command Handler for easy implementing custom commands\r\n- Handles low level integration of websocket and http requests for you that is fully compatible with the Twitch Docs\r\n- GIF support for emojis via ImageMagick (other options are planned)\r\n\r\nSecondary Features\r\n============\r\n- BufferedHttpClient to request multiple requests to the same API without manual orchestration, handles automatical reconnect\r\n- Simple load balanced HTTP Client: HTTP request in parallel\r\n- Simple Websocket Client with auto reconnect\r\n- GIF to SpriteFrame importer\r\n- Simple Logger to enable and disable logging for modules\r\n- Simple generator for the Twitch REST Api in case of changes (maybe a good base for other Swagger APIs too, maybe not cause the code generator is trash and hold together with duct tape)\r\n- A RichTextEffect to positioning SpriteFrames within a RichTextLabel (easy to extend to support positioning everything within a RichTextLabel) community Github Repo 2024-09-19 20:12:53 Download 64 2 9
1360 addon Goshapes: Curve-based Modelling and Level Building daleblackwood 9 1.4.1 3D Tools 2 4.1 MIT Goshapes provides intuitive, curve-based level creation tools for Godot 4.\r\n\r\nThis tool augments Path3D nodes with abilities to:\r\n - create custom block meshes (earth, buildings, etc)\r\n - create path meshes (fences, paths, roads)\r\n - scatter instances (trees, rocks, grass, etc)\r\n\r\nThis makes it ideal for quickly putting together 3D environments.\r\n community Github Repo 2024-09-19 20:12:33 Download 159 10 16
3274 addon Humble: Multiplayer Rooms & Client-Host QJPG 2 2.0 Scripts 6 4.3 MIT High level Networking Plugin for Godot.\r\n\r\nHumble allows the server to create and manage rooms for separate game sessions. For each room, Humble allows the creation of "Remote Nodes" that store and synchronize information for all players in the same room.\r\n\r\n"Humble" works with the room system where each room has a single owner to manage it. Rooms can be created by any user (peer) on the network. Here's how:\r\n\r\nGet Started: https://github.com/QJPG/Humble-Plugin/wiki/Humble's-%7C-Connecting-and-creating-rooms community Github Repo 2024-09-18 13:38:42 Download 17 2 1
3354 addon NetworkTextureRect tattomoosa 1 0.1.0 2D Tools 1 4.3 MIT Dead simple network images community Github Repo 2024-09-18 13:37:34 Download 4 1 1
3353 addon Grid Display GryphonClaw 1 1.0 2D Tools 1 4.3 MIT This add on creates a Grid Display node based on Node2D\r\n\r\nOnce you add the node to the scene, you can configure border width and color. Along with grid cell size and grid line widths (for both vertical and horizontal) as well as colors for border, vertical lines and horizontal lines. community Github Repo 2024-09-18 13:36:57 Download 2 1 0
3339 addon SimpleJsonClassConverter kyo83 3 1.0.2 Scripts 6 4.3 MIT Utilities to convert godot classes to JSON and vice versa\r\nAims for simplicity, performance and support all types community Github Repo 2024-09-18 13:35:19 Download 8 1 2
3350 addon Spinner tattomoosa 1 0.1.0 2D Tools 1 4.3 MIT Simple but configurable generic process status indicator node.\r\n\r\nFeatures:\r\n\r\n* 5 statuses\r\n * EMPTY for a process that hasn't started\r\n * SPINNING for indeterminate progress, such as a network request\r\n * PROGRESSING for determinate progress, such as a timer or download with known message body size\r\n * SUCCESS for a process that has completed successfully\r\n * WARNING for a process that has completed successfully with warnings\r\n * ERROR for a process that has errored out\r\n* Can use custom icons, with defaults taken from Godot's own icons\r\n* Option to use no icon and fills with status color instead\r\n* Configurable spinner/border width and speed\r\n* Configurable colors and option to use editor theme\r\n community Github Repo 2024-09-18 13:34:49 Download 7 1 1
2535 addon Godot Wasm JustDadThings 5 v0.3.7 Tools 5 4.2 MIT Interact with WebAssembly modules from Godot.\r\n\r\nInspect Wasm modules, access globals, call functions, and manipulate memory.\r\n\r\nDocumentation: https://github.com/ashtonmeuser/godot-wasm/wiki\r\nRepository: https://github.com/ashtonmeuser/godot-wasm community Github Repo 2024-09-18 13:34:20 Download 197 8 12
1877 addon Godot Wasm JustDadThings 8 v0.3.1 Tools 5 4.0 MIT Interact with WebAssembly modules from Godot.\r\n\r\nInspect Wasm modules, access globals, call functions, and manipulate memory.\r\n\r\nDocumentation: https://github.com/ashtonmeuser/godot-wasm/wiki\r\nRepository: https://github.com/ashtonmeuser/godot-wasm community Github Repo 2024-09-18 13:33:57 Download 197 8 12
2112 addon Godot Wasm JustDadThings 1 v0.3.2 Tools 5 4.1 MIT Interact with WebAssembly modules from Godot.\r\n\r\nInspect Wasm modules, access globals, call functions, and manipulate memory.\r\n\r\nDocumentation: https://github.com/ashtonmeuser/godot-wasm/wiki\r\nRepository: https://github.com/ashtonmeuser/godot-wasm community Github Repo 2024-09-18 13:33:49 Download 197 8 12
1420 addon Dev Blocks Manonox 2 1.0 Misc 7 4.0 CC0 A collection of devblocks that use Kenney's prototype textures.\r\n\r\nTextures are also aligned and scaled properly.\r\n\r\nOriginal Kenney's prototype textures can be found here:\r\nhttps://www.kenney.nl/assets/prototype-textures community Github Repo 2024-09-18 13:33:36 Download 14 1 1
3026 addon GDMatPlot dmrokan 3 0.3.0 2D Tools 1 4.3 MIT This plugin adds GNUPlot terminal to the Godot engine for displaying plots on a 2D canvas layer without requiring GNUPlot executable \r\n\r\nCheckout demos:\r\nhttps://github.com/dmrokan/gdmatplot/releases/download/v0.3.0/demo.zip\r\nhttps://github.com/dmrokan/gdmatplot/releases/download/v0.3.0/demo3d.zip community Github Repo 2024-09-17 14:24:11 Download 22 1 1
3348 addon Soda AudioManager AlexsanderOAlmeida 1 0.5 Tools 5 4.3 MIT Soda AudioManager is a global plugin developed for Godot, focused on managing non-spatial sounds such as interface sound effects, background music, and sounds from the main character. It provides an easy way to play sounds, control music and sound effect volumes globally, as well as define whether a music track should loop or not. community Github Repo 2024-09-17 14:23:24 Download 2 1 0
3346 addon SmoothPixelSubViewportContainer Apples 1 0.1.0 2D Tools 1 4.1 MIT A variant of SubViewportContainer that provides a smooth camera and anti-aliasing for pixel-perfect games. community Github Repo 2024-09-17 14:22:05 Download 10 1 1
2558 addon Godot Easy Vehicle Physics DAShoe 7 1.0.5 Misc 7 4.2 MIT A physics based vehicle controller designed to play well on a keyboard and be easy to configure. All parameters are contained in one script (vehicle.gd) and tooltips are provided for all of them. 4 example vehicles are included:\r\ndemo_arcade.tscn: Handles similar to an arcade style race car, lots of grip, easy to control, and lots of assists.\r\ndemo_simcade.tscn: Handles closer to a real car with assists to help keep the car under control.\r\ndemo_monster_truck.tscn: Handles like a monster truck, with very little assists.\r\ndemo_drift.tscn: Setup for easy drifting. community Github Repo 2024-09-17 14:21:06 Download 108 8 4
3344 addon Weather System 2D Gregry 1 1.0 2D Tools 1 4.1 MIT A variety of tools to help create cool weather effects quickly community Github Repo 2024-09-17 14:15:56 Download 5 2 0
1842 addon Anima for Godot 4 ceceppa 6 0.6 Tools 5 4.0 MIT The animation library for Godot community Github Repo 2024-09-17 14:14:12 Download 27 2 3
3330 addon Camera Shake 3D JoeDigital9 4 1.0.1 3D Tools 2 4.0 MIT A super simple Camera Shake plugin for 3D Godot projects. \r\n\r\nEasy to use and contains 3 different example use cases to show you a variety of ways it can be used to suit your project requirements! community Github Repo 2024-09-17 14:14:04 Download 12 1 0
3079 addon GodotEthers Cactus 5 v0.42 Tools 5 4.3 MIT Manage private keys, read from smart contracts, and send transactions to Ethereum Virtual Machine blockchains. With a built-in ABI encoder/decoder, all you need is a contract's ABI to interact with it. For MacOS, X11, and Windows. Built with Godot Rust and Ethers-rs.\r\n\r\nNote: this addon includes GDExtension dynamic libraries. You may need to grant them permission to open before your project will load them. On MacOS, this can be accomplished by right-click opening the libgodot_ethers.dylib file.\r\n\r\nGodotEthers is currently intended for testnet experimentation. community Github Repo 2024-09-16 15:15:05 Download 8 1 2
3327 addon HCoroutines (C#) Inspiaaa 1 2.0.0 Tools 5 4.0 MIT HCoroutines is a library that helps you write game logic in an intuitive way by bringing the concept of hierarchical coroutines to Godot for the C# language.\r\n\r\nThis tool has been specifically designed for the Godot game engine, making it a breeze to work with features that would otherwise be a headache to integrate with:\r\n\r\n- Handles features specific to Godot, such as signals, tweens and delays.\r\n- Allows you to run code either in _Process() or _PhysicsProcess() frames.\r\n- Out of the box support for pausing coroutines when the game is paused.\r\n\r\nIn addition to the above, this library also offers:\r\n\r\n- Native support for async programming and tasks.\r\n- Easy to use interface to minimise boilerplate and increase readability.\r\n- Wide array of built-in coroutine types to handle common tasks.\r\n\r\nFor more information, please see the README https://github.com/Inspiaaa/HCoroutines community Github Repo 2024-09-16 15:14:59 Download 14 1 3
3228 addon LimboAI: Behavior Trees & State Machines (Godot 4.3) limbonaut 4 1.2.2 Tools 5 4.3 MIT LimboAI is an open-source C++ module for Godot 4 providing a combination of Behavior Trees and State Machines for crafting your game’s AI. It comes with a behavior tree editor, built-in documentation, visual debugger, and more! While it is implemented in C++, it fully supports GDScript for creating your own tasks and states. The full list of features is available on the LimboAI GitHub page: https://github.com/limbonaut/limboai\r\n\r\nBehavior Trees are powerful hierarchical structures used to model and control the behavior of agents in a game (e.g., characters, enemies, entities). They are designed to make it easier to create complex and highly modular behaviors for your games.\r\n\r\nThis release works with Godot 4.3. Currently, GDExtension version supports exports for Linux, Windows, macOS, Web and Android. community Github Repo 2024-09-16 15:14:38 Download 1233 18 48
3340 addon InputManager dragmine149 1 1.0.0 Scripts 6 4.3 MIT A simple tool to automatically generate a UI for user inputs.\r\n\r\nFeatures\r\n- Supports loading from InputMap\r\n- Supports default keybinds across different keyboard layouts (As long as set from InputMap)\r\n- Supports saving / loading to files and/or exporting / importing for custom player data\r\n- Supports changing of keybinds via in-line editing or a different menu\r\n- Supports key combos such as CTRL + SHIFT + O\r\n- Debug only controls\r\n- Categories\r\n- Theme support for easy customisability\r\n\r\nPartial Features\r\n- Controller support (as well as any other type of input), will work but might not show up as best as they could.\r\n community Github Repo 2024-09-16 15:14:25 Download 1 1 0
2704 addon 2D Shapes Technocat Dev 3 0.2.1 2D Tools 1 4.2 MIT 2D geometric shapes for prototyping and animating in Godot.\r\n\r\n- Create rectangles, ellipses, arrows, triangles, stars and regular polygons just by adding a node\r\n- Edit the geometric shapes with your mouse\r\n- Select between Filled, Outline and Filled + Outline\r\n- Animate properties with Godot's animation system\r\n- Full undo/redo support community Github Repo 2024-09-16 15:13:33 Download 19 1 1
3137 addon Shaker Eneskp3441 10 1.0.7 Tools 5 4.2 MIT Shaker is the shaking effect tool developed for godot. In general, it can be used for multiple purposes and you can edit the shaking effect you want in detail and use it for any Node you want. community Github Repo 2024-09-16 15:12:51 Download 264 3 6
3332 addon PlatformerController2D for Godot 4 in C# D0ct0rDave 1 1.0 Scripts 6 4.2 MIT A C# implementation of the PlatformerController2D found in the AssetStore for Godot >=4.2 .\r\n\r\nPorted from Evan Barac's Godot 4.0 GD version \r\n(https://github.com/Ev01/PlatformerController2D)\r\n\r\nOriginal description:\r\nThis is a platformer class with many tweakable settings which can be used to control a 2D character (think supermario 1).\r\n\r\n## Features\r\n- Double jump\r\n- Coyote time\r\n- Jump buffer\r\n- Hold jump to go higher\r\n- Defining jump height and duration (as opposed to setting gravity and jump velocity)\r\n- Asymetrical jumps (falling faster than rising)\r\n\r\n(More information at the README.md file) community Github Repo 2024-09-16 15:12:43 Download 1 1 0
3338 addon LimboConsole: in-game dev console limbonaut 1 0.4.1 Tools 5 4.3 MIT A simple and easy-to-use in-game dev console with a command interpreter for Godot Engine 4.\r\n\r\nIt supports auto-completion with TAB for commands and history, auto-correction, inline hints and highlighting, command help text generation, argument parsing for basic types, aliases, custom theming, and more.\r\n\r\nPlease read "How to use" in the README.md. This plugin is currently in development, so expect breaking changes. community Github Repo 2024-09-16 15:12:18 Download 21 1 2
2152 addon Shader for Transparent Water with Screen Space Reflections and Refraction marcelb 5 1.1 Shaders 3 4.3 MIT This intends to solve the problem that the SSR (Screen Space Reflection) implementation of Godot 4 is limited to surfaces that are not transparent. For a water shader it is often necessary to support both transparency and reflections. In a lot of cases this can be worked around with reflection probes, but the need for SSR stands, especially because SSR works quiet well for water. The only solution is to write a custom SSR shader for that matter.\r\n\r\nThis is a full water shader implementation supporting:\r\n\r\n- Screen Space Reflection\r\n- Transparency\r\n- 3D waves\r\n- Edge detection\r\n- Normal textures for a varied surface\r\n- Fake refraction community Github Repo 2024-09-16 15:11:39 Download 61 4 4
3336 addon Godot dotenv lsbt 1 0.1 Scripts 6 4.0 MIT A Godot plugin to help load environment variables using one line and view .env files in Godot with syntax highlighting. community Github Repo 2024-09-15 14:14:12 Download 2 1 1
3325 addon Node Distance Tool NuncaAglutinar 3 1.1 3D Tools 2 4.0 MIT # Node Distance Tool for Godot\r\n\r\nThe Node Distance Tool is an addon for Godot Engine that allows users to select two 3D nodes and measure the distance between them. It creates a line connecting the nodes and displays the measured distance in the scene. This addon is useful for developers who need to measure distances between objects during game or simulation development in Godot.\r\n\r\n## Features\r\n- Select two 3D nodes and measure the distance between them.\r\n- Visualize a line connecting the two nodes.\r\n- Display the rounded distance in meters between the nodes.\r\n- Shortcut "Q" for easy selection and measurement.\r\n- Option to reset measurements (remove all lines and labels) with a dedicated button.\r\n\r\n## How to Use\r\n1. Install the addon in your project's addons folder in Godot.\r\n2. Enable the addon in "Project > Project Settings > Plugins".\r\n3. In the 3D scene editor, select the first node and press "Q".\r\n4. Select the second node and press "Q" again to measure the distance.\r\n5. Use the reset button to remove the measurement lines and labels, if necessary.\r\n\r\n## Requirements\r\n- Godot Engine version 4.0 or higher.\r\n\r\n\r\n///\r\nUpdate 1.1 brings three new Node Distance Tool measurement modes: Normal, Continuous, and Togheter. In Normal Mode, you measure the distance between two nodes and a line connects them. In Continuous Mode, measurement is automatically performed between consecutive nodes without the need for restart. In Togheter Mode, you select multiple nodes and when you move any one, the distance between them is recalculated.\r\n- button to block the creation of lines and labels\r\n- and buttons to activate continuous and set modes \r\n/// community Github Repo 2024-09-15 14:02:04 Download 6 1 1
1157 addon Date Time Addon Aendryr 5 1.0.2 Misc 7 4.3 MIT This plugin will add a "TimeEdit" node that allows you to easily select Time. It should work with mobile too. community Github Repo 2024-09-15 14:01:54 Download 12 2 1
3178 addon iOS Admob Plugin cengiz-pz 3 3.0 Scripts 6 4.3 MIT Allows displaying of Admob ads on Godot apps that are exported to the iOS platform.\r\n\r\nInstallation Steps:\r\n- click `Download` button\r\n- on the installation dialog...\r\n -> keep `Change Install Folder` setting pointing to your project's root directory\r\n -> keep `Ignore asset root` checkbox checked\r\n -> click `Install` button\r\n- enable the addon via `Project->Project Settings...->Plugins` in the Godot Editor\r\n- enable the plugin via `Project->Export...->iOS` in the Godot Editor community Github Repo 2024-09-15 14:01:00 Download 6 3 1
2270 addon Worldmap Builder - Skill Trees and Level Select Menus don-tnowe 7 0.2.4 Tools 5 4.0 MIT Addon for creating skill trees and level selection menus, with an in-viewport editor. \r\n\r\nFeatures:\r\n- Paths: lines, arcs, and Bézier curves, to connect into big graphs\r\n- SIngle-object graphs with a custom arrangement of points and connections\r\n- Move points right in the editor viewport, with snapping and a right-click menu\r\n\r\nSetup:\r\n- ⚡ You must enable the plugin! Project -> Settings -> Plugins\r\n- Add a WorldmapView to your scene.\r\n- Add some worldmap items as children of the WorldmapView. WorldmapGraphs offer a branching tree/graph structure where nodes and connections can be added anywhere. WorldmapPaths are a non-branching path: a line, an arc, or a Bézier curve.\r\n- If you have multiple worldmap items, connect them by placing an empty point above a non-empty point (it's empty if data is set to . Point index is shown above it if it's selected). If in a WorldmapGraph, you must right-click it to mark as an end connection.\r\n- Use WorldmapView's methods! Check out the example/ folder for example usage.\r\n community Github Repo 2024-09-14 14:20:30 Download 71 4 4
3094 addon Adivery Plugin Dexter 4 4.2.0 Tools 5 4.2 MIT Adivery plugin for Godot Game Engine.\r\nAdivery is an ad display platform in mobile applications that displays the best ads from thousands of active campaigns and uses smart optimization algorithms to maximize the efficiency of displaying ads in your application! community Github Repo 2024-09-14 14:20:07 Download 6 2 0
3322 addon Visualize valkyrienyanko 5 1.4 Tools 5 4.3 MIT Effortlessly debug script variables in-game for Godot 4 C# community Github Repo 2024-09-14 14:20:01 Download 7 1 0
3334 addon GAIs Utils SleeeepyZhou 1 0.1 Tools 5 4.2 Apache-2.0 A plugin designed to access GAIs.\r\nUsed for quick use of various LLMs 、Diffusion Model.\r\nPlugin docking adapts to various large model APIs, including OpenAI's GPT series models, QwenVL series models, claude, and local models such as cog、moondream (using OpenAI API adaptation scripts), allowing AI to be integrated into applications and games created in Godot. community Github Repo 2024-09-14 14:17:37 Download 1 1 0
3073 addon JsonClassConverter EiTaNBaRiBoA 10 1.0.9 Tools 5 4.3 MIT Simplify your JSON and class interactions! jsonClassConverter effortlessly stores JSON data, converts between JSON and class objects, and instantly loads JSON into usable classes. Streamline your development and data handling with this essential tool. community Github Repo 2024-09-14 14:14:54 Download 48 2 3
3314 addon Packed UI for Jams symbol24 3 1.0 Misc 7 4.3 MIT Packed Ui is intended as an all-in-one menu system starting point, for game jams and small projects.\r\n\r\nContains:\r\n- UI canvaus autload\r\n- Player UI\r\n- Main Menu\r\n- Options/Settings Menu\r\n- Credits menu\r\n- Pause Menu\r\n- Result screen\r\n- Popups, small and large\r\n\r\nPacked UI is intended to be modular as much as possible, and although version 1.0 is not perfect, your feedback and issues will help develop it into something great.\r\n\r\n1.01:\r\n- Fixed plugin loader to remove proper aut0load on exit\r\n- Fixed main menu to no longer be a tool script\r\n\r\n1.02:\r\n- Updated main menu buttons to use UI.ButtonPressed(id:String, from:String), id being the button id, and from being the menu id.\r\n- Added option to get game name from ProjectSettings.\r\n- Updated size check of menus to use the Project Settings Viewport instead of Display Server.\r\n- Option menu sound sliders now emit the proper signal if using Simple Audio Manager.\r\n\t- Added a error message to specify order of Simple Audio Manager autoload be placed before the Packed UI in Globals.\r\n- Added a text section in CreditSection and CreditSectionData to allow more customization.\r\n\t- Updated CreditSections to close the sub sections with no content (images, test and names).\r\n- Fixed RichLabelTexts to use normal localization (previously was being overwritten).\r\n- Fixed Popups to use proper localization (previously was being overwritten). community Github Repo 2024-09-14 14:14:40 Download 3 2 0
3287 addon Simple Scene Manager symbol24 2 1.01 Tools 5 4.3 MIT A simple scene loading manager,\r\n\r\nThe plugin auto adds a Manager autoload.\r\n\r\nTo use the manager as intended, setup a LevelData resource with all the paths of levels/scenes you wish to load in the levels Array. The Manager uses int as the value to identify which level to load. -1 reloads the active level. -2 loads the next level without need to know which level is active.\r\n\r\nSince the Manager is an autoload, the main scene used in project settings should be a "boot" scene that uses the manager to load the first scene users wish to load.\r\n\r\nThe included demo is a simple 2 scene setup with a button in each scene to load to the other scene.\r\n\r\nUPDATE 1.01: \r\n- Updated loading screen to use viewport project property instead of display server. \r\n- Updated screenshots community Github Repo 2024-09-13 14:22:15 Download 6 1 1
3331 addon Tiny Treats - Charming Kitchen set Tiny Treats 1 1.0 3D Tools 2 4.1 CC0 This is a collection of cute stylized low-poly game assets, perfect for building a cozy kitchen in your game. The set contains various countertops, a stove, a large fridge, floors/walls/doors, and plenty of decoration pieces to give life to your little kitchen. These assets are ideal for creating a little cooking game or designing a small kitchen scene for a life-simulation game.\r\n\r\nFeatures:\r\n\r\n- 34+ Stylised low-poly 3D models, perfect for games across all platforms, including mobile.\r\n- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.\r\n- Free for personal and commercial use, no attribution required. (CC0 Licensed) community Github Repo 2024-09-13 14:20:21 Download 0 1 0
3296 addon Skelerealms - Open World RPG Framework Slashscreen 1 0.6 Tools 5 4.3 MIT Skelerealms aims to provide the infrastructure for creating a Bethesda-style Open World RPG in a modular style for maximum flexibility.\r\n\r\nNote that this addon is in early alpha - expect bugs and oversights. Open an issue if you encounter any!\r\n\r\nIf you have any questions, even the dumb ones, join the discord - https://discord.gg/9cyRHHjd (Any questions help me know what to cover in the documentation!) community Github Repo 2024-09-13 14:19:55 Download 241 10 6
2554 addon Godot Firebase Lite LeoC 3 2.0 Misc 7 4.0 CC-BY-SA-4.0 A lightweight Firebase REST API Wrapper for Godot supporting Authentication, Firestore, Realtime Database and Storage\r\n\r\nDocumentation is available on the github repo! community Github Repo 2024-09-13 14:19:38 Download 7 1 0
3076 addon Godot OpenXR Vendors plugin for Godot 4.3 Mux213 4 3.0.1 3D Tools 2 4.3 MIT This is the Godot OpenXR Vendors plugin which contains:\r\n- platform dependent loaders for Android based XR devices\r\n- implementations of vendor extensions\r\n\r\nLearn more about this plugin here: https://godotvr.github.io/godot_openxr_vendors/\r\n\r\nUse this version for Godot 4.3 and up. featured Github Repo 2024-09-13 14:11:54 Download 108 9 24
3318 addon VisionCone3D tattomoosa 2 0.2.0 3D Tools 2 4.3 MIT Adds the VisionCone3D node, which tracks whether or not objects within its cone shape can be "seen". This can be used to let objects in your game "see" multiple objects efficiently. Default configuration should work for most use-cases out of the box but several performance tuning options are available. Shape can be edited in the scene view with gizmos and drawing debug information can be toggled on. community Github Repo 2024-09-12 15:10:12 Download 30 1 1
2605 addon GodotVMF H2x 18 1.7.1 3D Tools 2 4.2 MIT An importer of VMF files into Godot. Useful instrument for people who used to work with Hammer and finds it most comfortable tool for level geometry creation. community Github Repo 2024-09-12 15:07:10 Download 140 10 7
3321 addon Indent Guidelines zer0toleranc3 2 1.1 Misc 7 4.3 MIT Add Code Block Guidelines \r\nBased on https://github.com/godotengine/godot/pull/65757 community Github Repo 2024-09-11 14:24:10 Download 2 1 0
1619 addon Godot QOI (4.1.4+) DmitriySalnikov 7 2.2.0 Misc 7 4.1 MIT QOI (Quite OK Image Format) integration for Godot Engine 4.1.3+.\r\n\r\nThis is a GDExtension library. Includes precompiled binaries for Windows, Linux, macOS, Android and Web, but it must compile for each platform which Godot Engine supports.\r\n\r\nFeatures:\r\n- Fastest encoding and fast decoding (when working with the QOI class in scripts)\r\n- Editor integration (use .qoi as regular textures)\r\n- Cross-platform\r\n- Simple API\r\n\r\nDisadvantage:\r\n- Large file size when working with .qoi files directly (compared to PNG or WebP, more than 2-3 times larger)\r\n\r\n* After installation, please restart the editor.\r\n\r\nFor more info click on "View Files" community Github Repo 2024-09-11 14:24:04 Download 25 3 2
3023 addon PixelPen | PixelArt Drawing and Animation bayu-sw 9 1.1.3 Tools 5 4.3 MIT PixelPen is a free and open source pixel art editor, proudly created with the Godot Engine. Pixel Pen can be use as godot addons or standalone aplication.\r\n\r\nAddons files contain GDExtension binary for MacOS, Windows, Linux, Web and Android.\r\n\r\n# How To Use\r\n## Plugin\r\n1. Copy `addons` folder to your `addons` project folder.\r\n2. Please Keep the plugin directory to `addons/net.yarvis.pixel_pen`. \r\n3. In Godot editor, restart when there is a prompts.\r\n4. In Godot `Project Settings / Plugins`, ensure that PixelPen is enabled.\r\n5. Select `Project / Reload Current Project` to restart, ones more time.\r\n6. In the top of the right side after Assetlib you should see PixelPen Button.\r\n7. Click this button to show PixelPen Window.\r\n\r\n## Application\r\n1. Follow above instructions.\r\n2. Set `res://addons/net.yarvis.pixel_pen/editor/editor_main_ui.tscn` as your main scene.\r\n3. Export project for your targeted platform. https://docs.godotengine.org/en/stable/tutorials/export/exporting_projects.html\r\n\r\n!NOTE\r\n### MacOS\r\n+ Read [support.apple.com](https://support.apple.com/guide/mac-help/open-a-mac-app-from-an-unidentified-developer-mh40616/mac)\r\n+ Control-click `res://addons/net.yarvis.pixel_pen/bin/libpixelpen.macos.debug.framework/libpixelpen.macos.debug`.\r\n+ Control-click `res://addons/net.yarvis.pixel_pen/bin/libpixelpen.macos.release.framework/libpixelpen.macos.release`.\r\n+ Open it once with any app. community Github Repo 2024-09-11 14:23:38 Download 100 3 5
2433 addon Componentable gump 6 2.0.0 Tools 5 4.3 MIT A Godot Plugin to create generic components to your project's logic to make better maintenance\r\n community Github Repo 2024-09-11 14:23:30 Download 67 2 1
3324 addon Character Control Saulo de Souza 1 1.0 3D Tools 2 4.3 MIT Set up your joystick to control the CharacterBody3D. This node should be added as a child of CharacterBody3D, and you should configure your joystick in the Godot inspector (it comes pre-configured).\r\nHow it works:\r\nThe left joystick moves the CharacterBody3D, the right joystick rotates the SpringArm with the camera, the A button makes the character jump, the R button locks the camera, and holding the L button switches to first-person view. There’s no need to create a SpringArm and camera, as this is already handled.\r\nNote: Character Control already applies gravity to CharacterBody3D, so you should not add another script that handles gravity. community Github Repo 2024-09-11 14:21:08 Download 0 1 0
3323 addon GDCC - Godot Component Creator BornaK 1 1.0 Tools 5 4.1 MIT A plugin for Godot that allows you to create components from one project and then reuse them in other projects without the hassle of copy and pasting... community Github Repo 2024-09-10 15:20:45 Download 7 1 0
3186 addon iOS Notification Scheduler Plugin cengiz-pz 2 2.0 Scripts 6 4.3 MIT Notification Scheduler Plugin allows scheduling of local notifications on the iOS platform.\r\n\r\nInstallation Steps:\r\n- click `Download` button\r\n- on the installation dialog...\r\n -> keep `Change Install Folder` setting pointing to your project's root directory\r\n -> keep `Ignore asset root` checkbox checked\r\n -> click `Install` button\r\n- enable the addon via the Plugins tab of Project->Project Settings... menu, in the Godot Editor\r\n- enable the plugin via the iOS section of Project->Export... menu, in the Godot Editor community Github Repo 2024-09-10 15:20:16 Download 6 1 2
3191 addon iOS Deeplink Plugin cengiz-pz 2 2.0 Scripts 6 4.3 MIT Deeplink plugin allows processing of iOS application links that enable direct navigation to requested app content.\r\n\r\nInstallation Steps:\r\n- click `Download` button\r\n- on the installation dialog...\r\n-> keep `Change Install Folder` setting pointing to your project's root directory\r\n-> keep `Ignore asset root` checkbox checked\r\n-> click `Install` button\r\n- enable the addon via the Plugins tab of Project->Project Settings... menu, in the Godot Editor\r\n- enable the plugin via the iOS section of Project->Export... menu, in the Godot Editor community Github Repo 2024-09-10 15:20:10 Download 4 1 2
2447 addon SwiftInv | Inventory Addon Blodyx 5 2.2 Tools 5 4.1 MIT ## Info\r\nEasy to use inventory addon for Godot Engine 4.1 and newer (made using 4.4-dev1)\r\n\r\n## Table of contents\r\n- Info\r\n- features\r\n- Documentation\r\n- WIP\r\n\r\n## Features\r\n- Drag and Drop features.\r\n- Real time updating and saving.\r\n- Editor preview. (using @tool keyword -> erase it to disable)\r\n- Example scenes to understand the basics (video tutorial WIP)\r\n\r\n## Documentation\r\n- Already included in the addon! Open your editor reference docs and search for Inventory nodes and resources (Inventory, InventoryItem, InventorySlot, InventoryContainer, InventoryInfo)\r\n\r\n## WIP\r\n- Video tutorials\r\n- More in editor documentation community Github Repo 2024-09-10 15:16:40 Download 3 2 0
3320 addon Android Geolocation Plugin cengkarim@gmail.com 1 0.1 Tools 5 4.3 MIT An Android plugin for Godot to listen for the geolocation updates. community Github Repo 2024-09-10 15:16:34 Download 1 1 0
2907 addon iOS Share Plugin cengiz-pz 2 2.0 Scripts 6 4.3 MIT Godot iOS Share Plugin allows sharing of text and images on the iOS platform.\r\n\r\n- click `Download` button\r\n- on the installation dialog...\r\n - leave your project's root directory selected as the target directory\r\n - leave `Ignore asset root` checkbox checked\r\n - click `Install` button\r\n- enable the addon via the `Plugins` tab of `Project->Project Settings...` menu, in the Godot Editor\r\n- enable the plugin in your project's iOS export settings via `Project->Export...->iOS` in the Godot Editor community Github Repo 2024-09-10 15:13:14 Download 7 1 1
1260 addon Godot Krita Importer 2shady4u 4 0.4 Tools 5 4.3 MIT Plugin for Godot Engine to automatically import Krita KRA & KRZ-files. community Github Repo 2024-09-09 14:02:36 Download 34 2 1
2906 addon iOS In-app Review Plugin cengiz-pz 2 2.0 Scripts 6 4.3 MIT iOS In-app Review Plugin enables access to Apple App Store's in-app review functionality.\r\n\r\nInstallation Steps:\r\n- click `Download` button\r\n- on the installation dialog...\r\n - leave your project's root directory selected as the target directory\r\n - leave `Ignore asset root` checkbox checked\r\n - click `Install` button\r\n- enable the plugin in your project's iOS export settings via `Project->Export...->iOS` in the Godot Editor\r\n- enable the plugin via the `Plugins` tab of `Project->Project Settings...` menu, in the Godot Editor community Github Repo 2024-09-09 14:02:21 Download 8 2 1
1623 addon Simple Grass Textured IcterusGames 11 2.0.5 3D Tools 2 4.0 MIT Plugin to add grass and plants to your scene in a simple way community Github Repo 2024-09-08 14:47:23 Download 228 4 17
2400 addon Dialogue Nodes Nagi 11 1.2.1 Tools 5 4.3 MIT A plugin for creating and exporting dialogue trees, Dialogue Nodes extends your Godot editor to allow for creating, testing and incorporating branching dialogues in your game.\r\n\r\nFeatures:\r\n- Fully featured dialogue editor using graphs to visualize branching dialogues.\r\n- In-editor dialogue preview pop-up to test your dialogue without running the game.\r\n- Easy to use DialogueBox & DialogueBubble nodes to add to your project and run the dialgues in-game.\r\n- Additional features such as bbcodes, variables, character portraits, and more.\r\n\r\nNOTE: for users upgrading from DN v1.0.3, please go through the release notes to learn how to update your old dialogue files here: https://github.com/nagidev/DialogueNodes/releases/tag/v1.1 community Github Repo 2024-09-08 14:47:17 Download 453 7 31
3268 addon Menu Transition System Miky 3 1.2.0 Misc 7 4.2 MIT Create different menu transitions with ease using this addon. Add the nodes you need to get the functionality you need. community Github Repo 2024-09-08 14:46:42 Download 2 1 0
2266 addon Onscreen Output Maulve 2 2.0 Tools 5 4.0 MIT Onscreen Output is a logging tool made for Godot 4 that allows you to print messages to the screen for debugging and development purposes.\r\nIt is a fork of Screen Console by joaoh82.\r\n\r\nUsage:\r\nNote that the singleton name can be changed in configuration.\r\n\r\nOutput.print("Hello, World!")\r\n\r\nConfigure the add-on by editing config.tres community Github Repo 2024-09-08 14:35:45 Download 15 2 0
3317 addon Godot Oauth stanjosh 3 1.0 Scripts 6 4.0 GPLv3 Simple drop-in node for Google Oauth2.\r\n\r\nYou get your desktop app credentials from Google, plug them in to a dictionary, and create a node. \r\n\r\nNow you can get verified user emails and names for logins, high scores, saves, etc! community Github Repo 2024-09-08 14:35:00 Download 3 2 0
3312 addon Ultimate Platformer Controller 2D noaseynoah 3 1.0.2 2D Tools 1 4.0 MIT Instantly create easy to modify 2D platformer player characters with built in features like coyote time, jump buffering, jump buffering, dashing, crouching, rolling, wall jumping/latching/sliding, and more!\r\n\r\nNew:\r\nHold __ to Run and Crouching and Roll now work together!\r\nJumps > 1 no longer bug when against walls!\r\nUpdated instructions. community Github Repo 2024-09-08 14:34:50 Download 67 5 4
3300 addon Godot Stick Saulo de Souza 2 1.0 Tools 5 4.3 MIT Joystick for Godot Game Engine community Github Repo 2024-09-08 14:34:05 Download 0 1 1
3299 addon ThemeGen Inspiaaa 1 1.1 Tools 5 4.0 MIT ThemeGen — Possibly the best theming solution for Godot to date, setting a new standard to keep you sane while developing themes for complex user interfaces.\r\n\r\nThemeGen is a tool for Godot that allows you to easily create themes using GDScript code. The advantage over the UI theme editor is that you can reuse styles, recombine them, and effortlessly reuse and share colours between components.\r\n\r\nIt can also help you to use semantic colours, and to create multiple theme variations, e.g. a dark theme and a light theme.\r\n\r\nFor usage instructions, please see the README: https://github.com/Inspiaaa/ThemeGen community Github Repo 2024-09-07 14:16:15 Download 40 1 2
1262 addon GUS - Godot Universal Serializer 2 Daylily 12 v2.1.9 Misc 7 4.2 MIT Current is fit for 4.2 stable.\r\nOld versions can be found in the github repo's relese page.\r\n\r\nA Godot's universal serializer for size optimization.\r\nSupport all data types except Object, RID, Callable and Signal in Godot 4.x.\r\n\r\nFeature:\r\nWithout losing type information. Need not type detection and forced typce conversion in cross end transfer,just like local parameter transfer.\r\nInteger are variable length serialization.\r\nThe serialized data size is smaller than JSON text to utf8 and the native serialization method var_to_bytes(). GUS is especially suitable for the serialization of structured small data transfer in multiplayer games.\r\nGDExtension plugin, high performance.\r\nYou can run the EditorScript which named GUS_benchmark.gd to view the contrast between GUS, Native, and JSON.\r\n\r\nHow to use:\r\nDownload release plugin, install this plugin just like other plugin.\r\nPass variable which without Object, OID, Callable, Signal into GUS.var_to_bytes() and get the serialized data, than send to network peer.\r\nAfter the remote network peer obtains the serialized data, passe it into GUS.bytes_to_var() to get the same variable as before serialization.\r\nBe careful:\r\nArray and Dictionary should not contain Object, RID, Callable and Signal.\r\nCurrently just support platform windows.\r\n\r\n\r\nClick `View Files` to see more benchmark results. community Github Repo 2024-09-07 14:15:48 Download 25 1 1
2546 addon Resonate — Audio Manager (Sound & Music) HugeMenace 11 2.4.0 Tools 5 4.2 MIT NOTE: Untested on 4.3 or greater - Resonate is compatible with Godot 4.0 to 4.2, however, development is on hold whilst we assess the new interactive audio features of Godot 4.3.\r\n\r\nAn all-in-one sound and music management addon for the Godot game engine.\r\n\r\nFeatures:\r\n- Pooled audio stream players.\r\n- Automatic 2D and 3D space detection.\r\n- Polyphonic playback.\r\n- Stemmed music tracks.\r\n- Music crossfading.\r\n\r\nResonate has two core systems: the SoundManager and the MusicManager.\r\n\r\nThe SoundManager automatically pools and orchestrates AudioStreamPlayers for you and gives you control over the players when needed.\r\n\r\nThe MusicManager composes music tracks built from stems and supports the (cross)fading of tracks or stems out of the box.\r\n\r\nFor full details, visit the Github page at https://github.com/hugemenace/resonate community Github Repo 2024-09-07 14:15:36 Download 194 7 4
2945 addon FileSystem Drawer jakobbouchard 2 1.0.0 Tools 5 4.0 MIT Moves the FileSystem dock to the bottom of the editor, similar to Unreal Engine's Content Browser. Click on the FileSystem button at the bottom of the window or use Ctrl+Space to open it.\r\n\r\nNOTE: THIS ADDON IS NOT NECESSARY WITH THE RELEASE OF 4.3 community Github Repo 2024-09-07 14:14:25 Download 12 1 2
2935 addon Config Table Manager Daylily 13 0.1.2 Tools 5 4.2 MIT 一个用于管理配置表格的Godot插件\r\nA config table manager plugin for godot.\r\n\r\n## Features\r\n\r\n1. Easy to use, generate table header by using a data class. Allow to add additional columns.\r\n2. How to generate and import can be save as a preset, convenient to adjust repeatedly.\r\n3. Support backup and merge when regenerating tables.\r\n4. Highly customizable, you can add your **Table Tool** and **Import Tool** to generate table file and import as resource which are meet your needs. ( This plugin is provide **CSV**, **xlsx** table tools, and provide **GDScript(TypedArray/Dictionary)** import tool.)\r\n5. You can add Generate Modifier and Import Modifier to insert your logic for modify data in generating and importing workflow.\r\n\r\n## 特性\r\n\r\n1. 简单使用,根据数据类生成表头,允许添加附加列。\r\n2. 生成与导入预设可保存,方便反复调节。\r\n3. 支持重新生成表格时自动备份与合并。\r\n4. 高度自定义,可添加自己的**表格工具**与**导入工具**,生成符合您需求的的表格文件或导入为你需要的资源格式。(该插件已提供**csv**,**xlsx**表格工具,以及**GDScript(数组/字典)**导入工具。)\r\n5. 可添加**生成修改器**与**导入修改器**,在表格生成与导入流程中插入你的自定义逻辑以修改要生成或导入的数据。\r\n community Github Repo 2024-09-07 14:14:15 Download 33 1 3
3315 addon Tiny Treats - Baked Goods set Tiny Treats 1 1.0 3D Tools 2 4.1 CC0 This set is a collection of cute low-poly baked goods. It includes various pies, cakes, whole and sliced bread, and more yummy sweet treats! These assets are great to create a little cooking game or to be used as food items in your life-simulation or RPG games. \r\n\r\nFeatures:\r\n\r\n- 24+ Stylised low-poly 3D models, perfect for games across all platforms, including mobile.\r\n- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.\r\n- Free for personal and commercial use, no attribution required. (CC0 Licensed) community Github Repo 2024-09-06 19:17:00 Download 2 1 0
2035 addon Scene Loader MASSHUU 8 1.3.0 Scripts 6 4.0 MIT Basic scene loader with support for loading screens for Godot 4.\r\n community Github Repo 2024-09-05 19:14:51 Download 35 1 1
3311 addon Plugin Restarter UnutAbi 1 1.0.0 Tools 5 4.3 MIT Plugin Restarter is a handy tool that allows you to quickly restart all the plugins in your Godot workspace or just the selected ones with a simple keyboard shortcut.\r\n\r\nFeatures:\r\n- Restart all plugins: Quickly restart all plugins in your workspace with CTRL + SHIFT + A.\r\n- Restart selected plugins: Restart only the plugins you select using CTRL + SHIFT + S. community Github Repo 2024-09-05 14:52:59 Download 0 1 0
3310 addon Godot Stick Saulo de Souza 1 1.1 Tools 5 4.3 MIT Joystick for Godot Game Engine community Github Repo 2024-09-05 14:48:49 Download 0 1 1
3309 addon Strobe Light The LVM 1 1.0 3D Tools 2 4.3 MIT Strobe Lights allows you to add strobing effects to any Light3D node. Customize the flashing frequency and control the light’s energy, color, and intensity.\r\n\r\nSimply attach the StrobeLight3D script to any Light3D node. community Github Repo 2024-09-05 14:48:32 Download 1 1 1
3308 addon Portal 3Dvachevsky 1 1.0 Tools 5 4.3 MIT Plugin for Visual Shader community Github Repo 2024-09-05 14:48:26 Download 0 1 1
3307 addon Layers 3Dvachevsky 1 1.0 Tools 5 4.3 MIT An easy way to work on projects in a team. Just check video.\r\nIt is recommended to use it only for the environment community Github Repo 2024-09-05 14:48:00 Download 1 1 1
3305 addon Modular Settings Menu Mediocracy 1 1.0.0 Tools 5 4.2 MIT Modular Settings Menu is a template/framework that provides a versatile and easy to configure settings menu that includes most of the basic settings one would expect in a game while also being able to add custom ones with ease.\r\n\r\nFeatures:\r\n- Versatile and modular design.\r\n- Automatic save file generation and validation.\r\n- Several premade settings with multiple different types of settings options.\r\n\r\nFor more information and usage guides, refer to the Github repository. community Github Repo 2024-09-05 14:47:09 Download 15 1 2
3304 addon Modular Extended Strafer Controller AceSpectre 1 1.0.0 Misc 7 4.2 MIT Modular first person controller based on Quake's movement system\r\n\r\nIncludes a system for creating controllers using modular states made out of resources\r\n\r\nThis modular system was built using Kabariya's strafer controller (https://github.com/Kabariya/strafer) as a base. Three features have been added to their controller:\r\n- Sliding\r\n- Maintaining the current direction when jumping (and not pressing any keys)\r\n- Limiting the player's control over the controller in the air\r\n\r\nDocumentation is included using docstrings, more information at: https://github.com/AceSpectre/Extended-Strafer-Controller community Github Repo 2024-09-05 14:46:36 Download 1 1 0
2097 addon M Terrain plugin mohsenph69 12 0.16.0 3D Tools 2 4.3 MIT This will allow you to create massive terrain, for open world games.\r\n\r\nThis plugin is written in c++ in GDExtension\r\n\r\nTerrain is divided into different region and the height map texture for region far away from terrain has lower resolution so take less space in VRAM\r\n\r\nThis also support grass system which you can use that for grass, or rock, Also grass system support collision which let you to create massive forest of tree with collision really fast (Grass is also Paintable)\r\n\r\nYou can also bake navigation mesh from terrain (navigation mesh is also Paintable)\r\n\r\nSupporting sculpt brush\r\nSupport Height-map non destructible layers\r\nSupporting Holes\r\nSupporting Water\r\n\r\nSupporting Color brush with different algorithm like Splat-mapping, Index mapping, bit-wise brush ...\r\n\r\n------------------------------------------------\r\nThis release:\r\n\r\n\r\n\r\nGrass Data per instance\r\nThe biggest update for this version is the grass data custom which you can send to grass! You can send these data to each instance of grass:\r\n\r\nYou can send some random number unique for each grass instance, you can control this random number!\r\nYou can send any image which you used in Terrain to grass, only a single color value depend on the position of the grass on terrain will be sended to grass\r\nYou can also send the grass creation time which you can calculate the age of grass and create a growing effect for grass\r\nThis update is not about grass data there are more features and bug fixes\r\n\r\nOther changes\r\nNow if you add an image in terrain data and you do not declare that in terrain Shader, that image will remain only on RAM memory, and you can read from that and use that in various things! (One use of that is to send that data to grass)\r\nOptimizing grass update in run-time\r\nFixing the color paint issue\r\nThis time the color which you paint will appear in the background of each layer in paint panel (only for color-brush and channel-painter)\r\nDetecting OpenGL or compatibility mode and changing the Shader code for that so it will work as you start a new-project (If you create a terrain with Vulkan and then change to OpenGL you need to fix the Shader code by yourself as some Shader code which works for Vulkan does not work for OpenGL)\r\n\r\nIn this release we have a road system! but it is just a start!\r\n community Github Repo 2024-09-05 07:41:53 Download 28 3 1
3301 addon CSG Converter Kirito 1 1.0 3D Tools 2 4.3 MIT Converts CSG shapes in a scene without any setup.\r\n\r\nAdds a button to the 3D editor, visible while CSGs are selected.\r\nConvert selected (or all) CSG shapes to mesh instances or static bodies, while keeping the scene structure intact. Can read Use Collision to decide automatically.\r\nWill carry over settings and child nodes.\r\n\r\nFull Undo-Redo-Support. community Github Repo 2024-09-04 14:43:00 Download 4 1 0
3273 addon Godot Fake Radio Roker2 2 1.1.0 Misc 7 4.3 MIT It is a simple fake radio implementation for Godot 4.3.\r\n\r\nHow to use it?\r\n\r\n* Download and install plugin\r\n* Add node `Radio` to your scene\r\n* Add nodes `Station` to node `Radio`\r\n* Set up nodes `Station` and add music to this nodes\r\n\r\nYou can check examples: https://github.com/Roker2/godot_fake_radio/tree/master/examples community Github Repo 2024-09-04 14:42:15 Download 2 1 1
3298 addon godot-gameplay-attributes octod 1 1.0.0rc1 Scripts 6 4.3 MIT Part of the godot-gameplay-systems.\r\n\r\nThis is a c++ addon which handles attributes, attribute systems, buffing, debuffing and so on. community Github Repo 2024-09-03 14:40:33 Download 14 4 1
2134 addon Simple GUI Transitions joelgomes1994 7 0.4.2 Misc 7 4.3 MIT Simple GUI transitions to swap menus elegantly.\r\n\r\nThis plugin gives access to the GuiTransition node which allows to transition multiple GUI layouts easily. Designed for Godot 4.x. See the example scene on addons/simple-gui-transitions/example to see it in action.\r\n\r\nSee the documentation at:\r\nhttps://github.com/murikistudio/simple-gui-transitions#readme community Github Repo 2024-09-03 14:40:11 Download 135 4 8
2321 addon godot-imposter zzjjtt93 4 1.2 3D Tools 2 4.3 MIT imposter plugin for godot 4.x\r\nHelp you create an imposter scene community Github Repo 2024-09-03 14:40:05 Download 88 4 8
3141 addon Tree3D JekSun 3 0.71 3D Tools 2 4.0 MIT Plugin for procedural generation of 3D trees of varying complexity.\r\n\r\nSupported Godot Engine Versions:\r\nGodot 4.0\r\nGodot 4.1\r\nGodot 4.2\r\nGodot 4.3 community Github Repo 2024-09-03 14:38:14 Download 192 6 11
3282 addon Godot LLM Framework playajames 5 1.1.4 Scripts 6 4.0 MIT The Godot LLM Framework is a powerful addon for the Godot game engine that enables seamless integration of Large Language Models (LLMs) into your game development workflow. This framework provides a unified interface for working with different LLM providers, making it easy to incorporate advanced natural language processing, dialogue generation, and dynamic content creation directly within your Godot projects.\r\n\r\nFeatures\r\n- Support for multiple LLM providers (currently Anthropic's Claude, with OpenAI support in progress)\r\n- Easy-to-use API for generating responses from LLMs\r\n- Tool system for extending LLM capabilities with custom functions\r\n- Configurable settings for fine-tuning LLM behavior\r\n- Message history management for contextual conversations\r\n- Asynchronous operations for smooth integration with Godot's event loop\r\n community Github Repo 2024-09-03 14:37:12 Download 8 1 0
2610 addon Customizable Crosshair Mediocracy 4 1.2.1 Tools 5 4.2 MIT A Counter Strike style customizable crosshair.\r\n\r\nFeatures:\r\n- Thickness\r\n- Size (length of the lines)\r\n- Gap (distance between the middle of the screen and the starts of the lines)\r\n- Color\r\n- Dot in the middle of the screen\r\n- Dynamic crosshair movement based on customizable inputs\r\n- Crosshair outline with thickness adjustment\r\n- T-style configuration (removes the top line)\r\n- Extra horizontal lines\r\n- Different crosshair line styles\r\n- Ability to convert crosshair configs into a string and vice versa\r\n\r\nFurther instructions can be found on the Github repository. community Github Repo 2024-09-03 14:37:02 Download 14 1 1
2131 addon Csharp Console moliko 5 1.0.3 Tools 5 4.3 MIT Developer console.\t \r\nPress ~ to activate it in game and execute commands.\r\n\r\nBased on jitspoe console\r\n\r\n(static methods are not supported yet) community Github Repo 2024-09-02 15:01:43 Download 26 2 3
2989 addon Ultimate Retro Shader Collection Zorochase 5 1.3.0 Shaders 3 4.2 MIT Ultimate Retro Shader Collection (URSC) is a unification and enhancement of various “retro-3D” shaders sourced from the Godot community. These shaders are essential for creating authentic graphics reminiscent of the PlayStation (PSX) or Nintendo 64 (N64).\r\n\r\nThis version is known to work with Godot 4.2.2 and 4.3.0.\r\n\r\nIMPORTANT: be sure to check out the collection's documentation on GitHub, ESPECIALLY the Getting Started page, after downloading! There are a couple steps you'll need to take before you can use the shaders in your project.\r\n\r\nFeatures include:\r\n- Vertex snapping (a.k.a. vertex jitter)\r\n- Affine texture mapping (a.k.a. texture warping)\r\n- 3-point texture filtering (as seen on N64)\r\n- Special "metallic/reflective" and "shiny/glossy" effects\r\n- Distance-based texture LOD (as seen in some PSX games) (1.2.0+)\r\n- Distance-based, per-vertex fog (1.3.0+)\r\n- Single-image, flat sky (1.2.0+)\r\n- Screen-reading color reduction with dithering and additive/subtractive fade effects\r\n- Customization through a wide range of uniforms and macros\r\n- Support for all rendering methods (Forward+, Mobile, and Compatibility) (1.1.0+)\r\n\r\nDocs and more can be found here:\r\nhttps://github.com/Zorochase/ultimate-retro-shader-collection\r\n\r\nIf you want a better idea of what URSC has to offer, try the demo right in your browser:\r\nhttps://zorochase.itch.io/ultimate-retro-shader-collection-for-godot community Github Repo 2024-09-02 15:01:22 Download 163 7 6
3294 addon B-Spline Plugin tripodsan 1 1.0 2D Tools 1 4.2 MIT Plugin for creating B-Spline based shapes. It allows you to:\r\n- create and edit the b-spline points and weights in the editor\r\n-create open or closed shapes\r\n- create clamped open shapes\r\n- change spline degree and rendering detail\r\n- choose border width and color\r\n- choose fill color or texture\r\n- specify virtual shape extension for creating floors and ceilings\r\n- auto-create collision polygon community Github Repo 2024-09-02 15:00:51 Download 4 1 1
1923 addon Wyvernshield 2 - Character Upgrades for Combat Systems don-tnowe 9 0.3 Scripts 6 4.0 MIT Framework for RPG passive abilities. Attach a bunch of trigger reactions to `reaction_container`, then do `reaction_container.hit_received(who, how, damage)` and all the reactions will contribute to the received hit.\r\n\r\n- Reactions that change the outcome of an action based on conditions - can be attached and removed at runtime\r\n- Stat modifications that support grouping changes to then remove together - when an item gets equipped or unequipped, for example\r\n- Derivative stats (such as: strength becoming damage and health)\r\n- Temporary stat changes and reactions, for status effects 'n' such\r\n- Custom inspector view for reactions and stat modifications\r\n\r\nUsing code generation, provides one of the simplest possible API implementations with good performance. Just configure it in the database resource, and trigger the chain like a regular function! \r\n\r\nEach item in the chain will call their own functions, modifying the result or reading from it to cause side effects.\r\n\r\nFor example reactions and a description of how they work, check example/trigger_reactions/reactions.gd. community Github Repo 2024-09-02 15:00:34 Download 34 3 2
3219 addon ProjectileOnCurve2D Mero 3 v1.1.0 Misc 7 4.1 MIT Create 2d projectiles that move toward the target on a curve with gravity param to adjust the slope of the curve\r\n\r\nFor more information navigate to:\r\nhttps://github.com/MeroVinggen/Godot-AndroidInternetConnectionStatePlugin community Github Repo 2024-09-02 15:00:27 Download 3 1 0
2579 addon Flight Navigation RevolNoom 2 1.1.0 3D Tools 2 4.2 MIT This package provides flying/swimming navigation in free 3D space. It builds a Sparse Voxel Octree representing the solid/empty state, and then applies Greedy A* algorithm for path finding.\r\n\r\nCurrently in development. Please see README.md for a more detailed list of features and limitations, as well as how to use. community Github Repo 2024-09-02 14:59:52 Download 26 3 2
3293 addon Plugin Reloader Iceflower 1 1.0.0 Tools 5 4.2 MIT Quickly reload plugins from the editor main screen. community Github Repo 2024-09-01 15:32:49 Download 59 1 6
3291 addon Resource Path huwp 1 1.1 Tools 5 4.2 Unlicense Need portals to other maps?\r\nGot a circular dependency? Want to lazy-load resources?\r\n\r\nResource Paths makes it easy to select and load other resources by UID string. community Github Repo 2024-09-01 15:32:07 Download 16 1 1
2842 addon Progress Bar 3D jhlothamer 2 1.0.1 3D Tools 2 4.2 MIT A simple 3d progress bar that uses a quad mesh plus a shader and employs no view ports. Great for use on 3D enemy characters as a health bar. community Github Repo 2024-09-01 15:31:07 Download 7 1 2
3289 addon Godot XR Animation Recorder Malcolm Nixon 1 0.1.0 3D Tools 2 4.3 MIT XR Animation Recorder capable of creating Godot Animation resource files for avatars. community Github Repo 2024-09-01 15:30:43 Download 8 2 2
3286 addon Auto Version Code Kosro 2 1.0 Tools 5 4.0 MIT Automatically increments your export presets' version codes on (non-debug) export.\r\nNote that it increments ALL version codes for every export by default. community Github Repo 2024-09-01 15:29:43 Download 1 2 2
2050 addon CollapsibleContainer ArshvirGoraya 3 1.0.1 2D Tools 1 4.1 MIT A control node capable of hiding and revealing its children by folding and unfolding. Initially made to mimic an accordion UI element.\r\n\r\nCan fold instantly or be tweened towards its open/close states.\r\n\r\nUse any tween transition and ease type for your folding behavior.\r\n\r\nPreview the folding behavior right in the editor.\r\n\r\nComes with useful signals which emit on state changes.\r\n\r\nComes with complete and comprehensive documentation! community Github Repo 2024-08-31 15:38:56 Download 68 5 2
2090 addon QR Code Iceflower 3 1.1.3 2D Tools 1 4.2 MIT QR Code generation either with the `QRCodeRect` node or use the encoding result of the `QRCode` class.\r\n\r\nFor more see https://kenyoni-software.github.io/godot-addons/addons/qr_code/. community Github Repo 2024-08-31 15:38:20 Download 59 1 6
1969 addon License Manager Iceflower 5 1.8.0 Tools 5 4.3 MIT Manage license and copyright for third party graphics, software or libraries. Group them into categories, add descriptions or web links.\r\n\r\nThe data is stored inside a json file. This file is automatically added to the export, you do not need to add it yourself. If you provide license files instead of a text, they are also exported.\r\n\r\nIf paths are added to license data, it will be automatically adjusted if you rename a file or folder inside the editor.\r\n\r\nYou can change the project license file either with a button at the upper right, in the license menu. Or inside the project settings under the menu Plugins -> Licenses.\r\n\r\nFor more see https://kenyoni-software.github.io/godot-addons/addons/licenses/. community Github Repo 2024-08-31 15:38:14 Download 59 1 6
2511 addon Icon Explorer Iceflower 2 1.2.0 Tools 5 4.3 MIT Browse and save icons from popular icon collections.\r\n\r\nInstall or update them via the options menu in the right upper corner. This can take several minutes.\r\n\r\nYou can remove the main screen button in the options.\r\n\r\nFor more see https://kenyoni-software.github.io/godot-addons/addons/icon_explorer/. community Github Repo 2024-08-31 15:38:08 Download 59 1 6
3288 addon Hit Zone, Status & Effect Node JBSnippets 1 0.1.0 Misc 7 4.1 MIT A custom node used to detect a hit from an attack and creates a series of statuses and/or effects on the target.\r\n\r\nThis custom node can be used to detect a hit from an attack by monitoring collisions when a node body enters the selected Area2D. After calling the hit_body function either manually or automatically when collision is detected, status and/or effects are created in the target node body. community Github Repo 2024-08-31 15:37:20 Download 2 1 1
3285 addon Custom Observer Pattern for C# jkuttu 1 1.0 Scripts 6 4.1 MIT C# implementation of observer pattern for generic types. community Github Repo 2024-08-31 15:34:37 Download 0 1 0
3272 addon Gaea BenjaTK 3 1.3.2 Misc 7 4.3 MIT Gaea is an add-on for Godot 4.3, designed to empower your project with advanced procedural generation capabilities.\r\n\r\nOur collection of generators, including Cellular, Heightmap, and Walker, allow for dynamic and unique world creation. Whether you're looking to create intricate cave systems or sprawling landscapes, Gaea's got you covered.\r\n\r\nFurther fine-tune your procedurally generated worlds with our set of modifiers. Add layers of complexity and fine-tune the details to create environments that truly come alive.\r\n\r\nGaeaRenderers are nodes that take the generator's data to render the generation. They can be used for drawing in a TileMap, a GridMap, a mesh, a texture, or whatever you can code. community Github Repo 2024-08-31 15:33:11 Download 1123 16 55
1632 addon Inspector Extender - Buttons, Warnings, More don-tnowe 9 1.2.3 Tools 5 4.0 MIT A plugin for Godot 4 to extend the Inspector using just comments above properties. Nodes, Resources, and even non-tool scripts supported!\r\n\r\nSupports these, and more (check README.md for full list):\r\n\r\n# @@message(message_getter) - call message_getter() to get a message. If empty string, hides the message. Has a message_warning and message_error variants.\r\n\r\n# @@button_group(params) - assembles buttons. List comma-separated params, which can be strings "", colors #, or expressions. Each Expression must have a string Label preceding it, color optional.\r\n\r\n# @@dict_table(params) and # @@resource_table(properties) - displays array of Resources or Dictionaries as a table. for dicts, params must be of format `key : type`.\r\n\r\n# @@multi_array_table(property_names) - shows several typed array properties as a table, one array one column.\r\n\r\n# @@show_if(expression) - hides property if expression is false.\r\n\r\nFor more, check out README.md.\r\nMore extensions coming soon! community Github Repo 2024-08-30 13:51:52 Download 97 3 8
1978 addon Script Panel + Loregret 17 1.9.1 Tools 5 4.3 MIT If you want more advanced script panel, then 'Script Panel Plus' is for you! It has more features than native script panel. It is highly customizable and robust. community Github Repo 2024-08-30 13:51:45 Download 88 4 5
3021 addon SimpleScriptScroll IcterusGames 4 1.0.4 Scripts 6 4.0 MIT Change the scrolling behavior of the script editor, so that it keeps the caret more centered on the screen community Github Repo 2024-08-30 13:50:21 Download 12 1 1
2347 addon GD-Sync | Advanced Multiplayer Plugin GD-Sync 13 0.6 Tools 5 4.0 BSD-2-Clause Get your multiplayer game up and running quickly with our easy-to-integrate plugin.\r\n\r\nKey Features:\r\n- Interactive Lobbies & Matchmaking: Enable players to easily find and join each other from across the globe.\r\n- Account System: Allow players to easily create accounts. Comes with built-in email verification and a moderation system.\r\n- Persistent Data Storage: Create databases to store and retrieve data from the cloud.\r\n- Global Servers: Deliver high uptime and seamless gameplay through our extensive global server infrastructure.\r\n- In-Depth Analytics: Gain valuable insights with detailed tracking of player statistics.\r\n- Godot Asset Library Integration: Set up GD-Sync with minimal hassle, right from within the engine.\r\n\r\nMore information can be found on https://www.gd-sync.com. community Github Repo 2024-08-30 13:49:26 Download 45 1 1
3151 addon Sprout Lands TileMap Maaack 3 0.2.0 2D Tools 1 4.3 MIT Made in collaboration with Cup Nooble.\r\n\r\nhttps://cupnooble.itch.io/ community Github Repo 2024-08-30 13:49:07 Download 6 1 1
3280 addon Sprout Lands UI Maaack 1 0.1.1 Misc 7 4.0 MIT Made in collaboration with Cup Nooble.\r\n\r\nhttps://cupnooble.itch.io/ community Github Repo 2024-08-30 13:48:58 Download 1 1 0
3279 addon Godot copilot selfhosted drakonkat 1 1.1 Scripts 6 4.0 MIT godot-copilot-selfhost\r\n\r\nA powerful code completion tool for Godot Engine that leverages the capabilities of AI models to enhance your development experience.\r\n\r\nFor a quick start, follow the tutorial: https://tnl.one/s/gdcopilot\r\n\r\nFind more detail here: https://github.com/drakonkat/godot-copilot-selfhost\r\n\r\nKey Features:\r\n\r\nOpenAI Integration: Seamlessly connect to OpenAI's powerful language models for cutting-edge code suggestions and completions.\r\nSelf-Hosted AI Model Support: Integrate your own custom AI models, trained with LM Studio or other compatible tools, for tailored code assistance.\r\nContextual Understanding: Understands your project's specific codebase and provides relevant suggestions based on your coding style and context.\r\nIntelligent Code Suggestions: Offers intelligent code completions that save you time and reduce errors.\r\nCustomization: Easily configure the plugin's settings to match your preferences and workflow.\r\nBenefits:\r\n\r\nIncreased Productivity: Write code faster and with fewer errors.\r\nImproved Code Quality: Generate more accurate and consistent code.\r\nReduced Learning Curve: Discover new language features and best practices more easily.\r\nTailored Assistance: Benefit from code suggestions that align with your specific project requirements. community Github Repo 2024-08-29 14:41:04 Download 7 0 0
3236 addon Sota - hexagonal grids ardazishvili 3 0.11-beta 3D Tools 2 4.2 MIT * Terrain\r\n 1. Different types of tiles: plain, hill, water, mountain. Easy to add new type.\r\n 2. Adjustable number of rows/columns of terrain.\r\n 3. Adjustable boundaries: top of mountains, bottom of water, hill level.\r\n 4. Adjustable curvature of mountains.\r\n 5. Adjustable tessellation level of hexagons.\r\n 6. Possible to clip first/last row/column to make terrain rectangular\r\n 7. Separate noises to make:\r\n - Different configuration of terrain types.\r\n - Shapes of mountain/water tiles\r\n - Shapes of hill/plain tiles\r\n* Honeycomb\r\n 1. Consist of 2 parts: cells and filler\r\n 2. Adjustable parameters of cells and their filler\r\n 3. Filler level may be randomized or set to minimum\r\n* Common\r\n 1. Smooth shading ON/OFF.\r\n 2. Rectangular (rows and columns) and Hexagonal (single parameter - size) configurations of hexagons community Github Repo 2024-08-29 14:39:17 Download 31 1 2
1787 addon Virtual Joystick MarcoFazio 9 1.6 Tools 5 4.2 MIT A simple yet powerful virtual joystick for touchscreens in Godot, packed with useful options to enhance your game's mobile experience. community Github Repo 2024-08-29 14:37:56 Download 742 18 80
3278 addon Majordomo BenjaTK 1 1.0.1 Tools 5 4.0 MIT Push builds to itch.io with a single click of a button from the editor community Github Repo 2024-08-29 14:37:43 Download 11 2 1
2999 addon Yandex games SDK 4.3+ (non official) BasilYes 2 0.3.0 Tools 5 4.3 MIT Yandex games SDK non official implementation for godot. I do it for my games, so it's not a complete SDK implementation yet. If you lack of some functions, you can do it your self and contribute or create issue on github. I will be appreciate you.\r\nFor use install plugin and add "yandex" feature to your export\r\n\r\nRU Неофициальная реализация Yandex SDK для godot. Делаю для себя и своих игр, по этому тут реализованны не все методы и не всегда до конца (буду потихоньку доделывать). Если не хватает каких либо функций или я что-то криво сделал, можете создать ошибку (может быть я до неё дойду) или исправить и залить github, буду очень признателен.\r\nПросто установите плагин и добавьте "yandex" к вашему экспорту community Github Repo 2024-08-29 14:37:26 Download 86 5 7
3251 addon Easy Editor Buttons chairfull 4 1.3 Tools 5 4.3 MIT One line of code can add buttons to:\r\n- Inspector @button\r\n- 2D Viewport @button2D\r\n- 3D Viewport @button3D\r\n- Menu Bar @editor_menubar\r\n- Dropdown from function @dropdown\r\n\r\n1.3: Added @dropdown + fixes.\r\n\r\n**Check README for the many features!** community Github Repo 2024-08-28 12:48:40 Download 10 1 1
3275 addon DiceEngine - Simple DiceRoller ThePat02 1 1.0 Scripts 6 4.3 MIT DiceEngine is a simple Dice Roller for the Godot Engine 4.x written in `GDScript`!\r\n\r\nFeatures\r\n- Roll any number of dice with any number of sides\r\n- Perform and check the results of DiceCheck resources that can represent skill checks in your game community Github Repo 2024-08-28 12:48:18 Download 8 1 1
2619 addon SplashScreenWizard ThePat02 4 1.3 Tools 5 4.3 MIT A simple plugin for the Godot Game Engine that allows you to create a custom splash screen for your game. community Github Repo 2024-08-28 12:47:57 Download 41 3 2
2333 addon BehaviourToolkit - StateMachine and Behaviour Tree for AI & NPCs ThePat02 8 2.0.2 Tools 5 4.3 MIT This plugin provides a set of tools to create custom and complex behaviour in the Godot 4.x Game Engine.\r\n\r\nFeatures\r\n- Behaviour Architectures\r\n- Finite State Machine\r\n- Behaviour Tree\r\n- Nest Behaviour Trees inside State Machines and vice versa!\r\n- Blackboard Resource\r\n- Editor Interface\r\n- Templates for easy extension and integration.\r\n- Example Scene\r\n- Full documentation community Github Repo 2024-08-28 12:47:51 Download 395 4 15
3269 addon Point2D mainman002 2 1.0.1 2D Tools 1 4.3 MIT Point light using a gradient texture & colors for scene lighting\r\n\r\nThis custom tool script is used to generate a complete 2D point light setup\r\n\r\nFeatures Include:\r\n* Adjust light settings in an organized inspector layout\r\n* Select gradient shape for linear, circle, and square\r\n* Color presets to quickly select gradient colors\r\n* Invert gradient colors\r\n\r\nMade by:\r\n* TnT Gamez LLC\r\n* Johnathan Mueller community Github Repo 2024-08-28 12:47:10 Download 6 1 0
3159 addon HTTP Manager mcanton 6 2.0 Tools 5 4.3 MIT It defines API routes like resources and adds constraints to queue http requests. It can format body and parse response body.\r\n\r\nDownloads from any origin. It does not depend on routes.\r\n\r\nIt supports local OAuth 2.0 redirect server. It generates random state and PKCE with plain and S256 code challenge methods.\r\n\r\nCreates basic HTML documents and parses some elements from HTML into RichTextLabel. Downloads and uptades RichtTextLabel images from tag.\r\n\r\nSee GitHub repository wiki where you can find examples. community Github Repo 2024-08-28 12:44:33 Download 4 1 1
3271 addon AssetsPathGenerator BTOTHER 1 0.1 Tools 5 4.0 MIT Auto generate assets path for godot. community Github Repo 2024-08-27 14:36:04 Download 2 1 1
3249 addon Tiny Treats - Homely House set Tiny Treats 2 1.0 3D Tools 2 4.1 CC0 With this small set of cute, stylized low-poly game assets, you can create a cozy home scene. This set includes a cute stylized house, a set of fences, trees, other outdoor decorations, and a base tile to place it all on! This set is perfect for adding a home to your RPG world or as part of your game's village.\r\n\r\nFeatures: \r\n\r\n- 16+ Stylised low-poly 3D models, perfect for games across all platforms, including mobile.\r\n- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.\r\n- Free for personal and commercial use, no attribution required. (CC0 Licensed)\r\n community Github Repo 2024-08-27 14:35:39 Download 0 1 0
3248 addon Tiny Treats - Bubbly Bathroom set Tiny Treats 2 1.0 3D Tools 2 4.1 CC0 This is a small set of cute stylised low-poly game assets to make a cozy little bathroom with. It includes walls/floors/doors, a bathtub, several other decorations, and even a rubber ducky! These would be great to make a lifesim, or to just add a comfy little resting spot in your game.\r\n\r\nFeatures: \r\n\r\n- 24+ Stylised low-poly 3D models, perfect for games across all platforms, including mobile.\r\n- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.\r\n- Free for personal and commercial use, no attribution required. (CC0 Licensed)\r\n community Github Repo 2024-08-27 14:35:33 Download 1 1 1
3270 addon Tiny Treats - Pretty Park set Tiny Treats 1 1.0 3D Tools 2 4.1 CC0 This is a cute small set of stylized low-poly game assets that lets you design a park scene. This set features floor tiles (9 slice), a fountain, various decorations, and hedges to create the park of your dreams! These game assets are perfect for creating a cozy outdoor space for your RPG or a little park for your life sim. \r\n\r\nFeatures:\r\n\r\n- 14+ Stylised low-poly 3D models, perfect for games across all platforms, including mobile.\r\n- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.\r\n- Free for personal and commercial use, no attribution required. (CC0 Licensed) community Github Repo 2024-08-27 14:35:27 Download 0 1 0
2418 addon Quality First Person Controller v2 Zakarya 11 2.6 3D Tools 2 4.2 MIT Actually good first person controller for the Godot Engine. MIT License (credit Colormatic Studios)\r\n\r\nThis first person controller was made because there aren't many first person controllers for Godot, and the ones that do exist are pretty bad.\r\n\r\nIt is highly customizable and comes with many features, QOL, and clean code.\r\n\r\nSome parts came from StayAtHomeDev's FPS tutorial. You can find that here --> https://www.youtube.com/playlist?list=PLEHvj4yeNfeF6s-UVs5Zx5TfNYmeCiYwf.\r\n\r\nMove with WASD, space to jump, shift to sprint, C to crouch.\r\n\r\nFEATURES:\r\n\r\n In-air momentum\r\n Motion smoothing\r\n FOV smoothing\r\n Head bobbing\r\n Crouching\r\n Sprinting\r\n 2 crosshairs/reticles, one is animated (more to come?)\r\n Controller/GamePad support (enabled through code, see wiki)\r\n In-editor tools (enable editable children to use)\r\n\r\nIf you make a cool game with this addon, I would love to hear about it!\r\n\r\nCheck out the GitHub page for a wiki and more.\r\nhttps://github.com/ColormaticStudios/quality-godot-first-person-2 community Github Repo 2024-08-27 14:32:53 Download 185 6 12
2580 addon Godot Aerodynamic Physics addmix 7 0.5.1 3D Tools 2 4.2 MIT Provides nodes for aerodynamic simulation.\r\n\r\nTo get started, add an `AeroBody3D` node to your scene, and add as many `AeroInfluencer3D` nodes as necessary.\r\n\r\nFor Godot Asset Library installs:\r\nEnsure that addon files are installed inside res://addons/godot_aerodynamic_physics\r\nThis folder structure allows for this plugin to be used as a git submodule, because of this, Godot does not automatically install it to the correct path. community Github Repo 2024-08-26 13:52:30 Download 84 9 4
3071 addon ProCam2D - Godot 4.x kalulu_games 12 1.0 2D Tools 1 4.2 MIT ProCam2D is a versatile and feature-rich custom 2D camera node for the Godot Engine, designed to provide industry-quality camera controls for any type of 2D game. This plugin offers extensive customization, including multiple follow modes, smooth transitions, and support for cinematic sequences. With a robust addon system, developers can easily extend its functionality with custom behaviors. Some inbuilt addons include shake effects, grid snapping, and more. ProCam2D is controlled via an autoload, making it accessible from any script in your project. Ideal for developers seeking precise and professional camera behavior, ProCam2D enhances game immersion and player experience.\r\n\r\nFor a more recent version, contributions or bug reports, visit: github.com/daz-b-like/ProCam2D_Godot4.x/ community Github Repo 2024-08-26 13:51:39 Download 53 1 2
3199 addon GodotSteamSync / Godot 4.1 - Godot 4.3 ismailfilipov 7 0.1 Tools 5 4.1 MIT Synchronisation system and finished lobby system for GodotSteam.\r\n\r\n\r\nFirst download the GodotSteam addon. Then download GodotSteamSync and restart the project.\r\n\r\nFEATURES\r\n-Lobby System\r\n-Synchronizing nodes\r\n-Scene Changer and Loading Screen\r\n-Voice System\r\n-NetworkSpawner community Github Repo 2024-08-26 13:50:33 Download 12 2 0
3266 addon GD Local History jaydensippy 1 1.2 Tools 5 4.3 MIT Similar to the feature found in Visual Studio Code (and many other IDEs), GD Local History keeps a snapshot of each previous version of a script, in the event you need to view past iterations. community Github Repo 2024-08-25 14:04:31 Download 6 1 0
3265 addon Ez Change Props 3Dvachevsky 1 1.0 3D Tools 2 4.2 MIT Easy and fast scene switching\r\n\r\nShortcuts:\r\n Alt + MMB WHELL UP\r\n Alt + MMB WHELL DOWN\r\n community Github Repo 2024-08-25 14:04:11 Download 2 1 1
3264 addon Material Viewer 3Dvachevsky 1 0.9 3D Tools 2 4.2 MIT Search for all materials in the project\r\nApply the material to the object\r\nSearch and filter by materials community Github Repo 2024-08-25 14:03:48 Download 3 1 1
2889 addon MultiPlay Core - Multiplayer Framework maji 5 1.1.0-beta1 Tools 5 4.2 MIT Develop Online, Multiple Controller, swap, and solo multiplayer games at once!\r\n\r\nCheck out the documentation: https://mpc.himaji.xyz/docs/ community Github Repo 2024-08-24 13:45:00 Download 129 5 7
2548 addon Android Admob Plugin cengiz-pz 5 3.1 Scripts 6 4.3 MIT Allows displaying of Admob ads on Godot apps that are exported to the Android platform.\r\n\r\nInstallation Steps:\r\n- click `Download` button\r\n- on the installation dialog...\r\n -> keep `Change Install Folder` setting pointing to your project's root directory\r\n -> keep `Ignore asset root` checkbox checked\r\n -> click `Install` button\r\n- enable the plugin via `Project->Project Settings...->Plugins` in the Godot Editor\r\n- for usage info, see https://github.com/cengiz-pz/godot-android-admob-plugin/blob/main/README.md community Github Repo 2024-08-24 13:44:54 Download 42 7 7
3261 addon Import Cleaner Tumbolisu 1 2.0 Tools 5 4.2 MIT This plugin cleans up orphan files in the res://.godot/imported directory.\r\n\r\nThis is an updated version of "Import Cleaner" by zaevi: https://godotengine.org/asset-library/asset/813\r\n\r\nMore information can be found at: https://github.com/Tumbolisu/ImportCleaner community Github Repo 2024-08-24 13:44:48 Download 3 0 0
3260 addon Metal HUD gd razziefox 1 1.0.0 Tools 5 4.3 MIT Godot 4.3+ plugin that adds an optional setting to display the Metal Performance HUD. Works only in macOS and iOS. community Github Repo 2024-08-24 13:44:05 Download 1 1 0
3258 addon Matrixs NotLord 1 1.0 Tools 5 4.3 MIT Adds editable Matrixs (2d Arrays) of several types:\r\nbool\r\nint\r\nfloat\r\nResource community Github Repo 2024-08-24 13:43:19 Download 2 1 0
1657 addon AraVox - Dialogue Writing Helper aravikusu 3 1.2.0 Tools 5 4.3 MIT This plugin aims to help in writing dialogue. It makes use of a syntax heavily inspired by {{mustache}} templates, specifically like handlebars.js. It lets you make use of functions and data in your script and have AraVox generate a Resource which you can then parse in whichever way you want.\r\n\r\nIt is highly recommended to check out its wiki to fully grasp how to utilize AraVox:\r\nhttps://github.com/aravikusu/AraVox/wiki community Github Repo 2024-08-24 07:49:20 Download 5 1 1
2345 addon FloatableBody ueshita 2 1.1.0 Scripts 6 4.2 MIT This is a simple physics system working on Godot Engine 4 that simulates the behavior of an object floating in a water-like fluid.\r\n\r\n- All buoyancy control code is written in GDScript.\r\n- Physics process are simplified, so it works well on mobile and web.\r\n- You can use either 3D or 2D. community Github Repo 2024-08-24 07:49:14 Download 46 1 6
2930 addon gd_planar_reflections RisingThumb 3 1.0.1 Shaders 3 4.3 MIT This provides a planar reflection shader and the related camera logic for doing planar reflecitons. community Github Repo 2024-08-24 07:46:33 Download 12 2 1
2233 addon Project Resolution Danim3D 2 0.3 Tools 5 4.3 MIT Quickly change and test Project Resolution settings.\r\n\r\nUseful to test and prevent your UI from being inconsistent in different resolutions.\r\n\r\nIn version 0.3, by default the plugin will change window_width_override and window_height_override.\r\nThere is a new option to Change Viewport Resolution. community Github Repo 2024-08-23 14:45:51 Download 20 2 2
3256 addon JLogger vman103 1 2.0 Tools 5 4.1 GPLv3 Simple logging plugin. community Github Repo 2024-08-23 14:36:32 Download 0 1 0
3112 addon Asynchronous Scene Loader EiTaNBaRiBoA 2 1.0.1 Tools 5 4.3 MIT This Godot tool provides a simple way to load scenes asynchronously, improving your game's loading times and user experience. community Github Repo 2024-08-23 14:28:06 Download 21 1 1
3126 addon Class Name Hider phnix-dev 2 0.1.0 Tools 5 4.2 MPL-2.0 Hide class_name scripts in the editor.\r\n\r\nMore information in README.md community Github Repo 2024-08-22 19:40:04 Download 3 1 0
1650 addon Inventory System expressobits 53 1.2.0 Scripts 6 4.3 MIT Modular inventory system for godot 4 with nodes, compatible with multiplayer, separate logic from the UI, Using items as separate resources.\r\nDemos: https://godotengine.org/asset-library/asset/1895 community Github Repo 2024-08-22 19:39:09 Download 498 9 32
3255 addon Destronoi George Power 1 0.6.0 3D Tools 2 4.2 MIT A procedural mesh fragmentation algorithm that allows for the fragmentation of RigidBody3D objects. When triggered, the object can be swapped out with pseudorandomly generated fragments to simulate destruction. community Github Repo 2024-08-22 19:37:57 Download 13 1 5
3253 addon Godot Version Updater Plugin christinec.dev 1 1.0.0 Tools 5 4.2 MIT This is a tool designed to help update Godot to the latest version within the editor. This plugin eliminates the need to manually download, extract, and open up the newest version of Godot from the Godot website. Upgrade your Godot version for Windows, Linux, MacOS, and Android from within the Editor. community Github Repo 2024-08-21 14:42:18 Download 3 1 2
3252 addon Easy Zip chairfull 1 1.0 Tools 5 4.3 MIT Easily zip a bunch of files for save games or level editors!\r\n\r\nSupport images, nodes, resources, and built in types like dictionaries.\r\n\r\n**API**\r\n```gd\r\n# Write files by passing as a zip, with names as file paths.\r\nZip.write("user://slot0.save", {"state.var": {"score": 10, "name": "player"}, "scene.scn": get_tree().current_scene(), "screen.jpg": screenshot })\r\n# Append works the same but without erasing data.\r\nZip.append()\r\n\r\n# Automatically snaps, shrinks, and appends to the file.\r\nZip.write_screenshot("user://slot.zip", get_viewport())\r\n\r\n# Automatically converts bytes to the appropriate format.\r\n# .tscn and .scn will come back as a PackedScene.\r\nZip.read("user://slot.zip", "screen.jpg")\r\n\r\n# Get a list paths that match the head and tail.\r\nZip.get_files("user://slot0.save", "", ".png")\r\n\r\n# Remove a list of files.\r\nZip.remove("user://custom_map.map", ["area1.scn", "area2.scn"])\r\n```\r\n\r\n**Check the README for more details.** community Github Repo 2024-08-21 14:41:59 Download 9 1 1
1676 addon gdfxr - Godot port of sfxr timothyqiu 2 2.1 Tools 5 4.1 MIT A Godot plugin that ports sfxr, the popular program of choice to make retro sound effects for games.\r\n\r\nYou can use sfxr sound files like regular audio files in Godot and edit sound files like in the original sfxr. community Github Repo 2024-08-21 14:40:43 Download 146 5 9
3250 addon DatePickerButton @ytchanneltutorials8479 1 1.0.0 2D Tools 1 4.0 MIT This button enables you to configure a modern design datepicker for your Godot software applications. Additional addons for software development will be provided, with this being just one among many. For detailed tutorials on how to use these addons, visit the associated YouTube channel. community Github Repo 2024-08-21 14:40:37 Download 2 1 0
2377 addon netfox.extras elementbound 6 1.8.0 Scripts 6 4.1 MIT High-level, game-specific extras for netfox\r\n\r\nFeatures:\r\n* Networked weapons\r\n* Rollback-aware base class for input\r\n\r\nCheck out the other addons and see more at: https://github.com/foxssake/netfox \r\n\r\n## Upgrading\r\n\r\n### v1.8.0\r\n* Check your `RollbackSynchronizer` nodes and set `enable_input_broadcast` to false as applicable.\r\n\r\n### v1.1.1\r\n* Remove `Interpolators` from the project autoloads, it's a static class now community Github Repo 2024-08-20 14:19:02 Download 401 9 16
2376 addon netfox.noray elementbound 6 1.8.0 Scripts 6 4.1 MIT Integrate noray into your multiplayer games to bullet-proof your connectivity\r\n\r\nFeatures:\r\n* Establish connectivity using NAT punchthrough\r\n * Uses noray for orchestration\r\n * Implements a full UDP handshake\r\n* Use noray as a relay\r\n * Useful in cases where NAT punchthrough fails\r\n * If you can see this repo, you probably can connect through noray\r\n\r\nCheck out the other addons and see more at: https://github.com/foxssake/netfox \r\n\r\n## Upgrading\r\n\r\n### v1.8.0\r\n* Check your `RollbackSynchronizer` nodes and set `enable_input_broadcast` to false as applicable.\r\n\r\n### v1.1.1\r\n* Remove `Interpolators` from the project autoloads, it's a static class now community Github Repo 2024-08-20 14:18:56 Download 401 9 16
2375 addon netfox elementbound 6 1.8.0 Scripts 6 4.1 MIT Implements lag compensation and more to build multiplayer online games easier.\r\n\r\nFeatures:\r\n* Synchronized time\r\n* State interpolation\r\n* Lag compensation with CSP\r\n\r\nCheck out the other addons and see more at: https://github.com/foxssake/netfox\r\n\r\n## Upgrading\r\n\r\n### v1.8.0\r\n* Check your `RollbackSynchronizer` nodes and set `enable_input_broadcast` to false as applicable.\r\n\r\n### v1.1.1\r\n* Remove `Interpolators` from the project autoloads, it's a static class now community Github Repo 2024-08-20 14:18:48 Download 401 9 16
3242 addon Racing Cameras skaruts 1 0.3 3D Tools 2 4.2 MIT This plugin provides a handful of handy cameras for prototyping racing games. It creates an autoloaded singleton that automtically manages the cameras and allows you to switch between them.\r\n\r\nThere are four vehicle cameras:\r\n- RacingChaseCamera - a camera that chases the vehicle\r\n- RacingMountedCamera - a camera that allows you to switch between multiple user-defined positions on the vehicle\r\n- RacingOrbitCamera - a camera that orbits around the vehicle, controlled with the mouse\r\n- RacingCockpitCamera - a cockpit camera, which you can look around with, using the mouse\r\n\r\nAnd one external camera:\r\n- RacingTrackCamera - a camera that automatically switches between user-defined positions around the track in order to follow the vehicle.\r\n\r\nCheck out the documentation for more information, and the example scenes to see all the cameras in action.\r\n community Github Repo 2024-08-20 14:18:28 Download 7 1 1
2846 addon Scene Tools fastxz 13 0.8.2 3D Tools 2 4.3 MIT Scene Tools is an editor plugin for Godot 4.3+ to help you with editing your 3D levels and quick prototyping. It currently only supports asset placement.\r\n\r\n0.8.2 changelog:\r\n* Updated to work with Godot 4.3\r\n\r\nHow to use\r\n\r\n1. After enabling the plugin, open the "Collections" tab at the bottom of the window.\r\n2. First, you will have to create a collection. Click "File", select "New collection", enter its name and click "Create".\r\n3. Save the file somewhere in your project. If you want to remove collection from the list, simply right click on it.\r\n4. Drag and drop your assets into empty space on the right.\r\n5. Select the asset you want to place from the list. Right click if you want to remove it from the collection.\r\n6. Select any node in the scene tree. Objects will be spawned as children of this node.\r\n7. Click "Scene Tools" button at the top (below 2D, 3D, etc) to open side panel. Plugin will be active only when the panel is visible.\r\n\r\nYou should now be able to place the asset. community Github Repo 2024-08-20 14:16:42 Download 62 5 5
3245 addon GodotMouseCoordinates CrayonApe 1 1.0.0 2D Tools 1 4.3 GPLv3 An addon to display mouse coordinates community Github Repo 2024-08-19 14:32:20 Download 4 1 0
3244 addon MIDI Importer G0retZ 1 1.0 Tools 5 4.2 MIT This addon allows you to import and parse MIDI files in your project as any other resource. It handles almost all available MIDI files features and also has some encapsulated tools for easier use. community Github Repo 2024-08-19 14:31:39 Download 5 1 2
3239 addon Launchpad vaner 2 1.0 Scripts 6 4.0 MIT Launch, relaunch or quit game with gamepad button community Github Repo 2024-08-19 14:31:20 Download 2 1 0
3215 addon Alexandria - alexandria.netserver BryceDixon 3 1.1 Scripts 6 4.3 MIT A Native Database Addon for Godot 4\r\n\r\nI wanted to easily manage Resources for online Godot projects in an database without needing to write project-specific code for serializing, transmitting, deserializing, and validating those Resources.\r\n\r\nAlexandria is a project attempting to fulfill this niche. The primary goal is to help facilitate the creation of online games in Godot without necessarily writing any networking code.\r\n\r\n"Alexandria" is the name of the overarching project, but it's made up of various individual plugins; alexandria.netserver is a server-side interface for remote database interactions.\r\n\r\nA pre-built database server application can be found at the releases page: https://github.com/BtheDestroyer/godot-alexandria/releases community Github Repo 2024-08-19 14:31:13 Download 7 1 0
3214 addon Alexandria - alexandria.netclient BryceDixon 3 1.1 Scripts 6 4.3 MIT A Native Database Addon for Godot 4\r\n\r\nI wanted to easily manage Resources for online Godot projects in an database without needing to write project-specific code for serializing, transmitting, deserializing, and validating those Resources.\r\n\r\nAlexandria is a project attempting to fulfill this niche. The primary goal is to help facilitate the creation of online games in Godot without necessarily writing any networking code.\r\n\r\n"Alexandria" is the name of the overarching project, but it's made up of various individual plugins; alexandria.netclient is a client-side interface for remote database interactions.\r\n\r\nA pre-built database server application can be found at the releases page: https://github.com/BtheDestroyer/godot-alexandria/releases\r\n\r\nA "Getting Started" guide can be found in the project's README: https://github.com/BtheDestroyer/godot-alexandria?tab=readme-ov-file#getting-started community Github Repo 2024-08-19 14:31:05 Download 7 1 0
3213 addon Alexandria - alexandria.db BryceDixon 3 1.1 Scripts 6 4.3 MIT A Native Database Addon for Godot 4\r\n\r\nI wanted to easily manage Resources for online Godot projects in an database without needing to write project-specific code for serializing, transmitting, deserializing, and validating those Resources.\r\n\r\nAlexandria is a project attempting to fulfill this niche. The primary goal is to help facilitate the creation of online games in Godot without necessarily writing any networking code.\r\n\r\n"Alexandria" is the name of the overarching project, but it's made up of various individual plugins; alexandria.db manages the local database and is a base dependency for other Alexandria addons. community Github Repo 2024-08-19 14:30:54 Download 7 1 0
2549 addon Android In-app Review Plugin cengiz-pz 4 3.0 Scripts 6 4.3 MIT Enables access to Google Play Store's in-app review functionality.\r\n\r\nInstallation Steps:\r\n- click `Download` button\r\n- on the installation dialog...\r\n -> keep `Change Install Folder` setting pointing to your project's root directory\r\n -> keep `Ignore asset root` checkbox checked\r\n -> click `Install` button\r\n- enable the plugin via `Project->Project Settings...->Plugins` in the Godot Editor\r\n- for usage info, see https://github.com/cengiz-pz/godot-android-inapp-review-plugin/blob/main/README.md community Github Repo 2024-08-19 14:29:08 Download 14 3 2
2542 addon Android Share Plugin cengiz-pz 4 3.0 Scripts 6 4.3 MIT Allows sharing of text and images with other apps on Android platform.\r\n\r\nInstallation Steps:\r\n- click `Download` button\r\n- on the installation dialog...\r\n -> keep `Change Install Folder` setting pointing to your project's root directory\r\n -> keep `Ignore asset root` checkbox checked\r\n -> click `Install` button\r\n- enable the plugin via `Project->Project Settings...->Plugins` in the Godot Editor\r\n- for usage info, see https://github.com/cengiz-pz/godot-android-share-plugin/blob/main/README.md community Github Repo 2024-08-19 14:29:02 Download 14 2 2
2534 addon Android Deeplink Plugin cengiz-pz 5 3.0 Scripts 6 4.3 MIT Android Deeplink Plugin allows processing of Android application links that enable direct navigation to requested app content.\r\n\r\nInstallation Steps:\r\n- click `Download` button\r\n- on the installation dialog...\r\n -> keep `Change Install Folder` setting pointing to your project's root directory\r\n -> keep `Ignore asset root` checkbox checked\r\n -> click `Install` button\r\n- enable the plugin via `Project->Project Settings...->Plugins` in the Godot Editor\r\n- for usage info, see https://github.com/cengiz-pz/godot-android-deeplink-plugin/blob/main/README.md community Github Repo 2024-08-19 14:28:56 Download 10 1 2
2547 addon Android Notification Scheduler Plugin cengiz-pz 5 3.0 Scripts 6 4.3 MIT Allows scheduling of local notifications on the Android platform.\r\n\r\nInstallation Steps:\r\n- click `Download` button\r\n- on the installation dialog...\r\n -> keep `Change Install Folder` setting pointing to your project's root directory\r\n -> keep `Ignore asset root` checkbox checked\r\n -> click `Install` button\r\n- enable the plugin via `Project->Project Settings...->Plugins` in the Godot Editor\r\n- for usage info, see https://github.com/cengiz-pz/godot-android-notification-scheduler-plugin/blob/main/README.md community Github Repo 2024-08-19 14:28:48 Download 23 2 5
3241 addon MultiTouchScreenButton UnderGamer 1 1.0.0 2D Tools 1 4.0 MIT This addon introduces an enhanced button with multi-touch capabilities to your Godot project. It allows the button to detect multiple simultaneous touches, enabling more complex and interactive UI elements. The button emits custom signals based on touch events, giving you greater control over how user interactions are handled. Whether you need a responsive UI for mobile devices or want to implement multi-user interactions, this addon streamlines the process, providing an intuitive and versatile solution. Perfect for developers looking to expand the interactive potential of their Godot projects.\r\n\r\nfeature:\r\n- multiple touch community Github Repo 2024-08-19 14:27:55 Download 0 1 0
1686 addon Godot-SQLite 2shady4u 6 4.4 Misc 7 4.3 MIT GDNative wrapper for SQLite (Godot 4.X+), making it possible to use SQLite databases as data storage in all your future games. community Github Repo 2024-08-18 16:07:41 Download 966 16 82
3240 addon Godot Procedural Recoil vishu 1 0.1.0 Scripts 6 4.2 MIT This project is a Godot Engine addon that adds class ProceduralRecoil. This new class make easy procedural-recoil creation possible for 3D games. It is available under the terms of the MIT License.\r\n\r\nUsage:\r\nAttach ProceduralRecoil script to a preferred Node.\r\n\r\nFor latest doc: https://github.com/vi4hu/godot-procedural-recoil community Github Repo 2024-08-18 16:07:27 Download 3 0 3
2231 addon Project Time Tracker Fifut 4 2.0.3 Tools 5 4.3 MIT A small editor widget which provides basic functions for tracking your time with the Godot editor. Track which main screen view you are using the most.\r\n\r\nFork of Godot Time Traker by YuriSizov community Github Repo 2024-08-18 16:05:41 Download 15 2 2
3238 addon TimedLabel Cianci 1 1.0 Tools 5 4.2 MIT Godot 4.x timed label with options to add keystroke sounds with pitch variations, and random intervals.\r\n\r\nUsage:\r\n\r\nDrag it to your scene and put the text in the text field. You can set it to autostart otherwise it will wait for a call to 'func start()'.\r\n\r\nParameters:\r\n\r\n* Auto Start : Enable autostart\r\n* Delay Start : Delay the text start (seconds)\r\n* Interval : Interval between keystrokes (seconds)\r\n* Interval Variation : random interval variation (seconds)\r\n* Audio : AudioStream for keystrokes\r\n* Pitch : Pitch of the AudioStream\r\n* Pitch Variation : random pitch variation for keystrokes\r\n* Volume Db : Keystrokes volume\r\n* Ignore Blank_Spaces : Ignores blank spaces on keystrokes, if true will jump to next char, if it is at the end of the text, it will finish the text.\r\n\r\nMethods:\r\n\r\n* func define_text(text : String): Define the text, trigger text cleanup, not affected by autostart, must call start after defined.\r\n* func start(): Starts the text, if the text is already playing will restart.\r\n* func end(): Finishes the text, and fills all text at once.\r\n\r\nSignals:\r\n\r\n* Start : Emmited at the start of the text.\r\n* KeyStroke(key: String) : Emmited on every keystroke.\r\n* End : Emmited at the end of the text.\r\n\r\nBy Cianci \r\nKelvysB.\r\n\r\nCheck Cianci Tutorials (Brazilian Portuguese):\r\nhttps://www.youtube.com/@CiaNCIStudio community Github Repo 2024-08-18 16:05:29 Download 1 0 0
2674 addon Questify - Quest editor and manager TheWalruzz 9 1.3.4 Tools 5 4.1 MIT Graph-based quest editor and manager for Godot 4.\r\n\r\nFor documentation and more information, please visit the GitHub repository. community Github Repo 2024-08-18 16:04:47 Download 151 5 5
2881 addon Scene Builder VerySeriousCatRelatedGameDevelopment 5 v0.02 3D Tools 2 4.2 MIT A system for efficiently building 3D scenes in Godot.\r\n\r\nPlease see the README in the GitHub repository for more information.\r\n\r\nThe version in the Asset Library will likely lag behind the GitHub repository, I recommend installing SceneBuilder as a submodule, then manage updates with Git. community Github Repo 2024-08-17 14:30:15 Download 127 6 6
3235 addon Butler Export Plugin NovaDC 1 v1.0.0.0 Tools 5 4.2 MIT Automatically upload godot projects to itch.io on export using butler community Github Repo 2024-08-17 14:30:11 Download 0 1 0
3187 addon Hypercasual Gradient Shader Trixelized 4 1.03.1 Shaders 3 4.2 MIT A shader meant for adding gradients to unlit 3D meshes. Contains examples, and documented code. community Github Repo 2024-08-17 14:29:57 Download 15 2 1
2954 addon Better Terrain 4.2 Portponky 5 1.0 2D Tools 1 4.1 Unlicense Note: This verison of the plugin is for Godot versions 4.1 and 4.2, and uses the TileMap node which is deprecated in 4.3. If you wish to use this plugin with the new TileMapLayer node, see asset https://godotengine.org/asset-library/asset/1806 community Github Repo 2024-08-17 14:29:53 Download 540 15 25
1806 addon Better Terrain Portponky 19 1.1 2D Tools 1 4.3 Unlicense A replacement for Godot 4's TileMapLayer terrain system that allows for simpler, more flexible rules. It covers all features of Godot 3's autotiles, along with big improvements on Godot 4's rule system, and has a straightforward API for applying and updating terrains from code. community Github Repo 2024-08-17 14:29:49 Download 540 15 25
1773 addon Voxel fviktor 2 0.5.0 Shaders 3 4.3 MIT Voxel rendering for Godot 4 based on an efficient 2-level DDA algorithm implemented 100% on the GPU as a fragment shader.\r\n\r\nThis approach allows for good performance and opens up the possibility of making runtime changes to voxels at a relatively low cost.\r\n\r\nPlease see the detailed description on GitHub. community Github Repo 2024-08-17 14:29:38 Download 80 7 4
1928 addon Game Jolt API joelgomes1994 5 0.0.7 Tools 5 4.3 MIT Wrapper for the Game Jolt API running through HTTP requests. It contains all Game Jolt API endpoints and aims to simplify its use where it's possible. Compatible with Godot 4.x.\r\n\r\nFor examples of use, see the documentation on the repository. There's also an example scene in addons/gamejolt/example containing all endpoints and parameters on a graphical interface. community Github Repo 2024-08-16 17:33:39 Download 17 2 2
3068 addon Android Billing Godot Plugin Max Trash 3 1.2 Scripts 6 4.3 MIT AndroidIAPP is a plugin for the Godot 4.3 game engine. It provides an interface to work with Google Play Billing Library version 7. The plugin supports all public functions of the library, passes all error codes, and can work with different subscription plans.\r\n community Github Repo 2024-08-16 17:33:31 Download 48 4 6
2836 addon Project Time Tracker victormajida 6 0.3 Tools 5 4.2 MIT Inspired by other project time trackers, this simple tool will keep track of your project's development time in the form of overall combined real time, and overall on/off days since tracking started.\r\n\r\nAlso features tracking start date, current session time, and last session time. community Github Repo 2024-08-16 17:33:23 Download 8 2 2
2061 addon Compute Shader Helper PGComai 2 1.1 Shaders 3 4.3 MIT This tool simplifies the process of running compute shaders in Godot. It wraps up RenderingDevice methods in a way that preserves basic functionality while taking up much less space. Currently supports only storage buffers.\r\n\r\nVersion 1.1 update:\r\n- Added _free_rid() function. community Github Repo 2024-08-16 14:03:20 Download 10 1 2
818 addon Measuring Tape (2D and 3D) aaronfranke 5 4.3 Tools 5 4.3 MIT A tool for measuring things in Godot, using the positions of the measurement node and its parent node.\r\n\r\nThese measurement types are supported:\r\n\r\n* Length\r\n* Area\r\n* Perimeter\r\n* Volume\r\n* Surface area\r\n\r\nThese unit types are supported:\r\n\r\n* Meters\r\n* Millimeters\r\n* Centimeters\r\n* Kilometers\r\n* Hammer units (the Source engine's units).\r\n* Inches\r\n* Feet\r\n* Feet and inches\r\n* Yards\r\n* Miles\r\n* Light seconds\r\n* Light nanoseconds\r\n* Hectares (area)\r\n* Acres (area)\r\n* Liters (volume)\r\n* Gallons (volume)\r\n\r\nWith 2D, you can set your own scale using pixels per meter, or PPI/DPI. The default is 100 pixels per meter, which correlates with Godot's default gravity setting, but if you are measuring UI elements you may wish to set to your DPI. community Github Repo 2024-08-16 01:36:11 Download 26 4 2
3230 addon SignalPrinter Duke 1 1.0 Tools 5 4.2 Unlicense Plugin for monitoring signals of a global EventBus singleton.\r\n\r\nWhile creating Godot projects, developers often use a global signal script, a singleton, which houses only signals needed for unrelated systems to talk to each other. These scripts go by names like EventBus, MessageBus, Signalton, etc. One downside these scripts often have is the inability to see under the hood, as there isn't an easy way to monitor multiple signals being emitted. Developers often have to resort to using print() statements on each end of the signal path.\r\n\r\nThis plugin adds a SignalPrinter node, which automatically connects to all signals of your global EventBus and routes them to a method, which prints the signal's name, all arguments and (optionally) the time at which the signal was recieved. community Github Repo 2024-08-15 20:27:41 Download 9 1 1
3229 addon GodotCrowdControl 4.3 SilicDev 1 2.1.0 Misc 7 4.3 MIT This plugin adds support for CrowdControl, allowing it to change how players play the game on streams.\r\n\r\nBased on https://github.com/nathanfranke/gdextension and the Unity plugin at https://github.com/WarpWorld/crowd-control-unity-plugin\r\n\r\nTested against 4.3\r\n\r\nThis does not add effects to already released games -> I intend to look into this but atm this is not my priority community Github Repo 2024-08-15 20:27:22 Download 8 2 1
1606 addon Controller Icons (Legacy - v2) rsubtil 6 2.0.1 2D Tools 1 4.0 MIT Provides icons for all major controllers and keyboard/mouse actions, with an automatic icon remapping system.\r\n\r\n* This version requires Godot 4.0.4 minimum. community Github Repo 2024-08-15 20:25:47 Download 264 3 18
2514 addon LimboAI: Behavior Trees & State Machines (Godot 4.2) limbonaut 12 1.1.1 Tools 5 4.2 MIT LimboAI is an open-source C++ module for Godot 4 providing a combination of Behavior Trees and State Machines for crafting your game’s AI. It comes with a behavior tree editor, built-in documentation, visual debugger, and more! While it is implemented in C++, it fully supports GDScript for creating your own tasks and states. The full list of features is available on the LimboAI GitHub page: https://github.com/limbonaut/limboai\r\n\r\nBehavior Trees are powerful hierarchical structures used to model and control the behavior of agents in a game (e.g., characters, enemies, entities). They are designed to make it easier to create complex and highly modular behaviors for your games.\r\n\r\nThis release works with Godot 4.2. Currently, GDExtension version supports only exports for Linux, Windows, macOS and Web. community Github Repo 2024-08-15 20:25:37 Download 1233 18 48
2586 addon Tween Suite KoBeWi 2 1.1 Scripts 6 4.3 MIT Extension for the Tween system. It adds:\r\n\r\nTweenNode - a Node wrapper for Tween. It allows for configuring the Tween from the inspector and provides a reusable Tween object. You can either use it with TweenAnimation or via code, by implementing the virtual initialize_animation(tween) method. If TweenAnimation is used, you need to set a root node, similar to AnimationPlayer root.\r\n\r\nTweenAnimation - a Resource that defines an animation for a Tween. You can use it with a regular Tween by calling apply_to_tween(tween, root) or by assigning it to TweenNode. The root is the base Node for animation paths.\r\n\r\nTweenAnimation editor - a complete editor for creating TweenAnimation resources. You can add animation steps and add Tweeners to steps to create animation. The editor supports simple animation playback to preview what you are editing.\r\n\r\nTweenNode and TweenAnimation come with a documentation. For more information and images see the GitHub repo. community Github Repo 2024-08-15 13:59:22 Download 92 2 6
1485 addon Directory Watcher KoBeWi 2 1.0.1 Misc 7 4.0 MIT Allows you to watch contents of a directory for file changes.\r\n\r\nAdd DirectoryWatcher to your scene, register a directory and connect signals. It will automatically notify you of added, removed or deleted files.\r\n\r\nvar watcher = DirectoryWatcher.new()\r\nadd_child(watcher)\r\nwatcher.add_scan_directory("res://directory")\r\nwatcher.files_created.connect(on_files_created)\r\nwatcher.files_modified.connect(on_files_modified)\r\nwatcher.files_deleted.connect(on_files_deleted)\r\n\r\nChange 'scan_delay' property to control scanning period (default is 1 second) and 'scan_step' to control scanned files per frame (default is 50). The watcher will go through the file list in a directory and emit the signals at the end of the cycle.\r\n\r\nIncludes built-in documentation. Check the repo page for more details. community Github Repo 2024-08-15 13:59:16 Download 35 2 3
3227 addon RenderDoc Launcher joselico 1 1.0.0 Tools 5 4.0 MIT Plugin tool to easily launch RenderDoc from within Godot community Github Repo 2024-08-15 13:35:17 Download 31 3 4
2587 addon Compute Shader Plus DevPoodlePlugins 3 1.0.2 Shaders 3 4.2 MIT This plugin adds ComputeHelper and Uniform classes that make using compute shaders easier. community Github Repo 2024-08-15 13:33:50 Download 57 4 6
3196 addon Idle Queue ZombieHartGames 2 1.0.1 Tools 5 4.0 MIT Singleton script that will process methods during idle time on the main thread.\r\nThe IdleQueue singleton places callables in a queue to be executed when the cpu is not busy, prioritizing the physics and main processes of the game with minimal effect on the frame rate. This allows methods to be run in the background on the main thread. (All member functions of this singleton are thread safe). community Github Repo 2024-08-14 14:46:18 Download 10 1 2
3221 addon Mi Bubble Dialogue Miisan 3 1.0 2D Tools 1 4.2 MIT BubbleDialogue is a simple easy to use bubble dialogue plugin\r\nIt Features:\r\nCustomizable dialogue bubbles\r\nUser-friendly custom dialogue editor integration community Github Repo 2024-08-14 14:46:13 Download 3 1 0
2590 addon \tGodot Atlas Cutter newold33 2 1.0 2D Tools 1 4.2 MIT Auto divides an image into frames using the transperency of the image to determine the frames community Github Repo 2024-08-14 14:46:09 Download 7 1 0
3217 addon GDScript Code Upgrader christinec.dev 2 1.0.1 Tools 5 4.0 MIT Code Upgrader is a tool designed to help upgrade your GDScript code from Godot 3 to Godot 4. This plugin automates the process of updating deprecated methods, properties, and syntax, ensuring your projects are compatible with the latest version of Godot.\r\n community Github Repo 2024-08-14 14:45:14 Download 12 1 2
3210 addon MeshLibraryFrameInstance3D martcarrefour 2 0.1.1 3D Tools 2 4.0 MIT **MeshLibraryFrameInstance3D** is a Godot plugin that extends `MeshInstance3D`, enabling easy management of 3D meshes from a `MeshLibrary`. It allows users to switch between mesh frames dynamically using the `current_frame` property, making it perfect for animations or scenarios where frame-by-frame 3D model changes are needed.\r\n community Github Repo 2024-08-14 14:45:09 Download 3 1 0
1534 addon Text Database KoBeWi 4 1.3 Scripts 6 4.0 MIT Advanced loader for text data files (JSON, CFG). It can load your files and perform a complex data validation. If you like keeping your data in text files, this will be useful as it ensures that your data is correct, i.e. without typos.\r\n\r\nData collections in TextDatabase are arrays of dictionaries. You can e.g. store items, enemy data, or level metadata etc. in a JSON or CFG files, where each item/enemy/level/etc is a Dictionary with some properties. You can define fields for your data, which can be either mandatory, or just allowed, and the loader will ensure that your fields are correct.\r\n\r\nExample usage:\r\nvar database = TextDatabase.new()\r\ndatabase.add_mandatory_property("price")\r\ndatabase.add_valid_property("attack")\r\ndatabase.load_from_path("res://items.json)\r\nvar data = database.get_array()\r\n\r\nExample valid file:\r\n[\r\n {\r\n "name": "Sword",\r\n "price": 100,\r\n "attack": 5\r\n }\r\n]\r\n\r\nExample invalid file:\r\n[\r\n {\r\n "name": "Shield",\r\n "defense": 1\r\n }\r\n]\r\nIt's missing "price" and "defense" is not a defined property, so the file won't load. You can catch errors like this, so you can avoid unexpected behaviors due to data typos.\r\n\r\nbtw, ConfigFiles (CFG) are much better than JSON. Here's the Sword example as CFG:\r\n[Sword]\r\nprice = 100\r\nattack = 5\r\n\r\nYou can store multiple items in one file and load multiple files into database. Just use load() multiple times on one database and then get_array() will return data from all files. Or you can use get_dictionary() instead and access the entries by name.\r\n\r\nExplaining all functionality would be very long, so just read the README, which you can find in the asset's repository (: You can also find an example project in there. community Github Repo 2024-08-13 14:10:34 Download 107 6 3
3033 addon Godot XR Toggle decacis 2 1.1.1 Tools 5 4.2 MIT A simple toggle to run with VR enabled or not, from the editor. community Github Repo 2024-08-13 14:10:16 Download 3 1 0
3223 addon RUDP in GDScript | Haru QJPG 1 1.0 Scripts 6 4.2 MIT RUDP implementation using GDScript. community Github Repo 2024-08-13 14:10:10 Download 2 1 1
3205 addon XR Debug Konsole Plugin asturnazari 3 2.1 Tools 5 4.1 MIT A Godot plugin to print Label3D messages in front of the XRCamera\r\n\r\nIf you like 'tracing debugging', 'print debugging' or whatever name you prefer to do debugging with print statements inserted in your code, this will help you not to be taking off your XR headset to check the console. community Github Repo 2024-08-12 15:00:16 Download 1 1 0
2381 addon Log - A logging plugin for Godot albinaask 6 1.1.2 Tools 5 4.2 MIT A fork of the GodotLogger plugin that has been added upon with new features, bugfixes and a thorough documentation.\r\n1.2:\r\n- Added a setting for whether or not to print tree on error.\r\n- Fixed bugs.\r\n\r\n1.1.2:\r\n- Fixed bugs\r\n\r\n1.1:\r\n- Updated documentation\r\n- Integrated settings into the EditorSettings singleton\r\n\r\nNew for the fork:\r\n- Adds multiple log streams so you can control the log level independently for different parts of your project.\r\n- Adds a fatal log level that causes your project to crash in a way that you can control.\r\n- Adds comments to updated parts of the plugin.\r\n- Adds options in top of the log stream.\r\n- Adds shorthand methods for debug & error.\r\n- Adds err_cond_... methods for quick error checking.\r\n- Adds a scripted breakpoint (optional in setting) so errors freeze the execution and shows relevant info in the godot debugger.\r\n- Adds support for multiple log files.\r\n- Adds a test scene that can be used as an example of how the plugin can be used.\r\n\r\nOriginal:\r\n- Adds a basic logger to print out Nodes,Objects,Arrays,Dictionarys etc.\r\n- Adds support for easily reading env vars & cmd line args.\r\n community Github Repo 2024-08-11 17:48:58 Download 37 1 2
2845 addon GLTF to MeshLibrary zincles 2 0.3 Tools 5 4.3 MIT This plugin allows you to import gltf/glb models as MeshLibrary, which saves a lot of time compared to manual importing.\r\n\r\nread for README.md for more details. community Github Repo 2024-08-11 17:48:31 Download 9 1 1
3216 addon Gridmap Plus Portponky 1 1.0 3D Tools 2 4.2 Unlicense A Minecraft-style editor for Grid Map nodes. community Github Repo 2024-08-11 17:48:23 Download 21 3 1
2145 addon TrailMesh tcmug 5 0.51 3D Tools 2 4.1 MIT TrailMesh allows you to add 3D trails via an emitter, have the shape defined by a curve and colored with a gradient. community Github Repo 2024-08-11 17:47:53 Download 39 1 4
3212 addon 3D Gallery citizenken 1 1.0 3D Tools 2 4.0 MIT 3D Gallery is a Godot 4+ plugin that makes viewing imported 3D models easier. \r\nRather than clicking on each model to view it in the import popup, or adding it to a scene, \r\n3D Gallery allows you to quickly scan through your filesystem previewing each model. \r\nThis comes in handy when you have a large number of models and want to flip through them quickly (ex. after purchasing an asset library).\r\n\r\n3D will walk your project directory, looking for any Godot-supported 3D model formats:\r\n * .blend\r\n * .obj\r\n * .glb\r\n * .gltf\r\n * .fbx\r\n * .dae\r\n\r\nIt builds a file tree from there, allowing easy mouse or keyboard-based navigation to easily preview each model.\r\n\r\nControls:\r\n* Arrow keys to navigate the gallery tree\r\n* Left mouse click + drag to rotate the camera\r\n* Right mouse click + drag to rotate the model on Y-axis\r\n* Right mouse click + shift + drag to rotate the model on Z-axis community Github Repo 2024-08-11 17:46:43 Download 3 1 0
2478 addon CopperDC - An in-game debug console Ratamacue9112 3 1.2.0 Tools 5 4.0 Apache-2.0 This adds an easy-to-use, highly adaptable debug console to your games. You can adapt the console for your game's needs by adding custom commands, stats monitors, error logs, changing the console design, and more. community Github Repo 2024-08-11 17:46:10 Download 19 1 5
2044 addon GDLuau: Luau C/C++ API bindings Manonox 2 1.1 Misc 7 4.2 MIT A GDExtension that adds Luau C/C++ API bindings to GDScript (+ some extras)\r\n\r\nLuau is a fork of Lua, developed and maintained by Roblox\r\n\r\nGDLuau is for in-game scripting / UGC / modding. (This is not a replacement for or an alternative to GDScript.) community Github Repo 2024-08-09 08:32:44 Download 43 1 4
3153 addon Prototype CSGs Manonox 2 1.1 3D Tools 2 4.0 CC0 Adds Constructive Solid Geometry blocks with configurable colors and styles for dev textures\r\n(Textures use triplanar mapping and thus scale nicely)\r\nYou can use them for Grayboxing/Blockouts etc.\r\n\r\nUses Kenny's prototype textures, which you can find here\r\nhttps://kenney.nl/assets/prototype-textures (CC0) community Github Repo 2024-08-09 08:32:36 Download 4 1 1
2164 addon Realtime SVG Rasterizer Raygoe 8 1.7 2D Tools 1 4.2 Apache-2.0 This plugin uses 4.2's new Image from SVG to allow the game to automatically handle re-rasterizations on scale changes for things like a camera with vectors.\r\n\r\nBefore, you'd have to either create a large rasterization of the SVG and use mipmaps (which might end up being slightly blurry). community Github Repo 2024-08-09 08:32:32 Download 47 6 6
3207 addon Script Jumper brwxisme 1 0.1 Tools 5 4.2 MIT Jump Around through assigned Scripts Lists community Github Repo 2024-08-08 14:22:16 Download 2 1 1
3188 addon DIISIS snekofspice 5 0.2.2 Tools 5 4.3 MIT A dialog tool that includes a dialog editor, and nodes to parse the resulting file to text on screen. Useful for narrative games such as visual novels. Documentation can be found on the GitHub Wiki: https://github.com/SnekOfSpice/dialog-editor/wiki community Github Repo 2024-08-08 14:21:48 Download 3 1 0
3203 addon High Level Custom Multiplayer | HIGHT QJPG 1 1.0 Scripts 6 4.2 MIT High Level Custom Multiplayer Implementation for Godot.\r\n\r\n* Custom network implementation.\r\n* Easy communication between player and room.\r\n* Control and restriction of players between each other. community Github Repo 2024-08-08 14:21:35 Download 6 1 1
3179 addon GDScript Quality of Life Herbherth 4 1.0.4 Tools 5 4.2 MIT GDScript Quality of Life (or GDSQoL) brings to you more quality of life and speed while programming in Godot.\r\n\r\nHere is a list of features from this plugin:\r\n\r\n- "Type var_name = value" to "var var_name: Type = value"\r\n- "var_number++" to "var_number += 1" (also works with --)\r\n- "var_number++ 2" to "var_number += 2" (also works with -- and any float)\r\n- "var_bool!" to "var_bool = !var_bool"\r\n- "class?" to "if class:"\r\n- "class?method()" to "if class: class.method()"\r\n- "method() cd" to "method.call_deferred()"\r\n- "my_var = value sd" to "set_deferred("my_var", value)"\r\n- "await 1" to "await get_tree().create_timer(1).timeout" (any float is valid)\r\n- Declare multiple variables in the same line\r\n- Auto correct indentation from pasted blocks to match the line above\r\n- Auto replace set keywords to any line set by you at Editor -> Editor Settings -> GDScript QoL -> Change To\r\n- Auto remove one indentation after return, break and continue\r\n- On delete line, auto remove remaining indentation from middle of the line\r\n- Auto add ":" at the end of "if" statements if they are not closed\r\n- Auto find "if" above to match indentation when write "else" or "elif"\r\n- Auto complete "match" with enum list if any\r\n- Auto complete methods if write "func method_name"\r\n- Optionally you can write the method return type and/or parameters, like "func name(param) Type"\r\n- Auto create method from selection when shortcut is pressed (default is Ctrl + M)\r\n- Update the line when Enter or the shortcut is pressed (default shortcut is Ctrl + U)\r\n\r\nYou may change or disable some of these settings at Editor -> Editor Settings -> GDScript QoL\r\n\r\nTo see a detailed tutorail, please visit the github page (click View files) community Github Repo 2024-08-07 14:34:05 Download 80 1 4
3202 addon Audio Haptics timoschwarzer 1 1.1.0 Misc 7 4.2 MIT This native extension (GDExtension) for the Godot Game Engine allows you to use audio based controller haptics as found on DualSense or Switch Pro controllers on desktop platforms.\r\n\r\nSupported Controllers:\r\n- DualSense\r\n- DualSense Edge (untested)\r\n\r\nSupported Operating Systems:\r\n- Linux with PipeWire\r\n- Linux with PulseAudio\r\n- Windows (untested)\r\n\r\nUsage:\r\n1. Download the latest release of the extension and add it to your project\r\n2. Create a new audio bus, mute it and add the ControllerHaptics effect to it Example Audio Bus layout\r\n3. Play audio on the newly created haptics bus community Github Repo 2024-08-06 14:22:52 Download 6 1 0
3147 addon Godot UGS Tirt 6 1.4.0 Scripts 6 4.0 MIT SKD for connecting some of Unity Gaming Services (UGS) to Godot 4+ (C# Mono), currently supporting Authentication, Leaderboards, Cloud Save, Friends and User Generated Content.\r\n\r\nLearn more at: https://github.com/Tirtstan/Godot-Unity-Gaming-Services/blob/main/README.md community Github Repo 2024-08-06 14:22:17 Download 4 2 0
2493 addon FrogConsole flytrap 1 1.0 Tools 5 4.2 Apache-2.0 FrogConsole is a customizable In-Game console for Godot 4.2. FrogConsole uniquely features its own complete scripting language, FrogScript, that allows you to write and execute programs. With it, you can write complex macros that are impossible in other consoles, like spawning enemies dynamically, or giving yourself every other upgrade. FrogConsole allows for custom commands to interface with your Godot Projects.\r\n\r\nYou can view a guide on setting up, coding, and documentation on the FrogConsole Wiki:\r\nhttps://github.com/project-flytrap/FrogConsole/wiki community Github Repo 2024-08-06 14:21:27 Download 20 1 1
1509 addon Primitives2D pkish 2 0.0.2 2D Tools 1 4.0 MIT A plugin for the Godot game engine (version 3.x) for rendering primitive 2d shapes. community Github Repo 2024-08-05 14:18:15 Download 7 3 0
3083 addon Audio Node Wrangler Addon jhlothamer 2 4.1.1 Tools 5 4.1 MIT With this add-on you can manage audio node volume and bus settings in the editor on one screen as well as an in-game HUD. This allows non-programmers to set sound levels and busses during play testing. The resulting configuration file can then be sent to the programmer to update the sound node settings with a click of a button. (See readme or project repository for full details. Demo available if full add-on repository is cloned.) community Github Repo 2024-08-04 16:03:06 Download 2 1 0
3197 addon QuickPlace LauraSofia 1 1.0.0 Tools 5 4.0 MIT Quickly place packed scenes and optionally rotate towards faces and randomize its position community Github Repo 2024-08-04 16:02:47 Download 10 1 0
2833 addon PandaTime [Take A Break] - Godot 4.2.2 CuppiXD 3 2.1.3 Misc 7 4.2 MIT Structure your work time and take a well-deserved break once in a while. PandaTime is the 'big brother' of KoalaTime and provides a more settings heavy experience. community Github Repo 2024-08-04 16:02:06 Download 1 1 0
3173 addon TerrainCrafter for Godot 4 GEG-Fairbear8974 2 1.0 3D Tools 2 4.3 MIT This is a procedural terrain generator that emphasizes ease of use and performance. It will create an infinite landscape around the player ship that will continue for as long as you keep flying, with the only limits being floating point errors from traveling too far away from the origin. Future plans include chunk pooling, and origin reset for truly infinite flying, and optimization of generation to reduce sharp edges.\r\n\r\n**UPDATE V1.1.0**\r\nThis update introduces multi-threading for terrain generation. Generation should happen much faster initially, and the runtime generation happens in the background smoothly without jacking the gameplay up. community Github Repo 2024-08-03 15:18:40 Download 11 2 3
3194 addon Godot XR Rokoko Tracker Malcolm Nixon 1 1.0.0 3D Tools 2 4.3 MIT XR Body Tracker for Rokoko Studio Motion Capture. community Github Repo 2024-08-03 15:17:56 Download 2 1 1
2864 addon GDBlas dmrokan 6 1.4.0 Misc 7 4.2 MIT This native Godot extension provides real and complex matrix algebra. It also includes ODE solver based on ODEINT, BoostC++ Geometry algorithms.\r\n\r\nCheckout demos:\r\nhttps://github.com/dmrokan/gdblas/releases/download/v1.4.0/demo.zip\r\nhttps://github.com/dmrokan/gdblas/releases/download/v1.4.0/demo3d.zip community Github Repo 2024-08-01 13:58:23 Download 8 1 1
3193 addon EditorScriptManager bbMercy 1 1.0 Tools 5 4.2 MIT Aggregates your projects' EditorScripts into a list, and runs their _run() functions when selected. community Github Repo 2024-08-01 13:58:15 Download 7 1 1
3167 addon Ref Serializer KoBeWi 2 1.1 Scripts 6 4.2 MIT Utility class for registering and serializing light-weight RefCounted-based structs. It can be used as a replacement for Resources; it comes with its advantages and limitations.\r\n\r\nRegister a type with:\r\nRefSerializer.register_type(&"ClassName", YourClass.new)\r\nWhere ClassName is the name used to create and serialize the type and YourClass.new is a constructor Callable, which will be used to create instances of your class. YourClass can be any class, including custom internal classes. It needs to extend RefCounted.\r\n\r\nCreate instances with:\r\nRefSerializer.create_object(&"ClassName")\r\nIt returns an instance of your class created with the provided constructor method.\r\n\r\nSerialize with:\r\nRefSerializer.serialize_object(some_object)\r\nwhere some_object is an instance created with create_object() or deserialized using deserialize_object(). The methods returns a Dictionary that represents your object.\r\n\r\nOr use store methods:\r\nRefSerializer.save_as_text(some_object, "res://object.txt")\r\nRefSerializer.save_as_binary(some_object, "res://object.not_txt")\r\n\r\nCheck the repository README for more details. community Github Repo 2024-08-01 13:57:48 Download 19 1 1
3190 addon SuperSprite2D Miisan 1 1.0 2D Tools 1 4.2 MIT SuperSprite2D is a superset of animated sprite2d allowing you to call functions in animated sprite2d! community Github Repo 2024-07-31 13:54:54 Download 12 1 0
3185 addon OpenAi-api Godot DrWine 1 1.0 Tools 5 4.2 Apache-2.0 This plugin integrates OpenAI's GPT and DALL-E APIs into Godot, allowing easy access to these powerful AI tools within your Godot projects. community Github Repo 2024-07-31 13:50:06 Download 6 1 2
2405 addon GameNite Controlpads safwaan 3 1.0.2 Tools 5 4.1 MIT This extension is used to develop for GameNite and test your GameNite game natively. Specifically it adds a GameNiteControlpads node that allows you to send and receive messages with "controlpads": the mobile phone controllers. Must be used in conjunction with a controlpads test server.\r\n\r\nUsage:\r\n* You can see a full walk-through here: https://clever-rain-b72.notion.site/Godot-GameNite-Development-Walkthrough-a4c9f6bbcaff4f4cbe4daacd71cde22d?pvs=4\r\n* Join our discord to get help and learn more about developing for GameNite: https://discord.gg/JN6NrUcBhr community Github Repo 2024-07-30 23:14:09 Download 3 2 0
3097 addon Godot XR Hand Pose Detector Malcolm Nixon 3 2.0.0 3D Tools 2 4.3 MIT XR Hand Pose Detector for detecting player hand positions. This also allows for the creation of virtual controllers driven by hand poses. community Github Repo 2024-07-29 14:02:14 Download 13 1 1
1655 addon Universal Save/Load System c64cosmin 5 2.3 Scripts 6 4.0 MIT Plugin designed to be generic and usable for any kind of game.\r\nThe system is called Thoth from the Egyptian deity that was the holder of knowledge and patron of scribes, so Thoth is in charge of saving your game.\r\n\r\nIf you want to support me : https://www.stupidrat.com/senseless\r\nIf you wish to pledge to help me I also have a Patreon page.\r\nhttps://www.patreon.com/c64cosmin\r\n\r\nDocumentation : https://stupidratstudio.github.io/thoth/\r\n\r\nContact & Support : https://discord.gg/FX5NaQHcjS community Github Repo 2024-07-29 14:02:08 Download 13 2 0
3184 addon Vaporwave Sky stur86 1 1.0.0 Materials 4 4.2 MIT A custom shader and material to render procedural custom Vaporwave-style skyboxes. community Github Repo 2024-07-29 14:01:45 Download 8 1 4
3183 addon Eternal Scripts masoud_ata 1 1.0 Scripts 6 4.0 MIT Puts the script list in a separate dock to make them always visible, and makes sure that even if you're in 2D/3D/AssetLib or some other view, by clicking on one of the script names it switches back to the script editor. community Github Repo 2024-07-29 14:01:24 Download 1 0 0
2215 addon Interaction System (C#) MASSHUU 7 2.6.1 Tools 5 4.0 MIT A simple 2D/3D interaction system for Godot 4.\r\n\r\nA version written in GDScript is also available, but is no longer supported.\r\n\r\nFeatures\r\n Simple interaction system (2D/3D/mouse in 2D)\r\n Small size footprint (< 32 KB)\r\n Components:\r\n InteractableOutlineComponent\r\n InteractableHighlighterComponent community Github Repo 2024-07-29 13:59:53 Download 56 3 3
3182 addon 2D Revealer delvhariant 1 0.2.0 2D Tools 1 4.2 MIT Provides tooling to quickly reveal/conceal canvas items in Godot. Used to emulate depth in 2d games eg entering buildings in side scrollers. community Github Repo 2024-07-29 13:59:47 Download 2 1 0
3180 addon Papershot: A node that takes screenshots of its viewport anniryynanen 2 1.1.0 Scripts 6 4.3 MIT Don't want to think about screenshots for every jam game? Papershot to the resque!\r\n\r\nPapershot is a node that takes screenshots of its viewport. Screenshots can be taken either by calling Papershot.take_screenshot(), or by configuring a shortcut. They're saved with filenames such as "Screenshot 2024-07-26 17-46-21-149.jpg".\r\n\r\nIf you use Papershot and would like more features or configuration options, open an issue or contact me.\r\n\r\nConfiguration options:\r\n- folder: Folder to save screenshots in\r\n- shortcut: Shortcut for taking a screenshot\r\n- file_format: Format to save screenshots in, JPG or PNG\r\n\r\nSignals:\r\n- screenshot_saved(image, path)\r\n- io_error(error, path) community Github Repo 2024-07-29 13:59:21 Download 12 1 0
3174 addon Editor Export Commands NovaDC 2 v1.0.0.1 Tools 5 4.2 MIT A Godot plugin making it easy to have command line commands run during export of projects.\r\n\r\nThis plugin includes both EditorExportCommand and ProjectExportCommands. community Github Repo 2024-07-29 13:59:06 Download 1 1 0
3171 addon Godot-WeChatPay-Android-Plugin 1079662992@qq.com 2 1.0.0 Scripts 6 4.2 MIT This is an Android plugin for Godot Engine 4.2, providing Godot client support for WeChat Pay's in-app payment. It also supports Tencent's Ad View platform for interstitial ads. Additionally, it includes the ability to copy text to the Android clipboard and paste from the clipboard. community Github Repo 2024-07-27 14:48:19 Download 8 1 4
3166 addon Mobile Physiology kiwijuice56 2 2.0 Tools 5 4.2 MIT A library that processes smartphone data into physiological signals, such as heart and breathing rate. community Github Repo 2024-07-27 14:48:08 Download 2 1 0
1723 addon Godot FontAwesome 6 LetterN 3 6.3.0-1.0.2 2D Tools 1 4.0 MIT Use (FontAwesome)[https://fontawesome.com] 6 on Godot 4.0!\r\n\r\n## Usage\r\nCreate a new "FontAwesome" Node and configure it's values. To change color, simply go to theme overrides and change the font color. community Github Repo 2024-07-26 15:35:18 Download 18 1 4
2695 addon PSX Style Camera Shader - Distance Fog, Dithering, Color Limiter, Noise GEG-Fairbear8974 2 1.1 Shaders 3 4.3 MIT This is a Camera shader for Godot 4.3 to add distance fog with optional noise, color limiting, and dither. There are a lot of fragmented and partial solutions out there and I wanted to combine various techniques to make an easy to use quad-based shader. Each setting can be enabled/disabled and customized.\r\n\r\n** Updated for Godot 4.3. A 4.2 compatible version can be found within the repository's releases community Github Repo 2024-07-26 15:32:27 Download 17 4 2
3172 addon rTexPacker SpriteSheet Importer alfredbaudisch 1 1.0 2D Tools 1 4.2 MIT A Godot importer for spritesheets with the rtpb atlas descriptor file format created with rTexPacker. community Github Repo 2024-07-26 15:31:46 Download 0 2 0
1709 addon GUT - Godot Unit Testing (Godot 4) bitwes 8 9.3.0 Tools 5 4.2 MIT GUT for Godot 4.\r\n\r\nGUT stands for Godot Unit Testing and...as you may guess, it is a tool for creating and running tests.\r\n\r\nFeatures\r\n* Run tests easily through the Godot Editor, Command Line, or VSCode.\r\n* A plethora of asserts and utility methods to help make your tests simple and concise.\r\n* Support for Inner Test Classes to give your tests some extra context and maintainability.\r\n* Doubling: Full and Partial doubles, Stubbing, Spies.\r\n* Parameterized Tests\r\n* Export results in standard JUnit XML format.\r\n\r\nMore info can be found in the wiki: https://bitwes.github.io/GutWiki/Godot4/Home.html community Github Repo 2024-07-25 15:38:55 Download 1868 23 103
3154 addon Csv Animations Builder alextemina@gmail.com 2 1.0 2D Tools 1 4.0 MIT # csv-animations-builder\r\nThis is a plugin for Godot that reads properties from a CSV file, creates animations based on the data, and integrates them into the `AnimationPlayer`.\r\n\r\n## How to Use\r\n\r\n### Preparations\r\n- Ensure your scene includes a `Sprite2D` and an `AnimationPlayer`, with the `Sprite2D` set as the root node.\r\n- Prepare a CSV file following the format provided in the example [here](addons/csv-animations-builder/example/Atlas_Animations_Data.csv). See [CSV File](#csv-file) for more details.\r\n- Have an image containing all the frames for your animations, either as an Atlas or a Sprite Sheet. This image will serve as the texture for your `Sprite2D`.\r\n\r\n## Importing the CSV\r\n- In the editor, select the CSV file and navigate to the 'Import' tab.\r\n- Choose 'CSV Data' as the import type.\r\n- Click the 'Import' button below.\r\n\r\n## Adding the Node to Your Scene\r\n- Add the `AnimationsImporter` node as a child of your `AnimationPlayer`.\r\n- Assign your CSV file to the `Csv Resource` property.\r\n- A list will appear showing the animations that will be configured in the `AnimationPlayer`.\r\n- Click on 'Import Animations'.\r\n- The existing animations in the `AnimationPlayer` will be removed and replaced with the new ones from the CSV.\r\n\r\n## Intention\r\n- The purpose of this plugin is to allow your artist, animator, or you (Hi, solo developer), to manage the CSV with all updates or changes to the animations. Whenever the CSV is updated, simply re-import the CSV and re-import the animations through the node. You won't have to add animations by hand anymore!\r\n\r\n## CSV File\r\n- The CSV file should contain the following columns:\r\n - animation_name: The name of the animation.\r\n - frame_coords_start_x / frame_coords_start_y: Coordinates in pixels of the lower-left corner of the region encapsulating this animation on your atlas.\r\n - frame_size_x / frame_size_y: The size of this animation region in pixels.\r\n - frame_duration_ms: The duration each frame appears on the screen in milliseconds. This is the inverse of frames per second.\r\n - frame_count: The number of frames in your animation.\r\n - autoplay_on_load: Specifies whether this animation should play upon game start. Set this to true for only one animation.\r\n - loop: Indicates whether this animation should repeat (loop) upon completion.\r\n community Github Repo 2024-07-25 15:38:42 Download 2 2 0
2324 addon YAT - Yet Another Terminal (C#) MASSHUU 34 1.31.1-beta Tools 5 4.2 MIT YAT stands for Yet Another Terminal. The goal of this project is to create a real terminal integrated with Godot that allows you to perform actions whether in the game, editor, or user system. This is intended to facilitate game development, debugging, and prototyping.\r\n\r\nThe second goal, which is particularly important to me, is to make YAT as open as possible to change, personalization, and expansion, so that everyone can customize it as much as possible for their own project.\r\n\r\nOf course, creating such a complex and ambitious project is extremely difficult (especially alone), so it will still be in beta for a long time to come.\r\n\r\nFeatures:\r\n Over 35 built-in commands\r\n Small size footprint (< 512 KB)\r\n Custom commands (regular & threaded), extensions and windows\r\n Automatic input validation (arguments, options)\r\n Debug screen (FPS, CPU, GPU, etc.)\r\n Access to the node tree (experimental)\r\n Plugin customization\r\n Quick Commands\r\n Autocompletion\r\n Script templates\r\n Ability to restrict access to the plugin\r\n Automatic update\r\n community Github Repo 2024-07-24 21:39:15 Download 139 4 6
2212 addon LPCAnimatedSprite2D alextrevisan 18 v4.2.2.5 Tools 5 4.2 MIT With this addon you simply add a LPC spritesheet to a character and it automaticly generates the animations for the Godot4 sprites community Github Repo 2024-07-24 15:15:32 Download 46 6 6
3170 addon AutoSaver Toggle for Godot Editor (C#) vrravalos 1 0.1.0 Tools 5 4.2 MIT AutoSaver is a peace-of-mind plugin for Godot 4 that enables a toggle to automatically save the currently open scenes and files based on a timer schedule (default is 60 seconds) and/or when the application loses focus. The plugin has some optional configuration to customize the experience.\r\n\r\n## Features \r\n\r\n• Toggle autosave functionality in the Godot editor\r\n• Prevent saving during active editing (scenes)\r\n• Integration with Godot's built-in autosave features\r\n• Easy-to-use settings panel in the Godot editor\r\n\r\n[+] What this plugin does:\r\n\r\n• Automatically saves open text files (.gd, .txt, etc.) and scene files (.tscn) in the Godot editor at regular intervals.\r\n• Provides an optional feature to save files when the Godot editor loses focus (disabled by default).\r\n• Compatible with GDScript-only projects when using Godot Engine for .NET (see Troubleshoothing)\r\n\r\n[-] What this plugin does NOT do :\r\n\r\n• This plugin does not create an autosave system for your game projects.\r\n• It's not a replacement for version control systems like Git.\r\n• This plugin doesn't create backups or multiple versions of your files; it simply saves the current state of open files in Godot.\r\n\r\nMore info: https://github.com/vrravalos/AutoSaver-for-Godot\r\n community Github Repo 2024-07-24 15:14:40 Download 3 1 0
3165 addon Line Up Tool kaanalpar 2 1.0 2D Tools 1 4.2 MIT This plugin lines up the selected nodes on the X or Y axis at the specified distance interval. community Github Repo 2024-07-23 15:54:52 Download 0 1 0
3164 addon Signal Event EiTaNBaRiBoA 2 1.0.4 Tools 5 4.3 MIT Elevate your Godot projects with the SignalEvent plugin, simplifying complex signal interactions for cleaner, more maintainable code. Safeguard your signal connections against unexpected disruptions and errors, gaining deep insights into signal behavior for streamlined debugging. community Github Repo 2024-07-23 15:54:47 Download 13 1 1
3168 addon Godot Timed Input hatmix 1 v1.0.0 Tools 5 4.2 MIT Adds a node type that monitors an input action for long holds, short taps and multiple taps. Can emit signals or send InputEventActions. Which events are monitored and what is done in response are configurable. See https://hatmix.itch.io/godot-timed-input for a demo. community Github Repo 2024-07-23 15:54:38 Download 9 2 0
1460 addon Quick Scenes KoBeWi 3 1.3 Tools 5 4.0 MIT This plugin allows you to select multiple scenes for quick running.\r\n\r\nTo use it, enable the plugin in Project Settings and open Quick Scenes dock at the bottom. There you can add scenes. You can easily get the scene path by copying it from File System dock or dropping a scene file on the path field. Then you can either run the scene from Quick Scenes dock or mark it as "Use for shortcut" and press F9 to run it or click the dedicated run button at the top.\r\n\r\nThe addon adds 3 settings to your Project Settings under Addons/Quick Scenes. You can configure the shortcut used for running quick scene. Do not modify manually other settings.\r\n\r\nCheck the repo for more screenshots and details. community Github Repo 2024-07-23 09:46:29 Download 20 2 4
2054 addon Multirun For Godot 4 xiezi5160 4 2.0.4 Tools 5 4.2 MIT Multirun allows starting multiple game instances at once.\r\n\r\nThe main purpose of this feature is to speed up multiplayer game development. One game instance can be configured to host the game and others to join.\r\n\r\nUpgrade to Godot 4.2+. community Github Repo 2024-07-22 14:58:56 Download 23 4 4
1284 addon Complex Numbers higgs-bosoff 5 1.2 Scripts 6 4.0 MIT A simple class allowing basic complex algebra in GDScript community Github Repo 2024-07-22 14:58:52 Download 4 0 1
2873 addon GodotNode2Tile: A TileMap3D editor inspired by Crocotile QJPG 9 1.5 3D Tools 2 4.2 MIT Addon for tile-based 3D level creator in engine. Includes vertex editing, simple face texturing and automatic collision.\r\n\r\nSupport to version 4.2 & 4.3\r\n\r\nFeatures:\r\n- Vertex editing.\r\n- Easy UV properties.\r\n- TileMap Layers.\r\n- Auto-gen collisions.\r\n- Full Mesh data edit.\r\n\r\nVersion 1.5\r\n- Added UV editor to a BrushForm Node.\r\n\r\nVersion 1.4\r\n- Fixed bugs.\r\n- Added Vertex Gizmo.\r\n- Added an "Add BrushForm" button in the inspector (by Smorty10).\r\n- Now a "BrushForm" can be drawn with a separate primitive type. community Github Repo 2024-07-22 14:58:01 Download 51 1 4
3128 addon Most Simple Scene Loader MikeAmputer 2 1.1 Scripts 6 4.0 CC0 A basic straightforward scene loader with a loading screen for quick setup. Very simple and featureless. Ideal for rapid development and early project stages. Contains no unnecessary files or code.\r\n\r\nDesigned for a fast start, this asset requires no extensive documentation reading. Just dive into the code to understand its functionality and customize it later for your needs.\r\n\r\nYou can find an installation guide and some prepared customizations in the repository's README. community Github Repo 2024-07-22 14:57:38 Download 9 1 3
3162 addon SGC | ECS for any Node QJPG 1 20.07.24 Tools 5 4.3 MIT This is an ECS implementation to be adapted to any Node.\r\nThe implementation works using a script that inherits from the "SGCComponent" class. An SGCComponent can be activated or deactivated, and have one or more "SGCComponentProperty" for external values. community Github Repo 2024-07-22 14:56:59 Download 3 1 0
2007 addon Godot Box2D(2.4.1) - UNMAINTAINED ughuuu 21 0.9.9 2D Tools 1 4.2 MIT A box2D 2.4.1 physics server for Godot Engine, implemented as a GDExtension.\r\n\r\nIt functions as a drop-in replacement for Godot Physics, by implementing the same nodes that you would use normally, like RigidBody2D or CharacterBody2D. community Github Repo 2024-07-22 14:56:29 Download 328 4 15
3161 addon Godot Midi nlaha 1 0.2.0 Scripts 6 4.2 MIT This add-on allows for the import and playback of MIDI files in Godot. Great for syncing events to music, making rhythm games, or even your own audio production/synthesis applications.\r\n\r\nFeatures:\r\n- Easy import of MIDI files as Godot Resources\r\n- Easy MIDI event handling with signals\r\n- Imported MIDI events stored in an array of dictionaries per-track\r\n- Asynchronous playback via a separate thread\r\n- Linking to one or more AudioStreamPlayers for synchronization with music\r\n\r\nPlease note: this is a work-in-progress, bugs/unexpected behavior may occur. Please consult the README on GitHub before using it.\r\n\r\nBugs reports, suggestions, and feature requests are welcomed! community Github Repo 2024-07-21 15:04:29 Download 78 6 10
3157 addon Worktime Stopwatch Bypell 2 1.0.1 Tools 5 4.2 MIT A time tracker plugin made to help you dedicate a set amount of "work time" to your project each day.\r\n\r\nIt can even keep track of the current foreground window and automatically "block" the stopwatch when you get distracted and switch to a non-whitelisted window (this is Windows-only, at the moment). Whitelisted windows are defined using a comma-separated, case insensitive list of keywords, if the active window's title contains any of the keywords, it is considered "productive" and the stopwatch will keep counting, otherwise it will pause.\r\n\r\nThis plugin only supports Windows and Linux. It should work on macOS if you comment out some code in stopwatch.gd community Github Repo 2024-07-21 15:03:54 Download 0 1 0
3155 addon Frog Subtitles frog-collective 2 1.0 Tools 5 4.0 MIT Frog Subtitles is a Godot plugin that add custom nodes to easily add subtitles on a video or audio stream. It works by directly importing a standard srt files.\r\n\r\nThis plugin has been developed by Frog Collective. community Github Repo 2024-07-21 15:03:48 Download 2 1 0
3160 addon SW Editor a-magno 1 1.0.0 Tools 5 4.2 MIT Edit player data from SilentWolf directly inside the Godot editor. community Github Repo 2024-07-21 15:03:29 Download 2 1 0
2909 addon Dock Slot Expander Bypell 4 1.0.6 Tools 5 4.1 MIT Editor plugin that allows you to expand any editor dock slot by hovering over it and pressing ctrl+space or the middle mouse button. Can makes browsing large scene trees/file structures easier. community Github Repo 2024-07-20 15:02:49 Download 10 1 0
3156 addon Godot DCI baifeng 1 1.0.0 Scripts 6 4.2 MIT lightweight dci framework wirtten with gdscript.\r\n\r\n- Lightweight and non-intrusive.\r\n- Easy to use. community Github Repo 2024-07-19 15:42:40 Download 5 1 0
2348 addon Godot Resource Groups derkork 4 0.4.0 Tools 5 4.0 MIT Godot Resource Groups is a library for dynamically loading resources in Godot. In Godot you can only load resources if you know their paths in advance. This means you will need to hard-code all resource paths. This is not only error-prone it also prevents bulk-loading of resources unless you hard-code each and every resource path.\r\n\r\nWith this library you can define resource groups - a set of resources that belong together. You can then load these resources from your game code with a single line without having to hardcode the paths to the resources and doing any directory scanning. This is useful in a variety of situations:\r\n\r\n- you want to load all resources in a folder (e.g. all levels in your game to make a level selection screen)\r\n- you want to pre-load resources to avoid stuttering when loading them for the first time\r\n- you want to load resources from a mod without hard-coding any paths\r\n\r\nResource groups are defined with path expressions and wildcards so they are resilient to changes in your project structure and automatically update when you add, remove or rename resources. community Github Repo 2024-07-19 15:41:50 Download 194 6 6
3093 addon AudioEffectGate vissa 2 0.1.2 Misc 7 4.2 MIT Audio Gate Effect to mute all noise below certain threshold. community Github Repo 2024-07-19 15:41:03 Download 5 1 0
1487 addon Puzzle Dependencies nathanhoad 2 3.0.0 Tools 5 4.0 MIT A tool for building puzzle dependency charts to help visualise and map out your adventure game puzzles. testing Github Repo 2024-07-19 15:40:58 Download 164 4 7
2680 addon Script Dock dugramen 2 1.0 Tools 5 4.2 MIT Moves the script list from ScriptEditor into a dock. This increases horizontal space for the ScriptEditor, and lets you separate the list into a window. community Github Repo 2024-07-19 15:38:55 Download 14 2 3
3152 addon AnimatedButton G2P Studios 1 v0.2alpha 2D Tools 1 4.3 MIT Custom button node that gives you some basic hover animations by default for scale and position.\r\n\r\nHow to use:\r\n- Simply download the addon from release tab and copy it in your res://addons folder.\r\n- Then enable the plugin from the project settings.\r\n- Finally a new custom node called AnimatedButton will appear when creating a new node.\r\n community Github Repo 2024-07-18 15:02:09 Download 6 1 0
3065 addon Unique ID Node JBSnippets 3 0.1.2 Misc 7 4.1 MIT A custom node that generates a unique ID to be concatenated to, or replace the parent node's name.\r\n\r\nThis node can be added as a child of an existing node. The parent node will then have its name either concatenated with the ID or replaced by the ID. community Github Repo 2024-07-18 15:01:53 Download 5 1 0
3144 addon Intervals - animation plugin dogonmoon 2 1.0.0 Tools 5 4.3 MIT Developer-friendly Tweens packaged with a simple, powerful, expandable cutscene editor. community Github Repo 2024-07-18 15:01:33 Download 18 2 2
1087 addon Donut Collision Polygon 2D angrykoala 4 1.2 2D Tools 1 4.0 MIT A donut-shaped collision shape for Godot 4.x. community Github Repo 2024-07-18 09:46:30 Download 9 3 1
3149 addon Ludare Godot Ludare 1 1.0 Scripts 6 4.2 MIT GDScrpt implementation of the Ludare service integration for the Godot engine. community Github Repo 2024-07-17 13:24:04 Download 0 1 0
1794 addon DeformableMesh cloudofoz 2 0.3 3D Tools 2 4.0 MIT This addon allows to deform 3D meshes using customizable deformers at run-time. In this version SphericalDeformer and SimpleDeformer (bend, twist, taper) nodes are provided. community Github Repo 2024-07-16 14:13:58 Download 255 9 9
3146 addon Godot Scene Exporter Clancey 1 1.0 Tools 5 4.0 MIT I really wanted an easy way to export a scene and all of the dependencies.\r\nEnable the addon, then use Project -> Tools -> Export Resource. Choose the scene and then choose the output directory. community Github Repo 2024-07-15 15:31:41 Download 12 1 1
3110 addon Scene Manager mcanton 6 2.0 Tools 5 4.2 MIT Scene Manager Plugin which allows to change between scenes and sets properties in next scene from previous one.\r\n\r\nMore features:\r\n• Multiple custom loading screens between scenes.\r\n• Resources references that are loaded in the background.\r\n• Scene transitions (fade to texture or solid color or vice versa).\r\n• Modals with backdrop.\r\n\r\nMy classes have doc comments, so you can look them from Search Help window. Also you can see repository wiki on GitHub. community Github Repo 2024-07-15 15:31:00 Download 25 4 3
3143 addon Code Collapse Toggler Koro 1 1.0 Tools 5 4.2 MIT Fold/Unfold (Collapse/Expand) your code at the click of a button. community Github Repo 2024-07-14 16:17:21 Download 2 1 0
2949 addon Awesome Custom Cursor DaviD4C 3 2.0.0 2D Tools 1 4.2 MIT A new customizable cursor! Edit an AnimatedSprite2D and thats it!\r\nInstall once and no further configuration!\r\n\r\nFeatures\r\n* Animation support\r\n community Github Repo 2024-07-14 16:16:23 Download 16 1 2
2432 addon Godot Annotate Zarstensen 5 v1.0.0 2D Tools 1 4.2 MIT Godot Annotate is a Godot plugin which allows one to make mockups and sketches directly in the 2D editor using a custom AnnotateCanvas node.\r\n\r\nTo start annotating, add the AnnotateCanvas node to a Godot scene, then perform one of the following actions.\r\n\r\nLeft Mouse Button: Draw a stroke on the currenty selected AnnotateCanvascanvas-icon node.\r\n\r\nRight Mouse Button: Erase strokes on the currently selected AnnotateCanvascanvas-icon node.\r\n\r\nYou can configure various properties like brush type, stroke size and color via. the toolbar that shows up, when a canvas is selected.\r\n\r\nSome brush types also provide configurable variables in the toolbar, when they are selected.\r\n\r\nsee the github repo for further details: https://github.com/zarstensen/GodotAnnotate\r\n community Github Repo 2024-07-14 16:16:16 Download 61 1 3
3142 addon Arrow3D ys 1 0.1 3D Tools 2 4.0 MIT A 3D gizmo to make a simple arrow. community Github Repo 2024-07-13 14:32:44 Download 2 1 0
3140 addon MeshLODGenerator official.pumpking.dev 3 1.0 Scripts 6 4.0 CC-BY-4.0 LOD generator addon for Godot 4.x, suitable for mesh quality ingame settings. community Github Repo 2024-07-13 14:23:51 Download 7 1 0
2911 addon LogDuck - Your Logging Buddy for Godot 4.x zeeweasel 6 0.9.1 Tools 5 4.0 MIT A straight-forward logging addon for Godot 4.x to centralize and customize your Debug output for your project. \r\n\r\n- Customizable rich-text console outputs with BBCode.\r\n- Class name detection (GDScript)\r\n- Toggleable logging levels: Debug, Warning, Error.\r\n- Show full stack or last stack_frame for each LogLevel individually\r\n- Instance numbering to differentiate the ouput from different instances\r\n- Output of systems specs to console\r\n- Can be used in other editor scripts\r\n- Many settings, to make sure you get the most out of your logs! community Github Repo 2024-07-11 15:21:12 Download 36 1 1
3139 addon Proximity Prompt Possible Panda 1 1.0 3D Tools 2 4.0 MIT A simple node which adds proximity prompts (similar to the roblox implementation).\r\n\r\nMake sure to enable the plugin in ProjectSettings! community Github Repo 2024-07-10 14:40:59 Download 5 1 0
1621 addon SoftBody2D ughuuu 33 1.6.9 2D Tools 1 4.1 MIT A SoftBody2D is defined by a set of RigidBody2Ds and Joint2Ds used to simulate it and a Skeleton2D used to deform the texture.\r\n\r\nYou can create multiple types of softbodies with this plugin, such as:\r\n\r\n- Bouncy softbody\r\n- Breakable/Deformable softbody\r\n- Softbody with hole\r\n community Github Repo 2024-07-10 14:40:34 Download 256 6 13
2838 addon BFMachine NovaDC 2 v1.0.1.0 Tools 5 4.2 MIT BFMachine is a simple BF interpreter for Godot 4. It is a single file Resource that holds the entire state of the machine inside it, and a single scene that gives that interpreter a UI, so it can run in editor. Its also flexible, allowing for you to change settings on the fly, if you so choose. As this script is fully documented in Godot, you can refer to that for more detailed information on each setting and function.\r\n\r\nFeatures:\r\n- In Engine Execution: Run and edit BF programs right in the Godot editor!\r\n- Customizable Dialects: Redefine the traditional BF commands to anything you want, making this compatible with many other BF language variants\r\n- Program Execution: Execute BF programs step by step with the ability to pause, resume, or halt.\r\n- Exception Handling: Detect and handle errors such as unclosed loops or tape pointer out-of-range situations. community Github Repo 2024-07-10 14:38:10 Download 1 1 0
2681 addon Globalize Plugins dugramen 5 1.0 Tools 5 4.2 MIT This plugin lets you globalize other plugins. Globalized plugins get copied into the current project when loaded, keeping them up to date and adding any new plugins you've globalized since.\r\n\r\nGo to Editor > EditorSettings > Global Plugins > Paths, and add the plugin.cfg of a plugin on your PC\r\n\r\nor\r\n\r\nGo to the AssetLib tab, click Globalize, and globalize an asset library plugin\r\n\r\nTo enable global plugins in a project, just download and enable this plugin, and all your globalized plugins will be added automatically (You only have to do this once per project). community Github Repo 2024-07-10 14:37:43 Download 85 1 3
3138 addon Surface Extractor Possible Panda 1 1.0 3D Tools 2 4.0 MIT A tool to extract a specific surface from a MeshInstance\r\n\r\nAdds a menu next to the inspector menu to turn a Surface into it's own Mesh community Github Repo 2024-07-10 14:37:37 Download 3 1 0
3106 addon Godot XR Autohands goatchurchprime 2 1.1 3D Tools 2 4.3 MIT An alternative hand-tracking library that forces the hand-skeleton to conform to the joint positions provided by the OpenXR API. Also can generate locomotion type actions from gestures that work the same as in VRChat community Github Repo 2024-07-10 14:37:32 Download 23 2 0
1585 addon Smoother: physics interpolation node suikadorobo 5 1.0.5 Tools 5 4.0 MIT A node type that smoothes scene nodes' properties by interpolating _physics_process steps.\r\n\r\nIMPORTANT NOTE:\r\nSince Godot 4.3 Beta 1 you can find built-in physics interpolation for 2D in `Project settings > Physics > Common > Physics Interpolation`.\r\nPhysics interpolation for 3D is being worked on and should make it into a future release.\r\nSee https://godotengine.org/article/dev-snapshot-godot-4-3-beta-1/#2d-physics-interpolation .\r\nIf you can use a Godot version with built-in physics interpolation, I highly recommend using that. If you rely on an older Godot 4 version without built-in physics interpolation, please read on.\r\n-----\r\n\r\nGodot typically has 60 physics ticks per second but monitors may have different refresh rates. As a result a game may look jittery on some hardware. The Smoother node interpolates between physics process steps to ensure smooth physics animations.\r\n\r\nBy default the position property is smoothed but the settings allow interpolating any properties, even custom ones, that are of a supported data type, i.e. int, float, Vector2, Vector3, Vector4, Color, Quaternion, Basis.\r\n\r\nFor usage and detailed documentation please visit the GitHub repository.\r\n\r\nThe latest changes addresses an issue in case the game FPS drops below the physics ticks per second. community Github Repo 2024-07-09 14:36:10 Download 93 1 4
3135 addon LiveDebugger Folta 1 1.1.2 Tools 5 4.2 MIT high-level debug window for game status.\r\nwatch display text Node Properties and Functions.\r\ncan edit only primitive node. community Github Repo 2024-07-09 14:36:01 Download 16 1 1
2528 addon Newgrounds.io API jefvel 11 1.0.7 Misc 7 4.2 MIT Addon for using Newgrounds medals, leaderboards, and cloudsaves. Works on web and desktop. Check the Readme for instructions: https://github.com/jefvel/newgrounds-godot-4 community Github Repo 2024-07-09 14:34:16 Download 17 2 1
3136 addon SQLPentagram MilitaryG 1 1.0.0 Tools 5 4.2 MIT an SQL manager to quickly access data by data and update it with not corrupted files with power failure.\r\n\r\nit isn't supported by other SQL because it has it's own data structure. community Github Repo 2024-07-09 14:33:17 Download 0 1 0
3114 addon Collision Groups 3D Janders 4 1.2 3D Tools 2 4.2 MIT Assigns to all selected CollisionObject3D a set of layers and masks defined by the collision group.\r\n\r\n1.2 - Tooltips for renamed groups showing the layers/masks used.\r\n1.1 - Undo redo and the capability of renaming collision groups. community Github Repo 2024-07-08 14:47:42 Download 3 1 1
2513 addon gdlogging raldone01 5 2.0.0 Misc 7 4.2 MIT A composeable logging library for godot. community Github Repo 2024-07-08 14:47:38 Download 2 1 0
1582 addon Scene Manager Tool (Godot4) maktoobgar 15 3.10.0 Tools 5 4.0 MIT An advanced tool to manage scenes and transitions between scenes.\r\n\r\nFeatures:\r\n**Recently Added**:\r\n\r\n1. Pause and Resume functions added\r\n2. Reactive button added which makes the Scene Manager UI reactive to changes on File System of godot and refreshes the Scene Manager UI automatically every time an update happens on files in res:// location\r\n3. Auto Save button added which saves automatically every time a new change found in Scene Manager UI + If Reactive is enabled too, after that mechanism, save gets called automatically so that there would be no need to use the save button at all\r\n\r\n**All**:\r\n\r\n1. A fully responsive tool menu structure to manage and categorize your scene\r\n2. Save button that saves all scenes in a dictionary\r\n3. Refresh button that refreshes the tool with latest saved status of the scenes\r\n4. List duplication check for keys\r\n5. Smooth transition between scenes\r\n6. Ignore folder feature in UI ignores all scenes inside that specific folder that you added in the ignore list\r\n7. Categorization for scenes\r\n8. Ignore folder section can hide optionally\r\n9. Change to previous scenes is possible\r\n10. Fully customizable transitions\r\n11. Customizable way of entering the first scene of the game\r\n12. Reset `Scene Manager` function to assume the current scene as the first ever seen scene (to ignore previous scenes and don't go back to them by changing scene to the previous scene)\r\n13. Arrangeable scene categories(they will reset to alphabetic order after refresh or save button pressed)\r\n14. Fade in and fade out with different desired patterns\r\n15. You can create instance of a scene just by calling the scene with a key\r\n16. Transition is so much customizable\r\n17. `SceneManager` tool will ignore scenes inside folders with `.gdignore` file beside them\r\n18. Loading scenes interactive is possible. (Loading scene code example added)\r\n19. Ability to limit how much deep scene manager is allowed to record previous scenes which affects in changing scene to `back`(previous scene) functionality\r\n20. Ability to hide scenes in a list (Just Godot4)\r\n21. Ignoring a specific scene in ignores list section is possible (Just Godot4)\r\n22. sublist in lists of scene manager UI is now possible (Just Godot4)\r\n23. no_effect_change_scene function added (Just Godot4)\r\n24. Node can be added to change_scene and no_effect_change_scene functions (Just Godot4)\r\n25. Possibility to specify path scenes.db via Project/Settings (Just Godot4)\r\n26. 5 new signals added: (Just Godot4)\r\n - scene_changed\r\n - fade_in_started\r\n - fade_out_started\r\n - fade_in_finished\r\n - fade_out_finished\r\n27. Added a feature to navigate to the scene path in filesystem on godot when clicked on scene address in Scene Manager tool\r\n28. Added a feature to open a desired scene from Scene Manager tab\r\n29. Users now can have some time to load their scene in the background with the new changing scene functionality community Github Repo 2024-07-06 14:34:47 Download 316 4 15
1328 addon Onscreen Keyboard mrtnfchs 4 2.0 2D Tools 1 4.1 MIT Onscreen Keyboard Plugin for Godot Engine. Displayed as soon as LineEdit or TextEdit are in focus. \r\nSelect your OnscreenKeyboard object and apply your custom styles and font via inspector. (You can find some default dark-flat-like-styles inside the plugin/customize/styles folder) community Github Repo 2024-07-05 18:01:29 Download 44 2 8
3130 addon POT Word - POT and PO file editor display 1 1.0 Tools 5 4.2 MIT Portable object translation tool\r\n\r\nLocalization community Github Repo 2024-07-05 13:03:23 Download 3 1 0
2869 addon Godot Debug Camera kcfresh53 2 1.2 Tools 5 4.0 MIT This plugin provides a debug camera for Godot 4 projects, allowing for easy navigation and debugging within both 2D and 3D environments. community Github Repo 2024-07-05 13:03:03 Download 17 2 0
3120 addon godot_tree_table EinRainerZufall 2 0.3.0 Tools 5 4.2 MIT a table for godot with build in helper and sorter functions community Github Repo 2024-07-05 00:04:01 Download 8 2 3
2473 addon Wave Function Collapse (WFC) 2D Generator Mazzel 3 1.0.2 Tools 5 4.2 MIT This is a wave function collapse implementation for Godot in C#.\r\n\r\nPlease refer to Examples on how to use. basically you need 2 tile maps. one to create a new map on (target) and one to use as a sample on how the tiles are used (sample).\r\n\r\nFeatures:\r\n\r\nCreate map based on a sample\r\nDifferent match levels are possible (through changing MATCH_RADIUS)\r\nMulti-threading\r\nPossibility analysis from sample\r\nFail correction (Generation will not fail anymore!)\r\nHas a base generator class that can be expanded for your use\r\nCurrently has built in support for TileMap2D and GridMap( 2D only )\r\n\r\n\r\n(Used tile-sets are from Kenney with a CC0 license) community Github Repo 2024-07-05 00:03:57 Download 21 3 2
2922 addon Rigid Character Body 3D wabbit 4 1.1 3D Tools 2 4.2 MIT A physical character body which extends RigidBody3D to provide a more realistic controllable character.\r\n\r\nTested only on Godot 4.2. community Github Repo 2024-07-04 16:17:25 Download 13 1 0
3123 addon Neat Ferris 2 0.2 2D Tools 1 4.3 MIT Implementation of NEAT by pastra98 (https://github.com/pastra98/NEAT_for_Godot), upgraded to Godot 4 community Github Repo 2024-07-02 14:29:12 Download 1 1 1
3115 addon GDScript ECS 4.x yihrmc 2 1.1.2 Scripts 6 4.0 MIT This ECS framework is very suitable for use in GDScript. Separate data and logic, get rid of the hassle of class inheritance relationships. community Github Repo 2024-07-01 16:17:43 Download 30 1 1
3122 addon VNDS-GodotPlugin lb357 1 dev1 2D Tools 1 4.1 MIT VNDS GodotPlugin - plugin for Godot containing an visual novels engine (Visual Novel Development Studio) community Github Repo 2024-07-01 16:16:57 Download 0 1 0
3121 addon Tileset Collision Generator (free version) Sanjo 1 1.0.0 2D Tools 1 4.2 Proprietary A plugin for the Godot Editor for automatically generating collision polygons for all tiles in tilesets. The algorithm determines if a pixel can be collided with via the alpha channel of the pixel. Everything that has an alpha value >= 40% is considered to be something that can be collided with.\r\n\r\n* Collision polygons can be adjusted after they have been automatically generated.\r\n* The tools only generates collision polygons for tiles which have no collision polygons yet.\r\n* The implementation uses multithreading for parallel generation of collision polygons for tiles.\r\n* The polygons are put on physics layer 0.\r\n\r\nThis free version only generates collision polygons for images where the width is <= 240 pixel and height <= 240 pixel.\r\nThe full version (which generates collision polygons for all images) can be bought [here](https://sanjox.itch.io/godot-collision-generator).\r\n\r\n## How to install\r\n\r\n### Via AssetLib\r\n\r\n1. Open the plugin in the AssetLib.\r\n2. Download it.\r\n3. Activate the plugin under Project -> Project Settings... -> Plugins by checking "Enable".\r\n\r\n### From repository\r\n\r\n1. Download the files.\r\n2. Move the folder "addons/tileset_collision_generator_free_version" into the folder "addons/" in your project.\r\n If the "addons" folder doesn't exist yet, create it first.\r\n3. Activate the plugin under Project -> Project Settings... -> Plugins by checking "Enable".\r\n\r\n## How to use\r\n\r\n1. Select a TileSet file in the file browser in the Godot Editor.\r\n2. Open the command palette (Editor -> Command Palette... or Ctrl+Shift+P) and run the command "Generate collision".\r\n\r\nYou can check out the generated collision polygons by opening the tile set, activating "Paint" and selecting the first physics layer under "Paint Properties".\r\n\r\n## Feedback\r\n\r\nYou can send feedback to jonas.aschenbrenner@gmail.com.\r\n community Github Repo 2024-07-01 16:16:19 Download 3 1 0
2574 addon TextureFont Micky 4 1.0.2 Scripts 6 4.2 MIT TextureFont is an addon for Godot that allows creating fonts from textures from directly within the editor.\r\n\r\nThis addon adds a new TextureFont resource that defines how each character is mapped to the texture(s). These resources can be used anywhere a font is expected (Such as Label, Button, TextEdit). They allow for fancier, more colorful or more retro-looking fonts over the standard formats.\r\n\r\nSee the repository for more information:\r\nhttps://github.com/Mickeon/Godot-Texture-Font community Github Repo 2024-06-30 20:59:25 Download 14 2 0
3119 addon WindColors tyfon 1 1.0 Tools 5 4.2 MIT Adds Tailwindcss colors page to editor community Github Repo 2024-06-30 16:58:41 Download 0 1 0
2618 addon EFT-gdscript - User created themes Possible Panda 4 1.1.0 Scripts 6 4.2 MIT .eft is a file extension which allows you to easily implement user-created themes into your game / application. Contact @possiblepanda on discord for help, and use the GitHub for a short tutorial. community Github Repo 2024-06-30 16:58:25 Download 10 1 1
3116 addon NV Node Pivot NAIIVE 1 1.0 Tools 5 4.1 MIT Add preset for Node Pivot offset / center point community Github Repo 2024-06-29 15:39:01 Download 2 1 0
3090 addon Identicons xyztWT 3 1.1.0 2D Tools 1 4.2 MIT Adds an Identicon node to draw 9-patch identicons. community Github Repo 2024-06-28 14:49:37 Download 1 1 1
3109 addon Dynamic Connection: Remove Signal Connection Boilerplate TamerSoup625 1 1.0 Tools 5 4.3 MIT This plugin adds the DynamicConnection class for handling a signal/callable connection and modifying it during runtime.\r\nDynamicConnection represents a connection between a Signal and a Callable or the absence of one. This class ensures there's at most only one connection and avoids leaving leftover connections if its state ever changes.\r\nRepository includes an example scene. community Github Repo 2024-06-28 14:49:31 Download 6 1 1
3043 addon PlayerConnect - Godot to Discord Reporting System Silver Demon Studios 3 1.5.1a Tools 5 4.3 CC0 Player Connect also known as a Reporting System which can be implemented inside your Godot Game and with ease. it uses Godot's HTTPRequest node to send Calls to Discord's Webhook.. and so in whichever channel your webhook is.. it will send the data to that specific channel.. please keep in mind don't share your webhook url to the public. it would lead to disasters community Github Repo 2024-06-28 14:49:10 Download 45 2 2
1726 addon Godot4-Coroutine BimDav 3 0.3 Scripts 6 4.0 MIT Easy to use Coroutine functionality in Godot 4, such as resume() or join() community Github Repo 2024-06-27 15:54:23 Download 27 2 1
3105 addon Split Flap Label Jacob Ibanez Sanchez 1 1.0 Misc 7 4.2 MIT A Control node that displays text like a split flap board. community Github Repo 2024-06-27 15:53:18 Download 7 2 1
2000 addon Ramer-Douglas-Peucker (rdp) algorithm scrawach 2 1.1 Scripts 6 4.0 MIT The Ramer-Douglas-Peucker (rdp) algorithm implemented in Godot 4 with usage example. community Github Repo 2024-06-27 12:14:33 Download 9 1 1
2898 addon Maaack's Music Controller Maaack 3 0.8.0 Scripts 6 4.2 MIT Music controller that keeps music playing between scenes and blends tracks.\r\n\r\nFor usage information, visit the following:\r\nhttps://github.com/Maaack/Godot-Music-Controller/blob/main/README.md#usage community Github Repo 2024-06-27 12:14:22 Download 3 1 1
3103 addon Antialiased Line2D - Better antialiasing for 2D line/polygon/circle drawing Calinou 1 1.2.0 2D Tools 1 4.2 MIT This add-on provides higher-quality, more portable antialiased Line2D drawing compared to the default Godot implementation.\r\n\r\nFeatures:\r\n- Supports opaque and translucent Line2Ds with any joint and cap type (including multiple overlapping Line2Ds).\r\n- Supports lines of any width (constant or variable over a curve).\r\n    - Lines with a thickness greater than 256 pixels may appear slightly blurry, but will still render correctly.\r\n- Features an AntialiasedPolygon2D helper node to draw 2D antialiased polygons, keeping the polygon and line in sync.\r\n- Features an AntialiasedRegularPolygon2D helper node to draw 2D antialiased circles and other regular polygons (such as hexagons).\r\n- Supports Camera2D zoom and multiple resolutions.\r\n- Works with all rendering methods (Forward+, Mobile, Compatibility).\r\n- Works on desktop platforms, Android, iOS and Web.\r\n- High performance, as only a single 256×256 custom texture is used.\r\n- Can convert existing Line2D nodes to use AntialiasedLine2D (see the usage documentation). This way, you don't need to redraw lines you've already drawn.\r\n\r\nSee the usage documentation at: https://github.com/godot-extended-libraries/godot-antialiased-line2d\r\n\r\nDemo project: https://godotengine.org/asset-library/asset/3104\r\n\r\n3.x version of this add-on: https://godotengine.org/asset-library/asset/1266 community Github Repo 2024-06-26 21:34:40 Download 131 5 8
3102 addon BUFFer - Generic purpose buffer TamerSoup625 1 1.0 Tools 5 4.3 MIT This plugin adds the Buffer class for managing the execution of one player action with buffering.\r\nIt can both buffer one player input for a set amount of time to run the action when allowed, and buffer the potential of an action for a set amount of time to run it when a player input is recieved.\r\nThe plugin includes an example use. community Github Repo 2024-06-26 15:01:08 Download 6 1 0
2147 addon Quake BSP Importer jitspoe 10 0.15 3D Tools 2 4.2 MIT Takes Quake BSP files and creates a Godot scene with meshes and collision. Import properties allow for specifying mapping for textures to materials, entities to scenes, etc. Make sure you click on preset and "Set as Default" once you have things configured! community Github Repo 2024-06-26 14:18:14 Download 108 6 10
2429 addon Neural Network LikVis 12 3.1.0 Scripts 6 4.1 BSD-2-Clause An addon for Godot that provides functionality for working with neural networks. community Github Repo 2024-06-26 14:18:11 Download 40 6 4
2307 addon Godot3To4FileConversion DaveTheCoder 5 1.0.4 Scripts 6 4.0 MIT Godot3To4FileConversion is an addon consisting of three GDScript classes that enable certain files written in Godot 3 to be read in Godot 4.\r\n\r\nSpecifically, it provides solutions for these problems:\r\n\r\n* Encryption change in class ConfigFile\r\n\r\n* Encryption change in class File (Godot 3) / FileAccess (Godot 4)\r\n\r\n* File.store_var()/FileAccess.get_var() incompatibility due to changes in the enum Variant.Type values\r\n\r\nTested in Godot Editor using Godot versions 4.0.4-stable, 4.1.4-stable, 4.2.2-stable and 4.3-beta2, with test files created in Godot 3.5.3-stable and 3.6-beta5.\r\nTested in Linux export, web export and Android export using Godot 4.3-beta2 and the same test files.\r\n\r\nIf installing from the Godot Editor AssetLib tab, only the folder addons/godot_3_to_4_file_conversion/ needs to be installed. community Github Repo 2024-06-26 14:18:08 Download 1 1 1
2882 addon TheGates Export Plugin TheGates 5 1.0.4 Tools 5 4.2 MIT This plugin allows you easily export your project to TheGates browser\r\n\r\nFill the required fields and click "Export"\r\nIt will export and create all the necessary files in your chosen folder\r\n\r\nYou can host them locally or on the server\r\nIf you need one just email us on thegates.browser@gmail.com\r\n\r\nTheGates Docs: https://thegates.readthedocs.io community Github Repo 2024-06-24 19:33:13 Download 1 1 0
2453 addon Epic Online Services Godot (EOSG) 3ddelano 3 2.1.3 Misc 7 4.2 MIT Unofficial Epic Online Services wrapper for Godot Engine 4.2 (includes demo project)\r\n\r\nSupports Windows, Linux, Mac and Android.\r\n\r\nFeatures\r\n- Authentication (Epic Games, Steam, Discord, etc)\r\n- Social Overlay on Windows\r\n- Automatic login\r\n- Achievements\r\n- Stats & Leaderboards\r\n- Lobby, Sessions and Multiplayer\r\n- Metrics\r\n- Mods\r\n- Player/Title data storage\r\n- Progression Snapshot\r\n- Reports and Sanctions\r\n- Ecom (Epic Games Store)\r\n\r\nSee youtube tutorials video for using the plugin: https://www.youtube.com/watch?v=ENyvF4yVjKg&list=PL5t0hR7ADzun5JYF4e2a2FtZEWYHxK83_&index=1 community Github Repo 2024-06-24 18:08:53 Download 175 12 12
3047 addon GsomConsole RaubTieR 3 0.1.0 Tools 5 4.2 MIT A Half-Life 1 inspired console for Godot projects.\r\nThere is a singleton and optional UI (that doesn't autoload).\r\nIt's also possible to craft your own UI instead.\r\nFuture versions may provide additional UI implementations as well.\r\n\r\nThe core idea: you have CVARs (console variables) and CMDs (commands).\r\nYou can use CVARs as global variables and settings. CMDs are like global events/signals.\r\n\r\nSupported variable types: `bool, int, float, String` - the variable type\r\nis determined when it is registered with an initial value.\r\nAfter that, new values are interpreted as being of that type.\r\n\r\n`GsomConsole.register_cvar("test", 5, "Description.")` - will register an `int` CVAR.\r\n\r\n● `test` -> output 5\r\n● `test 6` -> now `test` is `6`\r\n● `test 7.1` -> now test is `7` because it is `int`\r\n\r\nRegistering commands simply declares them for future calls. The console\r\ndoesn't do anything specific per CMD call - only emits the `called_cmd` signal.\r\n\r\n`GsomConsole.register_cmd("do_something", "Description.")` - will register the `do_something` CMD.\r\n\r\n● `do_something` -> will emit `called_cmd.emit("do_something", [])`.\r\n● `do_something abc -1 20 true 3.3` -> will\r\n emit `called_cmd.emit("do_something", ["abc", "-1", "20", "true", "3.3"])`.\r\n community Github Repo 2024-06-24 18:08:48 Download 19 1 2
2228 addon NV File System NAIIVE 5 2.1 Scripts 6 4.0 MIT Allow Editor File System to dock at the bottom panel, similar to the layout found in Unreal Engine / Unity, with Menu & Shortcuts to Switch & show/hide the File System.\r\n\r\n- Use Shortcut `Alt + S` to toggle the dock location and `Control + Space` to show / hide the file system when docked on the bottom.\r\n- Or simply click/press FileSystem Split Mode button.\r\n- The Shortcut menu is available in : Projects > Tools > File System > Switch File System Dock\r\n- to customize the shortcut, you can modify the script in `addons/nv.file_system/nv.file_system.gd` community Github Repo 2024-06-24 18:08:44 Download 41 2 0
2337 addon Grappling Hook 3D LowRezCat 4 1.1 3D Tools 2 4.1 MIT This is a simple, yet customizable tool that makes it very easy (18 sec) to implement a grappling hook in your 3D FPS game. \r\n\r\nCheck out the example scene or README.txt to get started. community Github Repo 2024-06-24 14:25:54 Download 24 3 0
2520 addon gdLinter Falli 7 2.1.0 Scripts 6 4.2 MIT GDLinter is an addon for Godot Engine that runs gdlint on save to automatically lint your GDScript as you code.\r\n\r\nNOTE: This plugin only runs if "gdlint" is installed. Instructions available at https://github.com/Scony/godot-gdscript-toolkit community Github Repo 2024-06-24 14:25:18 Download 19 2 6
3100 addon Procedural Scene Generator 2D Ferris 1 0.1 2D Tools 1 4.3 MIT A tool using noise and TileMapLayers to spawn scenes in a random pattern.\r\n community Github Repo 2024-06-24 14:25:11 Download 4 1 0
2617 addon Complex Shape Creation 9thAzure 4 2.1.1 2D Tools 1 4.2 MIT An addon for the Godot Engine which adds several functions for creating and modifying shapes, and a few nodes that uses those functions for creating visuals or for creating collision shapes.\r\n\r\nThese functions and nodes are written in GDScript to make them universally compatible. They are exposed to C# via wrapper classes in the `ComplexShapeCreation` namespace.\r\n\r\n\r\n--- Nodes ---\r\n\r\nCurrently, there are 4 nodes:\r\n- RegularPolygon2D < 'Polygon2D' - General purpose node for drawing shapes. \r\n- SimplePolygon2D < 'Node2D' - counterpart to RegularPolygon2D that only draws simpler shapes.\r\n- StarPolygon2D < 'Polygon2D' - Version of RegularPolygon2D for drawing stars.\r\n- RegularCollisionPolygon2D < 'CollisionShape2D' - Node for creating both regular and star collision shapes.\r\n\r\n\r\n--- Functions ---\r\n\r\nCurrently, functions used for creating shapes are split across the multiple nodes added. Most of them are in RegularPolygon2D.\r\n\r\nSome exceptions are:\r\n- a simplified version of 'get_shape_vertices' is in SimplePolygon2D.\r\n- 'widen_polyline' and 'widen_multiline' are in RegularCollisionPolygon2D.\r\n- 'get_star_vertices' is in StarPolygon2D.\r\n\r\nThe 'get_*' functions create shapes and returns a new 'PackedVector2Array'. All other functions modify the array passed in as the argument. community Github Repo 2024-06-24 06:43:09 Download 7 1 0
3099 addon RealTimeTimer EiTaNBaRiBoA 1 1.0.0 Tools 5 4.3 MIT Non frame-dependent timers, true real-time accuracy! RealTimeTimer utilizes system time to provide dependable timers that work consistently even with fluctuating framerates. Pause, resume, create intervals, and easily track remaining time with this straightforward tool. Perfect for scenarios where real-world timing is critical. community Github Repo 2024-06-24 06:43:02 Download 5 1 1
2189 addon Destruction Jummit 2 7.2 3D Tools 2 4.2 MIT Adds a Destruction node which allows replacing objects with a shattered version. community Github Repo 2024-06-24 06:42:30 Download 104 2 9
3081 addon 2D Liquid Simulator - 4.3+ L-Marcel 4 1.0.1 2D Tools 1 4.3 MIT Originally created by Tterrasson and recreated by L-Marcel, this plugin offers a set of three classes to simulate the behavior of liquids.\r\n\r\nLinks and more information in the repository README. community Github Repo 2024-06-24 06:42:20 Download 16 2 1
3082 addon 2D Liquid Simulator L-Marcel 3 1.0.1 2D Tools 1 4.2 MIT Originally created by Tterrasson and recreated by L-Marcel, this plugin offers a set of three classes to simulate the behavior of liquids.\r\n\r\nLinks and more information in the repository README. community Github Repo 2024-06-24 06:42:14 Download 16 2 1
2696 addon Log.gd, a gdscript pretty-printer russmatney 3 v0.0.6 Tools 5 4.1 MIT Log.gd provides static functions for printing colorized output. These\r\nare intended as drop-in replacements for `print(...)`.\r\n\r\n- `Log.pr(...)` - pretty print args in one line\r\n- `Log.prn(...)` - the same, but with newlines\r\n- `Log.warn(...)` - pretty-print without newlines AND push a warning via `push_warning`\r\n- `Log.err(...)` - pretty-print without newlines AND push a error via `push_error`\r\n\r\nThis is very useful while developing, because your printed output is much more readable.\r\n\r\nColorized output\r\n\r\nThe colorized output really shines when showing nested data structures (`Arrays` and `Dictionaries`), but it's also very useful for other gdscript primitives, like `Vectors`, `NodePaths`, and `StringNames`. Support for more types is easily added, feel free to create an issue!\r\n\r\nCall-site prefixes\r\n\r\nLog's print functions will prefix the output with the name of the script the log comes from, including the line number.\r\n\r\nThis call-site feature is really nice! Unfortunately it can only be used during development - it depends on `get_stack()`, which is not available in production builds or at `@tool` script time.\r\n\r\nOpt-in via duck-typing\r\n\r\nYou can opt-in to pretty-printing in your classes by implementing `to_pretty()`, which Log will pickup via duck-typing.\r\n\r\n```gdscript\r\nclass_name ExampleClass\r\n\r\nfunc to_pretty():\r\n return {val=12}\r\n\r\nfunc _ready():_\r\n Log.pr(self) # colorized `{"val": 12}`\r\n```\r\n\r\nFull docs here: https://russmatney.github.io/log.gd/#/ community Github Repo 2024-06-22 15:21:59 Download 22 3 1
3096 addon SearchByNode EiTaNBaRiBoA 1 1.0.1 Tools 5 4.3 MIT This Godot tool provides a simple and efficient way to search and retrieve nodes within your scene tree (including within sub-viewports or specific parent nodes) based on their type (Class or Object type) and visibility. It's particularly useful for finding specific nodes without manually traversing the hierarchy. community Github Repo 2024-06-22 15:21:51 Download 3 1 0
2981 addon MattohaLobbySystem Zer0xTJ 15 0.2.4 Misc 7 4.2 GPLv3 Effortlessly manage multiple lobbies with one server in your Godot games. Features auto-replication, dynamic spawning, and easy C# & GDScript integration. Perfect for creating seamless multiplayer experiences. community Github Repo 2024-06-21 14:16:00 Download 9 2 2
1570 addon Orbit Controls LucaJunge 4 1.0.1 3D Tools 2 4.0 MIT This plugin adds Orbit Controls to the Godot Game Engine. \r\nBased on the Orbit Controls of three.js. community Github Repo 2024-06-21 14:15:26 Download 26 2 2
3067 addon simple note csocraman 5 1.12 Tools 5 4.0 MIT A plugin for taking notes within the Godot editor.\r\n\r\n- you can create more than one note\r\n- you can load a files from outside your project.\r\n\r\n*You can only open JSON files that were specifically created by this plugin. community Github Repo 2024-06-20 14:45:51 Download 2 2 0
3088 addon PNG to ICO Plugin sleitnick 3 0.4.0 Tools 5 4.1 MIT Quickly create an ICO image from a selected list of PNGs. community Github Repo 2024-06-20 14:43:53 Download 3 1 1
3091 addon Sprite Mask MioKuguisaki 1 1.0 2D Tools 1 4.0 MIT Sprite Mask for godot 4 for you sprite models and skins community Github Repo 2024-06-20 14:43:39 Download 2 1 0
2858 addon StateMachine Nodes ninstar 6 24.06.05-rev2 Scripts 6 4.2 MIT A set of Finite State Machine nodes for organizing and processing logic. community Github Repo 2024-06-19 14:55:30 Download 25 2 2
3086 addon Better Vircle kcfresh53 1 1.0 Tools 5 4.0 MIT This adds a Control Node that puts its children Nodes in a circle. You can change the radius of the circle and the size of all the elements. Make them spin! community Github Repo 2024-06-19 14:54:56 Download 9 1 1
2973 addon InputController sscovil 4 1.0.2 Tools 5 4.2 MIT Easily differentiate between a button tap, double tap, press, long press, and hold for all of your input actions in Godot. community Github Repo 2024-06-19 14:52:38 Download 63 5 2
3080 addon Godot Sync Spreadsheets EliasGuyd 2 1.0.0 Tools 5 4.0 MIT This is a plugin for Godot 4+ that allows to synchronize CSV files with Google Spreadsheets from Godot.\r\n\r\nIt's useful for having translations or collaborative databases on Spreadsheets and synchronize them with your game when you create without downloading on every change, just click a button from editor. community Github Repo 2024-06-19 14:52:07 Download 8 1 2
3077 addon TotalJSON Leguar 1 2.2 Scripts 6 4.0 MIT Fast, light-weight JSON library. Completely stand-alone, no dependencies. Nothing but C# for maximum compatibility and portability. Requires .NET version of Godot.\r\n\r\nDoes all the basic things:\r\n\r\n- Create and modify JSON object\r\n- Parse strings to JSON and turn JSON objects to strings (compact or pretty)\r\n- Serialize objects to JSON and deserialize JSON back to objects\r\n\r\nMade with easy usage in mind:\r\n\r\n- Complete inline C# documentation of all classes and methods\r\n- Very informative exception messages for easy debugging\r\n\r\nSafe:\r\n\r\n- JSON objects can be set protected to prevent accidental modifying\r\n- Strongly typed, you can't accidentally read values in wrong format\r\n- Prevents creating circular JSON structures\r\n\r\nGoing the extra mile:\r\n\r\n- Supports all different C# number types, but also numbers of any size outside long/double range\r\n- No limits how deep JSON objects can be\r\n- Debug IDs helps to track down exception sources even when stack trace is not available\r\n- Multiple examples, also real-life data examples\r\n- Keeps key/value pairs of JSON object in order\r\n community Github Repo 2024-06-18 13:02:30 Download 0 1 0
1814 addon BurstParticles2D ivysly 6 1.4 2D Tools 1 4.0 MIT Make cool, chunky one-shot particle effects with textures, curves and gradients. community Github Repo 2024-06-18 11:59:42 Download 154 2 2
2975 addon Multiplayer Input Sharp ramchale 2 1.0 Scripts 6 4.2 MIT C# Port of Multiplayer Input\r\n\r\nThis addon provides two simple APIs for using normal Input Actions, but spread out across a Keyboard player and up to 8 Joypad players. This addon handles multiple devices automatically, so you can keep your InputMap clean and maintainable. community Github Repo 2024-06-17 14:13:17 Download 6 1 0
3069 addon EasyPool SoftKitchen 2 1.0.1 Scripts 6 4.0 MIT A simple implementation of the object pool pattern in C# community Github Repo 2024-06-17 14:13:05 Download 5 1 1
2663 addon TemplateSaver D0RYU 6 1.15 Tools 5 4.2 GPLv2 this tool let's you take any tscn file and save it to the plugin as a dat file\r\nthen you can use that template for any other project because it saves!\r\nit even comes with built in templates\r\n\r\nNEW:\r\nSETTINGS:\r\n--new show prints option\r\n--you can now change the location of the plugin(dock/bottom)\r\n\r\nFixes:\r\n--recursion with preload/load is now not possible\r\n--duplicates found in templates are removed\r\n\r\nUI:\r\n--multi select templates using ctrl+click/shift+click/cmd+click\r\n--multi dragging templates\r\n--ui bug fixes\r\n--renaming template\r\n--filtering templates\r\n--changelog\r\n--invalid character in name warning\r\n--name already exists warning\r\n\r\nExtra:\r\n--there could be other things I forgot\r\n--love and care from nici\r\n--updates will take a haitus after this one for a while :( sorry... community Github Repo 2024-06-17 14:11:56 Download 7 1 1
1975 addon GodotLogger 4.1 Nines2B 11 1.1.3 Scripts 6 4.1 MIT JSON-formatted logger\r\n\r\n**Feature Highlights:**\r\n\r\n1. **Flexible Log Levels:** With Log, you have full control over the level of detail you want in your logs. Choose from DEBUG, INFO, WARN, ERROR, or FATAL log levels to focus on what truly matters.\r\n\r\n2. **Customizable Prefix and Arguments:** Personalize your logs by adding prefixes and custom arguments. Tailor your messages to suit your specific needs, making debugging a breeze.\r\n\r\n3. **Automatic Log File Generation:** Log ensures that your logs are stored safely and systematically. Choose to write logs to a file with just a simple configuration setting.\r\n\r\n4. **Thread-Safe Debugging:** Debugging outside the main thread? No problem! Log will alert you and provide debug information while maintaining thread safety.\r\n\r\n5. **JSON Serialization:** Seamlessly serialize your log messages to JSON format. This feature simplifies log analysis and enhances data readability.\r\n\r\n**Example**:\r\n\r\nGodotLogger.info("current node",self)\r\n...\r\n\r\nINFO [31/7/2023 17:13:30] current node {"auto_start":-1,"current_members":0,"editor_description":"","lobby_id":0,"lobby_mode":"default","lobby_name":"Test","max_memebers":4,"meta":{},"min_members":1,"name":"","process_mode":0,"process_physics_priority":0,"process_priority":0,"process_thread_group":0,"process_thread_group_order":0,"process_thread_messages":0,"scene_file_path":"","unique_name_in_owner":false,"visablity":2} community Github Repo 2024-06-17 14:11:40 Download 33 1 8
2022 addon GodotLogger 4.0 Nines2B 8 1.1.3 Scripts 6 4.0 MIT JSON-formatted logger\r\n\r\n**Feature Highlights:**\r\n\r\n1. **Flexible Log Levels:** With Log, you have full control over the level of detail you want in your logs. Choose from DEBUG, INFO, WARN, ERROR, or FATAL log levels to focus on what truly matters.\r\n\r\n2. **Customizable Prefix and Arguments:** Personalize your logs by adding prefixes and custom arguments. Tailor your messages to suit your specific needs, making debugging a breeze.\r\n\r\n3. **Automatic Log File Generation:** Log ensures that your logs are stored safely and systematically. Choose to write logs to a file with just a simple configuration setting.\r\n\r\n4. **Thread-Safe Debugging:** Debugging outside the main thread? No problem! Log will alert you and provide debug information while maintaining thread safety.\r\n\r\n5. **JSON Serialization:** Seamlessly serialize your log messages to JSON format. This feature simplifies log analysis and enhances data readability.\r\n\r\n**Example**:\r\n\r\nGodotLogger.info("current node",self)\r\n...\r\n\r\nINFO [31/7/2023 17:13:30] current node {"auto_start":-1,"current_members":0,"editor_description":"","lobby_id":0,"lobby_mode":"default","lobby_name":"Test","max_memebers":4,"meta":{},"min_members":1,"name":"","process_mode":0,"process_physics_priority":0,"process_priority":0,"process_thread_group":0,"process_thread_group_order":0,"process_thread_messages":0,"scene_file_path":"","unique_name_in_owner":false,"visablity":2} community Github Repo 2024-06-17 14:11:33 Download 33 1 8
3070 addon 2D Procedural Map Generator Unreference 1 1.0.0 2D Tools 1 4.2 MIT Provides a framework for 2D procedural map generation. Currently supports fully randomized generation of a sequential main path and optional progression locations, filling in the remainder with environment tiles. community Github Repo 2024-06-16 14:12:31 Download 3 1 0
1684 addon GodotXML pew; 4 2.1.1 Scripts 6 4.0 MIT GodotXML - advanced XML support for Godot 4. Supports Godot 4.0+.\r\n\r\nPlease see our README on GitHub for more information, including the v1 -> v2 migration guide: https://github.com/elenakrittik/GodotXML community Github Repo 2024-06-16 10:18:17 Download 31 2 4
3062 addon Godot Discord WebHook lsbt 2 1.1 Scripts 6 4.2 MIT Easily send webhooks to your discord server from Godot. community Github Repo 2024-06-15 14:38:44 Download 6 1 2
3064 addon Resource Encryption SolicArc 1 1.1 Scripts 6 4.0 Apache-2.0 The Godot Resource Encryption Plugin enables developers to securely save and load resources in Godot with any file type, utilizing encryption to protect sensitive data. This plugin integrates seamlessly into your project, providing an easy-to-use interface for resource management.\r\n\r\nNew Classes:\r\n* ResourceEncryptionSaver\r\n* ResourceEncryptionLoader\r\n\r\nSave Resources Securely: Encrypt and save any Godot resource to your chosen file extension, such as .dat, ensuring data integrity and security.\r\n\r\nLoad Encrypted Resources: Decrypt and load resources, returning them as usable Godot Resource objects.\r\n\r\nSimple API: Use straightforward functions to save and load resources with encryption keys.\r\n\r\nFlexibility: Supports various file types and custom extensions, allowing for flexible resource management. community Github Repo 2024-06-15 14:36:59 Download 5 1 2
3063 addon Gnumaru's Scene Tree View Buttons gnumaru 1 1.0 Tools 5 4.0 MIT Adds new buttons to the scene tree view.\r\n\r\nCurrently two new buttons are added\r\n\r\n1) Editor Comment: Every node that has a non empty editor_comment property will show up a sticky note icon. When pressed, this will select that node and open up the editor_description edit popup\r\n2) Incomming Connections: Every node that has one or more incoming connections will show up a "hearing ear" icon. When pressed, this will open a popup listing all current incomming connections to that node.\r\n3) Metadata: Every node that has one or more metadata entries show up a "sandwich" icon (three dashes). When pressed, this will open a popup listing the current metadata on that node. community Github Repo 2024-06-15 14:35:41 Download 1 1 0
3051 addon SplitScreen2D sscovil 6 0.4.0 2D Tools 1 4.2 MIT Easily add a split-screen interface to your 2D game in Godot, with support for up to 8 players. community Github Repo 2024-06-14 15:25:40 Download 17 1 1
2505 addon State Machine ItsMeAlec 4 1.0.5 Scripts 6 4.2 MIT Finite State Machine for managing different States that anything can be in. For example, an Enemy can "Attack", "Patrol", "Idle", etc. community Github Repo 2024-06-13 15:22:59 Download 27 2 0
1629 addon Godot RL Agents edbeeching 8 0.8.0 Tools 5 4.1 MIT Godot RL Agents is a fully open source package that allows video game creators, AI researchers and hobbyists the opportunity to learn complex behaviors for their Non Player Characters or agents.\r\nFind out more at the libraries github repo: https://github.com/edbeeching/godot_rl_agents community Github Repo 2024-06-13 15:22:54 Download 121 7 16
3059 addon AABB Static BoxCollider from Mesh rybadour 1 0.1 3D Tools 2 4.0 MIT Adds a button to the 3D panel when selecting a MeshInstance3D that can used to generate a StaticBody3D and CollisionShape3D for the AABB of the selected mesh. It generates the above nodes as children of the mesh. community Github Repo 2024-06-13 15:20:07 Download 1 1 1
1443 addon Slider Label KoBeWi 5 1.1.1 Misc 7 4.0 MIT A customizable Label that displays a Slider value. Just put it under a Slider and it will work automatically. You can customize the label with any styles and it will show correctly with both HSlider and VSlider.\r\n\r\nComes with a few settings that controls when the label should appear (on click, on hover, on focus, always), placement (above or under the slider), separation from slider. There's also a property to specify custom format, e.g. "%s px" will add "px" suffix to your value.\r\n\r\nRemember to enable the plugin for the node to appear on your list. SliderLabel needs to be a child of Slider node, but you can specify a custom path too.\r\n\r\nCheck the repository page for some cool GIFs. community Github Repo 2024-06-11 14:39:56 Download 33 3 2
2011 addon SiSHoDit xiul 2 1.1 Tools 5 4.1 GPLv3 SiShoDiT (Simulator of Smart Houses Digital Twins) is a fully automated simulator for Activities of Daily Living (ADLs) in smart homes environments that allows emergent behaviour. It is build as an addon to work inside Godot Engine 4.1 editor, but the tools provided with it can be used to generate a standalone executable. community Github Repo 2024-06-10 14:53:46 Download 6 1 1
2458 addon 2090s Language System NeroNekro 2 1.1 Scripts 6 4.0 Apache-2.0 The LanguageProcessor class is a comprehensive solution for handling language-specific settings in the Godot Engine. \r\nIt manages language selection and font variations for UI elements based on the current language setting. \r\nThis class is especially useful for multilingual applications and games, providing easy integration and dynamic \r\nlanguage switching capabilities.\r\n\r\nIf you want to translate the whole Scene. Your nodes have to get the name like the key in the csv file.\r\nLabel or Richtext Node:\r\nmenu_start\r\n\r\nThe script search for a key like the node name and translate it.\r\n\r\n## Features\r\n- **Language Support**: Supports a variety of languages, including those with Latin, Greek, Cyrillic, East Asian (Chinese, Korean, Japanese), and other.\r\n- **Font Management**: Handles different font styles (regular, bold, italic/light) for each supported language.\r\n- **Automatic Language Detection**: Defaults to the system language or falls back to English if the system language is not supported.\r\n\r\nVersion: 4.X\r\nTested: 4.2 community Github Repo 2024-06-10 14:53:40 Download 6 1 0
3044 addon CineCam GoldenPotato76 2 1.0 3D Tools 2 4.2 MIT CineCam is a plugin that provides a simple but powerful method to deal with multi-camera systems and animating camera transitions. It aims to allow the user to replicate real life cinematographic movement in 3D scenes, offering advanced camera control and a transition systems integrated seamlessly with the Godot Editor. community Github Repo 2024-06-10 14:53:34 Download 6 1 0
1282 addon Dice Syntax Godot4 OganM 8 3.1.1 Scripts 6 4.0 MIT Godot 4 port of the Dice Syntax addon\r\n\r\nFunctions for supporting a dice rolling syntax (eg "4d6d1!"). Allows for dice rolls and probability calculations. The syntax supports dropping high/low rolls, exploding/compounding dice, and rerolls. See https://github.com/oganm/dice_syntax_gd for a documentation community Github Repo 2024-06-10 14:53:16 Download 68 3 4
2607 addon Waterways .NET (River Generation Tool) tshmofen 2 1.0.0 3D Tools 2 4.2 MIT It is a port to Godot 4/.NET 8.0 of a tool to generate river meshes with correct flow based on Bezier curves.\r\n\r\nFeatures\r\n1. Procedural river mesh generation using Bezier curves with width and in-out direction settings.\r\n2. Extensible water flow settings.\r\n3. Adjustable subdivision and smoothing settings.\r\n4. Special tool for river editing supporting snapping, local/global editing, axis-mapping, etc.\r\n5. Special node for easy water floating setup that provide water height and flow direction on any point of the river.\r\n6. Advanced water shaders included. community Github Repo 2024-06-10 14:52:41 Download 32 1 1
3046 addon AreaOfSight2D Arzzzen 2 1.1 2D Tools 1 4.0 LGPLv3 This tool adds the node for procedurally generated area of sight for 2D games. Usually used for enemies in stealth games.\r\n\r\nThe asset adds two nodes:\r\n- AreaOfSight2D for AOS\r\n- AreaOfSightAgent2D for trackable objects\r\n\r\nCheck the custon scene to understand how to configure these two nodes. community Github Repo 2024-06-10 14:51:20 Download 24 1 4
3056 addon GsomLoader RaubTieR 1 0.0.1 Scripts 6 4.2 MIT A threaded async loader for Godot resources. Loads a resource in another thread and then calls your callback(s).\r\n\r\n[codeblock]\r\nfunc _load() -> void:\r\n\tprint("Load started...")\r\n\tGsomLoader.load_async("res://test.tscn", _cb, _stat)\r\n\r\nfunc _cb(_res: Resource) -> void:\r\n\tprint("Complete!")\r\n\r\nfunc _stat(progress: float, _status: ResourceLoader.ThreadLoadStatus) -> void:\r\n\tprint("Progress %s..." % progress)\r\n[/codeblock] community Github Repo 2024-06-09 14:31:43 Download 6 1 0
3055 addon GDProfiler SimplePluginDev 1 1.0 Tools 5 4.1 LGPLv2.1 A Simple, yet Effective Godot Profiler! \r\n(Also Works in the Editor, and it has a Movable version!)\r\n\r\nHow to Use:\r\n1. After installing the Plugin, go into the Project Settings, and enable "GDProfiler"\r\n2. To Insert the GDProfiler into your Project, search for "Godot Profiler" and you'll be sure to find it easily! community Github Repo 2024-06-09 14:31:09 Download 1 1 0
3054 addon cargo-godot sanpi 1 0.2.0 Misc 7 4.1 MIT Cargo helper to improve godot rust developement experience. community Github Repo 2024-06-09 14:30:50 Download 2 1 0
3053 addon SAV Debug Console CraigLubitz 1 1.1 Tools 5 4.2 MIT Runtime ("in app") Debug Console for GODOT\r\n\r\nWorks with both GODOT logs and Android Logcat output\r\n\r\nSAV Debug Console is a flexible and light weight GDScript that creates a runtime debug console display that you can add to almost any GODOT application\r\n\r\nDisplay at runtime ("in app") the log output from the print, print_debug and print_stack methods or logcat community Github Repo 2024-06-09 14:30:15 Download 1 1 0
3045 addon godot-dataview UI Control karlak 3 0.1.3 2D Tools 1 4.2 MIT A UI control that can efficiently display a large amount of data in a scrollable table. It only loads data it shows, so it's useful for showing data from a database. It was originally made to show a SQLite table.\r\n\r\nGif demos available on the github: \r\nhttps://github.com/karlak/godot-dataview community Github Repo 2024-06-09 12:37:28 Download 10 1 0
3052 addon Kenney Tiny Battle Asset Pack atrus 1 1.0.0 2D Tools 1 4.2 CC0 The packages up Kenney's "Tiny Battle" assets into a convienent TileMap, and Terrains for easier building. community Github Repo 2024-06-09 10:00:46 Download 0 1 0
3010 addon Deflection (ballistics) Formula neclor 2 1.0.0 Scripts 6 4.0 MIT Function on GDScript for calculating the vector of an “intercepting” shot, considering “external” accelerations.\r\n\r\nUsing\r\nFunction take bullet speed, target position, target velocity and optional(target_acceleration, bullet_acceleration), and returns an vector of length bullet speed.\r\nIf a hit is not possible, the function will return a zero vector.\r\n\r\nWarning\r\nAlso used an addon for solving equations. (https://godotengine.org/asset-library/asset/2998)\r\n\r\nFunctions in current version\r\nvector2(bullet_speed: float, target_position: Vector2, target_velocity: Vector2, target_acceleration: Vector2 = Vector2.ZERO, bullet_acceleration: Vector2 = Vector2.ZERO) -> Vector2\r\nvector3(bullet_speed: float, target_position: Vector3, target_velocity: Vector3, target_acceleration: Vector3 = Vector3.ZERO, bullet_acceleration: Vector3 = Vector3.ZERO) -> Vector3\r\n community Github Repo 2024-06-09 09:23:23 Download 3 2 1
2933 addon Chey's Background Addon - Editor BG peachey2k2 4 1.1.1 Misc 7 4.2 MIT A simple plugin to add a background image to the editor. community Github Repo 2024-06-09 09:23:16 Download 7 1 0
2986 addon DataTable Ward727 7 2.2.0 Tools 5 4.1 MIT This addons allow you to have a datatable system like what you can found inside UE. \r\n\r\nThis allow you to create a structure of data, then create a table of item that use this structure, all of this in a nice interface!\r\n\r\nNearly all Godot types are available! community Github Repo 2024-06-09 09:23:14 Download 48 3 3
3049 addon LazyPO Tekirai 1 0.2 Tools 5 4.2 MIT Automate the creation of .pot and .po files community Github Repo 2024-06-07 15:01:43 Download 0 1 0
3028 addon Marker2D EmzyShmemzy 2 1.0.1 2D Tools 1 4.2 MIT This Tool Allow a Vector2 field to be marked as a Marker2D in C# in order to visualize it in the scene in relation to it's node. community Github Repo 2024-06-07 15:01:17 Download 2 1 0
3048 addon Gnumaru's Static Data Importer gnumaru 1 1.0 Tools 5 4.0 MIT TL;DR: Import raw data from several file types (yaml, toml, hjson, xml, csv, xlsx, ods, odb, sqlite) in the same manner as a JSON resource but processing the strings with str_to_var.\r\n\r\nWARNING: This add-on has system prerequisites and does not work without them, read the "Prerequisites" section in the README.md for further details.\r\n\r\n==================================================\r\n\r\nHi =)!\r\n\r\nDid you know that since godot 4.0 the JSON class is a Resource =O?\r\n\r\nPreviously it was just a helper class, but since godot 4.0 you can do something like "var mydata = load('res://my.json').data" and just start using your parsed data =D!\r\n\r\nBut that only works for json files ;-(.\r\n\r\nOh, how GOOD and WONDERFULL and NEEDED and FANCY and LIFE CHANGING would it be if we could do that same thing with other files like yaml, toml, xml, csv, or an excell spreadsheet, or an sqlite database...\r\n\r\nBut wait! Here I come to your aid. With this addon, you can do just that!\r\n\r\nWith the one and only "Gnumaru's Static Data Importer" you can import a plethora of files as if they where just a plain old json resource!\r\n\r\nYou can write concise nested dictionary structures in yaml and load it =D!\r\n\r\nYou can write well organized spreadsheets with lots of interdependent data and full of functions in microsoft excell (or any other software that saves as xlsx or ods like libreoffice, onlyoffice, wps office or google docs) and load it =D!\r\n\r\nYou can write a well structured and coherent database in sqlite or odb (libreoffice base format) and load it =D!\r\n\r\nAnd all of this is done only in the editor, in the asset importing stage. That is, while exporting your game for production, you can just throw away the addon, the imported data is not dependant of the addon at all!\r\n\r\nJust use the addon and be happy =D! You can thank me later ;).\r\n community Github Repo 2024-06-07 15:00:44 Download 14 1 1
2861 addon GD-EOS Daylily 9 0.1.7 Misc 7 4.2 MIT **Epic Online Services** for Godot. Use as **C++ SDK** or compile as **GDScript SDK**.\r\n\r\n## Feature\r\n\r\n1. OOP and Godot Style, all APIs have been typed as far as possible.\r\n2. Almost APIs are generated from EOS C SDK, you can refer Epic Online Services document directly.\r\n3. `EOSMultiplayerPeer` for godot multiplayer. community Github Repo 2024-06-07 14:55:21 Download 27 1 2
2974 addon VRoid Hub API 4 Godot AstralMemory 3 2.0 Scripts 6 4.2 MIT GodotEngineでVRoidHubAPIを使うためのプラグインです。\r\n簡単な説明書きはGithubにあります。\r\n詳しい説明は別途公式サイトにて記載しておりますのでそちらをご覧ください。\r\nhttps://astralmemory.net/VHA4GD community Github Repo 2024-06-07 14:54:25 Download 1 0 0
3020 addon godot-gameplay-tags octod 3 0.3.0 Tools 5 4.2 MIT A tagging system for Godot. \r\n\r\nYou can add/remove/update tags on every node in every scene. \r\nTagging make nodes easier to query, easier to filter and it is a basic building block to create complex systems.\r\nYou can import/export csv files into and from godot to handle those tags.\r\n\r\n community Github Repo 2024-06-06 14:08:30 Download 23 2 4
2006 addon GdPromise - Promise API for Godot 4 TheWalruzz 3 2.0.0 Scripts 6 4.0 MIT An implementation of a JS-like Promise.\r\nSupports then()/catch() and awaiting for settled/resolved/rejected state.\r\n\r\nMore info on usage: https://github.com/TheWalruzz/godot-promise community Github Repo 2024-06-06 14:07:12 Download 34 2 0
2056 addon Save Made Easy - A simple, diverse Save/Load plugin AdamKormos34 10 1.3 Tools 5 4.1 MIT An easy to use, versatile Save/Load System for Godot 4 inspired by the simplicity of Unity's PlayerPrefs. Supports nested variables, Resources and encryption. community Github Repo 2024-06-06 14:05:23 Download 178 3 7
3041 addon Godot Buddy (Groq API) m4yc3x 1 0.1 Scripts 6 4.1 MIT GodotBuddy is an advanced plugin for the Godot 4 Engine designed to assist you in coding and game design. It leverages AI to provide intelligent code suggestions, documentation, and more, all within the Godot Editor.\r\n\r\n## Features\r\n\r\n- **AI-Powered Code Assistance**: Get real-time code suggestions and improvements.\r\n- **File Content Replacement**: Automatically replace file references with their contents.\r\n- **Chat History**: Maintain a history of your interactions with the AI.\r\n- **API Key Management**: Securely store and manage your API key.\r\n\r\n## Usage\r\n\r\n1. **Open the GodotBuddy Dock**: Once enabled, you will see the GodotBuddy dock on the right side of the editor.\r\n2. **Enter Your API Key**: Input your API key in the provided field. The key will be saved.\r\n a. Acquire free or paid keys from [Groq.com Keys Dashboard](https://console.groq.com/keys)\r\n3. **Interact with the AI**: Type your queries or code in the text editor and press the submit button. The AI will respond with suggestions or code snippets. \r\n\r\nYou can use `@filename.gd` to reference a file in the editor, regardless of subdirectory. (finds first match, use a full path if you have multiple files with the same name)\r\n community Github Repo 2024-06-05 15:14:03 Download 5 1 0
3040 addon TileMap Collider Generator JakeEh 1 1.0 2D Tools 1 4.2 MIT This plugin will generate a set of ColliderPolygon2D to overlap all physics properties of a Tilemap2D's target layer. community Github Repo 2024-06-05 15:13:24 Download 8 1 0
2193 addon Radial Progress Indicator DaveTheCoder 4 2.1.1 2D Tools 1 4.0 MIT This plugin is a Control that displays a radial progress indicator with several options.\r\n\r\nSee the README.md file for more information.\r\n\r\nThe plugin is a Godot 4 update of the Godot 3 asset https://godotengine.org/asset-library/asset/497\r\n\r\nIf installing from the Godot Editor AssetLib tab, only the folder addons/radial_progress/ needs to be installed.\r\n\r\nTested in Godot 4.0.4-stable, Godot 4.1.4-stable, Godot 4.2.2-stable and Godot 4.3-beta1. community Github Repo 2024-06-05 15:13:05 Download 7 1 1
3037 addon Structs Anaxarchus 2 1.0 Scripts 6 4.2 MIT A struct implementation in gdscript using Godot's Server/Resource pattern. Structs are an abstraction over type safe and highly memory efficient data pools.\r\n\r\nTests comparing memory overhead of Objects, Resources, Nodes, and Node2D's have shown at least 25x less memory usage for cheaper Objects and over 35x less memory usage for more complex objects like Node2D's while maintaining comparable get/set speeds.\r\n\r\nThe Struct "server" extends Resource, and is inherently able to serialize/deserialize entire struct collections.\r\n\r\nSee the repository for usage information and examples. community Github Repo 2024-06-05 15:10:37 Download 27 2 2
3038 addon Maze Node atrus 1 1.0.0 3D Tools 2 4.2 MIT This tool adds a new node, Maze3d, that allows you to generate and edit mazes. community Github Repo 2024-06-05 15:10:25 Download 5 1 1
2302 addon MarkdownLabel daenvil 3 1.2.0 2D Tools 1 4.2 MIT A custom node that extends RichTextLabel to use Markdown instead of BBCode.\r\n\r\n# Usage:\r\n\r\nSimply add a MarkdownLabel node to the scene and write its ``markdown_text`` field in Markdown format.\r\n\r\nIn the RichTextLabel properties:\r\n\r\n- ``bbcode_enabled`` property must be enabled.\r\n- Do not touch the ``text`` property, since it's internally used by MarkdownLabel to properly format its text.\r\n- You can use the rest of its properties as normal.\r\n\r\nYou can still use BBCode tags that don't have a Markdown equivalent, such as ``[color=green]underlined text[/color]``, allowing you to have the full functionality of RichTextLabel with the simplicity and readibility of Markdown.\r\n\r\nFor more detailed info, check out the README file in the Github repository. community Github Repo 2024-06-05 15:10:03 Download 82 2 4
2362 addon Form moritz-t-w 7 4.0.4-beta Tools 5 4.2 MIT Godot 4 User Input Form Addon\r\nNote that this is still in beta, which means it's not guaranteed to be fully functional and doesn't have all the planned features yet.\r\nStay tuned for updates! community Github Repo 2024-06-04 15:11:31 Download 17 1 1
3036 addon Color Dither Donitzo2 1 1.0 Shaders 3 4.1 CC0 This asset contains a set of multicolored dithering shaders for Godot 4. The shaders work by replacing the colors of 2D nodes, 3D nodes or the entire screen in the case of postprocessing. The colors are replaced with a pre-planned dithering pattern of one or more colors taken from a "dither palette" image. The resulting dither mix roughly approximates the original color, giving the scene an old-school retro look. community Github Repo 2024-06-04 15:10:47 Download 32 2 2
2323 addon Simple Portal System Donitzo2 3 1.8 3D Tools 2 4.1 CC0 A Simple Portal System for Godot 4 (and 3 with a little work). Portals hopefully need no introduction. Just think of the game Portal and you get the idea. Non-nested portals are deceptively simple to implement, and can be incredibly powerful as both a gameplay mechanic and as a convenience feature to move players around your level, or to provide countless other fun special effects.\r\n\r\nThis simple portal system is meant as an educational example on how you can create portals in Godot. Consider it a starting point, as the relevant portal code has been documented clearly. community Github Repo 2024-06-04 15:10:05 Download 60 3 8
3035 addon Tiles Editor Background Settings PartyLogan 2 1.0 2D Tools 1 4.3 MIT Allows the user to change the checkboard background of the tiles editors. community Github Repo 2024-06-04 15:09:59 Download 0 1 0
3034 addon Gwizz Ticketing System Gwizz 3 0.2 Tools 5 4.2 MIT Are you struggling with a particular subject in Godot? Do you want a tutorial on it? Well, you can now request that very thing with the Gwizz Ticketing System! Simply describe your problem, add an email, then send! Your ticket will go straight to Gwizz's database where he can review it and make an appropriate tutorial! community Github Repo 2024-06-04 15:09:38 Download 1 1 0
3032 addon Very Simple Twitch RothioTome 2 0.0.1 Tools 5 4.2 MIT Connect your Godot games to Twitch chat effortlessly. Login with just one line of code to read messages instantly. Includes a dock for easy Twitch developer setup, supports OIDC, and provides a simple interface for interacting with the Twitch API to write messages, timeout users, grant VIP status, and more. community Github Repo 2024-06-02 23:19:30 Download 46 3 6
2628 addon LaIK thiagola92 2 0.0.2-alpha 2D Tools 1 4.2 MIT Inverse Kinematic addon for Godot (experimental). community Github Repo 2024-06-02 23:06:21 Download 11 3 1
1522 addon GdUnit4 NullPointer 6 4.3.1 Tools 5 4.2 MIT # GdUnit4 4.3.1\r\nThis version of GdUnit4 is based on Godot v4.2.2.stable.official [15073afe3]\r\n\r\n\r\n## Please read the following disclaimer carefully before proceeding!\r\n Before you install the new version, you have to disable the plugin and delete.\r\n- Deactivate the GdUnit4 plugin if you have installed\r\n- Uninstall the current GdUnit version (delete the folder res://addons/gdUnit4)\r\n- Restart Godot\r\n- Install this version and restart Godot\r\n- Activate the GdUnit4 plugin\r\n\r\nhttps://mikeschulze.github.io/gdUnit4/\r\n\r\n* Features\r\n* Support for writing and executing tests in GdScript or C#\r\n* Embedded test Inspector in Godot for easy navigation of your test suites\r\n* Convenient interface for running test-suites directly from Godot
\r\n One of the main features of GdUnit4 is the ability to run test-suites directly from the Godot editor using the context menu. You can run test-suites from the FileSystem panel, the ScriptEditor, or the GdUnit Inspector. To do this, simply right-click on the desired test-suite or test-case and select "Run Test(s)" from the context menu. This will run the selected tests and display the results in the GdUnit Inspector.\r\n You can create new test cases directly from the ScriptEditor by right-clicking on the function you want to test and selecting "Create TestCase" from the context menu.\r\n* Fluent syntax for writing test cases that's easy to read and understand\r\n* Configurable template for generating new test-suites when creating test-cases\r\n* Wide range of assertion methods for verifying the behavior and output of your code\r\n* Argument matchers for verifying that a function call was made with the expected arguments\r\n* Test Fuzzing support for generating random inputs to test edge cases and boundary conditions\r\n* Parameterized Tests (Test Cases) for testing functions with multiple sets of inputs and expected outputs\r\n* Mocking classes to simulate behavior and define output for specific functions\r\n* Spy feature for verifying that a function was called with the expected parameters\r\n* Mocking or spying on scenes to simulate behavior and verify that certain functions were called\r\n* Scene runner for simulating different kinds of inputs and actions, such as mouse clicks and keyboard inputs\r\n For example, you can simulate mouse clicks and keyboard inputs by calling the appropriate methods on the runner instance. Additionally, you can wait for a specific signal to be emitted by the scene, or you can wait for a specific function to return a certain value.\r\n* Automatic update notifier to install the latest version of GdUnit from GitHub\r\n* CI - Continuous Integration support\r\n * Command line tool for running tests outside Godot editor\r\n * Generates HTML report\r\n * Generates JUnit XML report\r\n* Public marketplace GitHub action to use in your own CI workflow [gdunit4-action](https://github.com/marketplace/actions/gdunit4-test-runner-action)\r\n* C# support by [gdUnit4Net](https://github.com/MikeSchulze/gdUnit4Net/blob/master/README.md)\r\n * Enables to run and debug on **Visual Studio**, **Visual Studio Code** and **JetBrains Rider** via [VSTest adapter support](https://github.com/MikeSchulze/gdUnit4Net/blob/master/testadapter/README.md)\r\n\r\n\r\n- You are welcome to test in and send me your feedback\r\n- You are welcome to suggest improvements\r\n- You are welcome to report bugs
community Github Repo 2024-06-02 18:28:26 Download 589 5 32
2840 addon Asset Dock Reetro 6 2.2 Tools 5 4.2 MIT This plugin adds a dock to the bottom of the screen. Similar to what you would see in Unity or Unreal. It allows you to preview assets and drag them into the scene.\r\n\r\nSetup Guide - https://github.com/Reetro/Asset-Dock community Github Repo 2024-06-02 15:46:41 Download 17 1 0
3030 addon Dev Icons huwp 1 1.0 Tools 5 4.2 Unlicense Assign in-editor 3D icons with a _dev_icons() function community Github Repo 2024-06-02 15:44:41 Download 2 1 1
2475 addon LightmapProbeGrid SpockBauru 3 2.1 3D Tools 2 4.2 MIT Create a grid of Lightmap Probes and cut unwanted ones!\r\n\r\nLightmapProbeGrid is an extension for Godot that helps on the demanding task of placing Lightmap Probes where LightmapGI fails to do it.\r\n\r\nWhat's New:\r\nv2.1: Add support for Godot 4.3\r\nv2.0: LightmapProbeGrid v2.0 now uses GPU raycast instead of the regular Physics raycast. It may be slower but means that colliders are not needed anymore! If the camera can see, it should work! community Github Repo 2024-06-02 15:42:20 Download 18 1 1
2604 addon Post Process ItsKorin 10 0.1.0 Shaders 3 4.2 MIT User-friendly Godot addon for dynamic post-processing effects!\r\n\r\nFeatures:\r\n- Pixelate\r\n- Color Correction\r\n- Chromatic Aberration\r\n- Blur\r\n- Grain\r\n- Glitch\r\n- Vignette\r\n- Outline\r\n- Fish Eye\r\n- Analog Monitor\r\n- Circular Waves\r\n- Speed Lines ⚠\r\n- Screen Shake ⚠\r\n- CRT/VCR\r\n- Palette\r\n\r\nAdded Benefits:\r\n- Dynamic Node Updates\r\n- Effect Presets\r\n- Easy Code Modification\r\n\r\nMake your game look better (or worse) in a few clicks!\r\n\r\n\r\n*⚠\r\nThose effects may not work properly / may not look the best community Github Repo 2024-06-02 15:41:31 Download 256 10 19
3018 addon MusicMetadata NovaDC 2 2.0.0.0 Tools 5 4.2 MIT Parses and contains common music file metadata.\r\n\r\nThis extension allows for common metadata parsed from music files, with the ability to parse (currently only ID3 formatted) metadata from files. The user may also use this as a means to store manually defined metadata about music tracks, as the data contained is not automatically linked to any changes made after the parsing of a file.\r\n\r\nAlso includes a UI display for this metadata, which can be used as an example, or as is.\r\n\r\nThis plugin is based off of 'MusicMeta', created by Aineejames and Wilcockj, under the MIT license.\r\n\r\nThis plugin itself is also licensed under the MIT license. community Github Repo 2024-06-02 15:41:19 Download 3 1 1
2982 addon Modal World dragunoff 2 1.0.1 Misc 7 4.2 MIT A Godot 4.x plugin for managing modal windows. Modal windows are blocking and appear on top of everything. The title, body text, backdrop color and the modal action buttons can be controlled via configuration. community Github Repo 2024-06-02 15:40:46 Download 3 2 0
3027 addon CineCam: A Camera GDExtension LumiToad 1 1.0 Misc 7 4.2 MIT A Camera addon for Godot 4.2.2.\r\nLoosely based on the Unity Cinemachine.\r\n\r\nMakes blending and shaking cameras easy!\r\nAimed to reduce the amount of code lines in your project a lot.\r\nA lot can be configured in the Inspector.\r\n\r\nSee GitHub for a full list of features.\r\n\r\nI developed this as a part of my final thesis in game engineering.\r\nWritten in C++, supported in GDScript.\r\n\r\nWiki\r\nhttps://github.com/LumiToad/GDExtension_CineCam/wiki\r\n\r\nGitHub\r\nhttps://github.com/LumiToad/GDExtension_CineCam/\r\n\r\nExample project\r\nhttps://github.com/LumiToad/CineCam_Example\r\n\r\nSupported platforms:\r\nWindows x86 32 / 64\r\nLinux x86 32 / 64\r\n\r\nSource code is available on GitHub, so you can compile your own builds! community Github Repo 2024-06-02 15:40:32 Download 12 1 0
2551 addon Stairs3D GreatOdds 3 0.0.2 3D Tools 2 4.2 MIT Addon for creating procedural stairs in Godot Engine community Github Repo 2024-05-31 14:56:02 Download 29 4 1
2063 addon AdMob poing.studios 8 v3.1.1 Tools 5 4.1 MIT Want to make money from your mobile game? The AdMob plugin created by Poing Studios for Godot v4.1+ lets you easily add ads to your game, whether you're on Android or iOS. \r\n\r\nJust focus on making your game awesome, and let AdMob take care of the ads! community Github Repo 2024-05-31 14:55:55 Download 333 10 24
3025 addon Mind Game AbnormalMapStudio 1 v0.2.1 Tools 5 4.3 MIT Mind Game is a C# plugin based on the LLamaSharp library that allows the user to run Large Language Models (LLM) in-game on local hardware. \r\n\r\nFeatures:\r\n* Local inference of popular language models like Llama, Mistral, and Phi (.gguf filetype)\r\n* Easy configuration with the ability to save different settings\r\n* A MindAgent node that can be added anywhere in your scene to interact with the MindManager autoload\r\n* 3D example scene with a MindAgent3D (CharacterBody3D + MindAgent)\r\n* CPU or CUDA-accelerated inference\r\n\r\nFuture features:\r\n* Batched/parallel conversation processing with forking and rewinding\r\n* Function calling\r\n* Graph RAG with memories\r\n* Sensor-based interaction for MindAgent3D nodes\r\n\r\nCheck out the README on the GitHub page for model download links and more information. community Github Repo 2024-05-31 14:54:51 Download 36 3 2
3024 addon Debugger Launcher schw3de 1 1.0.1 Tools 5 4.2 MIT The Debugger Launcher is a convenient plugin for the Godot engine, designed to enhance debugging processes for developers using C# with Visual Studio. It integrates directly into the Godot editor by adding a toggle button to the toolbar. This button allows developers to toggle whether the Visual Studio debugger should be attached when launching the game. By simplifying the process of connecting the debugger, this plugin makes it much easier for developers to start debugging their game directly from the Godot editor, streamlining the development and troubleshooting process. community Github Repo 2024-05-31 14:53:18 Download 1 1 0
2913 addon Godot LLM Adriankhl 5 1.0 Tools 5 4.2 MIT This plugin adds GdLlama, GDEmbedding, GDLlava, and LlmDB nodes which provides functionalities to generate text using large language model (LLM).\r\n\r\nFeatures:\r\n* Simple text generation\r\n* Enforce the format of text generation output by Json schema\r\n* Instruct and interactive mode\r\n* Sentence Embedding\r\n* Multimodal: generate text from image or game screen\r\n* Vector database for retrieval augmented generation\r\n\r\nIf you have concerns about legal issues of LLM in games, check this documentation: https://github.com/Adriankhl/godot-llm/blob/main/LLM_LEGAL.md\r\n\r\nSupport Windows (cpu, vulkan), macOS(cpu, metal), Linux (cpu, vulkan), Android (cpu)\r\n\r\nmacOS support is on best effort basis since I don't have a mac myself\r\n\r\nThis is a gpu build, if you want cpu backend only, you can get it from the github release page: https://github.com/Adriankhl/godot-llm/releases community Github Repo 2024-05-30 14:35:23 Download 135 6 7
3022 addon Better UI chris 1 1.0 2D Tools 1 4.0 MIT A growing set of useful UI stuff, including lists re-rendering on new data, responsive breakpoints (WIP) and more community Github Repo 2024-05-30 14:35:11 Download 2 1 0
2256 addon Shader-Lib for Godot 4.1 iDigvijaysinhG 6 v1.2.2 Shaders 3 4.1 MIT Visual shader node library for Godot engine. Supports all 4.1.0+ versions!\r\nAdds various extra nodes to use in built-in visual shader editor.\r\nNOTE: THIS VERSION IS DEPRECATED, USE "SHADER-LIB" INSTEAD. community Github Repo 2024-05-30 14:33:03 Download 138 5 8
3017 addon Piforge AI Image generator enlumis 3 1.1.0 Tools 5 4.2 MIT Generate AI images for your godot project using piforge.ai API\r\n\r\nImprove assets in your project using the PiForge addon tools without leaving godot editor\r\n\r\nDifferent AI models are available: \r\nPiForge Core AI, Openjourney, SDXL, Flat Style, Vehicle, etc...\r\n\r\nSupport PNG, JPG, WEBP export community Github Repo 2024-05-30 14:32:51 Download 6 2 0
3007 addon Artificial Worm Brain AI leparlon 2 1.0.1 Tools 5 4.2 MIT This plugin allows you to drag and drop a artificial worm to your game project. The worms AI is powered by a mapped C. Elegans worm brain. \r\n\r\nHow to use:\r\nEnable the plugin, create a 2d scene, add a WormNode into it, Run the project.\r\n\r\nThis is a little more than a conversion from js to GD script (and Godot Node structure) from this project: https://github.com/heyseth/worm-sim \r\nMake sure to check the editor properties of the worm and customize it, I struggled a bit to make this work, so it might have issues, please report them. \r\nCheck the signals the worm broadcasts as well, listen. \r\n\r\nNotes: \r\n- Worm collides with Area2D, I inform the AI that it has collided, but if it wants to go thought, it goes through. Only way to contain the worm is by setting a proper limitingArea on the editor, it is initially hardcoded to Rect (50, 50, 1000, 1000)\r\n- Worm "EATS" any Area2D that is part of a group "worm_food". You have to handle removing the food from the scene. community Github Repo 2024-05-29 15:16:00 Download 4 1 0
2130 addon Asset Drawer newjoker6 10 1.1.4 Scripts 6 4.2 MIT Moves the file dock to the bottom of the editor. Includes hotkey to show/hide. Edit Shortcut tres file to desired buttons, default is CTRL + Space community Github Repo 2024-05-28 15:21:23 Download 139 4 6
3009 addon Markdown Book phnix-dev 2 1.1.0 Tools 5 4.0 MPL-2.0 This addon lets you write custom documentation and view it in Godot.\r\n\r\nThis addon requires the MarkdownLabel addon to work. community Github Repo 2024-05-28 15:20:31 Download 12 1 0
2067 addon SignalVisualizer MiniGameDev 7 1.7.0 Tools 5 4.0 MIT The SignalVisuzlizer plugin comes with two tools to help with managing and debugging your scene's signals.\r\n\r\nThe first tool is the visualizer. This displays the current scene's signals and their connections in an easy to read graph and tree.\r\n\r\nThe second tool is the debugger. With a running scene, activate the debugger to automatically log all relevant signals to the custom Signal Debugger panel. community Github Repo 2024-05-27 14:57:07 Download 396 9 10
2290 addon Weighted Choice rehhouari 1 1.0.0 Scripts 6 4.1 MIT This Godot 4 plugin provides a static WeightedChoice.pick() method you can call to randomly choose an item from a dictionary based on weights.\r\n\r\nDocumentation in Github and in the Godot Editor's search help function.\r\n\r\nIncludes an optional Loot Box demo.\r\n community Github Repo 2024-05-27 14:56:04 Download 8 2 0
3019 addon ExternalEditorSettings yucelf 1 0.11 Tools 5 4.0 MIT This small plugin allows toggling external editor easily (e.g., use builtin script editor for debugging, but use your usual text editor while coding). community Github Repo 2024-05-27 14:55:52 Download 5 0 0
3016 addon Node Based Job Queueing System thepolyglotprogrammer 1 1.0 Scripts 6 4.2 MIT A Node-Based, thread-safe and synchronous Job Queueing System for Godot community Github Repo 2024-05-26 16:00:11 Download 13 2 4
3015 addon GTweens (C#) Guillemsc 1 6.0.0 Tools 5 4.0 MIT GTweens-Godot is a lightweight and versatile tweening library for Godot 4 with C#. This library simplifies the process of creating animations and transitions in your Godot projects, allowing you to bring your game elements to life with ease.\r\n\r\nPlease read the README for installation steps. community Github Repo 2024-05-26 15:58:21 Download 182 4 6
3000 addon Solo Visibility - Focus on selection SheepCommander 5 3.0 Tools 5 4.0 GPLv3 Use Shift+H to hide all nodes in the scene tree except the selected nodes.\r\n\r\nCtrl+Z (or editor equivalent) will restore the previous state of all nodes. community Github Repo 2024-05-25 15:49:04 Download 5 1 0
2646 addon Toggle External Editor Cuppar 2 1.0.1 Tools 5 4.2 MIT A Plugin for toggle text_editor/external/use_external_editor godot editor setting community Github Repo 2024-05-25 15:48:59 Download 0 1 1
3013 addon Theme Switcher phnix-dev 1 1.1.0 Tools 5 4.0 MPL-2.0 This addon automatically changes the theme of Godot based on your OS theme. community Github Repo 2024-05-25 15:48:52 Download 2 1 0
3012 addon Dodge the Creeps Assets (Unfinished) Pygmy 1 1.0 Materials 4 4.1 MIT Assets for dodge the creeps for easy access community Github Repo 2024-05-25 15:48:34 Download 0 1 0
3011 addon Squash the Creeps Assets (Unfinished) Pygmy 1 1.0 Materials 4 4.1 MIT Just wanted a version of squash the creeps that isn't finished without others having to download from GitHub. community Github Repo 2024-05-25 15:48:19 Download 0 1 0
3008 addon Simple Free-Look Camera for Godot 4 in C# D0ct0rDave 1 1.0 Scripts 6 4.2 MIT A C# implementation of a simple 3D free-look camera for Godot 4.0 that mimics some of the functionality of the editor's camera for in-game use.\r\n\r\nPorted from Richardhyy's Godot 4.0 GD version (https://github.com/richardhyy/simple-free-look-camera-4), who ported from Adamviola's Godot 3.2 GD version https://github.com/adamviola/simple-free-look-camera).\r\n\r\n* Use **W** and **S** to move forward and backward.\r\n* Use **A** and **D** to move left and right.\r\n* Use **Q** and **E** to move up and down.\r\n* Roll the **scroll wheel** to increase and decrease movement speed.\r\n* Press **shift** to move faster, and hold **alt** to move slower.\r\n* Hold down the **right mouse button** to rotate the camera.\r\n\r\nThere's a slider in the editor to control mouse sensitivity.\r\n\r\nAttach `FreeLookCameraBase.cs` or `FreeLookCamera.cs` to your Camera3D node. That's it!\r\n\r\n(More information at the README.md file) community Github Repo 2024-05-24 14:57:15 Download 3 1 0
2944 addon Fluid HTN fnaith 4 0.3 Scripts 6 4.1 MIT A simple HTN planner based around the principles of the Builder pattern.\r\nA Fluid HTN for Godot implemented in GDScript. community Github Repo 2024-05-24 14:56:39 Download 15 1 1
2372 addon Sunshine Clouds System Bonkahe 3 1.3 3D Tools 2 4.3 MIT A project designed at offering high performance, low complexity, ray marched clouds which can be flown through and can occlude world geometry, acting as essentially real time volumetric fog when inside of them. community Github Repo 2024-05-23 14:37:50 Download 98 5 8
2959 addon EZ Sound shafnaz 4 1.0 Tools 5 4.2 MIT For fast and easy sound implementation for your games.\r\n1. Install\r\n2. Activate plugin\r\n3. Set Sounds Folder\r\n4. Done\r\n\r\nFeatures:\r\n-A scroll list shows all sounds from the selected folder.\r\n-Sample preview image.\r\n-A button to copy a function call to play the selected music. Then you can simple paste this code anywhere in your script editor.\r\n-One-click playback interaction for all sound files.\r\n\r\nSounds, Music, SFX community Github Repo 2024-05-23 14:36:41 Download 0 1 0
2998 addon Equation Real Solver neclor 2 1.0.0 Scripts 6 4.0 MIT Functions on GDScript for finding real roots of polynomial equations of degree up to 4 (quartic).\r\n\r\nUsage\r\nFunctions take a value of type float and return a sorted array of real roots. If there are no roots, return an empty array.\r\n\r\nExamples\r\nfunc example():\r\n\tvar roots: Array[float] = Equation.quartic_solve_real(1, -10, 35, -50, 24)\r\n\tprint(roots) # Prints "[1, 2, 3, 4]"\r\n\r\n\troots = Equation.cubic_solve_real(2, -11, 12, 9)\r\n\tprint(roots) # Prints "[-0.5, 3]"\r\n\r\nFunctions in current version\r\nlinear_solve_real(a: float, b: float) -> Array[float]\r\nquadratic_solve_real(a: float, b: float, c: float) -> Array[float]\r\ncubic_solve_real(a: float, b: float, c: float, d: float) -> Array[float]\r\nquartic_solve_real(a: float, b: float, c: float, d: float, e: float) -> Array[float]\r\n\r\nWarning\r\nArguments that are too large or small can lead to inaccurate answers. community Github Repo 2024-05-23 14:34:57 Download 1 1 0
2301 addon Metroidvania System KoBeWi 7 1.3.1 Tools 5 4.2 MIT Metroidvania System (abbrevated as MetSys) is a general-purpose toolkit for creating metroidvania games in Godot game engine. It helps with map design, navigation and presentation, tracking collectibles and provides basic save data functionality related to the system. Its components can be used independently, even for games that aren't metroidvanias.\r\n\r\nTo use it, copy "addons/MetroidvaniaSystem" to your project and enable the plugin in Plugins tab of Project Settings. Note that enabling the plugin for the first time requires editor restart (it will be performed automatically).\r\n\r\nThe addon includes a sample project that shows how to use it.\r\n\r\nFor more information, check the GitHub README/wiki or refer to the documentation of MetroidvaniaSystem class. community Github Repo 2024-05-23 14:34:51 Download 1091 23 54
3003 addon Timchi Global Music Player atrus 1 1.0.0 Scripts 6 4.0 CC-BY-4.0 This is a plugin that creates a singleton Node for playing music that can persist even between scenes. community Github Repo 2024-05-23 14:34:03 Download 0 1 0
2037 addon Spatial Gardener (Godot 4.x) dreadpon 5 1.3.3 3D Tools 2 4.2 MIT A plugin for painting plants and props on arbitrary 3D surfaces.\r\n\r\nIt's meant to simplify foliage placement in a natural-feeling way without having to use heightmap terrain or writing procedural placement algorithms.\r\n\r\nIt can also handle thousands of foliage instances without completely tanking the FPS (with an reasonable setup).\r\n\r\nThis is a single player plugin and works best with finite medium-sized scenes. Think platformers, shooters, adventure games, anything with a hand-made level. community Github Repo 2024-05-21 10:00:35 Download 842 19 37
3001 addon Dispatch Queue gilzoide 1 1.0.0 Scripts 6 4.0 CC0 Dispatch Queue implementation.\r\n\r\nSupports synchronous and threaded execution, with the later being either serial (1 Thread) or concurrent (2+ Threads, a.k.a. Thread Pool).\r\n\r\nThere are signals for when each task is finished and another for when all tasks are finished, so it's very easy to hook callbacks or await until they are emitted.\r\nYou can also dispatch a group of tasks at once and respond to a signal when all of them are finished.\r\n\r\nDispatch queues are RefCounted, but there are Node and Resource wrappers for it to easily integrate with other nodes and scenes. community Github Repo 2024-05-21 00:54:26 Download 41 4 5
2968 addon AudioLogic ChaffGames 4 0.5.3 Tools 5 4.2 MIT An Audio Log plugin for Godot 4. Create Audio Logs/Diaries or simulate phones calls, all with this plugin. community Github Repo 2024-05-21 00:54:04 Download 4 1 1
2567 addon CyberAsset+ CyberDoesStuff 4 1.2 Tools 5 4.2 MIT A better asset library.\r\n\r\nCyberAsset+ is a drop in replacement for the default asset library, with improvements!\r\n- Save your favorite assets to install later, between projects\r\n- A streamlined install experience\r\n- Tired of all those image errors? CyberAsset+ is quiet community Github Repo 2024-05-21 00:54:00 Download 14 1 1
2218 addon GodotSteam Server GDExtension 4.1 / 4.2 Gramps 3 4.3 Scripts 6 4.1 MIT Steamworks Server API wrapper for Godot Engine (version 4.1.x - 4.2.x)... now for GDExtension.\r\n\r\nAvailable for the Windows 32/64-bit, Linux 32/64-bit platforms, and Mac universal.\r\n\r\nIt is based on GodotSteam Server 4.2.2 with Steamworks SDK 1.58.\r\n\r\nThis version is meant for Godot Engine 4.1.x or higher and will not work with Godot 4.0.3 or earlier.\r\n\r\nPrevious versions of the plug-in can be found at the GodotSteam Server repository: https://github.com/GodotSteam/GodotSteam-Server/releases.\r\n\r\nYou can find the full documentation with tutorials at https://godotsteam.com. community Github Repo 2024-05-21 00:52:19 Download 30 3 6
2997 addon Arc2D s3rdia 1 1.0 2D Tools 1 4.2 Unlicense The Arc2D node is based on the Line2D node and gives the possibility to draw simple arcs by just specifying a few parameters. community Github Repo 2024-05-20 14:12:06 Download 6 1 0
2996 addon Godot_multidirectional_joystick for Godot 4 jstnjrg 1 1.0 Tools 5 4.0 MIT A multidirectional, configurable and flexible joystick that allows you to adapt it to different games depending on the mechanics. Pides adjusts them to games of 2, 4, 8 and many more directions. supports n-upper directions.\r\n\r\nIt is configurable and allows you to define a series of options,\r\nin addition to including a series of available textures;\r\nIt is ideal for mobile games\r\nsupports multiple taps in mobile games community Github Repo 2024-05-20 14:11:16 Download 15 1 0
2988 addon Project Statistics Menu shadowmaster435 4 1.0.2 Tools 5 4.2 LGPLv2.1 A customizable project statistics/file scanner. community Github Repo 2024-05-20 14:09:21 Download 0 1 1
2676 addon KoalaTime [Take A Break] - Godot 4.2.2 CuppiXD 4 1.0.2 Misc 7 4.2 MIT Structure your work time and take a well-deserved break once in a while. community Github Repo 2024-05-20 14:08:59 Download 4 1 0
2482 addon Diagnostic List mphe 4 1.0.3 Tools 5 4.2 MIT An editor plugin that provides project-wide diagnostics for GDScript files.\r\nIt tracks every GDScript file in the project and gathers all errors and warnings in a global list.\r\n\r\nEspecially useful when working on large-scale changes, e.g. refactoring or porting a project from Godot 3.x to 4.x. community Github Repo 2024-05-19 12:26:54 Download 20 1 3
2991 addon Native Android Toast leparlon 1 1.0 Misc 7 4.2 MIT This plugin allows you to display native Android Toast messages. It connects toast callbacks via signals. It also exposes the standard Android Toast parameters like duration and offset.\r\nOnly works on Android.\r\nContains a example scene.\r\n\r\nNote: The callbacks might not work perfectly on Android APIs under 30. community Github Repo 2024-05-18 13:25:27 Download 2 1 0
2970 addon Open in editor ZachAR3 2 1.0.1 Tools 5 4.0 GPLv3 A simple plugin to enable the ability to quickly open folders in a desired code editor (any editor that accepts its launch command + the directory should work, I have only tested VSCode and Rider). This is adapted from a C# plugin made by Creta Park. community Github Repo 2024-05-18 13:23:32 Download 2 1 1
2987 addon MapTileProvider meenky 1 1.0.1 2D Tools 1 4.1 MIT Provides an interface for loading real world map imagery into Godot with optional caching to reduce network traffic. community Github Repo 2024-05-18 13:22:50 Download 2 1 0
2983 addon Nemesis STG Engine Jamesthe1 1 1.0.0 2D Tools 1 4.2 Apache-2.0 Nemesis is an addon/engine that makes sh'mup development easy. Whether you need to create a wave of enemies that explode when destroyed, or a player that can pick up weapon options, all you need are this engine's resources.\r\n\r\nRequires Godot Mono. community Github Repo 2024-05-17 15:48:55 Download 1 1 0
2980 addon StateSync - Advanced Game State Management for Godot Arte 1 1.0 Scripts 6 4.0 MIT The script uses two static functions to create a wait system for your scripts akin to using create_timer(). However instead of an abstract time you place the state of the script you wish to wait for. \r\n\r\nThe StateSync will create a node with debug information at runtime about what called the StateSync and its id. When the state becomes your desired state it will continue your code's processes.\r\n\r\nThere is no Autoload in the script and it comes with 2 calls, a singular wait condition or grouped batched wait conditions. The README contains example uses. community Github Repo 2024-05-16 14:33:40 Download 0 2 1
2107 addon Input Helper nathanhoad 10 4.4.0 Tools 5 4.0 MIT Input Helper provides an InputHelper global that makes it easy to:\r\n\r\n- Detects what input device the player is using (it can tell the difference between a few different joypads).\r\n- Remap input for keyboard/mouse and joypads.\r\n- Rumble joypads.\r\n community Github Repo 2024-05-16 14:32:56 Download 796 11 30
2979 addon Procedural-Map-Generator mihalysarolta-ubb 1 1.0 2D Tools 1 4.2 MIT The plugin is capable of modifying a selected TileMap in Godot using various algorithms. These algorithms include Cellular Automata, Wave Function Collapse, and Gram-Elites. Different parameters can be specified for these algorithms. The plugin contains an Examples folder to test the map generation. community Github Repo 2024-05-16 14:32:41 Download 8 1 0
2977 addon Godot XR MVN Tracker Malcolm Nixon 1 1.1.0 3D Tools 2 4.3 MIT XR Body Tracker from Movella MVN Animate Motion Capture. community Github Repo 2024-05-16 14:30:27 Download 0 2 0
2972 addon Zalance SDK Zalance 1 1.0.0 Tools 5 4.0 MIT The Zalance SDK demonstrates how to work with the Zalance payment system in your game. It supports API calls for retrieving catalog prices, creating checkouts, and checkout status. It also provides UI controls for stores and checkout pages. community Github Repo 2024-05-15 14:58:52 Download 1 1 0
2971 addon Godot Card Layout cyanglaz 1 0.1.0-beta.1 2D Tools 1 4.0 MIT A Godot plugin providing a lightweight solution for card game layouts.\r\nTutorial available at the Github page: https://github.com/cyanglaz/gcard_layout community Github Repo 2024-05-15 14:58:31 Download 45 2 0
2557 addon Scene Object Brush Sacristan 4 1.2.0 3D Tools 2 4.2 Unlicense Scene Object brush is a 3D addon drawing tool for the Godot game engine. It's meant to ease the placement of scenes (ref Unity prefab drawers). I was not in a mood to do all the manual work to create a nice tree scenery, therefore i did what any sane (or not) developer would do - create a tool for that.\r\n\r\n## How to use?\r\n* import addon and enabled it under Godot Project Settings / Plugins\r\n* Add a Brush node to scene\r\n* Select Brush node (and optionally settings)\r\n* Use Left mouse button to place objects / Right Mouse button to erase them\r\n* Profit ?\r\n\r\n## Which Godot versions are supported ? \r\nGodot 4.0+ community Github Repo 2024-05-14 15:00:33 Download 27 2 1
2916 addon Android Internet Connection State Plugin Mero 2 v1.0.1 Misc 7 4.2 MIT Gives the ability to check user internet connection state on android.\r\n\r\nFor more information navigate to:\r\nhttps://github.com/MeroVinggen/Godot-AndroidInternetConnectionStatePlugin community Github Repo 2024-05-14 15:00:21 Download 1 1 0
2969 addon Texture Wrap Mode Arnklit 1 1.0 Tools 5 4.2 MIT Adds option to control wrap mode as a material parameter for custom shaders. community Github Repo 2024-05-13 14:11:27 Download 4 1 1
2966 addon Curve Terrain pyscripter99 1 1.0.0 3D Tools 2 4.0 MIT Add-on for Godot Engine to generate simple 3D platformer terrain meshes based on Bezier curves community Github Repo 2024-05-12 15:58:58 Download 10 1 1
1665 addon fsm nofacer 2 0.0.3 Scripts 6 4.0 MIT Finite-state machine plugin for Godot4 community Github Repo 2024-05-12 15:58:32 Download 2 1 0
2965 addon SignalForward xh4528 1 1.0.0 Scripts 6 4.2 MIT The SignalForward node will connect all signals of the specified name and forward them through a single signal community Github Repo 2024-05-12 15:58:27 Download 1 1 1
2964 addon Focus camera with mouse Gustjc 1 1.0.0 3D Tools 2 4.2 MIT Centers the camera around the mouse pointers when a shortcut is pressed.\r\n\r\nGreat for navigating 3D maps. You can point at a location in the terrain and the camera will center's where the mouse is touching that mesh.\r\nSimilar to blender's zoom to cursor position shortcut\r\n\r\nThe addon will look for collision shapes to find the mouse raycast point. If it doesn't find any, it'll use the node's AABB instead.\r\n\r\nShortcuts to zoom:\r\n- Alt+Middle mouse button\r\n- Q key\r\n\r\nMade in Godot 4.2 but should also work on 4.0/4.1 (untested).\r\n\r\nUsed in 3D worlds.\r\nAlso works in 2D, but it's kind pointless, as it just moves the camera in 2D space. community Github Repo 2024-05-12 15:53:24 Download 1 1 0
2962 addon nub-console Thenub 3 1.0 Tools 5 4.2 MIT Super awesome cool beans dev-console with many built-in commands! \r\n- cd through the scene tree\r\n- delete nodes\r\n- pause and control time community Github Repo 2024-05-12 15:52:20 Download 2 1 0
2359 addon Save Access (C#) Ardot 4 1.0.1 Scripts 6 4.1 MIT Save Access is a system for easily saving data to text files in a JSON format.\r\n\r\nFeatures Include:\r\n\r\n - Saving entire scene trees.\r\n - Automatic JSON serialization.\r\n - Support for recursive save structures.\r\n - ISaveable interface to allow modular save/load structures.\r\n\r\nFor more information, see the GitHub repo. community Github Repo 2024-05-11 11:50:36 Download 10 2 1
2235 addon Cognite Berari 9 2.1.1 Tools 5 4.2 MIT Develop State Machines & Behavior Trees with ease and introduce them into your scenes with just one click.\r\n\r\nAdd the CogniteNode node to your scene, its function is to allow StateMachines to be built in this scene.\r\nCreate or add a CogniteAssemble, a CogniteSource and start creating your graphs.\r\n\r\nThe path must always start in a State, always end in a Change State, at most 1 Event node per path and the Condition node there is no restriction.\r\n\r\nEach node has an important function.\r\n\r\nState: This node is the starting point. In addition to containing a state, you can add another CogniteAssemble, this new StateMachine will only be activated if the parent StateMachine is in the state in which this node holds the child StateMachine.\r\n\r\nEvent: Its only function is to activate this path if it receives the named signal. Therefore, there can only be 1 of this node per path, as the path will be triggered as soon as it receives the signal.\r\n\r\nCondition: This node will observe a Boolean variable and will always maintain a path activated, if there is no Node Event in the path, this logic will be processed every frame, you can use several nodes aligned or in parallel with no usage limit.\r\n\r\nRange: This node will test a float variable, if it has a value above that specified in "bigger" or "smaller", the respective paths will be activated.\r\n\r\nChange Property: This node allows you to change Range Condition variables in your CogniteAssemble.\r\n\r\nChange State: Its use is simple, change to a new state. community Github Repo 2024-05-11 11:50:13 Download 49 2 2
1489 addon Simple TODO KoBeWi 6 1.5 Tools 5 4.2 MIT Simple plugin that adds a "TODO" tab to your editor. It's similar to kanban board - you can create and remove text notes and organize them in named columns. You can have as many columns and items as you want. The plugin supports undo/redo, item/column dragging and folding, item filtering and item marking (use middle-click). Right-click item's left panel area to assign image.\r\n\r\nCheck repo for more details. community Github Repo 2024-05-10 14:28:47 Download 43 4 5
2961 addon Controller guilherme.albino.francisco@gmail.com 1 1.0 Tools 5 4.1 MIT Controllers are an Unreal Base node to the PlayerController, which allows users to quickly and simply connect Actions (From Input Manager) to Node Signals, all based on declarative and quick-to-configure Scene Nodes. community Github Repo 2024-05-10 14:28:41 Download 2 1 0
2960 addon Pawns guilherme.albino.francisco@gmail.com 1 1.0 Tools 5 4.1 MIT Pawn is an extendable library for native nodes, such as RigidBody and CharacterBody. It aims to simplify how to lead with speed/velocity and make it easy to set up a Player or an Enemy. Inspired by Unreal Pawn achicheture community Github Repo 2024-05-10 14:28:20 Download 1 1 0
2958 addon RaycastSignals SrColoma 1 1.0.0 Scripts 6 4.1 MIT RaycastSignals is added as a child to a Raycast3D or Raycast2D node. and allows using signals that indicate when a body enters collision, when it remains colliding, and when it exits collision. The signals are body_just_entered, body_inside, and body_exited. community Github Repo 2024-05-10 14:27:01 Download 2 1 0
1898 addon Easy Charts (4.x) fenix 4 v24.05.06 Tools 5 4.1 MIT Collection of Control, 2D and 3D Nodes. Charts for Godot Engine, made easy. community Github Repo 2024-05-10 14:26:08 Download 651 15 48
2955 addon Saveable (C#) MrRobinOfficial 1 1.0 Scripts 6 4.2 MIT A save system for Godot C#.\r\n\r\nRequirements:\r\n\r\n- Godot 4.2.x Mono Version.\r\n- Installed Newtonsoft.Json package.\r\n\r\nFeatures:\r\n\r\n- Saving entire node trees.\r\n- Uses Newtonsoft.Json for serialization and deserialization.\r\n- Supports both encrypted, compressed and regular mode.\r\n- ISaveable interface to allow modular save/load structures.\r\n\r\nFor more details, visit the GitHub repo. community Github Repo 2024-05-09 14:02:09 Download 13 4 0
1558 addon Panku Console k2kra 14 1.7.8 Tools 5 4.2 MIT Panku Console is a feature-packed real-time debugging toolkit for Godot Engine. With Panku Console, you can easily interact with your scripts and objects at runtime, whether to cheat, debug, prototype, or just to have fun.\r\n\r\nPanku Console is designed to be modular and extensible, and it is easy to add and maintain features. It is also designed to be as unobtrusive as possible, so you can use it in your project without worrying about the impact on the final product. community Github Repo 2024-05-09 14:01:06 Download 1081 17 44
2952 addon Godot XR ReadyPlayerMe Avatar Malcolm Nixon 1 1.2.0 3D Tools 2 4.3 MIT ReadyPlayerMe Avatar Loader with XR Tracker driving support. community Github Repo 2024-05-09 14:00:33 Download 9 3 2
2470 addon Godot 4 Vertex Painter michaeljared 7 2.0 3D Tools 2 4.2 MIT A simple tool to paint vertex colors on MeshInstance3Ds.\r\n\r\nV2.0: May 6, 2024\r\n- Paint directly on MeshInstance3Ds. StaticBodies are no longer required!\r\n- This is thanks to an updated algorithm to find the 3D surface: https://twitter.com/_michaeljared/status/1787020920751579407\r\n- Interface is improved\r\n- Bucketfill is temporarily removed, let me know if you want this feature community Github Repo 2024-05-08 14:43:05 Download 29 2 3
2664 addon DraggableSprite2D birdt_ 3 1.2 2D Tools 1 4.2 AGPLv3 A simple Sprite2D which can be dragged with the mouse by clicking and holding with a mouse button. community Github Repo 2024-05-06 14:30:23 Download 11 2 4
2941 addon Godot XR Axis Studio Tracker Malcolm Nixon 1 1.2.0 3D Tools 2 4.3 MIT XR Body Tracker from Perception Neuron Axis Studio Motion Capture. community Github Repo 2024-05-06 14:29:09 Download 6 2 0
2939 addon Godot XR VMC Tracker Malcolm Nixon 1 1.2.0 3D Tools 2 4.3 MIT XR Body & Face Tracker from VMC Sources such as XR Animator community Github Repo 2024-05-06 14:28:06 Download 14 3 3
2938 addon Auto-Bus (auto event bus with signal nodes) SrColoma 1 1.0.0 Scripts 6 4.1 MIT The purpose of the plugin is to dynamically create an event bus for each [SignalNode] without the need to create a singleton to manage it.\r\n\r\nThe plugin adds 2 nodes: SignalNode <- a node representing a signal where the 'name' property is the signal's name. SignalReceptor <- a node representing a signal receiver, where the 'react_to' property is the name of the signal it expects to receive. community Github Repo 2024-05-06 14:27:31 Download 4 1 1
2937 addon Fluent Translation RedMser 1 0.1.1 Tools 5 4.3 MIT Translate your project with Mozilla's Fluent translation system.\r\nDownload currently only contains a Windows and Linux build.\r\n\r\nFTL Syntax Guide: https://projectfluent.org/fluent/guide/\r\n\r\nThis is the "Default" version of the add-on, which works with Godot v4.3 dev 6 or newer.\r\nYou can alternatively use a "Forked" version, which has better engine integration, but requires using a custom Godot build.\r\n\r\nSee the README for more details. community Github Repo 2024-05-06 14:26:54 Download 15 3 0
2928 addon DataTable [GDScript] tishka 2 1.1.0 Misc 7 4.1 MIT Adds DataTables into the Godot. Description and usage are in documentation. community Github Repo 2024-05-06 14:24:46 Download 0 2 1
2890 addon StrategyMachine SrColoma 4 1.1.0 Scripts 6 4.1 MIT Implementation of a strategy machine for Godot Engine, similar to a state machine but less restrictive (godot 4.1+)\r\n\r\nNodes:\r\nStrategyMachine\r\nStrategyController <- here the interactions\r\nStrategy <- here the concrete behavior\r\n\r\nThe machine follows only one strategy, but other strategies can be turned on and off without relying on the machine knowing their state.\r\n\r\nThe philosophy is that the controllers only know when to turn on, turn off, or switch strategies, and that the strategies only have concrete implementation of what they are going to do.\r\n community Github Repo 2024-05-05 23:47:28 Download 2 1 0
2461 addon Spin Button - Horizontal Selector with extended options yudinikita 5 1.2.0 2D Tools 1 4.0 MIT The addon adds a new "SpinButton" element that think of this thing as a dropdown but the navigation is managed by with next and previous controls. By incorporating this addon, users can conveniently choose options in a horizontal arrangement, thereby enhancing the overall user experience in Godot projects.\r\n\r\nFeatures:\r\n- Modular Structure\r\n- Rich API\r\n- Full Navigation Control\r\n- Loop mode\r\n- Popup\r\n- Manipulation\r\n- Title & Description\r\n- Keyboard control\r\n- Mousewheel control\r\n- Navigation\r\n- Icons\r\n- And many more...\r\n\r\nWith SpinButton, you can replicate a theme from many major AAA games or you can create your own unique theme. community Github Repo 2024-05-05 23:46:54 Download 70 3 4
2140 addon Godot Input Prompts Pennycook 5 2.3.0 Tools 5 4.1 MIT New nodes providing input prompt nodes for keyboard/mouse and controllers.\r\n\r\nThe current version supports the following icons:\r\n- Keyboard and mouse\r\n- Xbox\r\n- PlayStation\r\n- Nintendo Switch community Github Repo 2024-05-05 23:46:51 Download 29 3 7
2905 addon Vertex Color Import Swapper Invertex 1 1.0 Tools 5 4.2 MIT Allows importing to automatically move vertex color data from a different file attribute into the primary vertex color attribute.\r\n\r\nUseful primarily to get around the recent Blender 4.1 change that no longer exports vertex color properly.\r\n\r\nCan grab the color from other named attributes, including UV channels, normals, etc...\r\n\r\nVisit the repository for a full explanation of capabilities. community Github Repo 2024-05-04 15:38:50 Download 9 1 0
2369 addon GodotRx Neroware 3 1.0.1 Scripts 6 4.2 MIT GodotRx - Reactive Extensions for the Godot Game Engine version 4 (GDRx)\r\n\r\nWhy Rx? ReactiveX allows a more declarative programming style working on observable data streams. It encourages high cohesion and low coupling rendering the code more easily readable and extendable.\r\n\r\nThe Godot Engine brings a well thought-out event system as well as a nice implementation of coroutines to the table. It allows you to easily implement asynchronous code execution, meaning that code is not run in the sequence order which it is written in. An observer listens to an observable event which fires when something important happens in the program resulting in side-effects for the connected instances, this can be e.g. a player attacking an enemy or an item, which is picked up.\r\n\r\nRx extends this idea by turning all forms of data within the program like GD-signals, GD-lifecycle events, callbacks, data structures, coroutines etc. into observable data streams which emit items. These data streams, referred to as 'Observables', can be transformed using concepts from the world of functional programming. (Say hello to Flat-Map, Reduce and friends!) community Github Repo 2024-05-04 15:35:46 Download 96 6 6
2931 addon ActionReaction SrColoma 1 1.0.0 Scripts 6 4.1 MIT ideal for interactions 1-1\r\nIntroduce 2 nodes "Action" and "Reaction", where "Action" is added to physical bodies like rigidbodies or even raycasts. It abstracts or adds, if the node requires it, "body_entered", "is_colliding", and "body_exited" signals into "enter_act", "inside_act", and "exit_act" signals, respectively. However, it communicates this to a specific-named "Reaction" node, meaning that one action has one reaction community Github Repo 2024-05-04 15:25:47 Download 3 1 2
2929 addon 2D Editor Light Toggle aXu-AP 1 1.0 2D Tools 1 4.0 MIT Adds a light toggle in canvas editor's toolbar. Use this toggle to view your level without lighting (for example, dark levels). Affects editor only, runtime lights will be there as usual.\r\n\r\nNote: Works only for PointLight2D and DirectionalLight2D (not CanvasModulate). community Github Repo 2024-05-04 15:23:55 Download 0 1 0
2919 addon Copy Correct Shader Parameters Marco- 2 1.2.0 Tools 5 4.2 MIT A simple plugin that offers a dock displaying the names of parameters from a selected shader. It includes click-to-copy functionality to minimize bugs caused by incorrectly typed string literals. community Github Repo 2024-05-04 15:23:24 Download 0 1 0
2924 addon Workday Timer RB_Underwood 1 1.0.0 Tools 5 4.2 MIT Adds a timer to the editor that counts down. Perfect for when you're trying to spend a set amount of time working on a project. community Github Repo 2024-05-02 13:40:05 Download 1 1 0
2887 addon Godot Plugin Updater myyk 3 1.1.3 Tools 5 4.0 MIT Godot Plugin Updater a Godot plugin for Godot plugin makers to give their plugins an easy in-editor updating.\r\nWhy was this made?\r\n\r\nPublishing new versions of your plugin to the Godot Asset library is slow and not easily automated. There's also no official or mature dependency management system for Godot. There are a few plugins that use similar updating approaches but their update mechanisms aren't easily reusable by other plugin makers.\r\n\r\nThere is a proposal (#8451) to solve this missing of functionality in Godot, but it is understandably difficult to pick a solution because there are a lot of trade-offs.\r\n\r\nHaving no obligation to make everyone happy, this tool was made to solve the pain for some projects with simple needs. community Github Repo 2024-05-02 00:49:21 Download 9 1 1
2876 addon Godot Playlists myyk 4 1.2.1 Scripts 6 4.0 MIT Godot Playlists is a small library for loading large sets of resources such as AudioStreams in a way that uses minimal memory. It's useful for playing playlists of songs while only maintaining one song in memory at a time. community Github Repo 2024-05-02 00:49:13 Download 8 1 1
1783 addon Heart Rate Plugin for HypeRate HypeRate 4 2.0.2 Scripts 6 4.0 GPLv2 HypeRate is an easy to integrate addon that enables you to use the players heart rate as game mechanic. By simply integrating HypeRate's API into your code, you can create innovative gameplay based on a stable service provided by HypeRate trusted by more than 55000+ users and streamers.\r\n\r\nImportant note about the license\r\n\r\nOnly the addon code itself is released into the public domain under the GPL 2.0 license.\r\n\r\nThe calling code (your application) can be licensed under any license you wish.\r\n\r\nAsk us anything on our Discord server!\r\n\r\nWith HypeRate you can provide your game with exciting and unforeseeable dynamics by setting heart rate thresholds to:\r\n\r\nAdapt enemy spawn rates\r\nDynamic health recovery according to heart rate\r\nAltered aiming in FPS games\r\nCreate an interesting Poker experience ;-)\r\nand many many more!\r\n\r\nMake your idea come to life with HypeRate - a trusted service that is compatible with more than 200+ devices and is also accessible for the user with a web application without the need for a smartphone.\r\n\r\nHypeRate is free for users, API charges may apply.\r\nApply for API Key here: [https://www.hyperate.io/api]\r\n community Github Repo 2024-05-02 00:49:08 Download 5 2 1
2921 addon BlenderCam doc_steampunk 1 1.0 3D Tools 2 4.0 GPLv3 Adds a camera node that allows people to copy blender camera data without having to worry about doing the math required to change it to work natively.\r\n community Github Repo 2024-05-02 00:45:18 Download 3 2 0
2308 addon Verlet Rope .NET (Physics Ropes) tshmofen 5 1.2.0 3D Tools 2 4.2 MIT Verlet-based rope implementation with advanced physics for the Godot 4.0+, similar to the one seen in Half-Life 2. \r\n\r\nFeatures\r\n1. Verlet integration based particle simulation.\r\n2. Full rope simulation within the editor.\r\n3. Adjustable number of particles, length, width and iterations for the rope.\r\n4. Support of changeable simulation rate, always clamping to the physics rate.\r\n5. Flat mesh generation, always faces the current camera in play mode.\r\n6. Automatic tessellation using Catmull-Rom splines.\r\n7. Support of VisibleOnScreenNotifier3D.\r\n8. Integration of different forces: gravity, wind and air damping.\r\n9. Advanced performance-friendly slide collisions with adjustable parameters based on a single raycast per rope particle for static mode and O(n) (n - amount of dynamic bodies inside rope AABB) raycasts per particle for dynamic mode. community Github Repo 2024-05-01 14:07:18 Download 53 2 3
2918 addon Simple 256-Color Shader pYMxolbo 1 1.0 Shaders 3 4.1 MIT simple shader with 256 colors built-in\r\n\r\nmade with https://www.qiuet.uk/files/colorhelper.html community Github Repo 2024-05-01 14:05:07 Download 4 1 0
2917 addon ShapeTexture2D aXu-AP 1 1.0 2D Tools 1 4.2 MIT ShapeTexture2D is a resource for generating textures from simple shapes. Useful for prototype/placeholder textures, particle effects and GUI elements like buttons, icons and panels. Supports gradients for both fill and strokes (border).\r\n\r\nFollowing shapes are supported: regular polygons, stars, ellipses, boxes with rounded corners, capsules.\r\n\r\nAfter installing, simply look for "New ShapeTexture2D" in the new texture menu. community Github Repo 2024-05-01 14:04:48 Download 9 1 0
2915 addon Audio Mixer Visualizer Mordi 1 1.0 Tools 5 4.2 MIT This tool draws the audio mixer buses at the bottom of the screen during runtime, along with any effects. The output is visualized in meters, with max peaks displayed in decibels for a few seconds.\r\n\r\nIntended for debugging. Originally created for the Transmogrify game project by Odyssey Entertainment. community Github Repo 2024-04-30 14:28:24 Download 3 1 2
2611 addon Awesome Input Icon DaviD4C 9 1.3.0 Tools 5 4.2 CC0 Drop InputIconSprite2D or InputIconTextureRect in your scene and your good to go, give it an action name and a index for the event, it returns an texture2D as an icon.\r\n\r\nHandles:\r\n\r\n* Keyboard \r\n* Mouse and mouse movements\r\n* Joypad and its directions\r\n\r\n community Github Repo 2024-04-30 14:27:51 Download 13 1 1
2914 addon FollowTransform SrColoma 1 1.0.0 Scripts 6 4.1 MIT Follow-Transform is a node that performs the inverse operation of the Remote Transform node in Godot Engine. It enables one object to follow the transformations of another object.\r\n\r\nSimply add Follow-Transform as a component to an object, and assign the target property to the object you want it to follow. community Github Repo 2024-04-30 14:27:44 Download 0 1 0
2912 addon Remove All Theme Overrides display 1 1.0 2D Tools 1 4.1 Apache-2.0 Remove all theme overrides from Control / Window community Github Repo 2024-04-30 14:26:03 Download 0 1 0
2214 addon Dialogue Nodes Nagi 7 1.0.2 Tools 5 4.1 MIT A plugin for creating, editing and using branching dialogues in Godot. community Github Repo 2024-04-28 14:17:07 Download 453 7 31
1751 addon ShaderV - 2D Visual Shader Node Library (Godot 4) arkology11 3 1.3 Shaders 3 4.0 MIT Adds many premade 2D effects (such as noise, blur, emboss, zoom, custom shapes, etc.) to build-in VisualShader editor. You can find basic usage examples in the "addons/shaderV/examples" folder.\r\n\r\nCopy the contents of "addons/shaderV" into the same folder in your project. Custom visual shader nodes work the same way as standard visual shader nodes.\r\n\r\nAs all shaders sources are .gdshaderinc files, it is also possible to use this plugin with usual text shaders. community Github Repo 2024-04-28 14:16:52 Download 860 20 41
1327 addon TODO Manager (Godot 4) OrigamiPete 13 2.3.1 Tools 5 4.0 MIT (For Godot 3.x users, use version 1 https://godotengine.org/asset-library/asset/768)\r\nA plugin to view TODOs and other tags created in code similar to those found in popular IDEs.\r\nTODO Manager has a lenient style, is endlessly customizable and fits perfectly into the Godot editor.\r\n- Seamlessly integrated into the Godot dock\r\n- Lenient syntax. Write TODOs that suit your style\r\n- Quickly jump to lines\r\n- Add your own RegEx patterns\r\n- Set colours to your liking\r\n- Supports GDScript, C#, C/CPP (GDNative) community Github Repo 2024-04-28 14:16:32 Download 374 8 26
2904 addon KBM/Controller Switch Detector xShader1374_ 1 1.0 Scripts 6 4.1 MIT Description:\r\nThis plugin can detect if input is coming from Keyboard And Mouse or Controller, and can detect what type of controller is being used (Xbox, PlayStation, Nintendo, Steam), it uses a simple autoload so you don't have to do anything else other than just using it!\r\nUsage:\r\n1) When you have to check if the user is currently using a gamepad or a keyboard you can just use: "KBM_ControllerSwitchDetector.keyboardOrController" (true if Keyboard is being used, false if Controller is currently being used)\r\n2) When you have to get the controller type, use:\r\n"KBM_ControllerSwitchDetector.controllerType" community Github Repo 2024-04-28 14:16:00 Download 3 1 1
1768 addon GodotSteam GDExtension 4.0 Gramps 6 4.2.4 Scripts 6 4.0 MIT Steamworks API wrapper for Godot Engine (version 4.0 - 4.0.3)... now for GDExtension. Available for the Windows, Linux, and Mac platforms. It is based on GodotSteam 4.2.2 with Steamworks SDK 1.57.\r\n\r\nThis version is meant for Godot Engine 4.0.3, but it should work with previous Godot 4.x versions. For the Godot 4.1 version, please go here: https://godotengine.org/asset-library/asset/2445\r\n\r\nPrevious versions of the plug-in can be found at the GodotSteam repository: https://github.com/GodotSteam/GodotSteam/releases.\r\n\r\nYou can find the full documentation with tutorials at https://godotsteam.com. community Github Repo 2024-04-28 14:11:25 Download 2862 50 191
1349 addon Beehave - behavior tree AI for Godot Engine bitbrain 9 2.8.0 Tools 5 4.2 MIT Beehave is a powerful addon for Godot Engine that enables you to create robust AI systems using behavior trees. With Beehave, you can easily design complex NPC behaviors, build challenging boss battles, and create other advanced setups with ease.\r\n\r\nUsing behavior trees, Beehave makes it simple to create highly adaptive AI that responds to changes in the game world and overcomes unexpected obstacles. Whether you are a beginner or an experienced developer, Beehave is the perfect tool to take your game AI to the next level. community Github Repo 2024-04-26 15:55:39 Download 1961 23 120
2901 addon APRUM demurzasty 1 0.1.0 Scripts 6 4.2 MIT Addon that provides multithreaded task dispatcher to efficiently distribute tasks across multiple threads. It allows you to offload CPU-intensive tasks from the main thread to improve performance and responsiveness of your Godot applications. community Github Repo 2024-04-26 13:09:41 Download 6 2 0
2129 addon KayKit Character Pack : Adventurers KayKit Game Assets 1 1.0 3D Tools 2 4.1 CC0 The Adventurers Character Pack is a bundle of characters assets that contain 4 stylised low-poly character assets. The characters are fully rigged and animated and come with 75 animations and 25+ accessories.\r\n\r\nFeatures: \r\n\r\n- 4 fully textured/rigged/animated dungeon themed characters.\r\n- 25+ weapons/accessories including swords/shields/axes/crossbows/arrows/staff/wand and more! So your adventurers will always have the right tool at hand!\r\n- 75 animations\r\n- Textured using a single gradient atlas texture (1024x1024) that can be downsampled to 128x128 for further optimization\r\n- Free for personal and commercial use, no attribution required. (CC0 Licensed) community Github Repo 2024-04-26 13:09:02 Download 25 2 0
2900 addon KayKit Medieval Hexagon Pack KayKit Game Assets 1 1.0 3D Tools 2 4.1 CC0 The Medieval Hexagon Pack is a bundle of game assets that contains over 200 stylised medieval hexagonal tiles, buildings, and props! Perfect for making RTS games, cozy village builders, or whatever hexagonal adventure you can think of. \r\n\r\nFeatures:\r\n\r\n- Hexagonal tiles for roads, rivers, oceans/lakes, and coasts.\r\n- A ton of buildings, including a blacksmith, lumbermill, church, tavern, market, windmill, watermill, a mine, a well, regular houses, barracks, an archery range + more. All come in 4 different colors (blue/red/green/yellow) for versus gameplay \r\n- Nature props like trees, rocks, hills, mountains and clouds!\r\n- Textured using a single gradient atlas texture (1024x1024) that can be downsampled to 128x128 for further optimization\r\n- Free for personal and commercial use, no attribution required. (CC0 Licensed)\r\n\r\nUser guide with tips and tricks are also included, which can be found in .pdf form on the GitHub page. community Github Repo 2024-04-26 13:08:52 Download 8 1 0
2897 addon Maaack's UI Sound Controller Maaack 1 0.5.0 Scripts 6 4.2 MIT Script and autoload for automatically attaching sounds to buttons, tab bars, sliders, and line edits.\r\n\r\nFor usage information, visit the following:\r\nhttps://github.com/Maaack/Godot-UI-Sound-Controller/blob/main/README.md#usage community Github Repo 2024-04-25 13:23:30 Download 3 1 1
2894 addon Inverted CollisionPolygon2D TemplateDev 1 1.0 2D Tools 1 4.0 MIT Inverts all of your problems with the CollisionPolygon2D! If the Polygon2D is able to invert its points, so should CollisionPolygon2D as well! This plugin does just that!\r\n\r\nThis tool comes with instructions to create your first Inverted CollisionPolygon2D with ease below in the read me section!\r\nhttps://github.com/TemplateDev/Inverted-CollisionPolygon2D/tree/main community Github Repo 2024-04-24 13:24:07 Download 2 1 0
2893 addon Inverted CollisionPolygon2D TemplateDev 1 1.0 2D Tools 1 4.0 MIT Inverts all of your problems with the CollisionPolygon2D! If the Polygon2D is able to invert its points, so should CollisionPolygon2D as well! This plugin does just that!\r\n\r\nThis tool comes with instructions to create your first Inverted CollisionPolygon2D with ease below in the read me section!\r\nhttps://github.com/TemplateDev/Inverted-CollisionPolygon2D/tree/main community Github Repo 2024-04-24 13:24:01 Download 2 1 0
2880 addon Convention Cheat Sheet Marco- 3 1.0.1 Tools 5 4.0 MIT This Godot Engine plugin provides a useful cheat sheet containing the most important naming conventions as well as the recommended order of elements in your code. community Github Repo 2024-04-23 14:41:16 Download 5 1 0
2891 addon Awesome Debug Log DaviD4C 1 1.0.1 Tools 5 4.2 MIT Display values with titles into a panel in-game\r\n\r\n* Console log But in game! No more need to minimize the game screen\r\n* Order your logs with Tabs\r\n* Easy keyboard based navigation\r\n\r\n community Github Repo 2024-04-23 14:40:01 Download 4 1 1
932 addon Godot Gameplay Systems octod 39 0.20.4 Scripts 6 4.0 MIT Godot Gameplay Systems (formerly godot gameplay attributes) is a set of nodes and resources which speed up development of your gameplay mechanisms.\r\n\r\nCurrently it provides:\r\n- An Attributes base system (complete with buff/debuff)\r\n- An Ability base system\r\n- A camera shake node\r\n- A slide show node for your game intro\r\n- Equipment base system\r\n- Inventory base system\r\n- Interactions system (base)\r\n- Loot and drop system\r\n- Point and click nodes (both 2d and 3d)\r\n- Turn based nodes\r\n- User interface controls (radial menu container) community Github Repo 2024-04-23 14:39:12 Download 510 18 49
2879 addon Random Timers BrainOnOxygen 2 1.0.1 Tools 5 4.2 MIT Two random timer nodes. RandomRangeTimer serves to timeout at random intervals within a range. RandomListTimer times out by picking random values on a given list. community Github Repo 2024-04-23 14:37:30 Download 2 1 1
2884 addon BMOD: Create sound effects like with FMOD but B-tier kpids 2 1.0.0 Tools 5 4.2 MIT A simple add-on that copies some of the functionality of FMOD inside of Godot. Sound Effects (SFX). Meant for game jams, prototypes, and small projects. \r\n\r\nRead more on GitHub: https://github.com/kpids/bmod community Github Repo 2024-04-22 13:31:11 Download 26 2 1
2171 addon Overmind - Camera System CyborgDilettante 6 0.6.0 3D Tools 2 4.2 MIT 3D and 2D orbit camera system based on virtual cameras. Vaguely inspired by Unity's CineMachine, but following Godot's principles of simplicity and extensibility. community Github Repo 2024-04-22 13:31:06 Download 18 2 0
2865 addon Dice_Roll slime3000fly 2 0.2 Scripts 6 4.0 MIT The Dice_Roll plugin for Godot 4.0 is designed to enhance your gaming experience by providing an interactive dice roll mechanism. For optimal performance and functionality, we recommend using the Jolt physics engine.\r\n\r\nfor more see: https://github.com/Rebelion-Board-game/Dice_Roll community Github Repo 2024-04-22 13:29:44 Download 7 0 1
1593 addon Sprite Painter - Built-in Image Editor don-tnowe 10 1.2.3.2 Tools 5 4.0 MIT It paints sprites... and not just them.\r\n\r\nJust press the colorful button above the viewport to edit a Node's texture, or an image file in the project folder!\r\n\r\n- Classic, customizable tools, including the 1-pixel Pencil, the round Brush and Eraser, Solid and Gradient fill, Box and Wand selection, Shape and Line drawing;\r\n- Clone, Fill and Normal Map brushes for more drawing possibilities;\r\n- Some Scripts to change the whole image or just the selection;\r\n- Quick operations on the image: flip, rotate, and resize;\r\n- Hold Alt to pick color from image or editor window;\r\n- Grid overlay for Sprites with Frames and Maps with Tiles;\r\n- Region overlays for Atlastextures and Spriteframes;\r\n- Full Undo support. community Github Repo 2024-04-20 16:53:21 Download 83 5 8
2883 addon Play Centered manuq 1 1.0 Tools 5 4.1 MIT When running a scene that doesn't have a camera, it will be displayed centered as in the editor viewport instead of at the top-left corner. community Github Repo 2024-04-20 14:16:55 Download 3 1 0
2638 addon Godot Whisper - Speech to Text V-Sekai 6 v1.0.5 Tools 5 4.1 MIT An addon for the Godot Engine that enables realtime audio transcription, supports OpenCL for most platforms, Metal for Apple devices, and runs on a separate thread. community Github Repo 2024-04-19 17:47:45 Download 69 4 7
2391 addon Godot OpenXR Vendors plugin Mux213 4 2.0.4 3D Tools 2 4.2 MIT This is the Godot OpenXR Vendors plugin which contains:\r\n- platform dependent loaders for Android based XR devices\r\n- implementations of vender extensions community Github Repo 2024-04-19 17:46:35 Download 108 9 24
2877 addon EasyFiles ASecondGuy 1 1.0.2 Scripts 6 4.0 MIT Writing 5 lines of Code to read & write files is too much for you?\r\nWith this plugin you only need 1.\r\nAlso adds a file monitoring signal.\r\nIt makes everything about files just a little bit easier.\r\nFeatures a clunky file viewer as an example and saved files to look at. community Github Repo 2024-04-18 14:07:09 Download 10 1 2
1788 addon Godot Copilot Minos 4 1.0.1 Tools 5 4.1 MIT AI-assisted development for the Godot engine. community Github Repo 2024-04-17 20:37:26 Download 228 8 18
2872 addon Correct Conventional Naming Marco- 2 1.1.0 Tools 5 4.2 MIT This is a small plugin that extends the functionality of the CreateScript Dialog. It allows the user to easily switch the suggested name between snake_case and PascalCase. community Github Repo 2024-04-17 15:18:25 Download 5 1 0
2857 addon ResourceOverrider ninstar 3 24.04.16 Scripts 6 4.2 MIT A node that replaces Resources on-the-fly using suffixes. community Github Repo 2024-04-17 00:00:43 Download 2 1 0
2871 addon Work Clock emanvidmaker 1 1.0 Tools 5 4.1 Unlicense A small editor dock for the inspector that tracks how many hours godot has been open for. Its useful for tracking how much time you spent working. community Github Repo 2024-04-16 13:26:02 Download 1 1 0
2870 addon MP3 Id3Tag Extractor solobot 1 0.1 Tools 5 4.0 MIT This plugin allows you easily extract metadata from MP3 files like artist, album, track name etc. alongside with embedded images community Github Repo 2024-04-16 13:25:36 Download 8 1 0
2103 addon WebRTC plugin - Godot 4.1+ fales 5 1.0.6 Misc 7 4.1 MIT WebRTC implementation for Godot native platforms. community Github Repo 2024-04-16 13:24:28 Download 215 13 36
2104 addon WebRTC plugin - Godot 4.0 fales 5 1.0.6 Misc 7 4.0 MIT WebRTC implementation for Godot native platforms. community Github Repo 2024-04-16 13:24:22 Download 215 13 36
1455 addon ControlsRemap resource KoBeWi 3 1.2 Misc 7 4.0 MIT A resource that can store your InputMap action keys/buttons. Allows for easy customization of controls.\r\n\r\nTo use:\r\n- Create a new ControlsRemap resource.\r\n- Customize your actions with set_action_key() or set_action_button() (they take InputEventKey and InputEventJoypadButton events)\r\n- Use create_remap() to store the customized actions in ControlRemap\r\n- Use ResourceSaver on the remap to save it to a file\r\n- Later you can load() the resource and use apply_remap() to load the actions from remap.\r\n\r\nEdit the "addons/ControlsRemap/action_list" project setting to customize your used actions.\r\n\r\nIncludes built-in documentation. Check the repo for more in-depth description. community Github Repo 2024-04-15 13:01:11 Download 83 4 1
1430 addon Auto Export Version KoBeWi 3 2.1 Tools 5 4.0 MIT Plugin that updates your custom version string every time you export the project. It can fetch the current version based on number of git commits or extract it from your export profile or you can configure it to use whatever you want.\r\n\r\nBy default the addon will modify your "application/config/version" project setting. Use it anywhere and it will update automatically whenever you export, so you don't need to remember about it anymore. You can also store the version in a script instead of project setting.\r\n\r\nTo configure the plugin, go to "addons/AutoExportVersion" project settings section. Also edit the "auto_export_version_config_file.gd" script, which is automatically created when you enable the plugin for the first time.\r\n\r\nCheck the repository page for more details. community Github Repo 2024-04-15 10:41:50 Download 52 5 4
2309 addon GLTF KHR_xmp_json_ld Copyright aaronfranke 3 4.3 Scripts 6 4.3 Unlicense Godot implementation of glTF KHR_xmp_json_ld extension for copyright metadata (DCMI license metadata). Requires Godot 4.3 or newer. featured Github Repo 2024-04-15 04:23:44 Download 3 2 0
2533 addon TCPMaid Joy-less 13 2.4.1 Scripts 6 4.2 Apache-2.0 An easy, powerful and lightweight TCP client/server in C#.\r\n\r\nTCPMaid makes it easy to setup a robust client & server, send messages and requests, and provide your own SSL certificate.\r\n\r\nFeatures\r\n- Easy client & server setup\r\n- Supports SSL encryption and certificates\r\n- Automatically serialises messages\r\n- Automatically fragments large messages\r\n- Supports requests and responses\r\n- Supports IPv4 and IPv6 community Github Repo 2024-04-14 14:41:57 Download 21 2 0
2850 addon Modular Camera Tameno 6 1.1 3D Tools 2 4.2 CC0 Making a good camera for a game is complicated and can get very convoluted, this addon provides a framework to help handle this complexity in a modular fashion, more precisely, it allows you to:\r\n\r\n-Define multiple behaviours for the camera that can be changed at runtime.\r\n-Automatically interpolate between these behaviours.\r\n-Keep track of what behaviour the camera should follow via a priority system.\r\n-Add extra effects like camera shake via modifiers, which work kind of like components in an ECS.\r\n\r\nDISCLAIMER: This addon was NOT made with performance in mind.\r\nThis shouldn't be a problem since there's usually only 1 camera in a game at all times. community Github Repo 2024-04-13 00:01:48 Download 3 3 1
2275 addon Panel3D zodiepupper 6 0.3.1 3D Tools 2 4.2 MIT Load any scene into a flat panel in 3D.\r\nUseful for easily making UI in 3D.\r\nTo use, just create a Panel3D and set the scene to load. To interact with the panels you need to use a raycast that sends the correct data to the panel.\r\nIf you have any issues, my email is support@pupper.dev, or you can find zodiepupper in the Godot Discord server.\r\n\r\nThis plugin is designed with simulated environments in mind, which means you will need to do some work to integrate it into whatever interaction methods your game uses. there is an example scene you can dissect for information and code samples that show how to interact with the panels.\r\n\r\nFeel free to just rip that raycast with it's code out of the example and use it. It should allow mouse interaction by default. community Github Repo 2024-04-12 22:11:09 Download 16 2 2
2186 addon Godotlitics (Godot Game Analytics tool) error404 1 1.0.0 Tools 5 4.1 MIT A free analytics tool for your Godot games.\r\nGodotlitics is a Singleton/Autoload C# script fot Godot .NET that allow you to track events.\r\nGodotlitics is also a web dashboard and a web API. The dashboard shows tracked events. \r\nAnalyze your players and events in game. community Github Repo 2024-04-12 22:10:28 Download 8 1 1
2852 addon RangeContainer ninstar 2 24.04.11 Scripts 6 4.2 MIT A ScrollContainer that can be controlled by external Range nodes. community Github Repo 2024-04-12 22:10:24 Download 4 1 0
2853 addon RemoteContainer ninstar 2 24.04.11 Scripts 6 4.2 MIT RemoteContainer pushes its own transform to another Control derived node in the scene. community Github Repo 2024-04-12 22:10:22 Download 4 1 0
2859 addon NinePatchSprite2D ninstar 2 24.04.11 Scripts 6 4.2 MIT A Node2D that displays a texture by keeping its corners intact, but tiling its edges and center. community Github Repo 2024-04-12 22:10:16 Download 11 2 1
2868 addon Rdot Nitwel 1 0.1.0 Scripts 6 4.0 Apache-2.0 JavaScript Signals for Godot! Vue, Solid.js, Qwik like syntax in Godot.\r\nMake your code reactive! community Github Repo 2024-04-10 15:53:19 Download 56 3 2
1801 addon Dark Peace's BulletUpHell: BulletHell Engine (Godot 4) Dark Peace 11 4.4 2D Tools 1 4.0 MIT BulletUpHell is the world's most feature-packed BulletHell Engine!\r\nTrailer : https://youtu.be/L9ztZr9Ku2Q\r\n\r\nAs a BulletHell dev myself, my aim is to create a plugin able to recreate ALL the attack patterns present in your favorite bullethell games with easiness of use and flexibility in mind. It takes care of everything related to bullet spawning : patterns, bullet properties, event triggering,... Features include complex bullet movement (from math equations to custom drawn paths), advanced homing features, built-in animation and sound manager, ability to randomise everything, laser beams, and much more !\r\n\r\nIf you want more exclusive features, more updates, improved API, improved optimisation,... ? Then go for the improved version, BulletUpHell BLAST : https://bottled-up-studio.itch.io/godot-bullethell-plugin\r\n\r\nFind the Godot 3 version on the V3.5 branch : https://github.com/Dark-Peace/BulletUpHell\r\n\r\nVideo tutorial to get started : https://youtu.be/YG4KW3iu1YA\r\n\r\nHere is the full documentation (read it!) : https://rebrand.ly/Dark-Peace-Godot-Plugins community Github Repo 2024-04-09 16:46:22 Download 308 8 16
2577 addon Dark Peace's BulletUpHell: BulletHell Engine (Godot4.1) Dark Peace 3 4.4 2D Tools 1 4.0 MIT With 200+ stars on Github, BulletUpHell is the world's most feature-packed BulletHell Engine. With the new Asset Library's Godot version search, this page isn't necessary anymore, refer to the main page :\r\nhttps://godotengine.org/asset-library/asset/1801\r\n\r\nAlso find it on Itch : https://bottled-up-studio.itch.io/godot-bullethell-plugin community Github Repo 2024-04-09 16:46:16 Download 308 8 16
2576 addon Dark Peace's BulletUpHell: BulletHell Engine (Godot 4.2) Dark Peace 3 4.4 2D Tools 1 4.0 MIT With 200+ stars on Github, BulletUpHell is the world's most feature-packed BulletHell Engine. With the new Asset Library's Godot version search, this page isn't necessary anymore, refer to the main page :\r\nhttps://godotengine.org/asset-library/asset/1801\r\n\r\nAlso find it on Itch : https://bottled-up-studio.itch.io/godot-bullethell-plugin community Github Repo 2024-04-09 16:46:09 Download 308 8 16
1805 addon DarkPeace's SuperSpector : Improve the Godot inspector Dark Peace 1 1.0 Tools 5 4.0 MIT SuperSpector adds an easy way to select a set of properties in the inspector and copy them to another node. No more copying properties one by one, no more duplicating nodes and then having to change back a bunch of things and no more mistaking copying ressources by reference instead of deep copy.\r\n\r\nIt works by adding a checkbox next to all properties in the inspector and by adding a bunch of select/copy/paste actions via a context menu to speed up your workflow.\r\n\r\nIt's very easy to install and use but you can still read the documentation here : https://rebrand.ly/Dark-Peace-Godot-Plugins\r\n\r\nIt's also compatible with the Editor Icon Previewer (https://godotengine.org/asset-library/asset/1664) plugin to make it possible to copy an icon directly to an inspector property. community Github Repo 2024-04-09 16:45:57 Download 14 1 3
2860 addon CompossedTextureBuilder DinDotDout 1 1.0 Tools 5 4.3 MIT This Godot plugin is a practical tool designed for noise texture combination. Godot's noise textures do not take advantage of all the channels and thus are not optimized for noise texture lookups. The plugin works by taking multiple noise textures as inputs, each serving as a different channel, and allowing the combination of 2 to 4 channels. The plugin fetches these individual textures, validates their dimensions, and merges their r channles into a single output texture. This was developed with a focus on simplicity and lightweight design, and to fulfill a personal need without overcomplicating the solution. community Github Repo 2024-04-09 16:42:33 Download 0 1 0
2856 addon SignalSentry kidManuel 1 1.0 Scripts 6 4.0 BSD-3-Clause A micro util script for Godot Engine: Group a bunch of Signals get a notification when all of them are done!\r\n community Github Repo 2024-04-09 16:41:10 Download 4 1 1
2854 addon Flower-Godot emptygamer 1 2.1.0 Scripts 6 4.0 Apache-2.0 Flower-Godot is a NVL system which support the keywords format like KrKr engine in Godot.\r\n✨Supported for Godot4.x C# version. community Github Repo 2024-04-09 16:40:08 Download 15 1 0
1581 addon Godot Git Plugin (4.1+) twaritwaikar 5 v3.1.1 Tools 5 4.1 MIT This official plugin lets you interact with Git without leaving the Godot editor. More information can be found at https://github.com/godotengine/godot-git-plugin/wiki.\r\n\r\nOnly compatible with Godot 4.1+. featured Github Repo 2024-04-08 22:38:52 Download 713 24 75
2822 addon AudioStreamPlayerArea2D Julian-Vos 1 1.0.0 Scripts 6 4.0 MIT A node like AudioStreamPlayer2D, but plays from a polygonal area rather than a single point. Exported properties:\r\n\r\n- polygon (the area to play from approximately, must be clockwise) community Github Repo 2024-04-07 08:32:59 Download 1 2 0
2843 addon SpanningTableContainer Magodra 2 1.0.1 Tools 5 4.2 MIT The SpanningTableContainer plugin provide a table and a cell container that allow for GUI table with cells that span coloums and rows. The standard GridContainer provide regular table of rows and columns. The SpanningTableContainer use the SpanningCellContainer with the Col Span and Row Span attributes to define cells that span over multiple columns and rows. community Github Repo 2024-04-07 08:29:59 Download 15 1 0
2847 addon Godot Pixelmatch lihop 1 2.0.0 2D Tools 1 4.2 MIT Ported from pixelmatch (https://github.com/mapbox/pixelmatch), this is a small, simple and slow GDScript pixel-level image comparison library.\r\n\r\n- Allows you to count how many pixels differ between two images and can generate a new image with customizable colors to highlight these differences.\r\n\r\n- Has a tunable threshold property and the ability detect and ignore anti-aliased pixels. community Github Repo 2024-04-07 08:28:15 Download 4 2 2
1106 addon Blender 3D Shortcuts imjp94 6 0.3.2 3D Tools 2 4.0 MIT Blender's 3D transforming shortcuts in Godot\r\n\r\nThis version is only compatible with Godot 4.x, check out godot3(https://github.com/imjp94/gd-blender-3d-shortcuts/tree/godot3) branch for older version\r\n\r\nFeatures\r\n- Transform with "G", "R", "S" keys and "H" key to hide\r\n- Revert transformation with "ALT" modifier\r\n- Visualize constraint axis\r\n- Work seamlessly with Godot Spatial Editor settings("Use Local Space", "Use Snap", "Snap Settings")\r\n- Type transform value\r\n- Switch display mode with "Z"\r\n\r\nShortcuts\r\n- Translate: G\r\n- Rotate: R\r\n- Scale: S\r\n- Revert Translation: ALT + G\r\n- Revert Rotation: ALT + R\r\n- Revert Scale: ALT + S\r\n- Constraint to Single Axis: X or Y or Z\r\n- Constraint to Plane: SHIFT + (X or Y or Z)\r\n- Delete: X\r\n- Hide: H\r\n- Precision Mode(while transforming with mouse): SHIFT\r\n- Toggle Global/Local mode(non-persistent): XX or YY or ZZ\r\n- Switch Spatial Editor Viewport Display Mode: Z\r\n\r\nv0.3.2:\r\nAdd right click undo\r\nFixes Z pie eating key inputs\r\nFix unable to expand nested resource editor in inspector\r\nFix freelook issue\r\n\r\nv0.3.1:\r\nFix error when rotate with snapping\r\nAdd node delete action and pie menu for switching viewport display mode\r\n\r\nv0.3.0:\r\nPort to Godot 4.0\r\n\r\nv0.2.1:\r\nSupport multiple viewports and bugfixes\r\n\r\nv0.2.0:\r\nGreatly improve usability of addon and fix some minor bugs.\r\nAdded some new feature like "SHIFT" for precision while transforming, xx/yy/zz to toggle between global/local mode, infinite mouse movement when translating or scaling and switching display mode with "Z" key. community Github Repo 2024-04-07 08:27:07 Download 136 5 14
962 addon gd-plug - Plugin Manager imjp94 7 0.2.6 Tools 5 4.0 MIT Minimal plugin manager for Godot\r\n\r\nThis version is only compatible with Godot 4.x, check out godot3(https://github.com/imjp94/gd-plug/tree/godot3) branch for older version\r\n\r\nInstall with gd-plug-ui(https://godotengine.org/asset-library/asset/1926) to manage plugins in editor.\r\n\r\n- Minimal\r\nNo dependencies other than Godot and git\r\n- Self-contained\r\nOne script to run them all\r\n- Zero learning curve\r\nConfig file written in GDScript\r\n- Version freeze\r\nFreeze plugins by branch, tag or commit\r\n- Reduce remote repository size\r\nDependencies can now be installed with just a single-line shell command\r\n- Clean uninstall\r\n*.import files or import resources located in /.import that generated by plugin will be cleaned as plugin uninstalled\r\n- Multi-threaded\r\nParallel download/installation\r\n\r\nv0.2.6:\r\nFix download bug\r\nAdd help action\r\n\r\nv0.2.5:\r\nCompletely fix stuck while executing commands\r\nSupport gd-plug-ui\r\n\r\nv0.2.0:\r\nPort to Godot 4.0\r\n\r\nv0.1.1:\r\nFix inner class name conflict with other plugins & support for headless/server build\r\n\r\nIf gd-plug already installed, you may upgrade from command-line:\r\ngodot --no-window -s plug.gd upgrade community Github Repo 2024-04-07 08:26:59 Download 217 4 15
1926 addon gd-plug-ui - Plugin Manager UI imjp94 3 0.2.1 Tools 5 4.0 MIT User interface for plugin manager gd-plug(https://godotengine.org/asset-library/asset/962)\r\n\r\nThis version is only compatible with Godot 4.x, check out godot3(https://github.com/imjp94/gd-plug-ui/tree/godot3) branch for older version\r\n\r\nThis addon require gd-plug(https://godotengine.org/asset-library/asset/962) and git.\r\nMake sure to update gd-plug to at least 0.2.5(godot4) or 0.1.4(godot3) community Github Repo 2024-04-07 08:26:52 Download 18 3 1
2707 addon Customizable Crosshair Lite Mediocracy 3 1.0.2 Scripts 6 4.2 MIT The lite version of my customizable crosshair for Godot 4.2 with only its basic features.\r\n\r\nFeatures:\r\n- Thickness\r\n- Size (length of the lines)\r\n- Gap (distance between the middle of the screen and the starts of the lines)\r\n- Color\r\n- Dot in the middle of the screen\r\n- Crosshair outline with thickness adjustment\r\n- Ability to convert crosshair settings into a string and vice versa\r\n\r\nFurther instructions can be found on the Github repository. community Github Repo 2024-04-07 08:25:02 Download 2 2 0
2701 addon Modular Sprite Animation Factory kyboon 2 1.0.1 2D Tools 1 4.0 MIT A plugin to generate animations for modular 2d sprites. Generated animations will have multiple tracks, one for each Sprite2D node. community Github Repo 2024-04-05 15:28:51 Download 17 4 0
2659 addon Quiver Leaderboards amitQ 2 0.5 Misc 7 4.0 MIT Quiver Leaderboards (https://quiver.dev/leaderboards/) allows you to easily add global leaderboards to your game. Quiver Leaderboards support multiple types of leaderboards (all scores, highest score, latest score, or cumulative score) so you can track scores exactly however you'd like. You can also segment scores by time so you can support daily, weekly, or monthly high scores. Quickly get started by using our default leaderboards UI or create your own.\r\n\r\nNOTE: This plugin requires the installation of the Quiver Player Accounts plugin.\r\n\r\nLearn more: https://quiver.dev/leaderboards/\r\nDocumentation: https://github.com/quiver-dev/quiver-leaderboards-godot-plugin#quiver-leaderboards community Github Repo 2024-04-04 14:28:58 Download 4 1 0
2839 addon Remote Transform Control Green Clovers Games 1 1.0 2D Tools 1 4.2 MIT A node that follows a point in a 2D or 3D scene to allow you to have it in a seperate canvas layer.\r\n\r\nCan be used to:\r\n\r\nCreate a healthbar over a character\r\nCreate a speach bubble that appears in the world\r\nHave labels appear on top of nodes community Github Repo 2024-04-04 14:28:51 Download 3 2 0
2834 addon Parallax2D Preview KoBeWi 1 1.0 2D Tools 1 4.3 MIT Allows previewing Parallax2D nodes in editor as they would appear in game.\r\n\r\nAfter enabling the addon, go to any scene with Parallax2D nodes, select any 2D node and in the top menu enable preview. 2 modes are available: accurate and basic. Accurate preview shows a rectangle with the size of in-game window and the parallax within the rectangle will appear just like in game. Basic preview will just scroll parallax based on editor camera.\r\n\r\nCheck the repo for more info and some GIFs. community Github Repo 2024-04-04 14:27:02 Download 21 3 0
2382 addon HCoroutines BangL 2 2.0.1 Scripts 6 4.2 MIT HCoroutines is a library that helps you write game logic in an intuitive way by bringing the concept of hierarchical coroutines to Godot (C#). Its built-in coroutine types are specifically designed for Godot, reducing boilerplate code and increasing readability. At the same time, async methods can also be seamlessly integrated with coroutines.\r\nCoroutines are functions that can be paused during execution and then resumed once some condition is met. This allows you to write game logic in sequential steps, defining what logic should be performed when.\r\nThis library extends the idea of normal coroutines by allowing them to spawn child coroutines. When the parent coroutine is killed, the child coroutines are also stopped.\r\nHCoroutines implements this concept in an efficient and optimised way.\r\n- Regardless of how deep the hierarchy of coroutines gets, the engine only updates the currently active ones, and not ones that are waiting.\r\n- The coroutines themselves are implemented as linked lists, allowing for O(1) addition and removal of child coroutines. Because each coroutine is itself a node in the linked list data structure, no additional memory allocations are required.\r\n\r\noriginally made by Inspiaaa for Godot 3.5:\r\nhttps://github.com/Inspiaaa/HCoroutines\r\n\r\nIMPORTANT:\r\nAdd ./addons/HCoroutines/CoroutineManager.tscn to your Project Autoloads! community Github Repo 2024-04-04 14:26:49 Download 4 1 0
2835 addon Color Matrix System teebar 1 0.1 Shaders 3 4.2 MIT Add color manipulation filters to the screen or a sprite without writing millions of unique shaders.\r\n\r\nBlending between filters with a tween to create interesting effects.\r\n\r\nLot's of built in filters and easily tweakable settings with a live update. community Github Repo 2024-04-03 14:35:57 Download 10 1 1
2832 addon TablePager awltux 1 1.0.1 Tools 5 4.0 MIT Data Table Control that takes Array[Dictionary] data (e.g. SQLite queries return data in this format, but any data in this format will work) and displays it in a paged table format. Features include, column sort, resizable column width, configurable page size and more. community Github Repo 2024-04-02 15:43:49 Download 4 2 0
2820 addon Awesome Scene Manager DaviD4C 2 1.0.1 Tools 5 4.2 MIT A Scene Manager with easy to add and customize transition animations that allows for changing any scene in any place\r\n\r\n\r\nFeatures:\r\n* Background loading for the scene you want to change.\r\n* Easy tracking of the currently loading resource.\r\n* Easy to customize and add animations for transitioning in and out of the scenes.\r\n* Adding a scene nested inside a tree? Want to keep your hud in place? I got you covered with swap_scenes. community Github Repo 2024-04-02 15:43:35 Download 14 1 0
2829 addon 2D outline shader Julian-Vos 1 1.0.0 Shaders 3 4.0 MIT Adds an outer or inner stroke to a texture. Just attach the shader to a ShaderMaterial and the ShaderMaterial to a Sprite2D or AnimatedSprite2D. Less suitable for textures with anti-aliased edges. Shader parameters:\r\n\r\n- color\r\n- width\r\n- pattern (diamond, circle, square)\r\n- inside\r\n- add_margins (to make room for an outline)\r\n- number_of_images (number of horizontal and vertical images in the sprite sheet)\r\n\r\nWhen using a sprite sheet: if the images contain a few semi-transparent pixels from adjacent images, try increasing the 0.0 at lines 41 and 69 to a value like 0.1. community Github Repo 2024-04-01 21:07:17 Download 4 3 1
2827 addon TextureCircle Julian-Vos 1 1.0.0 Scripts 6 4.0 MIT A node for drawing textured circles, arcs and ellipses, with optional collision. Exported properties:\r\n\r\n- texture_fill (texture to fill the circle with)\r\n- texture_outline (texture to decorate the circle's outline with)\r\n- radius (the circle's radius)\r\n- length_degrees (the circle's circumference in degrees)\r\n- collidable (if true, the node is collidable as a static body in layer 1) community Github Repo 2024-04-01 21:04:44 Download 1 2 0
2823 addon DestructiblePolygon2D Julian-Vos 1 1.0.0 Scripts 6 4.0 MIT A node for free-form destruction (and creation) of polygonal terrain. Define the initial terrain with Polygon2D children, then call destruct on it to erase a polygonal area. Exported properties:\r\n\r\n- collidable (if true, the node is collidable as a static body in layer 1)\r\n- free_when_empty (if true, the node is freed automatically when destructed completely)\r\n- simplification (vertices are deleted if they are less than this number of pixels away from both adjacent vertices) community Github Repo 2024-04-01 21:00:23 Download 4 3 2
2818 addon UDIM Shader Material pkmollman 3 0.2 Materials 4 4.2 MIT Adds UDIMShaderMaterial, and UDIMTextureTilset, allowing for the use of UDIM tiled textures for 3D meshes.\r\n\r\n# Usage\r\n1. Create a UDIMShaderMaterial in a 3D material property.\r\n2. Create a UDIMTextureTileset in the "Albedo" > "Albedo Tileset" propererty of the UDIMShaderMaterial\r\n3. Click left click the UDIMTextureTileset to reveal an "Import UDIM Texture Set" button, left click it.\r\n4. Browse to and select one of any of the appropriately named UDIM tile textures from the tileset you'd like to use.\r\n5. Done!\r\n\r\n\r\nThis is an early iteration, any feedback is appreciated! community Github Repo 2024-04-01 15:26:19 Download 5 1 0
2697 addon RelativeRemoteTransform3D innovate.invent 3 1.1.1 3D Tools 2 4.2 MIT RelativeRemoteTransform3D pushes its own Transform3D with a relative coordinate space to another Node3D derived node (called the remote node) in the scene.\r\n\r\nIt can be set to update another Node's position, rotation and/or scale relative to another node.\r\n\r\nThis is functionally similar to the built-in RemoteTransform3D. RemoteTransform3D transforms the remote relative to its parent node or the global origin.\r\nRelativeRemoteTransform3D allows you to specify any node to position the remote relative to. This is often useful for positioning the second camera if you are trying to create mirrors or portals.\r\n\r\nThree additional nodes are provided that allow breaking up RelativeRemoteTransform3D across your scene:\r\nRelativeTransform3DTransmitter, RelativeTransform3DReceiver, and Transform3DObserver.\r\n\r\nRelativeTransform3DTransmitter replaces RelativeRemoteTransform3D in the tree and transmits its relative transform to a RelativeTransform3DReceiver.\r\n\r\nRelativeTransform3DReceiver applies the relative transform received from RelativeTransform3DTransmitter to its parent node.\r\n\r\nTransform3DObserver has two purposes. If a Transform3DObserver is specified as the "Relative To" for either RelativeRemoteTransform3D or RelativeTransform3DTransmitter, \r\nthen the relationship is reversed and the RelativeRemoteTransform3D/RelativeTransform3DTransmitter will use the Transform3D of the Transform3DObserver and use their own Transform3D as the "Relative To" transform.\r\nThis is useful if you have a lot of RelativeRemoteTransform3D/RelativeTransform3DTransmitter tracking the same Node3D. Set Transform3DObserver as a child of the Node3D you want to track and give it a Unique Name.\r\nSet the "Relative To" to the Unique Name preceded by % and you can freely place RelativeRemoteTransform3D/RelativeTransform3DTransmitter as children of the relative nodes throughout the scene.\r\n\r\nThe second use of Transform3DObserver is to allow the nodes to be informed of Transform3D changes of the "Relative To" and "Remote Relative To" nodes. Refer to Transform3DObserver nodes for these fields to receive \r\nupdates to the relative nodes.\r\n\r\nSpecial thanks to Lauren Wrubleski (@lawruble13) for the maths required for this plugin. community Github Repo 2024-04-01 15:26:01 Download 2 1 0
2817 addon Receipt Validator - Secure, Server-Side In-App Purchase (IAP) Validation FLOBUK 1 1.0 Tools 5 4.0 MIT A sample project for the Godot game engine, that contains fully working in-app purchase implementations including server-side receipt validation for the Apple App Store and Google Play.\r\n\r\nThe Receipt Validator Service is a fully hosted solution, so you do not have to manage your own server or keep track of transactions and App Store API changes. The service offers a FREE plan to get started. \r\nhttps://flobuk.com/validator community Github Repo 2024-03-31 14:29:20 Download 3 1 0
1488 addon Godot Subdiv tefusion 4 0.4.1 3D Tools 2 4.2 MIT Adds fast Loop and Catmull-Clark Subdivision to Godot.\r\n\r\nThere are three options for importing:\r\n- SubdivMeshInstance3D: Ability to change subdivision level easily for each instance\r\n- ImporterMesh: Bake at import\r\n- BakedSubdivMesh: Bake at runtime (everytime you open the scene)\r\n\r\nBlendshapes, skeletons and surface override materials are fully supported in all three options.\r\n\r\nYou can use these in the custom Subdivision section in any scene importer.\r\n\r\nSupported Platforms:\r\nLinux, Windows, Android community Github Repo 2024-03-30 16:04:22 Download 48 3 1
1968 addon 4.1+ Discord RPC / Editor Presence Plugin vaporvee 7 1.3.0 Scripts 6 4.1 MIT Discord Game RPC Plugin for GDScript in Godot 4.1\r\nIt has Linux, Windows and partialy MacOS support.\r\nThe GDScript code patterns are much easier then in other addons\r\n\r\nMake a complete rich presence with timestamps images info, Invites and much more.\r\n community Github Repo 2024-03-30 16:02:01 Download 198 3 10
2814 addon Saturn - Simple Cascade State Machine gump 1 1.0.0 Tools 5 4.0 MIT Saturn is a versatile addon crafted for the Godot game engine, designed to streamline and simplify the management of states within your game projects. At its core, Saturn serves as a robust state management tool, offering developers a straightforward solution for organizing and transitioning between different states within their games. community Github Repo 2024-03-30 16:01:11 Download 7 2 0
2812 addon Code Jump Maweill 1 1.0.0 Tools 5 4.2 MIT Enables fast cursor movement within built-in script editor, without the need to use the mouse. community Github Repo 2024-03-29 16:26:30 Download 6 2 0
2504 addon ExtendTimer Keldowin 2 1.1 Tools 5 4.2 MIT Godot 4.x plugin. Adds an improved timer with additional signals community Github Repo 2024-03-28 15:33:46 Download 3 1 2
2683 addon MiniScript C# raiyni 3 1.2.0 Scripts 6 4.2 MIT Provides an easy to use node for integrating MiniScript into your project.\r\n\r\nVersions:\r\n1.2.0 - Support all keywords in highlighter\r\n1.1 - Add code highlighter\r\n1.0 - Release community Github Repo 2024-03-28 15:32:47 Download 5 1 1
1567 addon Character Controller expressobits 12 2.1.7 Scripts 6 4.1 MIT Modular Character Controller for Godot 4. \nIncludes FPS version with headbob and camera movement. \n(Walk, Crouch, Sprint, Swim and Fly Mode). community Github Repo 2024-03-28 15:32:19 Download 319 10 13
421 addon Orbit Camera MrDev023 6 1.2.0 Scripts 6 4.2 LGPLv3 Godot Orbit Camera\r\nThis plugin adds an OrbitCamera node in the Godot Editor.\r\n\r\nUsage:\r\n\r\nIn the Editor\r\n 1. Enable OrbitCamera plugin in Project Settings > Plugins\r\n 2. Add Node3D node (used for rotating the camera) into current scene\r\n 3. Add OrbitCamera as a child of the Node3D node\r\n 4. Set Anchor Node property of OrbitCamera to the Node3D node\r\n\r\nControls (Mouse)\r\n 1. Hold Left Mouse Button to orbit around the Anchor Node\r\n 2. Mouse scroll wheel to change the distance to Anchor Node\r\n\r\nControls (Touch)\r\n 1. Single touch drag to orbit around the Anchor Node\r\n 2. Pinch gesture to change the distance to Anchor Node community Github Repo 2024-03-27 17:49:32 Download 36 3 5
2614 addon Quiver Analytics amitQ 3 0.8 Misc 7 4.0 MIT Quiver Analytics (https://quiver.dev/analytics/) allows you to easily collect analytics for games made with Godot in a privacy-friendly way. In just a few minutes, you can integrate Analytics in your game through this open source plugin and gain valuable insight into how players are interacting with your game. You also have fine-grained control over how your players' privacy is handled.\r\n\r\nLearn more: https://quiver.dev/analytics/.\r\nDocumentation: https://github.com/quiver-dev/quiver-analytics-godot-plugin?tab=readme-ov-file#quiver-analytics community Github Repo 2024-03-27 17:49:26 Download 18 2 2
2708 addon AI Context Generator rainlizard 1 1.0 Tools 5 4.2 MIT This Godot plugin is for conveniently copying all your scripts into one giant text block that you can easily paste into an AI.\r\n\r\nFor more info go to: https://github.com/rainlizard/AI-Context-Generator community Github Repo 2024-03-26 15:20:30 Download 7 2 0
2568 addon AudioStream Subtitle S83gamedeve 4 0.86.6 Tools 5 4.1 MIT it provides an easy and Simple way to ADD SUBTITLE to you game while using audio\r\n\r\nThis is my first Plugin and I publish it for FREE\r\nto be your assistant ;)\r\nIt's not necessary but if you can, credit me on your project as well :D\r\n\r\nMy twitter: s83gamedev\r\nmy youtube is Soroosh.S83\r\nidk if it needs my email adress or not\r\n\r\nNotes: \r\n! don't add child to this custom node!!\r\n\r\nInstruction/ How to use:\r\n1- just copy the addon folder into your project\r\n\r\n2- open your project in godot and go to project setting\r\n\r\n3- go to plugins and enable The AudioStream Subtitle Plugin\r\n\r\n4- Add node and node name is AudioStream_Sub \r\n-----\r\nFixes:\r\n0.85.2 - enhanced and fixed some bugs\r\n0.86.6 - fixed most of the bugs community Github Repo 2024-03-26 15:20:05 Download 4 1 1
2705 addon jTest jeremybeier 1 0.1.0 Tools 5 4.2 ISC Minimal test setup for Godot, made for use in my projects. community Github Repo 2024-03-25 16:21:09 Download 1 2 0
1421 addon Instance Dock KoBeWi 10 1.3.1 Tools 5 4.2 MIT Adds a dock where you can store scenes for quick access. The scenes are organized into tabs. Drag and drop the scene to slot to assign it and then you can drag and drop from the dock onto your level scene.\r\n\r\nThe plugin generates a preview for each scene in dock using a viewport. It only supports 2D scene previews, but you can drop a texture on an occupied slot to assign a custom icon. Right-click a slot to access it's context menu.\r\n\r\nYou can override properties for each scene to keep multiple versions of it and there is also a Paint Mode that allows for easier placing of the instances.\r\n\r\nCheck the repo for more info and GIFs. community Github Repo 2024-03-25 16:16:55 Download 177 4 12
2691 addon SDF for Visual Shaders kubaxius 2 1.1.0 Shaders 3 4.2 MIT Collection of Signed Distance Functions in the form of Godot Visual Shader Language nodes. community Github Repo 2024-03-24 16:39:17 Download 5 1 0
2699 addon Slider Gamepad mreliptik 1 1.0 2D Tools 1 4.2 MIT Godot 4 addon to add better joystick and dpad support to sliders.\r\n\r\n- Smooth joystick\r\n- Discrete joystick\r\n- Smooth & discrete\r\n- Custom Dpad increment community Github Repo 2024-03-24 16:38:20 Download 58 2 4
1955 addon Godot XR Handtracking Toolkit RevolNoom 4 1.1.1 3D Tools 2 4.2 MIT See README.md for more details, and documentation on each tool object.\r\n\r\n## WHAT THIS TOOLKIT PROVIDES:\r\n\r\n- **Modules to work with hand poses:**\r\n\t- Create your own templates of hand poses as Resource, and use them for recognization.\r\n\t- Match tracked-hand pose to templates you created in realtime.\r\n\r\n- **Module for object picking:**\r\n\t- Defines where object can be picked and what hand pose allows picking.\r\n\t- Snapping object to hand when picked \r\n\t- Supports 3 pickup modes:\r\n\t\t+ *On pose change*: Change your hand pose to pick up object. Useful for grabbing gesture.\r\n\t\t+ *On touch*: The object gets picked up when touched\t\r\n\t\t+ *Ranged pickup*: Work like *On pose change*, but use Raycast. \r\n\t- A template for pickable objects. You can customize its behavior to fit your needs.\r\n\r\n## WHAT THIS TOOLKIT LACKS:\r\n\r\n- Pickup doesn't work with controllers. \r\n- Closest-object highlighting.\r\n- Good physics for hand.\r\n community Github Repo 2024-03-24 16:37:53 Download 21 1 4
1995 addon Godot Volornoi Sweepline Sinowa 5 2.2.0 2D Tools 1 4.2 MIT A Godot 4.X add-on that generates and displays a Voronoi diagram using a port of my python implementation of Fortune's sweep line algorithm.\r\nV2 update:\r\n- Added Lloyd's Relaxation Algorithm(multi-threaded)\r\n- Fixed Final Known bugs community Github Repo 2024-03-24 00:43:10 Download 17 2 1
2633 addon FlowerStats BTOTHER 2 0.2 Misc 7 4.2 MIT 99% of RPG games will have some kind of statistical value, such as: health, mana, speed, etc.\r\n\r\nIn addition, there will be various content that affects these data, commonly referred to as Buffs/Effects/Modifiers, for example: max health +50%.\r\n\r\nFlowerStats aims to easily manage these data. community Github Repo 2024-03-23 15:22:00 Download 16 1 1
1631 addon Qodot 4 EMBYR 14 2024.1 Tools 5 4.2 MIT Quake .map file support for Godot 4.x.\r\n\r\nQodot extends the Godot editor to import Quake .map files, and provides a data-driven framework for converting the entities and brushes contained therein into a custom node hierarchy. community Github Repo 2024-03-21 15:15:06 Download 648 15 53
2694 addon About Dialog NovaDC 1 1.0.0.0 Tools 5 4.2 MIT A simple about dialog node for the Godot game engine. After importing, simply add a AboutDialog node in the editor. Automatically displays the projects name, version and description as put in the ProjectSettings, although this can all be overridden. The advanced settings allow for the format of the title and body of the dialog to be configured.\r\n\r\nThis plugin (AboutDialog) consists effectively of a single script, it's icon, an example, and some supporting documentation, making it a simple solution for a test dialog, and for more dialog heavy games. community Github Repo 2024-03-21 15:13:53 Download 1 1 0
2693 addon EditGrid Apprentice 1 1.0 Tools 5 4.2 MIT Edit data like in Excel. community Github Repo 2024-03-21 15:10:58 Download 17 2 0
2677 addon Simple Timer TheSpoingle 2 1.1.0 Tools 5 4.2 MIT A simple Godot editor plugin to track the amount of time spent on a project. community Github Repo 2024-03-20 15:20:03 Download 3 1 0
2048 addon Sound Manager nathanhoad 7 2.6.1 Tools 5 4.0 MIT A simple autoload for playing music and sound effects.\r\n\r\nFeatures:\r\n\r\n- Pooled audio players\r\n- Handles music crossfades\r\n- Autodetect probable audio buses for both sounds and music\r\n- Splits sounds up into UI sounds and local sounds\r\n community Github Repo 2024-03-20 15:19:50 Download 576 7 22
2687 addon ConsoleGD L_Find 1 1.0.0 Tools 5 4.2 MIT Simple in-game console. Supports custom commands. community Github Repo 2024-03-18 14:15:22 Download 5 1 2
2686 addon Material Editor display 1 1.0 3D Tools 2 4.1 Apache-2.0 Powerful 3D material editor. Extended version of plugin "Material Modifier" by Thane5\r\n community Github Repo 2024-03-18 14:14:30 Download 6 1 0
1997 addon ParallaxNode Midnight 3 0.0.4 2D Tools 1 4.2 Unlicense A simple Godot 4.x Addon that adds a new ParallaxNode node that works as an alternative to the usage of ParallaxLayer and ParallaxBackground.\r\n\r\nThis node's main use case is when someone wants to add a parallax like they would with a ParallaxBackground and ParallaxLayer but without the camera zoom affecting the parallax effect. community Github Repo 2024-03-18 14:13:36 Download 6 1 0
2248 addon Godot Optional Tienne_k 4 3.0 Scripts 6 4.2 MIT Introduces to Godot types inspired by the Rust programming language.\r\n- Option explicitly denotes that a value can be a null and must be handled\r\n\r\n- Result explicitly denotes that an operation can fail and must be handled\r\n\r\n- Custom Errors that carry with them details about the exception, including a cause and display message! It also acts as a place to have a centralized list of errors specific to your application, as GlobalScope.Error doesn't cover most cases.\r\n\r\n- TimedVars that keep track of when they were created, and can delete themselves after a set amount of time.\r\n\r\n- Enum structs (experimental): Enums that aren't just integers, but also carry user defined data with them! Good for state handling!\r\n\r\nExamples, documentation, and playground (see examples/misc) also included!\r\nPRs are welcome!! community Github Repo 2024-03-18 14:13:00 Download 24 2 2
2625 addon Dialogue Trees C# Ardot 3 1.0.2 Tools 5 4.2 MIT This plugin adds a graph-based dialogue editor. See readme for more info.\r\n\r\nVersion 1.0.0 of this plugin did not compile during exports. Download the latest version to fix this issue. community Github Repo 2024-03-18 14:11:27 Download 9 1 3
2415 addon Compute Shader Studio pascal.ballet 2 1.1 Shaders 3 4.2 MIT Compute Shader Studio is an addon for Godot Engine that enables you to write Compute Shaders in a minute. community Github Repo 2024-03-18 14:11:15 Download 18 2 8
2666 addon Multi Inputer zhengxiaoyao 3 1.0.1 Scripts 6 4.2 MIT # Multi Inputer\r\n\r\n## Usage:\r\n\r\n``` gdscript\r\n\r\nvar joypad_id: int\r\n\r\n\r\nfunc _ready() -> void:\r\n\tMInput.regist(joypad_id)\r\n\r\n\r\n# multi-inputer action name\r\nfunc _ma(name: String) -> String:\r\n\treturn MInput.action(joypad_id, name)\r\n\r\n\r\nfunc handle():\r\n\tvar direction := Input.get_axis(_ma("move_left"), _ma("move_right"))\r\n ...\r\n\r\n```\r\n\r\n## Preview, Examples & Api:\r\n[issue#1](https://github.com/tensai-suraimu/godot-plugin-multi-player/issues/1)\r\n community Github Repo 2024-03-16 16:43:24 Download 0 1 0
2678 addon Fill Gap Container newold33 1 1.0 2D Tools 1 4.2 MIT Provides a control that organizes your child controls in such a way as to place them in any available space within the control.\r\n\r\nSimply move the "FillGapContainer" folder to the "addons" folder of your project and activate the plugin in project/project settings/Plugins/Fill gap Container. Now you can create a container type node called FillGapContainer. community Github Repo 2024-03-14 15:15:51 Download 1 1 0
2643 addon GodotGPT Jesper 3 1.1 Tools 5 4.2 MIT Empowering developers by integrating context-aware chatbots. community Github Repo 2024-03-14 15:15:10 Download 15 2 1
2675 addon Modular Components ItsMeAlec 1 1.0.0 Tools 5 4.2 MIT Set of Components that can be used to speed up the creation of multiple things!\r\n\r\nThe Components that currently exist are the:\r\n\r\n1. VelocityComponent 2D and 3D\r\n2. HealthComponent\r\n3. HurtBoxComponent 2D and 3D\r\n4. HitBoxComponent 2D and 3D community Github Repo 2024-03-13 13:19:48 Download 7 1 1
2672 addon Async Resource Loader (C#) ProFiLeR4100 1 1.0 Scripts 6 4.2 MIT Allows to use standard C# async/await to load resources. community Github Repo 2024-03-13 13:18:39 Download 6 1 0
2484 addon Animated Shape 2D Goutte 3 1.5.0 2D Tools 1 4.2 MIT The AnimatedShape2D node can customize a CollisionShape2D for each frame of each animation of an AnimatedSprite2D.\r\n\r\nIt is especially useful to make custom hitboxes, hurtboxes, and hardboxes for each pose of your character, if you animated it using AnimatedSprite2D.\r\n\r\nIt comes with an Editor GUI to preview and edit your shapes, in the fashion of the SpriteFrames bottom panel.\r\n\r\nIt supports copy & pasting (deep or shallow), frame shifting, and undo & redo.\r\n\r\nAs usual, come over on the software forge to report issues and discuss features you'd like.\r\n community Github Repo 2024-03-13 00:42:33 Download 129 6 1
2656 addon Cider Wiki Apples 2 0.3.0 Tools 5 4.2 MIT This plugin adds a Wiki tab to the editor, which allows you to create and edit project documentation without leaving the editor.\r\n\r\nPages are edited as BBCode, and can link to other pages as well as project assets.\r\n\r\nIncludes a built-in search. community Github Repo 2024-03-13 00:42:28 Download 17 3 1
2667 addon Mono Plugin zhengxiaoyao 1 1.0.0 Tools 5 4.2 MIT # Mono Plugin (https://github.com/tensai-suraimu/godot-plugin-mono-plugin)\r\n\r\n## Usage:\r\n\r\n1. Download this plugin into your project and enable it.\r\n2. Create a `.mono_repo` directory under your plugin directory.\r\n3. Use `Project > Tools > Export Plugins` to exports them.\r\n\r\n## Project structure reference::\r\n\r\n```\r\n# res://addons/\r\n| ...\r\n|\r\n| mono_plugin/\r\n| | ...\r\n|\r\n| your_plugin/\r\n| | .mono_repo/ # <- Exported files are stored here.\r\n| | * .git/\r\n| | * addons/\r\n| | * * your_plugin/\r\n| | * * * ...folders/\r\n| | * * * .gitignore\r\n| | * * * plugin.cfg\r\n| | * * * ...files\r\n| | * docs/\r\n| | * ReadMe.md\r\n| | * ...documents.md\r\n| |\r\n| | docs/\r\n| | ...folders/\r\n| | .gitignore\r\n| | plugin.cfg\r\n| | ReadMe.md\r\n| | ...documents.md\r\n| | ...files\r\n|\r\n| your_plugin/\r\n| | .mono_repo/\r\n| | * ...\r\n| | ...\r\n...\r\n```\r\n\r\n## TODO List\r\n\r\n- [ ] Git integration.\r\n community Github Repo 2024-03-13 00:42:19 Download 2 2 0
2671 addon MusicMeta | Extract MP3 Metadata AineeJames 1 1.0 Tools 5 4.2 MIT This autoload plugin allows you to extract MP3 metadata such as a title, album name, artists, cover art, etc with a single line of code.\r\n\r\nExample use: https://github.com/AineeJames/MusicMeta/blob/main/examples/get_mp3_metadata.gd community Github Repo 2024-03-11 14:42:52 Download 9 2 2
2261 addon Zodot (Data Validation) rametta 4 1.3 Scripts 6 4.2 Apache-2.0 Zodot is a lightweight data validation library for Godot. Define a schema shape, then use that schema to validate any data. Excellent for parsing data that was stored in JSON, or data returned from API's. community Github Repo 2024-03-11 14:41:16 Download 45 3 3
2653 addon Run Counter alfredbaudisch 4 2.0.1 Misc 7 4.2 MIT A simple Godot 4 addon that keeps track of how many times you run (or launch) your Godot project while developing it. \r\n\r\nThe counter is incremented and saved in a text file called RunCounter.txt in the game's persistent user data folder (user://).\r\n\r\nYou can customize the destination and the file name in RunCounter.gd. community Github Repo 2024-03-10 20:32:13 Download 3 2 0
663 addon Simple Sampler Itooh 4 2.1.1 Misc 7 4.2 MIT Simple Sampler is a plugin for Godot for creating musical samplers in a game. Basically it allows you to play any musical note from a set of sound samples. Useful for making generative, interactive or procedural music, or for creating dynamic sound effects! community Github Repo 2024-03-10 20:32:09 Download 50 4 3
2662 addon Xsolla SDK spaceship 4 1.0.7 Scripts 6 4.2 BSD-3-Clause Monetize your game using the Xsolla SDK for Godot\r\n\r\nThis plugin is in no way affiliated with Xsolla community Github Repo 2024-03-10 14:35:34 Download 4 1 0
2492 addon Untrue Organization Classes potassium-shot 3 0.1.2 Scripts 6 4.2 MIT Adds organizational classes like the GameRoot node, the LevelRoot node, or the GameMode resource, in order to facilitate making the base structure for a game. It is lightly inspired by Unreal, hence the name.\r\n\r\nThis plugin adds the GameRoot, which is the main node of the game, and can load levels with transitions;\r\n\r\nThe LevelRoot, which contains a GameMode;\r\n\r\nThe GameMode, which is extensible, and has references to optional scenes for the player character, camera and controller, as well as a hud for the ui. These can be changed at runtime, as well as the entire GameMode itself, which updates the instances of these scenes as well.\r\n\r\nPlayerSpawn2D and PlayerSpawn3D nodes allow easy selection of spawn points. community Github Repo 2024-03-10 14:35:25 Download 5 1 0
2669 addon Poly Haven Import Bytez 1 1.0 Tools 5 4.2 GPLv3 Directly browse Poly Haven inside Godot editor and import assets as native Godot resources. community Github Repo 2024-03-10 14:35:18 Download 12 1 1
2668 addon Window-B-Gone Wierdox 1 1.0 Tools 5 4.0 MIT Auto-minimize pesky AlwaysOnTop and ExclusiveFullscreen windows when crashing or using a breakpoint. Will reopen upon continuing from breakpoint.\r\n\r\nThis is useful, because these window modes will lock up for a time, covering and interfering with the Godot editor. They are otherwise annoying to make disappear.\r\n\r\nThis plugin comes with modes you can choose from the "wbg_autoload.gd" file:\r\n*STANDARD, Will always minimize AlwaysOnTop or ExclusiveFullscreen windows.\r\n*DETECT_OVERLAP, Will auto-detect if the game would be on top of the editor, before doing the above.\r\n*FORCE_MINIMIZE, Will force a minimize no matter what window flags.\r\n\r\nYou can also remove AlwaysOnTop or ExclusiveFullscreen from STANDARD's white list.\r\n\r\n*For editor debug only.* community Github Repo 2024-03-09 17:39:45 Download 2 1 0
2623 addon Subresource Inspector don-tnowe 3 1.1.1 Tools 5 4.0 MIT Inspects subresources.\r\n\r\n⚡ Must be ENABLED to be used! `Project` -> `Project Settings` -> `Plugins`\r\n\r\n- Inspect contents of Nodes and Resources\r\n- See if any resources inside are built-in and not in separate files\r\n- See resource types at a glance\r\n- Open full inspector by clicking an item\r\n- Pin root node/resource to prevent view from changing\r\n- Add Resource Files to Favourites to open them without searching File System/Quick Open\r\n community Github Repo 2024-03-08 10:27:24 Download 4 2 0
2661 addon MusicManager cannon 1 1.0.1 Tools 5 4.2 MIT Easily manage and control music playback in your Godot projects. It provides a convenient way to play songs, playlists, loop music, crossfade between tracks, and more.\r\n\r\nPersistent music even when changing scenes.\r\n\r\nNo need for additional nodes, just use signals anywhere in your code!\r\n\r\n- Play individual songs or playlists\r\n- Loop songs or entire playlists\r\n- Crossfade between songs with adjustable crossfade time\r\n- Pause, resume, and stop music playback\r\n- Shuffle playlists\r\n- Signals for convenient integration with your game logic\r\n\r\nFor full details, visit the Github page at:\r\nhttps://github.com/Promptineer/MusicManager community Github Repo 2024-03-07 14:31:56 Download 5 1 0
1882 addon IdeaBoard Folta 9 1.0.4 Tools 5 4.2 MIT IdeaBoard is Whiteboard tool for game design.\r\n\r\nYou can arrange and manage items such as (scenes, scripts, resources, assets, directories...) in your project.\r\n\r\nThere is no need to go back and forth between the design document tool and the Godot editor.\r\n\r\nYou can create related design for program files within the Godot editor (you can move the canvas and jump!). You can also create Game character correlations document. community Github Repo 2024-03-07 14:27:44 Download 125 6 4
2015 addon HFSM2 Daylily 16 2.1.3 Misc 7 4.2 MIT A powerful Hierarchical Finite State Machine plugin.\r\n\r\n## Features\r\n1. Prefect visual editor.\r\n2. Visualized debugger.\r\n3. High perforamce, building base on GDExtension.\r\n4. Supports hierarchical nesting and can be used in complex situations.\r\n5. Diversified transition plans.\r\n6. Two development modes: signal callbacks and attached state scripts.\r\n8. Has ability of working with animaions( Can be an Animation State Mechine).\r\n7. Attch GDScript/CSharpScript to implement State Logic.\r\n community Github Repo 2024-03-07 14:27:38 Download 27 2 1
2658 addon Minos UUID Generator 4.2 Minoqi 1 1.0 Tools 5 4.2 MIT A UUID generator for Godot Engine, with 1.295×10^50 combinations it'll work for any sized game, never having to worry about running out of unique IDs! Automatically stores new UUIDs and removes old ones. community Github Repo 2024-03-06 14:05:42 Download 8 1 0
2657 addon GodotOwl Yoshiip 1 0.0.1 Tools 5 4.2 MIT GodotOwl is a plugin for Godot 4+ that allows you to track how much time you spend on a project. This plugin displays a timer in the top right corner of the screen that automatically increments. community Github Repo 2024-03-06 14:05:24 Download 3 1 0
2537 addon Script Search bruno-br 3 1.2.0 Tools 5 4.1 MIT This plugin provides a quick and easy way to search for scripts with custom search parameters. You can blacklist certain directories and specify allowed extensions.\r\n\r\n> How to Use\r\nPress Ctrl + P to open the Search Window. (You can change this shortcut). \r\nNavigate with Up / Down Arrows and press `Enter` to select a file. The file will open in the script editor.\r\n\r\n> Changing the Configurations\r\nClick the config button on the Search Window. This will open the Configuration Window, where you can change the parameters:\r\n\r\n- Allowed Extensions: What extensions should be included in the search.\r\n- Directory Blacklist: What directories should NOT be included in the search.\r\n- Case Sensitive: When enabled, differentiates upper and lower case text.\r\n\r\n> Changing the shortcut\r\nTo modify the default shortcut, navigate to [Project > Project Settings > Input Map], add a new action called "addon_script_search_open" and assign an event to it, with the desired key combination. Reload the plugin, and the new shortcut should take effect.\r\n\r\n> Special Characters\r\n":" - Use a colon as the first character to match only the file base name, ignoring the rest of the path.\r\n"," - Use a comma between terms to perform a multi-term search.\r\n\r\n> Assets\r\nIcons from Onscreen Controls by Kenney. community Github Repo 2024-03-06 14:05:09 Download 9 1 0
2626 addon GD-OpenBlive Fantety 3 1.0.0 Tools 5 4.2 MIT bilibili直播开放平台Godot插件 community Github Repo 2024-03-05 14:38:59 Download 8 1 1
2655 addon Kenney Input Prompts tanuki-billie 1 1.1 Materials 4 4.2 CC0 Pre-packaged input prompts from Kenney for Godot. Includes all assets in two PNG resolutions as well as SVG versions. community Github Repo 2024-03-05 14:37:57 Download 7 1 0
2169 addon Extendable Inspector (C#) ProFiLeR4100 1 0.4.0 Tools 5 4.2 MIT This is C# fork of "Extendable Inspector" from Fanny-Pack-Studios\r\n\r\nAdd any control to the inspector for your specific nodes by defining one method in your node's script, without having to create a new plugin for each one. community Github Repo 2024-03-04 14:57:39 Download 14 0 0
2647 addon Flawless 2D Shadows Rokle 2 1.1 2D Tools 1 4.2 MIT Solution to your shadow/border overlap problems in 2d Godot v.4+ games community Github Repo 2024-03-04 14:56:40 Download 7 2 1
2654 addon vkaParticleTool VikingAntics 1 0.1 Tools 5 4.2 MIT Particle control panel resides in bottom of Godot Inspector to help test multi-layer particles by making emitting functions easier and more convenient to access.\r\n community Github Repo 2024-03-04 14:55:39 Download 5 1 0
2594 addon PlayAtCamPos G2P Studios 3 0.0.4 3D Tools 2 4.2 MIT A godot 4.X addon that enables you to play the game at editor camera's current position in 3D.\r\n\r\nWhat's New:\r\n- Added the ability to specify targets using groups\r\n- Added the option to reset target's position to a default position (in future, will be able to set the default position yourself)\r\n\r\nIts a pretty simple addon. If you have used roblox studio before, there's a button called Play Here which plays the game at camera's current position. This plugin basically brings that button in godot. In simple words, it sets the player's position to the editor's camera position and then launch the current scene. community Github Repo 2024-03-03 15:27:27 Download 2 1 0
2648 addon 3D Auto Collision Generator gnommys 1 1.0 3D Tools 2 4.1 MIT This addon lets you generate collisions of multiple 3D objects in one click. community Github Repo 2024-03-03 15:27:20 Download 34 3 3
2650 addon Quiver Player Accounts amitQ 1 0.2 Misc 7 4.0 MIT Quiver Player Accounts allows you to create user accounts for your players. This is an early version of the service, so we only support guest accounts at this time (no username/passwords, etc.), but we'll be adding more functionality in the future. \r\n\r\nThis plugin is used mostly to support Quiver Leaderboards (https://quiver.dev/leaderboards).\r\n\r\nDocumentation: https://github.com/quiver-dev/quiver-player-accounts-godot-plugin#quiver-player-accounts community Github Repo 2024-03-02 15:21:46 Download 1 1 0
2649 addon Rope2D Jmac270 1 1.0 2D Tools 1 4.1 MIT A Rope Made Up Of Rigid Body 2D's That is Rendered Using A Line 2D.You Can Customize The Color,Width And Length. community Github Repo 2024-03-02 15:21:29 Download 3 1 0
1846 addon CSV-Typed-Data-Importer citizenl 2 1.1 Tools 5 4.0 MIT Use CSV files as configuration files in Godot with type definitions. community Github Repo 2024-03-02 15:20:12 Download 14 1 3
2645 addon Visibility shortcut Janders 1 1.0 Misc 7 4.2 MIT Toggle the visibility of the selected nodes by pressing the 'H' key. community Github Repo 2024-03-02 12:06:03 Download 2 1 0
2642 addon Mono Build Toggler for Godot 4 alfredbaudisch 2 2.0 Tools 5 4.2 MIT Adds a toggle button to the editor toolbar which allows enabling or disabling Mono build by hiding the project's solution file.\r\n\r\nUseful for projects which use both C# and another language like GDScript, so that you can disable Mono while you're not editing any C# source files, for faster iteration times, just like when using Godot without Mono. community Github Repo 2024-03-01 20:48:30 Download 4 2 1
2285 addon Morton Code RevolNoom 2 0.1 Scripts 6 4.2 MIT # GODOT MORTON CODE\r\nProvide Morton code implementations in 2D and 3D.\r\n\r\n## Features\r\n- Encoding/Decoding implemented with Magic bits.\r\n- x, y, z setters.\r\n- Add/Subtract x/y/z.\r\n- Increment/Decrement x/y/z.\r\n- Comparisons: Less, less-equal, greater, greater-equal. community Github Repo 2024-02-29 10:15:26 Download 0 1 0
2639 addon IREE runtime - Run machine learning models V-Sekai 1 v0.0.1 Tools 5 4.2 MIT IREE runtime in Godot through GDExtension, a mission to run machine learning model (e.g. Tensorflow lite) natively in Godot. community Github Repo 2024-02-28 18:56:03 Download 10 1 0
2634 addon Switch Manager ItsMeAlec 4 1.1 Tools 5 4.2 MIT This is a simple tool used for helping manage small one-time events. For example, enemy encounters, dialogue that disappears after interaction, etc. community Github Repo 2024-02-28 17:06:13 Download 3 1 1
2640 addon Eyeball Shader blackears 1 1.0.0 Shaders 3 4.2 MIT This set of shaders will let you create realistic eyeballs for your character models. community Github Repo 2024-02-28 14:20:45 Download 7 3 0
2459 addon Volume Layered Shader blackears 3 1.0.3 Shaders 3 4.2 MIT View volumetric data in Godot. Great for visualizing your Texture3D. community Github Repo 2024-02-28 10:37:38 Download 7 2 1
2636 addon User Input WhiteList Starkandco 3 1.0 Tools 5 4.2 Unlicense Whitelist Tool for validating and calling user input\r\n\r\nProvides an in-editor plugin to allow selection of specific scripts to be read and then creates a whitelist (Autoload WhiteList) from those scripts on project run.\r\n\r\nUse "WhiteList.is_valid(input_string, object_ref)" to check if the input string is a valid function / param combo for object_ref\r\n\r\n"WhiteList.call_last_checked()" to call that function\r\n\r\n"WhiteList.clear_last_checked()" to clear if it was a valid function that should not be called\r\n\r\n"WhiteList.try_call(input_string, object_Ref)" to try call a function directly community Github Repo 2024-02-27 18:31:48 Download 0 1 0
2620 addon Assorted Controls Detomon 1 1.0.0 Misc 7 4.2 MIT An incomplete collection of various control nodes.\r\n\r\n• HVSlider: A 2D slider that goes from bottom left to top right, used to set independant values for the horizontal and vertical axis.\r\n• HRangeSlider: A slider that goes from left to right, used to adjust a range by moving grabbers along a horizontal axis.\r\n• VRangeSlider: A slider that goes from bottom to top, used to adjust a range by moving grabbers along a vertical axis. community Github Repo 2024-02-27 18:31:44 Download 5 2 1
2635 addon GdCSharpLog Joachim Barré 1 1.0 Tools 5 4.2 MIT A Simple logger for C# game projects\r\n\r\n * Colored output using print_rich\r\n * prompt containing date,time,file,function and line\r\n * multiple log level\r\n * hide debug and info message on release\r\n\r\nto use it use the log object for exemple :\r\nLog.dbg("debug message");\r\nLog.info("info message");\r\nLog.warn("warning message");\r\nLog.error("error message"); community Github Repo 2024-02-27 15:05:34 Download 0 1 0
2421 addon Terrain Layered Shader blackears 3 1.0.2 Shaders 3 4.2 MIT This addon contains two shaders meant to be used as a material for terrain objects. The shaders support color, normal, roughness and metallic maps. They also provide a tile scrambling feature that gets rid of obvious repeated patterns. You can also stack several different terrain shader on top of each other and use masks to blend between them. community Github Repo 2024-02-27 15:05:04 Download 18 3 1
2632 addon BlastBullets2D realNikich 1 1.0.0 2D Tools 1 4.2 MIT BlastBullets2D is a library written in C++ for Godot Engine that makes spawning and moving a huge amount of bullets a very efficient operation. Not only performance is increased SIGNIFICANTLY, but you also get the functionality of SAVING/LOADING the bullets' state through easy to use save() and load() functions. The library comes pre-compiled for:\r\n\r\n Windows (x86_64, arm64)\r\n Android (x86_64, arm64)\r\n Linux (x86_64)\r\n Web\r\n\r\nFor macOS and IOS you need to compile it yourselves.\r\nHow to use BlastBullets2D: https://github.com/nikoladevelops/godot-blast-bullets-2d community Github Repo 2024-02-27 15:04:37 Download 25 2 1
2631 addon BlastBullets2D realNikich 1 1.0.0 2D Tools 1 4.1 MIT BlastBullets2D is a library written in C++ for Godot Engine that makes spawning and moving a huge amount of bullets a very efficient operation. Not only performance is increased SIGNIFICANTLY, but you also get the functionality of SAVING/LOADING the bullets' state through easy to use save() and load() functions. The library comes pre-compiled for:\r\n\r\n Windows (x86_64, arm64)\r\n Android (x86_64, arm64)\r\n Linux (x86_64)\r\n Web\r\n\r\nFor macOS and IOS you need to compile it yourselves.\r\nHow to use BlastBullets2D: https://github.com/nikoladevelops/godot-blast-bullets-2d community Github Repo 2024-02-27 15:04:20 Download 25 2 1
2627 addon Multi Touch GUI dfcompose 1 0.1 Scripts 6 4.2 CC0 Adds Multi-Touch support for various GUI nodes allowing for simultaneous control with touch input. Includes:\r\n\r\n* Panel\r\n* HSlider\r\n* VSlider\r\n* Button\r\n* LineEdit\r\n\r\n\r\nThese were originally created with the purpose of being used in OSC controllers for software instruments. community Github Repo 2024-02-26 21:05:19 Download 1 1 0
2630 addon LinePath2D cloudofoz 1 0.1 2D Tools 1 4.2 MIT It is a simple addon that brings all the 'Line2D' drawing capabilities to 'Path2D' curves. community Github Repo 2024-02-26 21:05:14 Download 32 2 4
2487 addon godot_sparrow what-is-a-git 4 1.1.3 2D Tools 1 4.2 Unlicense A Godot addon that adds a ResourceImporter for the Sparrow Texture Atlas XML Format. community Github Repo 2024-02-26 15:14:20 Download 3 1 0
2515 addon Random Audio StasysMusial 1 1.3 Scripts 6 4.2 MIT !! Disclaimer !! Godot already has built in functionality for this using the "AudioStreamRandomizer" Resource type. When making this plugin I didn't realize that.\r\n\r\nExtension of all AudioStreamPlayer nodes that adds functionality for randomizing pitch, volume and stream. Adds AudioStreamArrays which you can save to disk and have multiple different sets of sounds (eg. footsteps, damage, shooting) to select from randomly. community Github Repo 2024-02-26 15:13:30 Download 2 2 1
2621 addon Scene Tree Sorter phnix-dev 2 0.1.2 Tools 5 4.2 MPL-2.0 Scene Tree Sorter is an addon that automatically sorts the current scene tree. community Github Repo 2024-02-25 15:26:07 Download 0 1 0
2622 addon Kenney Assets Helper phnix-dev 2 0.1.2 Misc 7 4.2 MPL-2.0 This is a Godot addon designed to make using the Kenney Game Assets All-in-1 pack easier.\r\n\r\nYou can:\r\n- Select any type of asset you need. (2D/3D asset, audio, ...)\r\n- Select any collection you need. (filtered by asset type)\r\n- Open the collection folder directly.\r\n- Show the preview of the collection.\r\n- Open the collection's asset folder.\r\n- Automatically import it into your project.\r\n\r\nOnly works with the Kenney Game Assets All-in-1 zip archive version 1.8 (not included). community Github Repo 2024-02-25 15:26:01 Download 16 2 1
2550 addon Godot Steam Devkit Notifier tuc0w 4 1.2.0 Tools 5 4.2 MIT Godot Steam Devkit Notifier\r\nThe Steam Devkit Notifier add-on allows you to automatically update your Game on your Steam Deck. It can also be used to manually trigger an update and the auto update can be disabled.\r\n\r\nInstallation\r\n1. Install this plugin\r\n2. Install the Steam Devkit Management Tool\r\n3. Configure the Steam Devkit Management Tool and enable the auto upload\r\n4. Configure this plugin, locate the Devkit tab right near the FileSystem tab and enter the name of your game, the name has to be the same as in the Steam Devkit Management Tool, then click on the "Save" button.\r\n\r\nUsage\r\nMake sure that the Steam Devkit Management Tool is running and that the auto upload is enabled!\r\n\r\nAuto Update\r\nIf the auto notify is enabled, the plugin will automatically notify the Steam Devkit Management Tool to upload the game when you export the game. You can disable the auto notify by clicking on the "Auto Notify" button in the Devkit tab.\r\n\r\nManual Update\r\nIf the auto notify is disabled, you can manually notify the Steam Devkit Management Tool to upload the game by clicking on the "Send notification" button in the Devkit tab.\r\n community Github Repo 2024-02-25 15:24:04 Download 20 1 1
2483 addon Godot Traits Aendawyn 5 0.5.0 Scripts 6 4.2 MIT Traits made easy in Godot 4\r\n\r\nGodot Traits is an addon designed to bring traits into GDScript. A trait embodies a collection of behaviors (variables, functions, signals, etc.) that can be utilized to extend the functionalities of a class.\r\n\r\nGiven that Godot Engine lacks an official interface system, many developers resort to composition for combining various behaviors in a single class. However, implementing composition correctly can become complex and inconsistent. This addon's goal is to offer a streamlined and accessible approach for adding and removing behaviors from objects in Godot. This is achieved by defining trait classes and attaching them to objects, and using auto-generated utilities to use them.\r\n\r\nFeatures:\r\n- Trait declaration using annotation\r\n- Auto-generated trait helper class to manipulate traits\r\n- Scenes and nodes as traits,\r\n- Strongly-typed traits and autocompletion\r\n- Strong trait usage runtime checks\r\n- Dynamic addition and removal of traits\r\n- Automatic trait dependencies injection\r\n- Traits inheritance community Github Repo 2024-02-24 15:13:25 Download 85 5 5
184 addon Persistence Node MatiasVME 7 2.0.0 Tools 5 4.2 MIT Addon to store data in text or encrypted files, in Godot Engine 4, in an easy way.\r\n\r\nMore info:\r\nhttps://github.com/TheVulcoreTeam/Persistence community Github Repo 2024-02-24 15:11:57 Download 40 5 5
2253 addon Embers - Ruby Interpreter Joy-less 21 3.1.4 Scripts 6 4.2 Apache-2.0 Embers is an embeddable Ruby interpreter written entirely in C#. Its powerful, lightweight design can power scripting for your game or engine.\r\n\r\nFeatures:\r\n- Run Ruby code in C# .NET\r\n- Adapter to convert between .NET objects and Ruby instances\r\n- Multithreading and thread safety option\r\n- Simplified standard library\r\n- No external dependencies\r\n\r\nEmbers can seamlessly adapt .NET types, so it can be used similarly to GDScript. community Github Repo 2024-02-23 14:44:12 Download 29 3 4
2597 addon GoldGdt ratmarrow 4 3 3D Tools 2 4.2 MIT Character controller add-on for Godot 4 that simulates the movement found in the GoldSrc engine.\r\n\r\nInstructions can be found on the GitHub repository. community Github Repo 2024-02-23 14:44:00 Download 120 6 1
2612 addon GDScript Resources to C# Export PattyHoswell 3 1.1.0 Scripts 6 4.2 MIT Export resources written in GDScript to your C# script with the built-in attribute. community Github Repo 2024-02-23 14:43:13 Download 6 1 0
2616 addon GodotCrowdControl 4.1 SilicDev 1 2.0.0 Misc 7 4.1 MIT This plugin adds support for CrowdControl, allowing it to change how players play the game on streams.\r\n\r\nBased on https://github.com/nathanfranke/gdextension and the Unity plugin at https://github.com/WarpWorld/crowd-control-unity-plugin\r\n\r\nTested against 4.1, 4.1.3 and 4.2.1\r\n\r\nThis does not add effects to already released games -> I intend to look into this but atm this is not my priority community Github Repo 2024-02-22 15:01:58 Download 8 2 1
2571 addon Typed Dictionary NET PattyHoswell 3 1.0.2 Tools 5 4.2 MIT Godot Editor will now show the assigned type on your Dictionary community Github Repo 2024-02-22 10:11:31 Download 5 1 0
2024 addon GodotCrowdControl SilicDev 1 1.0.0 Misc 7 4.0 MIT This plugin adds support for CrowdControl, allowing it to change how players play the game on streams.\r\n\r\nA simple TCP client connects to CrowdControl's client and parses event requests to activate effects that you can define. Simply create a named subclass of CCEffect and the custom registry will take care of the rest.\r\nBased on the implementation for Celeste in https://github.com/WarpWorld/CCPack-PC-Celeste community Github Repo 2024-02-22 01:52:46 Download 8 2 1
2615 addon TrailRenderer DwarfSoftworks 1 1.0.0 3D Tools 2 4.2 MIT This is an implementation of trail/ribbon renderer similar to that in Unity. It can be used to give an emphasized feeling of motion to a moving object, or to highlight the path or position of moving objects. It also comes with a LineRenderer which is actually what's used by the TrailRenderer to draw the trail. Note that this plugin only supports 3D.\r\n\r\nFeatures\r\n- Variable width with curve\r\n- Variable color with gradient\r\n- Different alignment modes\r\n- Texture modes (tiling, stretching) community Github Repo 2024-02-22 01:52:41 Download 26 2 4
2613 addon Run Preset Ciber_Turtle 1 1.0 Tools 5 4.2 MIT A customizable run button for Godot community Github Repo 2024-02-21 15:00:27 Download 2 1 0
1332 addon Finite State Machine HexagonNico 10 2.2 Scripts 6 4.0 MIT A GDScript implementation of the finite state machine pattern.\r\n\r\nAdds node types for finite state machines and states. community Github Repo 2024-02-21 13:53:13 Download 63 2 2
1615 addon 3D Planet Generator Naejimer 3 1.0 Shaders 3 4.2 MIT Three shaders to generate 3D animated planets and stars in Godot 4:\r\n\r\n- Planet body generation shader\r\n- Cloud generation shader\r\n- Atmosphere generation shader\r\n\r\nThe project contains seven example planets:\r\n\r\n- No atmosphere planet\r\n- Terrestrial planet\r\n- Ice planet\r\n- Lava planet\r\n- Sand planet\r\n- Gaseous planet\r\n- Star\r\n\r\nFAQ and more information: https://naejimer.itch.io/godot-3d-planet-generator community Github Repo 2024-02-21 13:53:02 Download 42 3 2
2538 addon GodOSC dfcompose 2 0.2 Scripts 6 4.1 CC0 Implementation of the Open Sound Control protocol in Godot using GDScript and a group of nodes for convenient use. GodOSC receives and sends OSC messages over UDP. Currently supports:\r\n\r\n* Sending and Receiving OSC messages.\r\n* Floats\r\n* Integers\r\n* Strings\r\n* Blobs community Github Repo 2024-02-21 13:52:54 Download 24 2 3
1845 addon Dark Peace's LaserBeam Node Dark Peace 2 1.0.1 2D Tools 1 4.0 MIT An all in one Godot 4 node to make all kinds of highly customisable laserbeams with no coding required. Standalone addon of the laserbeam feature in my bullethell plugin : https://godotengine.org/asset-library/asset/2576.\r\n\r\nJust put it in the addon folder and use the LaserBeam scene.\r\n\r\nFeatures include (but are not limited to):\r\n- laser bouncing off walls\r\n- spawning scenes on impact (could be used for explosions)\r\n- full control on laser's collision and propagation behavior\r\n\r\nRead the full documentation here : https://rebrand.ly/Dark-Peace-Godot-Plugins community Github Repo 2024-02-20 15:20:30 Download 17 2 2
2608 addon Table Container Delphi 2 1.0.1 Tools 5 4.2 MIT A Godot plugin that provides a container type that serves as a table. community Github Repo 2024-02-19 22:45:03 Download 9 1 1
2472 addon Souperior 2D Skeleton Modifications (IK) ZedManul 10 4.6 2D Tools 1 4.2 MIT This addon introduces custom LookAt, two-bone-IK, StayAt, JiggleBone, FABRIK and Advanced Constraint nodes for use with Skeleton2D and Bone2D.\r\nUnlike default modifications, the custom nodes support negative skeleton scales.\r\nBy the way, if you like the plugin, I'd appreciate if you threw a couple dollaroos my way! :] \r\nhttps://boosty.to/zedmanul/donate community Github Repo 2024-02-17 16:22:02 Download 30 4 1
1759 addon Glowing Border Effect Magodra 1 2.0.2 Shaders 3 4.0 MIT The Glow Boarder Effect Renderer contains shader setup with a glowing boarder effect for selected objects. The user can turn the glow border effect on and off and select glow color for individual objects. community Github Repo 2024-02-15 23:21:38 Download 20 2 3
2501 addon Calendar Library pend00 3 1.0 Scripts 6 4.2 MIT Calendar is a comprehensive library for creating calendar views, including yearly, monthly, weekly overviews, and agendas.\r\n\r\nFeatures:\r\n- Generate full year, month and week calendars through simple functions.\r\n- Supports variable start of the week (any weekday can be the first day of the week).\r\n- Supports week numbers in two versions - "First four day week" (where Week 1 is the first week with four days in it) and "Traditional" (where Week 1 is the week containing January 1).\r\n- Localization for day names and month names in three versions, Full (e.g. "Monday"), Abbreviation (e.g. "Mon") and Short (e.g. "M"), plus standard date format for each locale.\r\n- Customizable date format through POSIX-style placeholders (e.g. "%A, %-d %B" become "Wednesday, 21 October"). Supports any divider characters.\r\n- A Date class with functions for manipulating and comparing dates. community Github Repo 2024-02-15 19:59:54 Download 36 2 3
2600 addon Mesh Slicing timo5034 1 v1.0.0 3D Tools 2 4.2 MIT This GDExtension lets you slice meshes.\r\n\r\nIf your Godot version or platform is not supported, you can compile the extension yourself.\r\n\r\nMore information can be found at https://github.com/timo-eberl/mesh-slicing-gdextension/blob/main/README.md . community Github Repo 2024-02-15 15:49:43 Download 13 2 2
2194 addon GD AtlasTexture Creator DE-YU 3 1.0.2 2D Tools 1 4.2 MIT Supports Godot 4.1/4.2 With .Net\r\nBased on .Net, GD AtlasTexture Creator provides a handy editor window that resembles the SpriteEditor from UnityEditor for ease of AtlasTexture creation. community Github Repo 2024-02-15 15:44:24 Download 19 1 1
2599 addon Godot Level Editor 2D (GLE2D) Crossbow 1 1.0.0 2D Tools 1 4.0 MIT This tool allows the user to create maps and manage resources to help with level design task, providing a useful dock with the resources to drag and drop easily. community Github Repo 2024-02-15 15:43:58 Download 5 1 0
2573 addon SO FLUFFY Fur Rendering System maxvolume 2 1.1.0 Shaders 3 4.2 MIT High-quality, endlessly configurable fur shader with satisfyingly bouncy physics. community Github Repo 2024-02-14 15:37:36 Download 38 4 1
2569 addon GoldGdt Legacy ratmarrow 7 6.0.legacy 3D Tools 2 4.2 MIT The GoldGdt Character Controller provides GoldSrc-like movement to Godot 4 using the CharacterBody3D system.\r\n\r\nThis version of the add-on exists as a bridge for existing GoldGdt users to port to the new version, which will simply be named "GoldGdt." community Github Repo 2024-02-13 18:43:01 Download 60 6 2
2592 addon Timestamp Stopwatch skelecat 2 1.0.1 Scripts 6 4.2 Unlicense A thread-safe stopwatch class that uses timestamps to track time for good accuracy. community Github Repo 2024-02-12 22:01:31 Download 0 1 0
2591 addon TextureRectRounded kuruk-mm 2 0.2 Tools 5 4.2 MIT TextureRect with Rounded Corners, including StretchMode COVERED community Github Repo 2024-02-12 22:01:26 Download 8 1 0
1891 addon ink paulloz 4 1.1.2 Tools 5 4.0 MIT An integration for ink, a powerful narrative scripting language. GodotInk is mainly aimed at C# games, but is completely interoperable from GDScript. \r\n\r\n- Project home page: https://github.com/paulloz/godot-ink/\r\n- Installation: https://github.com/paulloz/godot-ink/wiki#%EF%B8%8F-installation\r\n- Quick start guide: https://github.com/paulloz/godot-ink/wiki#-quick-start-guide community Github Repo 2024-02-12 20:48:19 Download 610 24 42
2286 addon Toast Party gammafp 3 1.1.0 Tools 5 4.1 MIT Have fun with this marvelous plugin for generating small toast notifications.\r\n\r\nToast Party is a versatile plugin for Godot that allows you to easily create toast-style notifications in your games and applications. Add an extra layer of interactivity and visual feedback to your Godot projects with ease. Bring your messages to life with Toast Party! community Github Repo 2024-02-12 15:38:41 Download 37 1 3
2593 addon Textify - Speech2Text LeoC 1 1.0 Misc 7 4.2 MIT An easy to use, lightweight and easy to set up Speech2Text solution using HuggingFace's API and OpenAI's Whisper library for free!\r\nOnly for small projects (prototypes, game jam projects etc.)\r\n\r\nDocumentation available on Github repo. community Github Repo 2024-02-12 15:38:01 Download 4 1 0
1784 addon Graph2D LD2Studio 2 1.1.0 Misc 7 4.2 MIT Graph 2D is an addon able to display curves in your user interface in a very simple way.\r\n- Display several plots on the same graph.\r\n- Supports curve thickness and color.\r\n- Customizable chart axes (axis label and grid).\r\n- Real-time plotting.\r\n- Works with all renderers.\r\n- Works on desktop platforms and HTML5 (others target were not tested).\r\n- Documentation included with the plugin. community Github Repo 2024-02-11 16:35:23 Download 40 2 10
2563 addon simple line renderer betalars 1 1.0 3D Tools 2 4.0 MIT A Godot Plugin implementation of a line renderer in Godot 4.0, useful for rendering cylindrical volume such as lasers, trails, etc. community Github Repo 2024-02-10 17:18:56 Download 20 0 2
2522 addon BHop3D birdt_ 3 1.2 3D Tools 2 4.2 AGPLv3 A source-like 3D movement controller. community Github Repo 2024-02-10 17:18:32 Download 46 2 1
2589 addon CameraManager2D Hanz 1 0.1.0-alpha 2D Tools 1 4.2 MIT Manage actions between multiple Camera2Ds. Switching view made easy. community Github Repo 2024-02-10 17:18:25 Download 3 0 0
2278 addon Stairs Character Andicraft 4 1.1.1 Scripts 6 4.0 MIT # Stairs Character\r\n\r\nA simple to use class that enables your CharacterBody3D to handle stairs properly.\r\n\r\nMainly tested with the Jolt physics engine and cylinder colliders, not guaranteed to work well with anything else - but try it!\r\n\r\n## Usage instructions:\r\n\r\n1. Make your character controller extend `StairsCharacter` instead of `CharacterBody3D`.\r\n2. Ensure your character's collider is named 'Collider'.\r\n3. Every frame, set `desired_velocity` to the desired direction of movement.\r\n4. Call `move_and_stair_step()` instead of calling `move_and_slide()`.\r\n5. Done!\r\n\r\n### Important:\r\n\r\nEnsure your character collider's margin value is set low - at most 0.01. Anything higher might cause snags. If you find that you're still snagging on ledges, lower it some more. community Github Repo 2024-02-09 16:52:22 Download 18 2 0
2279 addon Stairs Character C# Andicraft 4 1.1.1 Scripts 6 4.0 MIT # Stairs Character\r\n\r\nA simple to use class that enables your CharacterBody3D to handle stairs properly.\r\n\r\nMainly tested with the Jolt physics engine and cylinder colliders, not guaranteed to work well with anything else - but try it!\r\n\r\n## Usage instructions:\r\n\r\n1. Make your character controller extend `StairsCharacter` instead of `CharacterBody3D`.\r\n2. Ensure your character's collider is named 'Collider'.\r\n3. Every frame, set `DesiredVelocity` to the desired direction of movement.\r\n4. Call `MoveAndStairStep()` instead of calling `MoveAndSlide()`.\r\n5. Done!\r\n\r\n### Important:\r\n\r\nEnsure your character collider's margin value is set low - at most 0.01. Anything higher might cause snags. If you find that you're still snagging on ledges, lower it some more. community Github Repo 2024-02-09 16:52:14 Download 12 2 0
2585 addon Collapse Folders poohcom1 1 1.0 Misc 7 4.2 MIT A very basic Godot addon that adds the VS Code "Collapse Folder" button to the Filesystem dock. community Github Repo 2024-02-09 16:52:05 Download 4 3 0
2570 addon Turnity BananaHolograma 4 1.0.4 Scripts 6 4.2 MIT Your go-to plugin for streamlined turn management in Godot. Elevate your game's experience with efficient turn-based mechanics. Craft dynamic battles and engaging scenarios effortlessly. community Github Repo 2024-02-09 16:51:09 Download 17 2 0
2527 addon Marquee Label Control markeel 4 1.0.2 2D Tools 1 4.2 MIT This control will display a sequence of lines in a single control by rotating them in one at a time using a simple animation. Properties control the delay between lines displayed and the transition duration. Supports individual theme type for the actual lines community Github Repo 2024-02-09 16:51:01 Download 3 2 0
2584 addon Gmap - map packager kaifungamedev 1 1.0.0 Tools 5 4.2 MIT Gmap is a map bundler to help your community make maps with the full power of the godot engine.\r\nGitHub: https://github.com/Kaifungamedev/GMap community Github Repo 2024-02-08 16:10:10 Download 3 1 0
2583 addon Simple Shapes Hanz 1 0.1.0 2D Tools 1 4.2 Unlicense A Godot 2D tool to create simple geometric shapes. community Github Repo 2024-02-08 16:00:55 Download 2 1 0
1474 addon Kanban Tasks - Todo Manager 2 HolonProduction 10 2.0 Tools 5 4.0 MIT Kanban Tasks - Todo Manager is a minimalistic kanban board application aimed at solo developers. It is available as addon for the Godot Engine or as standalone application.\r\n\r\nFeatures\r\n- Renamable stages\r\n- Tasks with detailed description and titles\r\n- List of steps for each task\r\n- Search in tasks and task details\r\n- Intuitive drag and drop usage utilising the godot build in drag and drop\r\n- Support for shortcuts *\r\n- Categories\r\n- Different stage layouts with multiple stages per column\r\n- Supports all editor themes including light ones\r\n\r\n* uses godot defaults because the custom shortcuts cannot be accessed community Github Repo 2024-02-08 15:56:28 Download 155 4 11
2435 addon Icosaedron Sphere (IcoSphere) Mesh M.A.G.Gen. 3 1.2 3D Tools 2 4.2 MIT Icosphere mesh generator with three UV types support, and advanced subdivider method that provides better control over shpere poligons count. Has heigth and radius properties like default godot UV-Sphere mesh. Good for creating planets and objects in Rimworld game stile. community Github Repo 2024-02-08 15:54:17 Download 10 2 0
1496 addon Multiplayer Input matjlars 3 1.0 Scripts 6 4.2 MIT This addon provides two simple APIs for using normal Input Actions, but spread out across a Keyboard player and up to 8 Joypad players. This addon handles multiple devices automatically, so you can keep your InputMap clean and maintainable. community Github Repo 2024-02-07 09:19:55 Download 105 5 6
2572 addon Connected BananaHolograma 2 1.0.2 Scripts 6 4.2 MIT A minimalist, node-oriented event system that fits perfectly with the Godot philosophy.\r\n\r\nSend custom actions and react to them anywhere in your game. community Github Repo 2024-02-06 15:48:57 Download 12 1 0
2545 addon GTweens (C#) Guillemsc 2 5.0.0 Tools 5 4.0 MIT GTweens-Godot is a lightweight and versatile tweening library for Godot 4 with C#. This library simplifies the process of creating animations and transitions in your Godot projects, allowing you to bring your game elements to life with ease.\r\n\r\nPlease read the README for installation steps. community Github Repo 2024-02-06 15:48:40 Download 182 4 6
2500 addon Little Camera Preview anthonyec 6 1.3 Tools 5 4.2 MIT Show a picture-in-picture style preview when selecting a 2D or 3D camera. community Github Repo 2024-02-06 03:00:29 Download 653 6 10
2544 addon UV Tools michaeljared 6 1.1.0 3D Tools 2 4.2 MIT Simple Godot 4 plugin to that includes various tools to manipulate UVs.\r\n\r\nIncludes the "ProtoCube" node and "ProtoBody" nodes, which allow quick prototyping by attaching textures with cube-projected UVs. Quickly create a Rigid Body or Static Body via a dropdown parameter on the ProtoBody. community Github Repo 2024-02-06 03:00:25 Download 13 2 4
2575 addon Godot States Cevantime 1 0.1 Misc 7 4.0 MIT Wait... an other state machine plugin for godot ?\r\n-----------------------------------------------\r\n\r\nYes... and no ! What's special about this plugin is that, unlike the typical state machine design pattern, it uses only *states* and is therefore extremely simple to implement.\r\nMore precisely, this plugin provides three classes that allow you to manage the behavior of your nodes in great detail and in a **visual** way. community Github Repo 2024-02-05 16:37:32 Download 1 4 0
2395 addon Godot UI Component Library Bloodyaugust 2 1.3.0 Tools 5 4.2 MIT A library of fully themable custom components for Godot game engine.\r\n\r\nCurrently adds the following nodes:\r\n- SingleSelect\r\n- SingleSelectSearch\r\n\r\nSee the repo for documentation. community Github Repo 2024-02-05 16:33:20 Download 8 3 1
2566 addon KayKit Character Pack: Skeletons KayKit Game Assets 1 1.0 3D Tools 2 4.1 CC0 The Skeletons Character Pack is a bundle of characters assets that contain 4 stylised low-poly skeleton character assets. The skeletons are fully rigged and animated and come with 90+ animations and 10+ accessories. \r\n\r\nFeatures:\r\n\r\n- 4 fully textured/rigged/animated Skeleton characters.\r\n- 10+ weapons/accessories including swords/shields/axes/crossbows/arrows/staff and more! No skeleton will be left empty-handed!\r\n- 90+ animations\r\n- Textured using a single gradient atlas texture (1024x1024) that can be downsampled to 128x128 for further optimization\r\n- Free for personal and commercial use, no attribution required. (CC0 Licensed) community Github Repo 2024-02-03 16:13:50 Download 11 2 0
2564 addon Simple Card Pile UI insideout-andrew 2 1.1.0 2D Tools 1 4.2 MIT This plugin provides a flexible and customizable card pile user interface for the Godot game engine. It is designed to handle various card-related functionalities including drawing, discarding, and managing different piles. community Github Repo 2024-02-03 16:13:19 Download 92 4 9
2519 addon Godot NVDA Integration NightBlade 2 1.0.0 Misc 7 4.2 MIT A simple GDExtension that integrates the NVDA screen reader with Godot! You can:\r\n\r\n- Send text to NVDA to speak, that falls back to Godot's TTS\r\n- Send text exclusively to NVDA\r\n- View NVDA integration status\r\n\r\nAnd more! Useful for making games for blind players! Yay, accessibility! community Github Repo 2024-02-03 16:12:59 Download 7 1 3
2561 addon RandomTimer PixelEggplant 1 1.0.0 Tools 5 4.2 MIT A simple and clean solution that adds a RandomTimer Node to the Godot engine, which can be used to run a Timer with random Wait Times. community Github Repo 2024-02-01 15:52:02 Download 2 1 0
2560 addon Godot Card Parallax Trixelized 1 1.05 Shaders 3 4.2 MIT A 3D shader meant for adding parallax to a single surface. Contains an example, and documented code. community Github Repo 2024-01-31 21:09:09 Download 21 1 0
2553 addon Instant Realistic Light soykhaler 2 1.0 3D Tools 2 4.2 MIT A very simple Godot Engine Plugin to get realistic lights on your 3D Scene Use free, its free and open source (no atribution needed)\r\n community Github Repo 2024-01-31 17:10:19 Download 30 1 4
2559 addon Blender Spritesheet Import Plugin _Oddmode 1 0.0.1 2D Tools 1 4.2 MIT A Blender scene, a Python script and a Godot import plugin to generate 8-way directional sprite sheets and easily import them to a Godot SpriteFrames resource. community Github Repo 2024-01-31 17:08:38 Download 11 2 2
1777 addon AnimationPlayer Refactor poohcom1 5 0.1.4 Tools 5 4.2 MIT A Godot addon to help refactor animations for the AnimationPlayer.\r\n\r\nEdit property references, delete tracks, and even change the root node of the Animation Player without breaking all the path references. No need to manually update every single track every time you move or rename a node and properties in the scene.\r\n\r\nNotes: \r\n - This addon only refactors Animations, so deleting or renaming nodes does not affect the actual nodes. It is recommended to move/rename the actual nodes first, and then use the plugin to fix broken animations.\r\n - (Important) Please make sure to use proper version control with this addon to prevent losing changes.\r\n\r\nLogo icon created by Freepik - Flaticon (https://www.flaticon.com/free-icons/refactoring) community Github Repo 2024-01-31 17:06:54 Download 121 4 5
2556 addon Pasta Property Setters ZedManul 1 1.0 Tools 5 4.2 MIT Ever needed to set up multiple properties to specific values every once in a while,\r\nbut setting up a whole animator node just for that was kinda overkill and clumsy?\r\nThen this plugin is for you my friend!\r\n\r\nWith a change of a value and a click of an in-inspector button,\r\nyou now can do just that!\r\n\r\nBy the way, if you like the plugin, I'd appreciate if you threw a couple dollaroos my way! :]\r\nhttps://boosty.to/zedmanul/donate community Github Repo 2024-01-31 17:03:18 Download 0 1 0
1893 addon Godot Compass vishu 8 0.6.1 Scripts 6 4.0 MIT > Best Suited for 4.0\r\n\r\nCompass implementation for different needs in Godot Engine. Adds new Compass3D, Compass2D and CompassBar node in Editor.\r\n\r\n## Usage\r\n1. Search and add CompassBar/Compass3D/Compass2D using Ctrl-A or Add Node button\r\n2. Assign the Parent property for rotation calculation, **Parent** is the **rotating node**\r\n\r\nOpen example.tscn and read README.md to understand more.\r\n\r\nRead GitHub wiki for latest Documentation: https://github.com/vi4hu/godot_compass/wiki/Usage community Github Repo 2024-01-29 09:13:50 Download 31 1 2
2442 addon Godot Compass vishu 4 0.6.1 Scripts 6 4.2 MIT > Best Suited for 4.2+\r\n\r\nCompass implementation for different needs in Godot Engine. Adds new Compass3D, Compass2D and CompassBar node in Editor.\r\n\r\n## Usage\r\n1. Search and add CompassBar/Compass3D/Compass2D using Ctrl-A or Add Node button\r\n2. Assign the Parent property for rotation calculation, **Parent** is the **rotating node**\r\n\r\nOpen example.tscn and read README.md to understand more.\r\n\r\nRead GitHub wiki for latest Documentation: https://github.com/vi4hu/godot_compass/wiki/Usage community Github Repo 2024-01-29 09:13:44 Download 31 1 2
1660 addon AutoMat plugin - automatically create and assign materials Rytelier 5 1.01 3D Tools 2 4.2 MIT Plugin that allows to automatically assign materials to selected mesh files and create materials from selected textures, with automatic shader parameter assign. community Github Repo 2024-01-28 16:38:22 Download 23 1 2
2200 addon Run Configurations poohcom1 6 0.2.1 Tools 5 4.2 MIT A Godot plugin that adds Run Configurations to the editor. Configurations can be used to create templates for environment variables and entry scenes that can be easily accessed and run from the editor.\r\n community Github Repo 2024-01-28 16:32:01 Download 18 3 1
1870 addon XR Kit patrykkalinowski 5 0.4.0 Scripts 6 4.2 MIT XR Kit is a set of addons providing various features for XR development in Godot 4.\r\n\r\nComplete description and demo project available at: https://github.com/patrykkalinowski/godot-xr-kit\r\n\r\nPhysics Movement:\r\nPhysics-based XR movement. Player hands collide with environment and can grab or push physics object in realistic manner. Player body can collide with physics objects and be moved around in space.\r\n\r\nHand Gesture Recognition:\r\nReal-time recognition of hand poses based on predefined templates.\r\n\r\nSmooth Input Filter:\r\nApplies smoothing to XR hand movement using 1Euro filter. Supports hand and controller tracking. Can be used to reduce microstutter or simulate fake weight by increasing hand movement lag.\r\n\r\nCinematic View:\r\nSmooth VR preview for recording in native monitor resolution.\r\n\r\n"xr-kit/examples/playground.tscn" implements Physics Movement and Hand Gesture Recognition.\r\n"xr-kit/examples/smooth_input_filter.tscn" implements Smooth Input Filter.\r\n\r\nXR Kit has been tested with SteamVR and Oculus (PC and standalone) using Meta Quest 3. community Github Repo 2024-01-26 16:02:10 Download 81 6 8
1559 addon Ridiculous Coding (Godot 4) jotson 2 1.2 Scripts 6 4.0 MIT Makes your coding 1000000x more ridiculous with screenshake, visual effects, and explosions and now an XP bar that tracks your coding progress with fireworks. community Github Repo 2024-01-25 16:16:57 Download 848 15 30
2389 addon LuaAPI 4.2.x Trey2k 3 v2.1-beta11 Scripts 6 4.2 MIT This is an extension that adds support for creating lua modding or in game scripting in a sandboxed environment. We aim to provide API like the lua C API for GDScript.\r\n\r\nYou can find full documentation and tutorials at: https://luaapi.weaselgames.info/latest/\r\n\r\nImportantly this is NOT meant to be a replacement for or alternative to GDScript. This extension provides no functionality to program your game out of the box.\r\n\r\nThis is built for the godot 4.2-stable release. But should work with newer minor versions. community Github Repo 2024-01-25 16:16:49 Download 392 13 31
2388 addon LuaAPI-LuaJIT 4.2.x Trey2k 3 v2.1-beta11 Scripts 6 4.2 MIT This is an extension that adds support for creating lua modding or in game scripting in a sandboxed environment. We aim to provide API like the lua C API for GDScript.\r\n\r\nYou can find full documentation and tutorials at: https://luaapi.weaselgames.info/latest/\r\n\r\nImportantly this is NOT meant to be a replacement for or alternative to GDScript. This extension provides no functionality to program your game out of the box.\r\n\r\nThis is built for the godot 4.2-stable release. But should work with newer minor versions.\r\n\r\nCurrently the LuaJIT version only supports Linux, Windows and MacOS community Github Repo 2024-01-25 16:16:43 Download 392 13 31
2539 addon GDebugPanel (C#) Guillemsc 1 0.2.0 Tools 5 4.0 MIT Runtime debug panel for Godot 4.x with C# community Github Repo 2024-01-24 16:13:13 Download 28 1 1
2260 addon Utility AI (GDExtension) Grr 7 1.6 Scripts 6 4.1 MIT A set of nodes for making AI agents, with support to utility-based behaviour and state selection. Created using GDExtension and C++.\r\n\r\nThe extension contains:\r\n- Utility-based AI Agent Behaviour nodes\r\n- Utility-enabled Behaviour Tree nodes (can also be used as a regular behaviour tree)\r\n- Utility-enabled State Tree nodes for hierarchical state management\r\n- Node Query System for generalized Utility-based node queries, with time-budgeting\r\n\r\nBinaries available for Windows and Linux. Web/Wasm and (unsigned) MacOS binaries are also included and are currently experimental.\r\n\r\nThe linked github release zip-file contains only the gdextension files. Please download the example project as a separate zip-file from the Releases page or using this direct link: https://github.com/JarkkoPar/Utility_AI_GDExtension/releases/download/v1.6/utility_ai_example_project_1.6.zip\r\n\r\nThe Utility AI GDExtension contains utility-based nodes for creating AI Agent Behaviours and a generalized Node Query System for performing "find top N nodes" queries. The Agent Behaviour, State Tree and the Behaviour Tree nodes can be used to create AI agents to your games, and the Node Query System to add searching and ranking of any type of node to find, for instance, the best tile to move to, the best cover point to take, the best buff to use, etc. The Node Query System has a time budgeting feature, which will spread out the queries to several frames when the given per-frame time budget is reached (i.e. it will keep your FPS up even with heavier queries).\r\n\r\nTo get started, open the included example project. It contains examples that will help you learn to use the nodes:\r\n- Example 1 is a simple example with an AI agent that has very simple behaviours to follow the mouse cursor.\r\n- Example 2 is a more elaborate example with an AI agent that has multiple behaviours and has two AI teams fighting for their lives.\r\n- Example 3 shows a better way of using actions to make your actions more re-usable between AI agents.\r\n- Example 4 shows how to use the UtilityAIArea2DVisibilitySensor to let your AI see and hear player actions in the game world.\r\n- Example 5 shows how to use the Behaviour Tree nodes with the Node Query System, and demonstrates the time budgeting feature. \r\n- Example 6 is a 3D example that shows how to create a simple cover system and an AI that tries to hide behind cover, using the AI Agent Behaviours, Behaviour Tree nodes and the Node Query System.\r\n\r\nThis repository contains the binaries and example project only. If you want the source code, follow the link in the readme.md to the source code repository.\r\n\r\nTutorials can be found here: https://github.com/JarkkoPar/Utility_AI_GDExtension/tree/main/tutorial\r\n\r\nFull release notes for the latest release can be found here: https://github.com/JarkkoPar/Utility_AI_GDExtension/releases/tag/v1.6 community Github Repo 2024-01-24 12:21:17 Download 77 3 2
2532 addon SFMGraph AsperTheDog 2 1.0 Tools 5 4.2 MIT A tool that lets you create State Machines for your nodes that combines the flexibility of code with the ease of visual graphs.\r\n\r\nDefine States through code by defining output events and functions on enter, exit and frame events using the familiar and polished method shared in the community and use them in a GraphEdit UI with custom coloring and inspector-like fields for variables.\r\n\r\n community Github Repo 2024-01-24 12:21:10 Download 7 2 1
2166 addon ModiBuff Chillu 4 0.3.0 Scripts 6 4.2 MPL-2.0 Buff/Debuff/Modifier library focused on feature set and performance, while maintaining 0 GC. Fully pooled \r\n\r\n* No GC/heap allocations (fully pooled with state reset)\r\n* Low memory usage (2-5 MB for 10_000 modifiers)\r\n* Fast effects 10_000 damage modifiers in 0.24ms\r\n* Fast iteration 10_000 interval modifiers & 10_000 units in 1.37ms\r\n* Easy high level API recipes\r\n* Instance Stackable modifiers (multiple instances of the same modifier type)\r\n* And much more community Github Repo 2024-01-23 17:59:53 Download 139 4 4
2531 addon ResourcePlus makeitwithwyatt 1 0.1 Tools 5 4.2 MIT Simple yet effective Quality of Life enhancement for Resource management in Godot.\r\n\r\nAdds a new "Resources" tab with a tree view, where you can manage all of your resources in one place. community Github Repo 2024-01-22 16:47:35 Download 9 0 1
2530 addon KSaver Kolin63 1 1.0.0 Scripts 6 4.2 MIT A simple way to save and load game data. community Github Repo 2024-01-22 16:47:13 Download 3 1 0
2529 addon GraphQL client jsingla 1 0.1 Tools 5 4.0 MIT A small library to do graphql request from gdscript without external dependencies community Github Repo 2024-01-21 16:25:30 Download 23 3 5
2351 addon GDScript Promise Async Utils kuruk-mm 3 0.2 Scripts 6 4.2 MIT Provide async functionality to have Promises similar to JavaScript with functions like Promise.all, Promise.race, Promise.any community Github Repo 2024-01-21 16:15:31 Download 20 1 3
2526 addon Debug Start Screen jsingla 1 1.0.0 Tools 5 4.0 MPL-2.0 This is a menu that automatically hides when the file start.json is not in the package. It's useful to jump into scenes that requires some preparation, or similar stuff community Github Repo 2024-01-20 16:17:43 Download 1 2 0
2525 addon Firebase Analytics Android BasilYes 1 1.0 Scripts 6 4.2 MIT Firebase Analytics implementation for Godot 4.2+\r\nUsage\r\nDownload latest release and enable plugin in godot project settings.\r\nFor log event use function in singleton FirebaseAnalytics: \r\n\r\nfunc logEvent(event: String, params: Dictionary) -> void:\r\n\r\nIn params dictionary keys mast be String type, values can be int, float or String.\r\nUsage example:\r\n\r\nfunc _on_Button_pressed():\r\n FirebaseAnalytics.logEvent("test",\r\n {\r\n "value1": 1,\r\n "value2": "2",\r\n "value3": 0.3\r\n\t})\r\n community Github Repo 2024-01-20 16:17:07 Download 18 0 4
2020 addon DebugGUI Graph WeaverDev 2 1.0.1 Tools 5 4.2 MIT This utility provides a way to debug continuous systems by providing an inspectable graphing GUI and logging overlay. It also provides an optional attribute-based abstraction for a one line injection into your existing code.\r\n\r\nCallable from both C# and gdscript, but requires Godot .NET community Github Repo 2024-01-20 10:15:58 Download 20 4 5
1961 addon More Effective Godot Coroutines (C#) WeaverDev 2 1.0.1 Tools 5 4.2 MIT This asset provides Unity-style IEnumerator coroutines with zero per-frame garbage generation. community Github Repo 2024-01-20 10:15:55 Download 63 3 5
2494 addon RCalc pgelvin 2 2.0.0 Tools 5 4.2 MIT A lightweight RPN calculator.\r\n\r\nNote: This addon utilizes GDExtension. If you have errors after installing, please reload your project so the GDExtension can be correctly loaded.\r\n\r\n= Extended Types\r\n\r\nRCalc can understand scalar types like integers and real numbers, as well as vectors and square matrices of sizes 2, 3, and 4.\r\nWhen operating purely in the scalar integer domain, RCalc can promote up to BigInts to avoid floating point imprecision.\r\n\r\n\r\n= 84 Operators\r\n\r\nRCalc has 84 built-in operators with included documentation and examples.\r\nAll the expected operators (basic arithmetic, exponents, logarithms) are present, as are:\r\n\r\n- Rounding functions (floor/ceil/trunc/round)\r\n- Unit conversions\r\n- Bitwise operations (and/or/not/xor/shift left/shift right)\r\n- Statistics (avg/min/max/sum/std dev/NPV)\r\n- Trigonometry (sin/cos/tan + arc/hyperbolic variants)\r\n- Vector operations (dot/cross/normalize/length/swizzle)\r\n- Matrix operations (identity/inverse/transpose + translation/scale/rotation matrix generators)\r\n\r\n\r\n= Unit Conversions\r\n\r\nRCalc has 74 built-in units, and can convert between units within families, including:\r\n\r\n- Angle\r\n- Area\r\n- Colors (3 and 4 components)\r\n- Coordinate systems (2D and 3D)\r\n- Length\r\n- Mass\r\n- Storage (Base 10 [SI, 1000 bytes in a kb] and Base 2 [1024 bytes in a kb])\r\n- Temperature\r\n- Time\r\n- Volume\r\n\r\n\r\n= Value Representation\r\n\r\nRCalc recognizes values represented in binary, octal, decimal, and hexidecimal. You can:\r\n\r\n- Enter values in one representation, and convert them to another\r\n- See the result of bitwise operations in binary automatically\r\n- View vec3 and vec4 components (truncated) in hexidecimal when working with colors. community Github Repo 2024-01-20 10:15:26 Download 3 1 0
2517 addon Wiring brombres 3 1.1 Tools 5 4.1 MIT A simple Godot 4.x plugin that allows efficient name-based access to any scene node from any script. community Github Repo 2024-01-19 16:49:13 Download 7 3 0
2524 addon VarEdit - Variant File Inspector jacobcoughenour 1 1.0 Tools 5 4.2 MIT A serialized Variant file inspector built into the Godot Editor. \r\nPerfect for debugging your save files stored using FileAccess.store_var()\r\n\r\nFeatures\r\n- Displays all Variant types.\r\n- Multiple files open at once as tabs.\r\n- Displays nested dictionaries and arrays.\r\n- Tree or JSON text view.\r\n- Optional auto refresh when the file changes on disk.\r\n- Path filter to only display properties that match a pattern/path.\r\n- Supports files saved with FileAccess.COMPRESSION_GZIP. community Github Repo 2024-01-19 16:48:32 Download 3 2 0
2053 addon PerfBullets moonzeldev 4 1.2 2D Tools 1 4.2 MIT Spawn thousands of bullets or particles on screen in an extremely performant way! This plugin uses the MultiMeshInstance2D to render thousands of bullets easily while running the logic in C++ to keep things fast! Use this for bullet hell or danmaku-type games! Now version 1.2!\r\n\r\nHere is the full repository for documentation: https://github.com/Moonzel/Godot-PerfBullets community Github Repo 2024-01-18 15:45:46 Download 364 7 8
2488 addon DwarfImpulse - A Camera Shake Plugin for C# DwarfSoftworks 1 1.0.0 Scripts 6 4.2 MIT An easy to use camera shake plugin for Godot.\r\n\r\nFeatures:\r\n - Easy to use API\r\n - Predefined shake algorithms\r\n - Easily extensible\r\n - Supports both 2D and 3D community Github Repo 2024-01-18 15:43:54 Download 11 1 0
2518 addon BoxAspectContainer pineapple 1 1.0.0 2D Tools 1 4.2 MIT BoxAspectContainer is a Godot plugin implementing a custom Container class. It is similar to the built-in BoxContainer class, but it provides many more configuration options, and it allows preserving the aspect ratio of child controls when scaling them to fit. community Github Repo 2024-01-17 16:44:24 Download 7 1 0
1348 addon Line Renderer LemiSt24 1 1.0 3D Tools 2 4.0 MIT A GDScript implementation of a line renderer in Godot 4.0, useful for rendering cylindrical volume such as lasers, trails, etc. Based on the Godot 3.0 version by @dbp8890 at https://github.com/dbp8890/line-renderer, which is based on the helpful C# implementation by @paulohyy at https://github.com/paulohyy/linerenderer and added some additional features such as UV tiling and a .tscn file for ease of use.\r\n\r\nTo use, simply download and unzip the folder, which contains a demo project. If the demo project is not needed, the LineRenderer subfolder can be copied directly into the Godot project.\r\n\r\nDrag and drop the LineRenderer.tscn scene into the project, and you should see a line!\r\n\r\nTo edit the line's points, simply edit the points member variable of the line renderer, and add/remove points from the array (see demo project for details). This can also be done via the editor in Godot. testing Github Repo 2024-01-17 14:26:13 Download 15 1 2
2355 addon Behavior Tree for Groups pascal.ballet 5 1.1.3 Tools 5 4.2 MIT This tool allow you to create swarms, flocks and multiagent systems using a behavior tree.\r\n\r\nYou can easily design collective behaviors without any code by adding groups to your nodes.\r\n\r\nSeveral examples, in 2D or 3D, are available. community Github Repo 2024-01-17 13:42:52 Download 18 2 1
2431 addon Audio Events FreekDS 2 1.0.1 Tools 5 4.2 MIT Audio Events provides a simple custom node that you can use to generate events at specific times when playing a sound.\r\n\r\nSimply create an AudioEventPlayer and attach an AudioEvents resource to it. In the AudioEvents resource, you can specify an audio file and the times at which an event (=signal) needs to be fired. community Github Repo 2024-01-17 13:42:49 Download 6 2 0
2507 addon Tabby Explorer luxmargos 2 0.2.4 Tools 5 4.0 MIT With this plugin, you can organize complex folder structures according to your preferences using multiple FileSystem docks and nested tabs. Additionally, a dedicated dock for Favorites is supported. community Github Repo 2024-01-16 10:06:40 Download 18 4 1
2479 addon Sprite3DPlus for Godot BlueMaster 2 1.1 3D Tools 2 4.2 MIT Add extra sprite3D extras to godot with additional functions. community Github Repo 2024-01-15 15:47:15 Download 18 2 0
2034 addon ReorderableContainer FoolLin 7 1.2.4 Scripts 6 4.2 MIT A container similar to BoxContainer but extended with drag-and-drop style reordering functionality, and auto-scroll functionality when placed under ScrollContainer. community Github Repo 2024-01-14 15:39:39 Download 42 2 4
2506 addon Easy Aspect Ratio Herbherth 1 1.0.0 Tools 5 4.2 MIT A Godot 4.2 plugin that allows easily change between aspect ratios and bring some useful graphics options to a more accessible place community Github Repo 2024-01-13 21:32:31 Download 9 1 0
2498 addon ShakyCamera3D synalice 2 1.1.0 3D Tools 2 4.2 MIT A Camera3D node with shake animations to imitate filming while in motion.\r\n\r\nUSAGE:\r\n– Just drag the "shaky_camera_3d.tscn" into your own scene and use as you would use any other Camera3D node.\r\n– There is an "example_scene.tscn" you can launch to see the example scene.\r\n\r\nCreate a GitHub issue if you find any bug, I would appreciate this! community Github Repo 2024-01-13 21:31:15 Download 29 2 0
2477 addon RunBeforeBuild Lucas de Linhares 3 0.1.0 Tools 5 4.2 MIT This plugin allows the user to define a shell command to run before build (dev) or export (release). community Github Repo 2024-01-13 21:31:04 Download 8 2 0
2497 addon FastNoiseLite Runtime Shader M.A.G.Gen. 2 1.1.0 Shaders 3 4.2 MIT FastNoiseLite GLSL Shader.\r\nGenerate all kinds of FastNoiseLite noises on your GPU!\r\nBetter performance, speed, and noise quality!\r\nFree your CPU from generating noise and let the GPU do all the hard work!\r\nOutput of GLSL FastNoiseLite version are 99,9% equal to output of C++ version, provided by Godot. community Github Repo 2024-01-13 21:30:59 Download 9 1 0
2495 addon State Machine CodeRizzard 1 1.0 Scripts 6 4.2 Unlicense A simple node base finite state machine inspired by ShaggyDev's state machine. community Github Repo 2024-01-12 18:35:51 Download 0 1 0
2491 addon GenerateAnimationPlayerFrameTracks Vincesanity 1 1.0.2 2D Tools 1 4.0 MIT The GenerateAnimationPlayerFrameTracks plugin is designed for the Godot Engine, specifically to enhance the AnimationPlayer for Sprite2D nodes. This plugin allows developers to efficiently generate animation tracks via an extended user interface, streamlining the animation process for Sprite2D nodes. community Github Repo 2024-01-09 22:45:27 Download 2 1 0
2080 addon Script Tabs MakovWait 2 1.0.1 Tools 5 4.0 MIT Move scripts list to tabs. community Github Repo 2024-01-08 11:10:36 Download 41 3 1
2398 addon Match Maker for Godot Sakul Flee 8 v3.0.0 Misc 7 4.2 MIT What is this?\r\nThis is a Match Maker implementation for Godot.\r\nThe Match Maker framework is a project to enable easy and customizable multiplayer between two or more peers, remotely and locally.\r\n\r\nIt uses the "WebRTC (SIPSorcery)" plugin, also found here on the AssetLib (https://godotengine.org/asset-library/asset/2394) or on GitHub (https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/)\r\n\r\nWhy use this?\r\nThis project enables you to implement a fully working match-making based Multiplayer within a few lines of code inside Godot!\r\nThe default settings already allow for most types of connection, for strict networks a TURN server as a relay is required.\r\nRead more here: https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/blob/main/Documentation/Match%20Maker/GettingStartedWithMatchMaker.md#better-connectivity\r\n\r\nHow to use this?\r\n1. Make sure you have a C#/Mono project inside Godot\r\n2. Install the "WebRTC (SIPSorcery)" plugin\r\n3. Install this plugin\r\n4. Add the 'SIPSorcery' package to your C# project.\r\nIf you are using DotNet-Core, you can simply open a terminal and type:\r\ndotnet add package SIPSorcery\r\n\r\nFor more details, please refer to the GitHub page:\r\nhttps://github.com/SakulFlee/Godot-WebRTC-Match-Maker/ community Github Repo 2024-01-06 16:30:26 Download 27 2 0
2394 addon WebRTC (SIPSorcery) Sakul Flee 8 v3.0.0 Misc 7 4.2 MIT What is this?\r\nThis is a replacement for the official Godot-WebRTC plugin.\r\nIt is part of the Match Maker plugin, also found here on the AssetLib (https://godotengine.org/asset-library/asset/2398) or on GitHub (https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/)\r\n\r\nWhy use this?\r\nThe official plugin works, mostly, but comes with a lot of issues and incompatibilities.\r\nThis plugin offers the SIPSorcery (https://sipsorcery-org.github.io/sipsorcery/index.html) WebRTC implementation, which is well battle-tested and stable.\r\nThis also allows us to add a lot more configurations and change very specific things in our apps.\r\n\r\nWhat is WebRTC?\r\nWebRTC is a connection protocol used to connect two or more peers together.\r\nThis protocol tries to always prioritize a local connection, if it is possible, and can fall back to a relay (TURN) server.\r\nTo learn more, go here: https://github.com/SakulFlee/Godot-WebRTC-Match-Maker/blob/main/Documentation/Match%20Maker/GettingStartedWithMatchMaker.md#better-connectivity\r\n\r\nHow to use this?\r\n1. Make sure you have a C#/Mono project inside Godot\r\n3. Install this plugin\r\n4. Add the 'SIPSorcery' package to your C# project.\r\nIf you are using DotNet-Core, you can simply open a terminal and type:\r\ndotnet add package SIPSorcery\r\n\r\nFor more details, please refer to the GitHub page:\r\nhttps://github.com/SakulFlee/Godot-WebRTC-Match-Maker/ community Github Repo 2024-01-06 16:30:15 Download 27 2 0
2299 addon Fancy Fades Scene Changes (Godot 4.x) NightBlade 2 1.0 2D Tools 1 4.2 MIT Did you ever want a fancy scene change? Look no further - this asset allows you to create buttery-smooth, fancy fades between two scenes, with a single line of code!\r\n\r\nSupports:\r\n- Cross-fades (fade from one scene to the other)\r\n- Shader-based fancy dissolves\r\n- Scenes that contain entities with cameras\r\n community Github Repo 2024-01-06 16:29:05 Download 140 4 12
2291 addon PlayerPrefs C# MarcWerk 2 1.1 Scripts 6 4.1 MIT Standard PlayerPrefs implementation similar to that in Unity. \r\nUsed for fast and easy storage of small amounts of data. \r\nWritten in C#. Supports all platforms.\r\n community Github Repo 2024-01-06 16:29:01 Download 3 1 0
1832 addon Trackball Camera Goutte 6 9.2 3D Tools 2 4.0 MIT A Trackball Camera that responds to input from actions, mouse, keyboard, joystick and touch, in order to rotate around its parent node while continuously facing it, kind of like a satellite in orbit.\r\n\r\n- stays around its parent node, even if the latter moves\r\n- no gimbal lock (quaternions ♥)\r\n- optional camera inertia for a smoother experience\r\n- keep the horizon stable if you want\r\n- the parent node does not have to be centered in the camera's view\r\n- can be used to look around itself\r\n- analog camera control with joystick\r\n- smooth and constrained zoom with PGUP / PGDOWN or your own custom action, if you want to use the mouse wheel for example\r\n- constrain pitch, or handle headstands by inverting x\r\n- a bunch of parameters to configure things as you want them\r\n- has been around since Godot 2\r\n- made to be extended\r\n\r\nCONS:\r\n- No panning (merge requests welcome)\r\n- No promises (nor patrons)\r\n\r\nUSAGE\r\n1. Add a TrackballCamera node as child of the node you want to trackball around.\r\n2. Translate the camera along the +Z axis a little bit, so that it faces its parent.\r\n3. Configure the camera. community Github Repo 2024-01-05 11:11:10 Download 51 5 3
2076 addon Enhanced Stat Zennyth 3 0.0.1 Scripts 6 4.1 MIT Enhanced Stat is an addon suite for Godot 4.1, designed to provide an intuitive and powerful way to manage stats in games such as Health, Mana, Speed, and Attack Damage. This addon is part of the **Enhanced** suite aimed to make your Godot development faster, cleaner, and more enjoyable! community Github Repo 2024-01-03 16:54:59 Download 63 2 4
1638 addon BloodyLogger AlexValder 3 1.0.2 Scripts 6 4.2 MIT Simple extensible logger for Godot 4.x. Comes with default console writer and error file writer with max log size limitation. community Github Repo 2024-01-03 16:54:39 Download 12 1 1
2141 addon AppLovinMAX AppLovin Mobile Engineering 7 1.0.3 Tools 5 4.0 MIT AppLovin MAX Godot plugin for Android and iOS. community Github Repo 2024-01-03 16:54:10 Download 50 20 7
1937 addon Utility AI Pennycook 2 0.2.0 Tools 5 4.2 MIT A collection of scripts and resources for implementing utility-based AI in Godot.\r\n\r\nSupports editing of agent behaviors, considerations and response curves using the Godot Inspector. community Github Repo 2024-01-03 16:54:00 Download 61 2 3
2463 addon Midi File Parser / Player BrainFooLong 1 1.0.0 Scripts 6 4.0 MIT Parse your midi files directly with native GDScript 4+ with no other dependencies. The example also include a demo of how you can create a sound player based on the parsed midi data.\r\n\r\nUsage\r\nvar parser = MidiFileParser.load_file("res://yourmidi.mid")\r\n# parser.header contains midi header data\r\n# parser.tracks contains all midi tracks\r\n\r\n## iterate over tracks and events\r\nfor track in parser.tracks:\r\n for event in track.events:\r\n # do something with events here \r\n\r\n\r\nPlayback Demo\r\nSee midi_file_player_example.gd or load and play scene demo/midi_demo.\r\n\r\nIt will contain all required parts (timing, _process loop) to play notes at correct times.\r\n\r\nThe demo uses a very simple generic audio signal generator. Quality is not good but frequencies are correct. It will play "Beethoven - Fur Elise", which you will know for sure. community Github Repo 2024-01-02 15:34:26 Download 14 2 2
2474 addon Cinematic Camera Shake MrMinimal 1 1.0.0 3D Tools 2 4.2 AGPLv3 Adjustable Cinematic Camera Shake presets from the real world.\r\n\r\nFeatures:\r\n- recorded with real life camera\r\n- drag and drop\r\n- adjustable\r\n- smooth at all speeds\r\n\r\nExample video:\r\nhttps://www.youtube.com/watch?v=4lCm_jqoBrI community Github Repo 2024-01-02 15:34:17 Download 28 2 3
2182 addon rTexPacker Importer IntangibleMatter 6 0.2 Misc 7 4.2 MIT A simple addon that automatically imports rTexPacker atlases. Currently only supports all* rTexturePacker atlas files!\r\n\r\n*Currently lacks support for .h files, embedded texture rTPb files, and rTPa chunk PNGs.\r\n\r\n## Functionality:\r\n\r\n- [x] Importing sheets as `AtlasTextures`\r\n- [x] Importing `.rtpa`, and `.rtpb` files\r\n- [x] Importing JSON\r\n- [x] Importing XML\r\n\r\nThe JSON and XML importers are disabled by default, but can be enabled in\r\nproject settings.\r\n\r\n## Use\r\n\r\nJust output the rTexturePacker data and sheets wherever you want them in the\r\nproject, and watch as they get exported to a subfolder of the folder you\r\nplaced the file in, named after the file that was imported.\r\n community Github Repo 2024-01-01 16:09:41 Download 2 1 0
2465 addon Scene to mesh converter Magodra 1 1.0.0 3D Tools 2 4.2 MIT The scene to mesh converter allow you to convert a complex scene to a single mesh. Select the scene to convert in the scene tree and then either push the "Convert scene to mesh" button or use the "Convert scene to mesh" menu item from the Tools menu.\r\n\r\nNote: Help improve this plugin through reporting bugs and improvments to the Github repo. community Github Repo 2023-12-31 16:49:49 Download 7 1 0
2469 addon Seriously - Serialize any data! freehuntx 1 0.2.0 Misc 7 4.2 MIT You need to serialize some data to bytes and deserialize it again?\r\nYou tried the binary serialization api of godot but didnt like its footprint?\r\nOr you miss being able to serialize Objects without sacrifice security? (Callable functions)\r\n\r\n"Seriously" to the rescue!\r\nWith this library you can easily serialize any data! community Github Repo 2023-12-31 16:47:59 Download 25 4 0
2466 addon Godot matcha freehuntx 2 0.2.1 Misc 7 4.1 MIT Create multiplayer games without a server! Using webtorrent you can connect people using WebRTC.\r\nThis way you can create multiplayer games with 0 cost! community Github Repo 2023-12-31 16:46:41 Download 89 13 4
1043 addon Sprite Cutter NoidEXE 3 1.1.0 2D Tools 1 4.2 MIT Tool for manually creating .atlastex resources from an atlas community Github Repo 2023-12-31 16:46:35 Download 4 2 4
2468 addon PockAdForGodot4.2 BTOTHER 1 0.0.1 Misc 7 4.2 MIT PockAd for Godot4.2. community Github Repo 2023-12-31 16:46:18 Download 14 1 0
2467 addon Scene Safe Multiplayer TestSubject06 1 0.2.0 Scripts 6 4.1 MIT A collection of high level multiplayer nodes that handshake between the authority and remote peers to prevent sending data to peers that are not yet ready to receive data. community Github Repo 2023-12-31 16:44:50 Download 21 2 0
2036 addon Interaction System - GDScript MASSHUU 4 1.5.0 Tools 5 4.1 MIT A simple interaction system for Godot 4 written in GDScript. Works with 2D and 3D.\r\n\r\nThis version is no longer supported, although it still works.\r\nI recommend using the version written in C#, which includes many fixes and improvements absent in this version. community Github Repo 2023-12-30 16:51:51 Download 56 3 3
2241 addon Mod.io For Godot Abel 2 1.1 Scripts 6 4.1 MIT Adds mod.io integration for Godot using GDExtension.\r\nCurrently it works for Windows, Mac & Linux. TODO for Android. community Github Repo 2023-12-29 15:30:50 Download 18 1 0
2464 addon dotUtils dotRelith 1 0.1a Misc 7 4.2 MIT Some usefull stuff\r\n- Draggable Scroll View (usefull for simple maps, talent trees, etc)\r\n- Buttons that add themselves to groups (To easily add sound to them) community Github Repo 2023-12-29 15:30:36 Download 0 1 0
2457 addon MenuButton Populator Toorah 2 1.1 Scripts 6 4.2 GPLv3 Adds a quick method to populate a MenuButton with Items.\r\n\r\nBy adding the custom PopupChild Node as a child of the MenuButtonPopulator Node (inherits MenuButton), you can quickly add items, in the order of the children in the Scene Tree.\r\n\r\nYou can also add a PopupMenu Node as a child of the MenuButtonPopulator and add more PopupChild nodes to it, to create submenus. Currently this only supports the first layer of submenus, no recursion.\r\n\r\nOptionally, you can also use the Signal onPopupItemSelected() found on each PopupChild node, instead of having to create a function and filter the ids manually. community Github Repo 2023-12-29 15:27:02 Download 2 1 0
1911 addon Bonnie Dialogue Manager for 4.0 PaganSeaWitch 8 9.1.0 Tools 5 4.0 MIT Importer and interpreter for Bonnie Dialogue Language. Completely written in GDScript. No external dependencies. Editable in Godot!\r\n\r\nBonnie is a language for writing branching dialogues/dialogs and has lots of nice features.\r\n\r\nCheck the docs for more info. community Github Repo 2023-12-29 15:26:56 Download 19 2 3
1984 addon Bonnie Dialogue Manager for 4.1 PaganSeaWitch 3 9.1.0 Tools 5 4.1 MIT Importer and interpreter for Bonnie Dialogue Language. Completely written in GDScript. No external dependencies. Editable in Godot!\r\n\r\nBonnie is a language for writing branching dialogues/dialogs and has lots of nice features.\r\n\r\nCheck the docs for more info. community Github Repo 2023-12-29 15:26:46 Download 19 2 3
2406 addon Bonnie Dialogue Manager for 4.2 PaganSeaWitch 1 9.1.0 Tools 5 4.2 MIT Importer and interpreter for Bonnie Dialogue Language. Completely written in GDScript. No external dependencies. Editable in Godot!\r\n\r\nBonnie is a language for writing branching dialogues/dialogs and has lots of nice features.\r\n\r\nCheck the docs for more info. community Github Repo 2023-12-29 15:26:38 Download 19 2 3
2456 addon Godot Tabs Cevantime 2 1.0.1 Tools 5 4.2 MIT This very simple plugin allows you to organize your scenes into tabs inside the editor.\r\nIts purpose is to overcome the slowness of the workflow when using the file system directly.\r\nBasically, you create shortcuts to your scenes which you classify into tabs using a simple drag and drop from the file system (a bit like Unity prefabs)\r\nYou can then very quickly access your scenes and incorporate them into other scenes. community Github Repo 2023-12-27 17:39:55 Download 39 4 0
2441 addon 2090s Storage System NeroNekro 3 1 Scripts 6 4.0 Apache-2.0 The File class is a storage utility for handling file operations with optional encryption in Godot Engine. It allows for the creation, reading, writing, updating, and deletion of file contents, with an emphasis on handling JSON-formatted data.\r\n\r\nVersion: 4.x\r\nTested:4.2\r\n\r\n community Github Repo 2023-12-27 17:39:41 Download 1 1 0
2385 addon Expand/Collapse Node Shortcut WiseNoodle 3 1.0.1 Misc 7 4.1 MIT This addon gives you a shortcut to expand and collapse the currently selected node in your scene tree without expanding or collapsing it's children.\r\n\r\nThe built-in shortcut expands and collapses the selected node AND all if it's children. This custom shortcut only expands/collapses the parent (selected) node.\r\n\r\nCTRL+E is the default key bind. You can change it by opening the "addons/expand-collapse-node/default_shortcut.tres" and in the inspector window, there will be an Array containing an "InputKeyEvent". You can change it to whatever you like by pressing "configure". Then just save it and viola. No reload required. community Github Repo 2023-12-27 07:04:20 Download 1 1 0
2452 addon GoBoxDialog koris 2 1.1 2D Tools 1 4.2 MIT A ready-to-go dialog box for use in godot engine.\r\n\r\n## Description\r\n\r\nThis plugin will add a new node called DialogBox.\r\nBy default, the dialog box will wait for ui_accept. This can be changed in DialogBox.gd.\r\nThe user can hold the ui_accept button to fast forward through the dialog.\r\n\r\n### Signals\r\n* dialog_complete - Signal emitted when all dialog has been parsed through by the user\r\n\r\n### Functions\r\n* get_history() - Returns history as a string of text\r\n* clear_history() - Clears current history\r\n* set_input_disabled(disabled: bool) - Box will accept input based on whether it is true or false\r\n* set_actor_name(name: String) - Sets the name that will appear over the box. Set blank if no name is desired.\r\n* queue_lines() - Queues any number of lines to go into an animation cycle of the box. If the text does not fit, it will automatically be broken up for the current cycle. community Github Repo 2023-12-27 07:04:13 Download 0 1 0
2451 addon MultiNoiseTexture(2D/3D) M.A.G.Gen. 1 1.0 Tools 5 4.2 MIT Adds new resources to Godot Engine: MultiNoiseTexture3D and MultiNoiseTexture2D\r\n\r\nThouse textures can be used to store up to four diferent FastNoiseLite objects inside single texture - one noise for each color channel.\r\nThat can be usefull in shader programming. community Github Repo 2023-12-25 17:07:32 Download 2 1 0
2448 addon Ultimate Character Controller (UCharacterBody3D) ChatoGuy1 2 1.0 3D Tools 2 4.2 MIT Custom Godot CharacterBody3D node provides a more feature rich FPS controller template. The controller is based on Ultimate First Person Controller Tutorial by @Lukky on YouTube. community Github Repo 2023-12-25 17:05:55 Download 9 2 1
1476 addon GodotSize thesink 4 1.2.1 Tools 5 4.2 MIT GodotSize is a simple utility that helps you identify which files in your project are taking up the most space. It checks the size of each file in your project folder (or import data, if you so choose), and displays them in a list, with the ones taking up more space displayed on top.\r\n\r\nTo access it, navigate to Project > Tools and click the "Show Size Map..." option. community Github Repo 2023-12-23 15:41:19 Download 26 1 0
817 addon gd-YAFSM(Finite State Machine) imjp94 9 0.6.2 Tools 5 4.0 MIT Designer-friendly Finite State Machine implemented in "Godotic" way\r\n\r\nThis version is only compatible with Godot 4.x, check out godot3(https://github.com/imjp94/gd-YAFSM/tree/godot3) branch for older version\r\n\r\n- Design StateMachine in a flowchart-like editor\r\n- Visualize flow of StateMachine & inspect parameters in realtime\r\n- Visualize game/UI state from flowchart\r\n- Similar workflow as using AnimationTree, and not required to inherit any custom class, just plug and play\r\n- Nested Finite State Machine workflow supported to create complex state machine with ease\r\n- As a Resource, StateMachine can be used repeatedly in different scenarios(StateMachinePlayer) and provide different outcome based on the input.\r\n- Compact data structure for StateMachine resource file\r\n\r\nv0.6.2:\r\nFixes StateMachineEditor is_instance_valid check on reconnection \r\nFix StateDirectory.get_current_end() doesn't work as expected\r\nFix FlowChartGrid draw_multiline_colors error\r\nFix StateDirectory.get_current_end() and StateMachinePlayer.path_end_dir(\r\nRemove some super._init() for godot 4.1.3\r\n\r\nv0.6.1:\r\nFix _on_update params error, flowchart grid and popup menus\r\n\r\nv0.6.0:\r\nPort to Godot 4.0\r\n\r\nv0.5.2:\r\nSupport sorting transitions.\r\nFix "entered" signal is not emitted and trigger is flushed when StateMachinePlayer started.\r\n\r\nv0.5.1:\r\nFix condition label in graph not removed as deleted from inspector.\r\nFix output flooded with null exception, when stopping scene in remote debug and when switching between local/remote StateMachinePlayer node.\r\n\r\nv0.5.0:\r\nSupport remote debug, simply select any StateMachinePlayer node in remote scene tree to view flow of StateMachine in realtime.\r\nFix StateMachinePlayer's nested triggers are not flushed and some UI bugs.\r\n\r\nv0.4.1:\r\nFix possible to connect to self when reconnecting, validate StateMachine Resource everytime loaded in editor, and minor improve on UI.\r\n\r\nv0.4.0:\r\ngd-YAFSM now support nested FSM workflow in 0.4.0 & fixed various annoying UI bugs\r\n\r\nCheck out CHANGELOG(https://github.com/imjp94/gd-YAFSM/blob/master/CHANGELOG.md) for more details\r\n\r\n*Always backup project files before update community Github Repo 2023-12-23 15:41:12 Download 560 16 26
2444 addon OneiroNovel DezlowNG 1 0.0.1 Tools 5 4.2 Apache-2.0 Visual Novel Framework for Godot Engine with Ink narrative scripting language. community Github Repo 2023-12-22 18:50:17 Download 11 3 0
2443 addon Depth Fog Screen Space PostFX zvodd 2 1.0 Shaders 3 4.2 MIT Godot 4 volumetric fog replaced Godot 3 depth fog.\r\nBut depth fog feels more retro and is suitable for PSX / N64 style graphics.\r\n\r\nThis impliments the camera setup required to create a Post Processing with depth-sampling fragment shader in Godot 4 ala this guide: https://docs.godotengine.org/en/4.0/tutorials/shaders/advanced_postprocessing.html\r\n\r\nIt contains a scene with a 3D Camera Setup for with a Quad mesh stretched in front and uses a fragment shader to create a Distance/Depth based fog effect. The Fog also has a 2 color noise effect. The shader has input paramters to set the distance, colors and timescale of the noise. The second effect is a 2D Canvas shader that fades in from black, controlled by a script tweeen. community Github Repo 2023-12-22 18:47:29 Download 9 2 0
2436 addon Palette Tools 4.2+ RancidMilk 2 1.6.1 Tools 5 4.2 MIT Note:\r\n- Tool might not be immediately apparent. It can be found on the right-side dock with Inspector/Node/History. If it can't be seen when loaded, you can either expand the dock or use the arrow keys to navigate to it.\r\n\r\nThis is a small addon that allows for easy color palette integration in Godot 4. Quickly Create/Download palettes. Load/Save for use any time. Comes with the ability to quickly switch the editor's color-picker swatches as well as a custom color picker that can switch between palettes on demand. Download option currently supports Lospec palettes. For quick prototyping, a simple browser is included to easily import a popular palette.\r\n\r\nFull README in the repository and included with the plugin. community Github Repo 2023-12-22 12:56:59 Download 18 3 1
1879 addon Simple 3D Car HotHead 4 0.2 Misc 7 4.2 MIT A simple car demo to help you make your own cars in godot 4.0 .\r\n\r\nJust import the cars folder and drop Doge.tscn in your scene. community Github Repo 2023-12-22 12:56:56 Download 27 1 5
2439 addon Basic FPS Player sammburr 1 V1.2 3D Tools 2 4.2 Unlicense Adds a `Basic FPS Player` node that adds functionality for:\r\n- Basic walking and jumping\r\n- Head bob\r\n- Mouse acceleration and smoothing\r\n- Easy action rebinding\r\nEach feature is tweakable in the editor. community Github Repo 2023-12-21 04:49:46 Download 18 1 1
559 addon Poisson Disc Sampling udit 6 2.1 Scripts 6 4.2 MIT Script for generating evenly and randomly distributed points for a given region (rectangular, polygonal or circular) separated by a minimum distance. community Github Repo 2023-12-21 04:49:10 Download 60 2 8
2438 addon ScriptBench BryceDixon 1 1.0 Tools 5 4.2 MIT Benchmarking tool for Godot 4 intended for comparing the performance of different GDScript methods.\r\n\r\nTo benchmark a method, first select Project->Tools->Benchmark Method...\r\nOnce the "Benchmark Method..." window is open, enter the path to a script in your project and select the method you'd like to benchmark from the dropdown.\r\nIf the method accepts a parameter, you may either give it a static parameter (user defined, identical for each iteration) or another method as a "parameter generator" (called once per iteration, can output different parameters each time)\r\n\r\nBenchmark results are `print`ed to the Output console. community Github Repo 2023-12-19 19:09:05 Download 5 2 0
2437 addon 3D print shader q8geek 1 1.0 Shaders 3 4.2 Unlicense A rewrite of qbieshay 3D printing material shader:\r\nhttps://qbieshay.itch.io/godot-engine-3d-printing-material\r\n\r\nMaking it simpler and ranges locked between 0 and 1. community Github Repo 2023-12-19 19:07:50 Download 1 1 0
2434 addon Applinks FoolLin 1 1.0.0 Tools 5 4.2 MIT Godot Android Plugin (4.2+) for getting intent data for App Links community Github Repo 2023-12-19 19:06:04 Download 4 2 0
2428 addon Yet Another Scene Manager BryceDixon 1 1.0 Scripts 6 4.2 MIT Add-on for Godot 4 which aids in loading scenes asynchronously (aka: in the background) which allows for animated/interactable loading screens and transition animations.\r\n\r\nFor full usage, see the [Readme](https://github.com/BtheDestroyer/Godot-YASM/blob/main/README.md)\r\n\r\nThis plugin comes with a default "loading" scene, but you can set your own by modifying the "application/scenes/loading_scene_path" Project Setting.\r\n\r\n\r\n## Pre-load Signals\r\n\r\nIf you would like to `await` specific `Signal`(s) before switching to a scene after loading it, you can provide it/them in an optional `Array` to `YASM.load_scene(...)`\r\n\r\nThis is useful if you'd like to wait for all players to be ready in an online game or to allow the player to stay on the "loading" screen until they're ready.\r\n\r\n## Transitions\r\n\r\nScene transitions are handled via Godot's `Animation`s on two `AnimationPlayers` within the `YASM` singleton.\r\n\r\n## Available Signals\r\n\r\nIf you would like your code to react to different phases of loading a scene (eg: a multiplayer game would like to tell the server when a player is loaded), the following signals are available in `YASM`:\r\n\r\n- `out_transition_done`: Emitted after the previous scene's "out" transition is done (or during `load_scene` if there is no "out" transition)\r\n\r\n- `preload_done`: Emitted when resource loading is complete, but before all awaited signals are emitted or the new scene is instantiated\r\n\r\n- `load_done`: Emitted after the new scene is instantiated\r\n\r\n- `in_transition_done`: Emitted after the new scene's "in" transition is done (or immediately after `load_done` if there is no "in" transition set)\r\n\r\n## Cancelling a Load\r\n\r\nIf something goes wrong while doing some manual work during the loading of a scene, you can call `YASM.cancel_scene_load()` (after optionally setting `YASM.last_error`) to immediately cancel loading the next scene and go to the "error" scene instead. community Github Repo 2023-12-19 18:58:53 Download 11 2 0
2354 addon Cellular Automata Studio pascal.ballet 2 1.0 Tools 5 4.2 MIT Cellular Automata Studio is an addon for Godot Engine that enables you to write Cellular automata using Compute Shaders, for speeeeed.\r\n\r\nYou write your code in GLSL and you can use built-in functions or create your own.\r\n\r\nSeveral examples in 2D are available. community Github Repo 2023-12-16 17:29:46 Download 5 2 1
1912 addon Arcweave Godot Plugin arcweave 2 2.0 Tools 5 4.0 MIT Arcweave Godot Plugin is a plugin for importing Arcweave Projects from arcweave.com in Godot and using them in your Projects. community Github Repo 2023-12-16 17:29:38 Download 12 1 1
1902 addon Debug Menu - Display in-game FPS/performance/hardware metrics Calinou 7 1.2.0 Tools 5 4.2 MIT Displays performance information in a Godot project during gameplay. Can be used when running from the editor and in exported projects. Inspired by id Tech 6/7's performance overlay.\r\n\r\nFeatures:\r\n\r\n- Features compact and full display modes, with the compact mode only displaying FPS, frametime and framerate cap.\r\n- Displays FPS, frametime, CPU time and GPU time graphs with a summary of the best/worst/average frametimes over recently drawn frames.\r\n- Displays hardware information, including graphics driver version.\r\n- Displays software information, including project version (if specified in the `application/config/version` custom project setting) and graphics settings.\r\n- Works with the Forward+, Mobile and Compatibility rendering methods.\r\n- Works with 2D and 3D projects.\r\n- Works when running the project from the editor, but also in exported projects (debug and release).\r\n\r\nSee the usage documentation at: https://github.com/godot-extended-libraries/godot-debug-menu\r\n\r\nDemo project: https://godotengine.org/asset-library/asset/1903 community Github Repo 2023-12-15 15:41:35 Download 463 9 19
2423 addon FlowerTapTapSDK BTOTHER 2 0.0.1 Misc 7 4.2 MIT TapTapSDK for Godot4.2. community Github Repo 2023-12-14 19:31:40 Download 11 1 1
2426 addon Custom Play Buttons gro-david 1 1.0 Tools 5 4.2 MIT This tool add an extra panel beside the "standard" play button panel, with settings for this addon. When you add a play button in the settings window it will pop up in the panel with a tooltip indicating which scene the button executes. community Github Repo 2023-12-11 21:11:05 Download 5 1 0
2424 addon GodotDFA BTOTHER 1 0.0.1 Scripts 6 4.2 MIT GDScript DFA algorithm implementation community Github Repo 2023-12-11 21:03:37 Download 2 1 0
2417 addon Organizer Mediocracy 3 1.1.1 Misc 7 4.2 MIT A simple Trello like plugin to help keep track of progress and things left to do inside of a project. community Github Repo 2023-12-11 15:48:26 Download 3 1 1
1885 addon Godot Radial Menu tavurth 3 1.0 Tools 5 4.2 MIT Godot Radial menu for Godot 4.x\r\n\r\nI created this Radial Menu as an addon for a few of my projects.\r\n\r\nThe rendering of the menu is primarily done through shader code and so should be pretty performant. community Github Repo 2023-12-11 15:48:11 Download 264 7 17
2040 addon FloorArchitect &Drejzer 7 v0.5.0a Scripts 6 4.1 MIT Godot plugin for generating dungeon floor layouts for rogue-lites like BoI or Moonlighter.\r\n\r\nAdds new nodes "Base" nodes do not generate levels on their own, they are set up for inheritance.\r\n"Sampler" nodes first generate a Maze in their setup(seed:) function and then sample parts of the maze.\r\n\r\nthe generated layout is stored in "cells" member as a dictionary of CellData structures, addressed by their positions on the grid.\r\n\r\nUtils provides static methods for:\r\ngetting all dead ends and crossroads\r\ngetting all bridges and articulation points (while also checking for connectivity)\r\ngetting all shortest distances (and all shortest paths), by running Dijkstra's algorithm from each cell or by using Floyd-Warshall (not recommended)\r\n\r\nNote: SelfAvoidingWalker has an error, it does not generate tree levels (as in there might be loops generated), this is not intended and will be fixed eventually community Github Repo 2023-12-11 00:07:59 Download 23 1 1
1431 addon Action Icon KoBeWi 6 1.5 Misc 7 4.2 MIT A configurable GUI icon that displays either keyboard key or joypad button assigned to the given action. Just activate the plugin and add ActionIcon node anywhere, set action and it will work. Keep in mind that in-editor preview is limited; actions only display when running your project.\r\n\r\nUse Joypad Mode property to control whether the icon should display the joypad button or keyboard key. If set to Adaptive, it will automatically change after receiving relevant input.\r\n\r\nJoypad Model can be used to customize the look of controller buttons. Supported are Xbox, DualShock and Joy-Con. Setting it to "Auto" will try to auto-detect the controller type. Default is Xbox.\r\n\r\nFavor Mouse property will make the icon display mouse button over keyboard if available.\r\n\r\nFit Mode property can be used for containers. Use Match Width for HBoxContainer and Match Height for VBoxContainer. If none work, use Custom mode and set minimum size manually.\r\n\r\nYou can use get_tree().call_group("action_icons", "refresh") to refresh all visible icons (in case you change the input bindings etc.)\r\n\r\nCheck the repo for more info and GIFs. community Github Repo 2023-12-11 00:07:57 Download 73 5 9
2407 addon Stopwatch GustavoLR548 2 1.1 Tools 5 4.2 MIT A utility stopwatch node for Godot 4.x community Github Repo 2023-12-11 00:07:55 Download 5 1 0
1957 addon GameNite Controlpads gamenite-weston 5 1.0.2 Tools 5 4.0 MIT This extension is used to develop for GameNite and test your GameNite game natively. Specifically it adds a GameNiteControlpads node that allows you to send and receive messages with "controlpads": the mobile phone controllers. Must be used in conjunction with a controlpads test server.\r\n\r\nUsage:\r\n* You can see a full walk-through here: https://clever-rain-b72.notion.site/Godot-GameNite-Development-Walkthrough-a4c9f6bbcaff4f4cbe4daacd71cde22d?pvs=4\r\n* Join our discord to get help and learn more about developing for GameNite: https://discord.gg/JN6NrUcBhr community Github Repo 2023-12-11 00:07:38 Download 3 2 0
2419 addon Octahedron Sphere Mesh knifepace 1 1.0 Materials 4 4.2 MIT Godot implementation of octahedron sphere mesh, with correct uv mapping and normals. suitable for making uv sphere, rounded boxes etc. community Github Repo 2023-12-08 20:04:20 Download 3 1 1
2416 addon TileMapsChef Pardok 1 0.1 2D Tools 1 4.2 GPLv3 Plugin to add some functionality to TileMaps\r\n\r\nCurrently only functionality it adds is an option to bake TileMaps into your NavigationRegion2D.\r\n\r\nUsage\r\n\r\n- Baking NavigationPolygon from multiple layers of TileMap(s)\r\nThis solves issue with Godot's 4.2 baking of tilemaps. If any of you colliders not on Layer0 of TileMap, they will be ignored. This tool scraps all tiles from all the layers (both tile layers and physics layers) and merges as obstructions. Select NavigationRegion2D first, then hold Ctrl (or ⌘ Command on Mac) and select any amount of TileMaps. On the bottom bar TileChef menu should appear, click it. You will see "Bake NavigationPolygon from TileMaps" button. Click it, polygon should be baked. For some reason it waits for you to switch focus to render your polygon in view, so just click on any node or switch to Output to see your polygons baked. community Github Repo 2023-12-08 20:03:01 Download 8 1 1
2412 addon Basic Dynamic Pool q8geek 1 2.0 Scripts 6 4.1 Unlicense This script provides an Objects pool with minimal methods to store and get pooled objects and PackedScenes to load into. community Github Repo 2023-12-08 20:01:15 Download 4 1 1
2411 addon Credits Screen MiDe 1 1.0 Tools 5 4.2 MIT Ready made scene for scrolling credits\r\n\r\nThis is Archura's Credits by _.des_ign._ ported to godot 4\r\nhttps://godotengine.org/asset-library/asset/1193 community Github Repo 2023-12-08 20:00:55 Download 9 1 0
2410 addon Light Sensor 3D nanodeath 1 1.0.0 3D Tools 2 4.2 MIT Do you need to find the total amount of light reaching a point in your Godot 4 3D project? Then this asset is for you.\r\n\r\nThis asset uses a real viewport and camera to determine how much light is reaching a (tiny) plane contained in the sensor, which means we're using "real" light calculations to measure light and not, say, raycasting to all lights within a sphere. The main drawback is it's expensive, so it's not something you want to update every frame.\r\n\r\nSee the README for lots more details. community Github Repo 2023-12-08 19:56:59 Download 10 3 1
1252 addon Color Preview Qubus0 8 2.3.0 Tools 5 4.2 MIT This Plugin lets you preview colours from code in the same line directly next to the line numbers and breakpoints. \r\nClick any preview to open a color picker where you can edit the color directly.\r\n\r\nSupports all variations of the standard Godot 'Color' and also shader 'vec4' for previews and changing via the color picker.\r\n\r\n----------------------------\r\n\r\nFeel free to visit the GitHub repository https://github.com/Qubus0/GodotColorPreview\r\nIdeas, contributions and stars are all welcome :)\r\n\r\n----------------------------\r\n\r\nInstallation:\r\nIn the Godot Editor, go to the AssetLib tab\r\nSearch for 'Color Preview', select and press Download\r\nSelect only the addons/ColorPreview folder and press Install\r\n\r\nOr:\r\nDownload/Pull from the GitHub repository\r\nAdd the ColorPreview/ directory and its contents to the addons/ directory in your Godot project\r\n\r\nEnabling the addon:\r\nGo to Project > Project Settings... > Plugins and press Enable\r\n\r\nOnce you have done this, every line containing a Color will have a preview left of the breakpoint gutter. community Github Repo 2023-12-08 19:52:47 Download 55 1 6
2402 addon Node Based Finite State Machine thepolyglotprogrammer 2 1.0 Misc 7 4.2 MIT Node Based Finite State Machine for Godot\r\n\r\nA plugin for easily creating a highly extensible Node Based Finite State Machine with Godot.\r\n\r\nNote: The plugin is still in alpha. Using it in commercial projects is not recommended. You can help by reporting any bugs to the Github repo. community Github Repo 2023-12-08 19:52:26 Download 10 3 1
770 addon Layered Sprite Tool Gaspi 3 1.0 2D Tools 1 4.2 MIT Layered Sprite is a Godot tool to easily divide a sprite in layers. It can be used for customizable characters. community Github Repo 2023-12-08 19:51:43 Download 17 1 1
711 addon Scrolling Backgrounds Tool Gaspi 3 1.1 2D Tools 1 4.2 MIT A demo for my scrolling backgrounds tool. community Github Repo 2023-12-08 19:51:30 Download 6 1 0
1797 addon Godot 4 - HTTPManager klaas 6 0.4.1 Misc 7 4.2 MIT A feature-rich Godot HTTP manager addon\r\nFeatures\r\n\r\n- multiple simultaneous requests\r\n- queue management\r\n- add GET and POST variables\r\n- add upload files or buffers via POST request\r\n- decodes response based on mime-type\r\n- custom decoders for mime-types\r\n- automatic progress display\r\n- web cache based on etag and modified-since headers\r\n- NEW: basic cookie support (this adds support for PHP sessions) Godot 4.2 compatible\r\n\r\n⚠️ Breaking change: Due to a naming collision with Godot's base object the HTTPManagerJob.get() function was renamed to HTTPManagerJob.fetch()!!!\r\n\r\nExamples and documentation:\r\nhttps://github.com/D2klaas/Godot-4-HTTPManager community Github Repo 2023-12-05 22:16:09 Download 55 5 6
2390 addon Auto Expand Property Inspector LunatikGames 2 1.00.0001 Misc 7 4.2 MIT This plugin expands the node properties automatically when you select it community Github Repo 2023-12-04 09:41:21 Download 0 1 0
2018 addon Native Dialogs Teggy 2 2.2.1 Misc 7 4.1 MIT Native Dialogs is a plugin for Godot that allows you to interact with OS-specific dialogs, such as notifications, messages and file dialogs. community Github Repo 2023-12-04 09:41:05 Download 158 9 8
2396 addon GodotVolumetricRendering geeketto 1 1.0.0 Shaders 3 4.0 AGPLv3 Volume rendering, implemented in Godot Engine. community Github Repo 2023-12-01 18:27:32 Download 16 3 2
2393 addon Runtime Ogg Vorbis GDExtension JTE 1 1.0 Tools 5 4.1 MIT This lightweight GDExtension adds static functions for loading Ogg Vorbis files into an immediately usable AudioStreamOggVorbis at runtime, without requiring the files to be imported using Godot Editor first. You may load files by path, or directly from a PackedByteArray buffer in memory, which could for example be used with ZIPReader to play music out of a zip package.\r\n\r\nBinaries for Windows, Mac, and Linux are provided.\r\n\r\nPlease see README.md for usage details. community Github Repo 2023-12-01 18:24:16 Download 6 2 0
2392 addon Unicode Normalizer Goutte 1 0.1.2 Scripts 6 4.0 MIT Tookit to handle removing diacritics and substitutable characters from unicode strings.\r\n\r\nProvides a UnicodeNormalizer singleton that helps normalize your unicode strings by :\r\n\r\n- removing diacritics (decomposing, then keeping only the first character)\r\n- substituting fallback characters\r\n- being blazingly fast (binary search)\r\n- being lightweight\r\n- being extensible\r\n\r\nIts replacement database is built from the official unicode.org data. It is only about 16Kio.\r\n\r\nUsage Example :\r\n\r\nYou can use the `normalize` method on the autoload singleton `UnicodeNormalizer`:\r\n\r\nUnicodeNormalizer.normalize("Dès Noël, où un zéphyr haï me vêt")\r\n# "Des Noel, ou un zephyr hai me vet"\r\n\r\nYou can also exclude some characters from the normalization by removing the from the mapping :\r\n\r\nvar allowed_decomposables := "éàè"\r\nfor i in allowed_decomposables.length():\r\n\tUnicodeNormalizer.mapping.remove_decomposable(allowed_decomposables.unicode_at(i))\r\n\r\nFinally, the UnicodeNormalizer is made to be extended, in order to adapt to specific needs. community Github Repo 2023-12-01 18:23:18 Download 6 2 0
2386 addon Automatic Layer Enums award 1 0.1 Tools 5 4.2 MIT This plugin automatically generates enums for all types of layers including physics, render, navigation, and avoidance, based on the names you have entered in your Project Settings. community Github Repo 2023-12-01 18:10:11 Download 3 1 0
2204 addon input-overlay davcri 4 1.1.2 Misc 7 4.1 MIT In-editor input overlay widget.\r\nUseful especially for video tutorial makers. community Github Repo 2023-12-01 18:09:24 Download 21 2 2
2365 addon D-Bus Nodes Arlo Phoenix 2 v1.0.1 Misc 7 4.2 LGPLv3 Use D-Bus for IPC on Linux with Godot.\r\n\r\nThis GDExtension adds simple nodes to use D-Bus. \r\nThe DBusServerNode allows the definition of a DBusServer just through the property panel without having to write a single line of code. In your code you can then attach callbacks to the specified methods which will automatically be called if a client sends a message to the server. \r\nThe DBusClientNode lets you specify one specific interface to interact with and make simple requests to. Both nodes abstract D-Bus specifiers away and let you just pass the basic Godot Variant Types. Open the demo for a full example. community Github Repo 2023-12-01 11:09:34 Download 5 1 2
2274 addon force-directed-graph-godot ThePat02 4 1.3 2D Tools 1 4.2 MIT force-directed-graph-godot is a simple implementation of a Force-Directed Graph (or FDG for short) in the Godot Engine.\r\n\r\n- 2D implementation of a Force-Directed Graph\r\n- Flexible and easy to use Graph Nodes that can be extended and customized\r\n- Real-time graph simulation in the editor (optional) community Github Repo 2023-12-01 09:38:30 Download 32 2 5
2079 addon Previous Tab MakovWait 2 1.0 Tools 5 4.0 MIT Switch to the previously active tab (last tab) by pressing Ctrl+Tab (macos: Option+Tab), including last doc, script and scene tabs. community Github Repo 2023-11-30 22:07:21 Download 15 2 0
2255 addon Godot GIF b0tlanner 4 1.0.2 Misc 7 4.1 MIT GDExtension for Godot 4+ to load GIF files as AnimatedTexture and/or SpriteFrames. community Github Repo 2023-11-30 22:07:19 Download 48 3 5
2092 addon TextureButtonColored Iceflower 2 1.3.0 2D Tools 1 4.2 MIT Let you apply the icon color theme properties for the texture button. Uses `self_modulate`.\r\n\r\nRequired [Custom Theme Overrides](https://godotengine.org/asset-library/asset/8789). community Github Repo 2023-11-30 17:59:21 Download 59 1 6
1980 addon Icons Patcher Iceflower 3 1.3.0 Tools 5 4.2 MIT If you use Material Design icons from [Pictogrammers](https://pictogrammers.com/library/mdi/), they come without any fill color, automatically rendered black. This is not a convenient color as it makes it impossible to modulate the color. The icon patcher provides a utility to automatically patch the icons to white color.\r\n\r\nSet the icon directory in the Project Settings under the menu `Plugins` -> `Icons Patcher`.\r\n\r\nThen use `Project` -> `Tools` -> `Icons Patcher` to patch the icons. community Github Repo 2023-11-30 17:59:12 Download 59 1 6
1979 addon Git SHA Project Setting Iceflower 3 2.1.0 Tools 5 4.2 MIT Previously named Metadata.\r\n\r\nAdds the project setting application/config/git_sha, which contains the current Git SHA. This one is automatically set and updated when you run any scene or on exporting the project. The git_sha will not be kept in project.godot to not clutter any version control system. It will be removed from the settings on closing the Godot Editor. community Github Repo 2023-11-30 17:59:10 Download 59 1 6
2091 addon Custom Theme Overrides Iceflower 2 1.1.0 Tools 5 4.2 MIT Utility to make custom theme overrides for any node possible.\r\n\r\nThis plugin will auto register (via class_name) the class CustomThemeOverrides.\r\n\r\nYou should not use @export on your custom theme variables, as they will be exported with the _get_property_list method. Also setter and getter will not be called inside the editor.\r\n\r\nIf everything is set up, your theme override variables can be handled like every other theme override property. community Github Repo 2023-11-30 17:59:08 Download 59 1 6
1989 addon Hide Private Properties Iceflower 4 1.1.0 Tools 5 4.2 MIT Private members (names starting with an underscore) should not be exposed.\r\n\r\nThis plugin will hide exported private properties in the inspector for instantiated child scenes. community Github Repo 2023-11-30 17:59:06 Download 59 1 6
2089 addon AspectRatioResizeContainer Iceflower 2 3.1.0 2D Tools 1 4.2 MIT The AspectRatioContainer allows his own size to be smaller than the children, which causes neighboring UI elements to be covered. This new node type will extend the existing AspectRatioContainer and update it's own minimum size based on the children. This works except for STRETCH_MODE_COVER.\r\n\r\nYou are also not able to use the property custom_minimum_size anymore as it is used to set the minimum size. community Github Repo 2023-11-30 17:59:01 Download 59 1 6
1818 addon Cross Origin Isolation Service Worker Nisovin 4 1.2 Misc 7 4.1 MIT This plugin makes use of the coi-serviceworker Javascript library to enable Cross Origin Isolation and SharedArrayBuffer in Godot 4 games, for situations in which you can't control the headers. community Github Repo 2023-11-30 17:58:09 Download 40 4 3
1699 addon Godot XR Android OpenXR Loaders Mux213 2 1.1.0 3D Tools 2 4.0 MIT This plugin adds the OpenXR loaders required to run Godot OpenXR projects on Android devices.\r\n\r\nNOTE, ONLY APPLICABLE TO GODOT 4.0 AND 4.1.\r\nUSE NEW VENDORS PLUGIN FOR GODOT 4.2 ONWARDS. community Github Repo 2023-11-30 17:58:04 Download 108 9 24
2371 addon Godot TiltFive Plugin Mux213 2 1.1.0 3D Tools 2 4.1 MIT This is Godots TiltFive plugin adding TiltFive support to Godot.\r\n\r\nThis plugin works with Godot 4.1 and 4.2. 4.2 is recommended.\r\n\r\nThis plugin works best with the compatibility renderer. community Github Repo 2023-11-30 17:57:57 Download 36 6 7
2340 addon Format on Save rhg_dev 3 1.2.0 Scripts 6 4.1 MIT This plugin runs `gdformat` on save to automatically format your GD script as you code. \r\n\r\nNOTE: This plugin only runs if "gdformat" is installed. Instructions available at https://github.com/Scony/godot-gdscript-toolkit community Github Repo 2023-11-30 17:57:48 Download 14 2 6
2384 addon Rope3D godotlearner 1 0.4 3D Tools 2 4.0 MIT Dynamic Physical 3D rope that interacts with RigidBody3D.\r\n\r\nLicense at: https://github.com/Skyquakers/godot-rope3d/blob/develop/addons/rope3d/LICENSE.txt community Github Repo 2023-11-27 18:31:24 Download 23 3 3
2383 addon QuickAudio BryceDixon 1 1.0 Scripts 6 4.2 MIT Light-weight and easy-to-use interface for creating sound effects and music systems community Github Repo 2023-11-27 18:30:58 Download 21 2 0
2378 addon GDrama - A Cutscene Framework moraguma 1 1.0 Tools 5 4.1 MIT GDrama is a simple framework for writing cutscenes in Godot. It supports a bunch of features that you might expect from any game that includes dialogue, such as choices, dialogue boxes, and character animations! This addon was made to provide a base from which a developer may create their cutscene system considering the particular needs of their game\r\n\r\nYou can try out an online demo of GDrama at https://moraguma.itch.io/gdrama community Github Repo 2023-11-23 20:10:47 Download 87 4 1
2374 addon TimeManager BTOTHER 1 0.1 Misc 7 4.2 MIT A time Plugin for Godot. community Github Repo 2023-11-23 10:59:41 Download 9 1 0
2373 addon Vector2 Array Resource Editor QuantumPilotRacer 1 1.0 2D Tools 1 4.0 MIT Godot plugin that allows to edit PackedVector2Array as a polygon in the 2D scene view.\r\n\r\nThis plugin provides a new resource Vector2ArrayResource which contains a property data of PackedVector2Array type. The Vector2ArrayResource is a wrapper for PackedVector2Array. When this resource is added to a node, and it is active, the plugin will provide functionality for easy editing data of the array. community Github Repo 2023-11-23 10:59:25 Download 5 1 0
2368 addon Data to Image Coverter LTecher 1 1.0.0 Misc 7 4.2 MIT This allows you to convert data and binary to an image at runtime. community Github Repo 2023-11-22 10:14:01 Download 3 1 0
1313 addon Polyliner Firepal3D 3 0.5 3D Tools 2 4.1 MIT **Warning, this software is not complete, some functionality may be glitchy or change in the future**\r\n\r\nPolyliner allows you to create 3D lines.\r\n\r\n- LinePath3D lets you create a line using the Path node's Curve3D tools.\r\n- Trail3D continuously generates a line that follows its own node every frame. community Github Repo 2023-11-22 10:13:53 Download 65 2 2
2100 addon GDMUT - C# Unit Tester spycemyster 5 1.0.0 Tools 5 4.2 MIT A Blazingly Fast and Simple C# Unit Testing Framework for Godot. Easy to setup and use. See the Github link to see how to setup and use the tool. \r\n\r\nPlease note that this is early in development. Breaking changes may be introduced in the future.\r\n\r\nFeel free to leave any feedback or bugs on the issues section! community Github Repo 2023-11-20 19:54:22 Download 23 1 1
1617 addon Compute Worker WardensDev 11 1.2 Tools 5 4.1 MIT A Godot plug-in that simplifies the setup and use of compute shaders in Godot!\r\n\r\nThis plugin wraps the RenderingDevice compute API. It provides a custom ComputeWorker class and node that simplifies setup and execution of the compute pipeline, and handles encoding of Godot data types into GLSL data buffers. All so you don't have to!\r\n\r\nFeatures:\r\n- ComputeWorker node/class\r\n- Custom resources to handle uniform data\r\n- Simplified compute API\r\n- Easy scene tree interaction\r\n- Supports uniforms and storage buffers\r\n- Support for Structs and Struct Arrays\r\n- Decently documented\r\n- Example scene\r\n\r\nSee the README in the github repo for a short guide to get up and running! community Github Repo 2023-11-20 10:36:06 Download 27 2 4
2361 addon Poisson Disk Sampler decapitated 1 1.0.1 2D Tools 1 4.2 MIT This tool allows you to generate Poisson Disk Sample points.\r\n\r\nThere's a PoissonSampler2D node provided that generates points in the editor and can be saved in a scene. community Github Repo 2023-11-20 10:35:40 Download 6 1 0
1444 addon Palette swap shader with animation support KoBeWi 2 1.1 Shaders 3 4.0 MIT A shader that changes sprite colors based on provided palette. Top row of palette are color references; these colors are sampled from the original image and replaced by colors from subsequent rows. The shader will cycle between palette rows, resulting in an animation. By default, the reference row is also part of the animation, but it can be skipped. 2-row palette with first row skipped results in a static palette swap.\r\n\r\nThe shader will automatically adjust to palette size, so it requires minimal setup (just drop palette image and it works). It uses integer comparison for the colors, so it's fast and perfectly accurate. I also made sure that the code is optimized.\r\n\r\nYou can use the alpha from palette colors or keep the original. When using palette alpha, keep in mind that transparent pixels are sampled too. Only RGB values are sampled, alpha is used only for final image.\r\n\r\nWarning: Be sure to set texture_filter property to Nearest. Also, while the palette size is only limited by maximum texture size, having too many columns (hundreds/thousands) will impact performance.\r\n\r\nThe shader comes bundled with a file PaletteGenerator.gd. It's an editor script for quick generating palettes from images. Select a Sprite or any node with texture property and in Script Editor do File -> Run to generate a palette template.\r\n\r\nCheck the example project for some usage examples or check the repo for more details. community Github Repo 2023-11-20 10:35:34 Download 71 5 4
2249 addon Godot Safe Resource Loader derkork 2 0.1.0 Scripts 6 4.0 MIT Godot Safe Resource Loader is a small library that allows you to safely load .tres resource files from unknown sources without risking your player's security. It does this by scanning the resource file for embedded GDScripts and links to resources at unsafe locations outside of "res://" before loading it. The main use case for this is to allow your users to share savegames and load them without risking that they contain malicious code. community Github Repo 2023-11-20 10:35:28 Download 74 4 1
2025 addon Importality nklbdev 12 0.3.0 Tools 5 4.1 MIT A bundle of raster graphics and animations import plugins for Godot 4.x. It supports:\r\nImporting from:\r\n- Aseprite\r\n- Krita\r\n- Pencil2D\r\n- Piskel\r\n- Pixelorama\r\nImporting to:\r\n- Regular images\r\n- Sprite Sheet (JSON resource without text but with all the info in "data" property)\r\n- SpriteFrames\r\n- AnimatedSprite2D/3D\r\n- Sprite2D/3D or TextureRect with AnimationPlayer\r\nAnd it can import any other formats as regular images with external command-line utilities!\r\nPlease, read the README and Wiki in the repo! community Github Repo 2023-11-19 02:22:22 Download 351 4 8
2357 addon godot-dynamic-quality-scaling thmsn1005 1 1.0 3D Tools 2 4.1 GPLv3 a simple script to scale render resolution based on frame rate.\r\nset a target frame rate, and the script will adjust the resolution to maintain it. community Github Repo 2023-11-17 18:07:14 Download 9 2 1
2364 addon UI-Expander omid3098 1 1.0 Tools 5 4.1 MIT If you want to develop a GUI for your game or application using godot, the default godot anchor points are not very helpful. Instead, you can press CRTL+M to maximize your UI element and design easily. community Github Repo 2023-11-17 18:07:09 Download 2 1 0
2360 addon NodeWebSockets IcterusGames 1 1.0.0 Scripts 6 4.0 MIT It gives you two new nodes:\r\n- WebSocketServer\r\n- WebSocketClient\r\nthat allow you to create WebSockets clients or servers easily and quickly community Github Repo 2023-11-16 18:50:29 Download 18 1 1
2358 addon GDPaho jferdelyi 1 0.2 Tools 5 4.1 MIT This plugin provides methods for creating MQTT clients. MQTT is a lightweight and widely used network protocol based on publisher-subscriber principle. This plugin is based on Paho lib which is a wildly used MQTT library (https://projects.eclipse.org/projects/iot.paho).\r\n\r\nThis plugin is part of a collection of plugins for communication in Godot (https://github.com/GDWired).\r\n\r\nRuns on Windows, Linux and macOS for Godot 4.1. community Github Repo 2023-11-16 18:48:31 Download 18 0 3
2352 addon Editor Theme Explorer YuriSizov 1 2.0.0 Tools 5 4.1 MIT This is a Godot editor plugin which allows other plugin developers to quickly reference various theme properties defined in the main editor theme.\r\n\r\nMultiple fonts, styles, colors and icons are available through the editor's UI tree. With Editor Theme Explorer plugin creators can easily find theme items that would fit their own UI and reuse them, providing users with seamless experience between the editor's native UI and the UI added by plugins. By reusing existing theme definitions it becomes trivial to support all of your plugin users, even those who customize their editor theme.\r\n\r\nExplorer comes in a form of a new dialog window (Project > Tools > Editor Theme Explorer), and allows to search, preview, and get code snippets for:\r\n- Icons,\r\n- Colors,\r\n- Fonts,\r\n- Styleboxes, and\r\n- Constants.\r\n\r\nThis version works in Godot 4.0 and 4.1. Separate versions are available for Godot 3.x and Godot 4.2+. community Github Repo 2023-11-16 18:24:48 Download 133 5 9
1701 addon AdMob (v2) (Legacy Godot 4.0) poing.studios 4 v2.0.1 Tools 5 4.0 MIT This plugin helps to use the AdMob Plugin created by Poing Studios.\r\n\r\nAndroid: https://github.com/Poing-Studios/godot-admob-android\r\niOS: https://github.com/Poing-Studios/godot-admob-ios community Github Repo 2023-11-16 18:10:02 Download 333 10 24
1452 addon Prefab KoBeWi 2 1.0.2 Scripts 6 4.0 MIT Simple wrapper for PackedScene that allows you to quickly pack part of a scene, so you can have e.g. "internal scenes" that you don't need to save to separate file. Usage:\r\n\r\nvar prefab = Prefab.create($AnyNode)\r\n\r\n$AnyNode will be freed and you can then instance the prefab to make copies of that node. Prefab automatically sets the owner of the children, so they are packed too. You can change how node is freed by passing Prefab.FREE_MODE_DEFERRED or Prefab.FREE_MODE_NONE as the second argument of create().\r\n\r\nYou can also save the prefab to a file, but it's not the intended usage. See repo README for more info. community Github Repo 2023-11-16 18:09:58 Download 31 2 1
1865 addon Codecks User Reports vnznz 3 1.1 Scripts 6 4.1 MIT Create Codecks User Reports from Godot Games community Github Repo 2023-11-16 18:09:56 Download 7 1 0
2350 addon Developer Console for Godot .NET 4 hamsterbyte 1 1.0.0 Tools 5 4.0 MIT Add a developer console to your game. Requires Godot 4.0+ .NET.\r\n\r\nThis system gives you the ability to do a lot of things already and is very easy to extend. Check out the YouTube video for a feature overview and instructions for adding your own console commands. community Github Repo 2023-11-12 15:05:16 Download 9 1 0
2349 addon Auto Vertex Painter mohsenph69 1 1.0.0 Shaders 3 4.1 MIT Auto Vertex Painter is for Coloring as fast as possibile the vertex in your mesh, in Godot Engine, you can fill the vertex color or you can also use interpolation base on the vertex position or normal to fill the color of your meshes community Github Repo 2023-11-12 15:04:34 Download 2 1 1
2346 addon Kataru Katsutoshii 2 0.1.0 Tools 5 4.1 MIT The minimal YAML-based dialogue engine.\r\nhttps://kataru-lang.github.io/#/ community Github Repo 2023-11-12 14:51:17 Download 5 0 0
2341 addon SimpleFSM visnicio 1 1.0.0 Tools 5 4.2 MIT Godot 4.x simple FSM implementation for gdscript purists community Github Repo 2023-11-11 10:58:26 Download 4 1 0
1540 addon Cinematic Camera 2D HexagonNico 4 2.1.1 Scripts 6 4.0 MIT Adds a 2D cinematic camera that can be used to create smooth transitions between cameras.\r\n\r\nThe plugin contains two scripts: virtual_camera_2d.gd and cinematic_camera_2d.gd. Both can be added to your scenes as nodes through the "Create New Node" menu. community Github Repo 2023-11-10 10:45:25 Download 29 1 0
2339 addon Squiggles Fur QueenOfSquiggles 2 1.0 Materials 4 4.2 MIT A shell fur tool for Godot 4 that provides a robust, no-code approach to stylish fur and fur-like materials. Supports all currently available 4.X versions community Github Repo 2023-11-10 10:45:06 Download 11 1 1
1647 addon GIFT - Godot IRC For Twitch issork 10 4.1.5 Misc 7 4.0 MIT This addon provides a node that can be used to easily interact with the Twitch IRC chat. Commands are registered similar to how you connect a node.\r\n\r\nFeatures:\r\n- connect to Twitch using a secure websocket\r\n- listen to events like follows with EventSub\r\n- join/leave channels, request twitch capabilities\r\n- send chat messages/whispers/raw data\r\n- register commands with min/max amount of args\r\n- check for permissions to execute the command\r\n- many signals to process additional data\r\n- shows raw data in output log while in debug mode\r\n- automatically download & cache emotes and user badges \r\n\r\nYou will need to register an application on https://dev.twitch.tv/, then use the client id and client secret to login.\r\n\r\nThe Gift.gd script in the repository should get you started. community Github Repo 2023-11-08 19:20:34 Download 153 8 22
2239 addon Managed Memory Monitor PumpkinPaul 2 1.1.0 Tools 5 4.2 MIT Analyize memory allocations and garbage collections generated by managed code (C#). community Github Repo 2023-11-08 14:04:52 Download 6 1 0
2338 addon Tracer wyvernbw 1 1.0 Scripts 6 4.0 GPLv3 \r\nTracer is an addon for godot 4 for structured, customizable traces, heavily inspired by tracing.\r\n\r\n✨ Features\r\n- Multiple log levels and filtering\r\n- Colored output\r\n- Useful information such as the script a span is located in, the current thread id and timestamps\r\n- Modular design\r\n- Support for custom writers\r\n\r\n*icon sprite is from Terraria* community Github Repo 2023-11-08 00:45:58 Download 33 3 1
1746 addon rpc-await dominiks 3 1.0 Scripts 6 4.0 MIT Small utility script for Godot's networking to allow sending requests over rpc that you can await on for a return value. community Github Repo 2023-11-08 00:45:23 Download 11 1 1
2335 addon 10+ GDScript Tips Script (With Video) ThinkWithGames 1 1.0.0 Scripts 6 4.1 MIT A simple script that showcases some tips for GDScript, like lambdas and helpful built in functions.\r\n\r\nVideo here and linked below: https://youtu.be/redCya8jNN8 community Github Repo 2023-11-05 23:53:05 Download 2 1 1
2328 addon Cutscener Hakace 2 0.1.6 Tools 5 4.2 MIT 视觉化的,节点形式的事件树编辑器.\r\n通过节点的形式制作包括:执行方法/设置变量/判断变量,三种节点的事件树.可视化的方式控制事件的运行顺序与分支.\r\n可以在游戏Debug期间修改并在保存后实时生效,非常适合制作游戏过场,或者对话系统.支持合并节点运行.\r\nA visuallize event tree editor. Easily create a branching event tree in a visuallize way, base on 3 type nodes:\r\nSignalNode(run method)\r\nSetNode(set variable)\r\nConditionNode(condition branching)\r\nNo need to restart debuging while editing event tree, seeing result in realtime.Very suitable to create a cutscene or dialogue system. Support node combination. community Github Repo 2023-11-05 23:51:32 Download 11 1 0
2326 addon Addonsave (4.1) Beatrix - Assets 2 1.1 Scripts 6 4.1 GPLv3 this is a fork of addon save for godot 3\r\n\r\nmake addonsave.gd autoload\r\n\r\nProject Settings -> Autoload -> Add The script\r\n\r\nCompatible with 4.2 community Github Repo 2023-11-05 23:51:25 Download 3 0 1
1940 addon PointCloud jlsgangwisch 3 1.2 3D Tools 2 4.1 MIT This tool creates CPUParticles3D point clouds from mesh resources.\r\n\r\nVolumetric video is possible using .xyz frames. community Github Repo 2023-11-05 23:51:19 Download 11 2 1
2281 addon Godot Variant Notation WardensDev 4 1.1 Tools 5 4.1 MIT Godot Variant Notation (GDVN) is a syntax built on top of JSON that allows for the easy parsing of any Godot Variant to and from Strings. \r\n\r\nGDVN uses the constructor syntax to encode Variants into Strings, which keeps your data readable and easily parse-able.\r\n\r\nThe plugin provides a singleton/class called GDVN that functions exactly the same as Godot's built-in JSON class, making the conversion of existing JSON parsing code as simple as changing the class name. community Github Repo 2023-11-05 23:51:03 Download 9 2 0
2330 addon Lua GDExtension gilzoide 1 0.1.0 Scripts 6 4.1 MIT Extension for using the Lua programming language in Godot 4.1.2+\r\n\r\nPrebuilt for Windows, Linux/X11, OSX, Android and iOS platforms.\r\nWarning: the OSX library is not signed and will require explicit permission from users to run. Feel free to codesign it before distributing apps/games to end users.\r\nWarning: the iOS libraries are not codesigned and will require explicit signing or apps/games will crash instantly when loaded.\r\n\r\nCheck out the project page for more information:\r\nhttps://github.com/gilzoide/lua-gdextension community Github Repo 2023-11-04 23:25:06 Download 2 2 0
2327 addon Polygon Knife Tool mrkdji 1 1.0 2D Tools 1 4.0 MIT Godot editor plugin that let users split Polygon2D, NavigationRegion2D and CollisionPolygon2D nodes and scenes based on said nodes. community Github Repo 2023-11-04 23:23:31 Download 27 1 3
2172 addon TODO 4 Vacui 2 1.1.0 Tools 5 4.1 MIT Keep your ideas and notes directly in your Godot projects! community Github Repo 2023-11-02 07:21:21 Download 10 1 0
2245 addon Sprite Shader Mixer spheras 3 1.2.0 Shaders 3 4.1 MIT The Godot Sprite Shader Mixer is an add-on for Godot that allows Sprite2D and AnimationSprite2D (Label and ColorRect since version 1.2.0) nodes to blend shaders from a collection of available shaders. Users can select and add shaders to sprites dynamically, automatically downloading them from GitHub as needed. The plugin handles shader generation and blending, resulting in a texture that combines all selected shaders.\r\n\r\nThe add-on allows you to download a set of shaders from a collection (the collection is public on GitHub and you can collaborate on adding new ones). Once downloaded the tool will mix them in a unique shader for your sprite. Since then you can manipulate the shader as usual, customizing the input variables of each shader.\r\n\r\nversion 1.2.0 Update:\r\n- Added Label and ColorRect nodes to add shader mixer\r\n- default opacity parameter for all shaders\r\nVersion 1.1.0 Update:\r\n- Added a Search Manager Window to easily select the shader\r\n\r\nBasic instructions:\r\n- You only need to download the addon folder to your project\r\n- Active the plugin\r\n- Select a Sprite2D or AnimatedSprite2D node (also Label and ColorRect since version 1.2.0)\r\n- At the right, you will see a button to create a shader mixer\r\n- Press the button to Sync the list of available shaders (ensure it is pressed, if not the combo will be empty)\r\n- Select a Shader and download it (repeat this if you want to merge several shaders)\r\n- Go to your material->Shader->Parameters to tune the shader\r\n\r\nFULL INSTRUCTIONS AND EXAMPLES HERE: \r\nhttps://github.com/spheras/godot-sprite-shader-mixer#godot-sprite-shader-mixer\r\n\r\nIMPORTANT: Those shaders are compatible with GODOT 4.1, but not older versions. community Github Repo 2023-11-02 07:21:09 Download 31 3 0
2322 addon UberPath2D opyate 1 0.1 2D Tools 1 4.1 MIT A Path2D with smoothing, and utilities for restricting it to any Rect2D\r\n community Github Repo 2023-11-02 07:20:24 Download 9 2 0
2017 addon Godot Sharp Some - Drawing 2D Jiri 3 0.23.0 Scripts 6 4.1 MIT Is set of extensions for custom drawing API in Godot engine version 4.1. It simplifies script drawing.\r\nIncludes CanvasItem extensions for drawing various plane shapes and Multiline class extending possibilities of drawing API. community Github Repo 2023-11-02 07:19:54 Download 36 2 4
2319 addon GodotParadiseProjectileComponent-CSharp BananaHolograma 1 1.0.1 Scripts 6 4.1 MIT Imagine placing this component in any scene representing a projectile in your video game, and it is ready for action. It provides common functionalities for standard projectiles now in C#. community Github Repo 2023-11-02 07:18:52 Download 2 0 0
2318 addon GodotParadiseProjectileComponent BananaHolograma 1 1.0.1 Scripts 6 4.1 MIT Imagine placing this component in any scene representing a projectile in your video game, and it is ready for action. It provides common functionalities for standard projectiles. community Github Repo 2023-11-02 07:18:39 Download 2 0 0
2317 addon GodotParadiseSingletonBundle-CSharp BananaHolograma 1 1.0.1 Scripts 6 4.1 MIT This plugin offers a collection of singletons that encompass global resources and functionalities that can enhance your game's utility and accessibility. community Github Repo 2023-11-02 07:18:27 Download 1 0 0
2316 addon GodotParadiseSingletonBundle BananaHolograma 1 1.0.1 Scripts 6 4.1 MIT This plugin offers a collection of singletons that encompass global resources and functionalities that can enhance your game's utility and accessibility. community Github Repo 2023-11-02 07:18:12 Download 1 0 0
2315 addon GodotParadiseAchievements-CSharp BananaHolograma 1 1.0.1 Scripts 6 4.1 MIT Implement achievements in your game in a simple way and with minimal security practices now in C#.\r\n\r\n community Github Repo 2023-11-02 07:17:53 Download 7 1 0
2314 addon GodotParadiseAchievements BananaHolograma 1 1.0.1 2D Tools 1 4.1 MIT Implement achievements in your game in a simple way and with minimal security practices. community Github Repo 2023-11-02 07:17:39 Download 7 1 0
2313 addon GodotParadiseHealthComponentCSharp BananaHolograma 1 1.0.1 Scripts 6 4.1 MIT Effortlessly simulate health and damage for entities within your video game now in C#.\r\n\r\nThis component handles all aspects related to taking damage and managing health on the parent node. While typically added to a CharacterBody2D, there are no limitations preventing its use with a StaticRigidBody2D, allowing you to imbue life into objects like trees or other in-game elements. community Github Repo 2023-11-02 07:16:54 Download 2 0 0
2312 addon GodotParadiseHealthComponent BananaHolograma 1 1.0.1 Scripts 6 4.1 MIT Effortlessly simulate health and damage for entities within your video game.\r\n\r\nThis component handles all aspects related to taking damage and managing health on the parent node. While typically added to a CharacterBody2D, there are no limitations preventing its use with a StaticRigidBody2D, allowing you to imbue life into objects like trees or other in-game elements. community Github Repo 2023-11-02 07:16:36 Download 3 0 0
2310 addon Path2DSlider Control markeel 1 1.0.0 2D Tools 1 4.1 MIT This is a control that allows the sliding portion (i.e. thumb) to traverse a path defined by a Path2D node. This is unlike the native HSlider or VSlider control which only go horizontally or vertically. community Github Repo 2023-11-02 07:13:34 Download 4 2 0
2259 addon Control3D MASSHUU 2 1.0.1 3D Tools 2 4.1 MIT This plugin allows using SubViewports to display 2D interfaces in 3D. community Github Repo 2023-10-31 11:46:24 Download 12 3 1
2305 addon Composition Components LTecher 2 1.0.0 Scripts 6 4.2 MIT Basic components fit for composition so you don't have to make them. community Github Repo 2023-10-30 22:50:31 Download 6 1 0
2250 addon FlowerBuff BTOTHER 4 0.0.1 Scripts 6 4.1 MIT FlowerBuff is a powerful, simple and easy to use Buff system plugin for Godot.\r\n\r\nChange Log:\r\nv0.0.3:\r\nImproving performance\r\nv0.0.2\r\n- Add a signal to be emitted when the computation is complete: FlowerBuffManager.compute_ok\r\n- Fixed: automatically call compute() after removing buff (after remove_buff()) community Github Repo 2023-10-29 12:54:58 Download 8 1 1
2300 addon UUID v5 Generator RaresAil 1 1.0 Scripts 6 4.0 Apache-2.0 This asset is a UUID v5 Generator, unlike v1 or v4, UUID v5 is generated by providing two pieces of input information.\r\n\r\nIf you want a unique ID that’s not random, UUID v5 could be the right choice. community Github Repo 2023-10-28 15:49:07 Download 9 1 0
1635 addon Palette Tools RancidMilk 5 1.5 Tools 5 4.0 MIT This is a small addon that allows for easy color palette integration in Godot 4. Quickly Create/Download palettes. Load/Save for use any time. Comes with the ability to quickly switch the editor's color-picker swatches as well as a custom color picker that can switch between palettes on demand. Download option currently supports Lospec palettes.\r\n\r\nTool will appear in the same dock as the inspector/node/history tabs. It also will override the editor's color-picker when using the inspector. community Github Repo 2023-10-28 15:26:21 Download 18 3 1
1856 addon gdsam for Godot 4.0 deadpixelsociety 5 2.0 Misc 7 4.0 MIT GDSAM provides retro voice synth capabilities via a wrapper library for SAM, the Software Automatic Mouth. Based on the C port by Sebastian Macke at https://github.com/s-macke/SAM. community Github Repo 2023-10-28 15:26:17 Download 41 2 1
2005 addon gdsam for Godot 4.1 deadpixelsociety 2 2.0 Misc 7 4.1 MIT GDSAM provides retro voice synth capabilities via a wrapper library for SAM, the Software Automatic Mouth. Based on the C port by Sebastian Macke at https://github.com/s-macke/SAM. community Github Repo 2023-10-28 15:26:14 Download 41 2 1
2292 addon HexGrid library for Godot 4.0+ HugoEnzo 1 1.0 2D Tools 1 4.1 MIT HexGrid library for Godot 4.0+ (based on redblobgames.com 's implementation) community Github Repo 2023-10-28 15:25:54 Download 23 1 0
2289 addon SofiaConsole LauraSofia 2 1.2.0 Tools 5 4.2 MIT An easy to use in-game dev console for Godot 4 (C#) community Github Repo 2023-10-28 15:25:46 Download 28 1 3
2142 addon Squiggles Core 4X QueenOfSquiggles 8 1.0 Scripts 6 4.1 MIT A comprehensive boiler-plate system for Godot 4 and C#. Opinionated and robust, it adds a series of features and is highly configurable!\r\n\r\nAlso code is open source! Contributions are appreciated! community Github Repo 2023-10-25 14:26:23 Download 16 0 1
2288 addon FastNoiseLite Configurator squrious 1 1.0.0 2D Tools 1 4.1 MIT A simple plugin to configure a FastNoiseLite noise with a live preview. community Github Repo 2023-10-24 14:21:28 Download 9 1 0
2287 addon GodotGPT jsprow 1 1.0 Tools 5 4.1 MIT This tool allows for easy integration with OpenAI API calls, it allows easy prompting of GPT language models as well as DALL-E image generation models. community Github Repo 2023-10-24 14:20:52 Download 11 1 0
1038 addon Godot CSS Theme sakkaku13 5 v0.1.0 Scripts 6 4.1 MIT Converts CSS to Godot Themes community Github Repo 2023-10-23 14:17:57 Download 104 3 8
2283 addon Skeletal Animation Player lobziq 1 0.1 3D Tools 2 4.1 CC-BY-SA-4.0 Animation Player child class with skeleton manipulation features. community Github Repo 2023-10-23 14:17:30 Download 5 1 0
2282 addon TileMap Merger airreader 1 0.1 2D Tools 1 4.2 MIT This tool allows you to merge multiple tile maps.\r\n\r\n# Features\r\n* Merge: Pasting TileMap data onto another TileMap data is possible.\r\n* Rotate: Rotating isometric tilemaps is supported.\r\n** Only support diamond down isometric TileMap\r\n* Snap: Snapping to a specified size is available. community Github Repo 2023-10-22 19:34:56 Download 3 1 0
1889 addon Godot Vim BernardoBruning 3 0.3 Tools 5 4.0 MIT Introduces motions vim on godot editor community Github Repo 2023-10-21 15:34:05 Download 63 4 13
2168 addon GameGUI brombres 4 1.5 2D Tools 1 4.1 MIT Expands Godot's UI capabilities with nodes that allow for dynamic/responsive UI layouts that adapt and scale to different resolutions and aspect ratios. community Github Repo 2023-10-19 17:19:42 Download 201 5 6
1454 addon Universal Fade KoBeWi 4 1.3 Misc 7 4.0 MIT Allows you to fade out and fade in the screen with a single line of code. No configuration needed, just install the addon and you can use it.\r\n\r\nExample:\r\nFade.fade_out()\r\nThis will fade the screen to black over 1 second.\r\n\r\nYou can achieve scene transition with these 3 lines:\r\nawait Fade.fade_out().finished\r\nget_tree().change_scene(new_scene)\r\nFade.fade_in()\r\n\r\nThe fade methods take these arguments (all optional):\r\ntime - time of the fade (in seconds). 1 by default\r\ncolor - the color to fade to/from. Black by default\r\npattern - the fade pattern. See below. Empty string for no pattern (default)\r\nreverse - if using pattern, this will reverse it. Default is false\r\nsmooth - if using pattern, this will make it smooth. Default is false\r\n\r\nThere's also a method for crossfading (i.e. interweawing two screens). It also takes two methods, where only one takes (optional) arguments:\r\n\r\nFade.crossfade_prepare(time, pattern, reverse, smooth)\r\nget_tree().change_scene(new_scene)\r\nFade.crossfade_execute()\r\n\r\nThe node comes with 5 patterns: Diagonal, Diamond, GradientHorizontal, GradientVertical, Noise, Swirl. Just type the name of the pattern to use it, e.g. Fade.fade_out(1, Color.BLACK, "Diamond")\r\n\r\nYou can add custom fade patterns by putting PNG files to "addons/UniversalFade/Patterns" folder. The name format is: " .png", where is what you will provide as argument for the method. They should use grayscale colors and they will fade from white to black. The pattern directory can be changed using "addons/universal_fade/patterns_directory" project setting.\r\n\r\nCheck the repo for more info and some GIFs. community Github Repo 2023-10-17 16:16:31 Download 83 3 6
2149 addon G-Kanban H4x0r_000 2 0.1.1g4 Tools 5 4.0 MIT A kanban (trello-like) task and project management tool that is saved to your Godot project.\r\n\r\nOriginal made by Leon Oscar Kidando:\r\nhttps://github.com/kidando/gkanban community Github Repo 2023-10-16 22:32:08 Download 10 0 0
2188 addon GDLog MagdielM 3 1.0.0 Tools 5 4.2 MIT GDLog is a logging and graphing tool written in C# for Godot 4.2 that lets you quickly and easily track real-time data in your projects. The plugin was designed for simplicity and ease of use: the entire API surface is just two methods! community Github Repo 2023-10-16 22:32:04 Download 8 2 0
2221 addon Starlight tiffany 3 1.2 Shaders 3 4.1 MIT An that renders 100 000 stars in realtime, with\r\nlow performance cost. It's an alternative to using a skybox, and\r\nalso may be relevant to anyone making a space game.\r\n\r\nFeatures:\r\n\r\n- Stars are rendered positionally in 3D, allowing you to fly around and\r\n see stars go by.\r\n- Exact position, luminosity, and temperature of each star can be\r\n configured by you.\r\n- Physically based light model: Using a Point Spread Function\r\n (PSF), rather than a texture that grows or shrinks with\r\n distance/brightness.\r\n- Based on MultiMeshInstance3D for performance.\r\n- Uses a trick to avoid being clipped by the far plane, to let stars be very far away.\r\n- Works with Forward+, Mobile, and Compatibility renderers.\r\n- Comes with a random star generator based on main sequence stars (classes M through O). community Github Repo 2023-10-16 15:02:41 Download 38 2 1
1913 addon Procedural World Map Generator Gokudomatic 2 0.0.2 2D Tools 1 4.0 MIT The Procedural World Map Generator and Viewer Component is a tool designed for game developers using the Godot 4 game engine. Its main purpose is to provide a fast and efficient way to generate and view procedurally generated world maps, either for game prototyping or as a foundation to build advanced procedural world maps. This component offers a basic world generator and a high-performance viewer, enabling real-time navigation and zooming within the generated maps. It also supports progressive rendering, similar to Blender's internal renderer, allowing for quick low-quality rendering during map browsing and higher-quality rendering during idle periods, even on lower end hardware. community Github Repo 2023-10-15 15:53:23 Download 49 2 1
2257 addon AudioStreamPreview fbcosentino 1 1.0.0 2D Tools 1 4.1 MIT Renders a waveform preview of a .wav file as the texture of a TextureRect. It's a @tool so it works even inside the editor.\r\n\r\nTo use, just drop res://addons/audio_preview/AudioStreamPreview.tscn in a scene and set the stream_path property.\r\n\r\nSimple example included. community Github Repo 2023-10-14 17:15:37 Download 9 5 2
1971 addon LuaAPI 4.1.x Trey2k 8 v2.1-beta8 Scripts 6 4.1 MIT This is an extension that adds support for creating lua modding or in game scripting in a sandboxed environment. We aim to provide API like the lua C API for GDScript.\r\n\r\nYou can find full documentation and tutorials at: https://luaapi.weaselgames.info/latest/\r\n\r\nImportantly this is NOT meant to be a replacement for or alternative to GDScript. This extension provides no functionality to program your game out of the box.\r\n\r\nThis is built for the godot 4.1-stable release. But should work with newer minor versions. community Github Repo 2023-10-14 17:14:39 Download 392 13 31
1970 addon LuaAPI-LuaJIT 4.1.x Trey2k 8 v2.1-beta8 Scripts 6 4.1 MIT This is an extension that adds support for creating lua modding or in game scripting in a sandboxed environment. We aim to provide API like the lua C API for GDScript.\r\n\r\nYou can find full documentation and tutorials at: https://luaapi.weaselgames.info/latest/\r\n\r\nImportantly this is NOT meant to be a replacement for or alternative to GDScript. This extension provides no functionality to program your game out of the box.\r\n\r\nThis is built for the godot 4.1-stable release. But should work with newer minor versions.\r\n\r\nCurrently the LuaJIT version only supports Linux, Windows and MacOS community Github Repo 2023-10-14 17:14:33 Download 392 13 31
2254 addon Godot4 LAN Servers Discovery (serversscan) Nights 1 1.0 Scripts 6 4.1 MIT When creating LAN online games, you can use this to scan the game servers on the LAN. (search servers)\r\n community Github Repo 2023-10-13 16:21:20 Download 7 1 0
2243 addon Godot Playground 2D error404 1 1.0 Scripts 6 4.1 MIT This package add a lot of new Node2D and scripts to Godot. These new nodes allows you to quickly prototype your 2D games without coding. All scripts are written in C# and fully tested in Godot 4 (.NET / Mono version).\r\nThe package comes with a demo scene and a PDF documentation.\r\n\r\nNew 2D nodes are:\r\n- AutoMove (Automatically move an object)\r\n- AutoRotate (Automatically rotate an object)\r\n- DestroyAfterDelay (Destroy object after a defined delay)\r\n- Flip (Flip a Sprite)\r\n- Follow (Follow an object)\r\n- Ladder (Allow player to climb)\r\n- Patrol (Waypoints patrol system)\r\n- Shooter (Gun system)\r\n- SimpleMove (Make a character move and jump)\r\n- Spawn (Instantiate a scene)\r\n- SpawnRepeating (Instantiate a scene indefinitely)\r\n- TorqueMove (Move a wheel)\r\n- Trampoline (Make the character jump)\r\n community Github Repo 2023-10-13 16:16:29 Download 5 1 0
1321 addon godot-playfab structed 26 1.2.0 Misc 7 4.1 MIT godot-playfab is an addon for the Godot Engine to use Azure Playfab.\r\n\r\ngodot-playfab has been proven in production by games like Dome Keeper by Bippinbits!\r\n\r\n** INSTALL NOTE**\r\nYou only need to select the `addons/godot-playfab` folder for installation! Other fields are only examples/extras!\r\n\r\nI wanted to create an opinionated, "natural" Godot integration/SDK. Anyone could use the C# SDK right now or use any SDK with GDnative. But these SDKs are only generated SDKs, with a lot of duplicated models, which are nothing more than an API wrapper. community Github Repo 2023-10-12 22:12:25 Download 125 4 13
2251 addon Easy Interface Mordidinhas 1 1.0.1 Tools 5 4.2 MIT Interface validation plugin for GDScript with graphical editor on Godot 4. community Github Repo 2023-10-12 16:08:25 Download 6 1 0
2247 addon Light Tools HaSa 1 0.3 Tools 5 4.1 Unlicense Light Tools add color temperature based color editing.\r\nWorks on any Light3D or Light2D inheriting node like:\r\n* OmniLight3D\r\n* SpotLight3D\r\n* DirectionalLight2D\r\n* DirectionalLight3D\r\n* PointLight2D\r\n\r\nSupports Godot 4+ only. community Github Repo 2023-10-12 16:04:40 Download 27 2 1
1639 addon TwitchIRCClient rblopes 4 0.3.0 Misc 7 4.0 MIT An abstraction layer for the Twitch IRC API, over a WebSocket connection, that makes it possible for games and applications created with Godot Engine to interact with Twitch channels.\r\n\r\nUpdates in v0.3.0:\r\n- BREAKING CHANGE: Remove `authentication_failed` signal\r\n- BREAKING CHANGE: Remove `authentication_succeeded` signal\r\n- BREAKING CHANGE: Remove `connection_refused` signal\r\n- BREAKING CHANGE: Remove `ping` and `pong` signals\r\n- BREAKING CHANGE: Remove `username_list_received` signal\r\n- BREAKING CHANGE: Remove `user_joined` signal\r\n- BREAKING CHANGE: Remove `user_parted` signal\r\n- Add `authentication_completed` signal\r\n- Add `joined` signal\r\n- Add `parted` signal\r\n- Change `open_connection` to return error value\r\n- Remove support for membership capabilities\r\n- Update message handler community Github Repo 2023-10-11 17:37:11 Download 10 1 2
2232 addon Pause Manager gabrielgp0811 2 1.1.0 Tools 5 4.0 GPLv3 A simple asset for managing pause/resume using Signals. community Github Repo 2023-10-10 16:02:30 Download 3 1 0
2234 addon godot-ui-helpers pay-it-forward 2 1.1.0 Tools 5 4.1 CC0 A simple C# script that will help you create many cool UI elements.\r\n\r\nQUICK START:\r\n1. After importing the asset, if you do not already have a C# Solution you can create one under `Project -> Tools -> C# -> Create C# Solution`.\r\n\r\n2. Then click `Build` which will build the .Net Project.\r\n\r\n3. Load one of the sample scenes under `addons/godot-ui-helpers/scenes`and run it.\r\n\r\n4. Change the `distance` variable in the inspector and other settings to see the effects. community Github Repo 2023-10-10 16:02:21 Download 5 1 0
2240 addon Additional APIs Sain_Dreams 1 1.0 Tools 5 4.0 GPLv2 First available version of the plugin, bringing Game Jolt API support to your games. For Godot Engine 4.x, tested on 4.0.x versions\r\n community Github Repo 2023-10-10 15:47:25 Download 2 1 0
2203 addon Ezpz Inspector dilaura_exp 4 1.2.1 Tools 5 4.1 MIT Custom Inspector helper for Godot C# script.\r\n\r\nEasily create a button in Inspector using [ExportButton] attribute.\r\n\r\nHow to Use:\r\n- Add "using Calcatz.EzpzInspector;" on top of your script.\r\n- Add [Tool] attribute on top of your class declaration. This will enable your C# script to be instantiated, thus, modifiable during edit mode.\r\n- Add [ExportButton] attribute on top of your method declaration to create a button for that method. You can also use this for static methods. Please note that the button currently will not pass arguments.\r\n- Add [UpperDescription("My description")] attribute on top of your field or property declaration to add additional label on top of the exported property.\r\n- Since [Tool] attribute is used, other Godot's built-in methods will also be executed during edit mode. In this case, make sure to use "Engine.IsEditorHint()" to prevent your certain code from being executed during edit mode.\r\n\r\nHere are optional attributes that you can add to do more advanced stylings:\r\n- Add [ControlMargin] on top of your method to add margins to the button.\r\n- Add [ControlSize] on top of your method to change the size of the button.\r\n- Add [ControlModulateColor] on top of your method to modulate the color of the button. This will modulate based on the button style of your theme.\r\nNote: For stylings, make sure the method also has ExportButton attribute. If target is a field or property, make sure it has UpperDescription attribute. Or else, the styling attributes will have no target. community Github Repo 2023-10-09 17:18:46 Download 6 1 0
2238 addon Oldschool Lensflare soupghost 1 1.0.0 Scripts 6 4.1 MIT N64-era appropriate lens flare made of sprites.\r\n\r\nAdd the lens_flare.gd script to a Node3D and position it where you want the "sun" to be, add the number of ghosts you want (around 10 seems appropriate for the era) and then either tweak them manually or by clicking the randomize button. community Github Repo 2023-10-09 17:16:33 Download 10 1 1
1800 addon Animation Resetter timothyqiu 3 1.2 Tools 5 4.0 MIT This plugin adds a "Complete Tracks from RESET" option to the Animation menu in Animation bottom panel. The menu option adds missing animation tracks based on the tracks available in a RESET animation.\r\n\r\nVersion 1.2\r\n- Adds missing track properties\r\n\r\nVersion 1.1\r\n- Fixes dialog position for Godot 4.1\r\n- Improves AnimationPlayer tracking community Github Repo 2023-10-08 21:50:27 Download 22 2 3
2229 addon First-Person Controler - Advanced Like475 1 1.0.0 3D Tools 2 4.1 MIT A first-person controller with extensive functionality and fine-tuning. Includes the ability to croud, sprint, sprint, slide, free look, bunny hop and animations when moving, jumping and landing (with short landing and high different animations) community Github Repo 2023-10-07 16:53:17 Download 11 1 0
2197 addon Dialegume The Randalorian 2 0.2.0 Tools 5 4.1 MIT An Open Source Dialog System for the Godot game engine. Dialegume is designed to make adding dialog to you game easy while still being customize-able. community Github Repo 2023-10-07 04:25:55 Download 2 1 0
2224 addon KayKit Halloween Bits KayKit Game Assets 1 1.0 3D Tools 2 4.1 CC0 This pack has a bunch of halloween game assets for adding some spooky vibes to your game, like a creepy cemetery!\r\n\r\nFeatures:\r\n\r\n- 60+ Low poly optimized 3D models, suitable for all ranges of games, including mobile.\r\n- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.\r\n- Free for personal and commercial use, no attribution required. (CC0 Licensed) community Github Repo 2023-10-06 16:11:28 Download 10 2 0
1859 addon Godot Vim apock 5 0.3 Tools 5 4.0 MIT Most basic vim motion controls for those who really miss it while editing scripts! \r\n\r\n\r\nCheck the repo for a list of bindings.\r\nhttps://github.com/joshnajera/godot-vim\r\n\r\nRecent massive update thanks to github user wenqiangwang! testing Github Repo 2023-10-05 16:07:10 Download 251 8 27
2113 addon GodotP2PNetwork Nines2B 5 0.1.5 Scripts 6 4.1 MIT # GodotP2PNetwork\r\n\r\n## Summary\r\nGodotP2PNetwork adds a network/lobby layer over existing networking infrastructure. Currently, we support\r\n- [https://github.com/CoaguCo-Industries/GodotSteam](https://github.com/CoaguCo-Industries/GodotSteam)\r\n\r\n#### Future Plans to Support:\r\n- Native Godot Networking\r\n- Peer to Peer Proxy server\r\n- To avoid having players have to port forward to play with friends\r\n\r\n\r\n## Plugins\r\n\r\n### Optional - Highly recommend since this is the only working Networking layer currently\r\n- Steam\r\n- [https://github.com/CoaguCo-Industries/GodotSteam](https://github.com/CoaguCo-Industries/GodotSteam)\r\n- [https://godotsteam.com/](https://godotsteam.com/)\r\n\r\n\r\n## Features\r\n- RPC Signals\r\n- Send singals to any connected clients\r\n- RPC Method\r\n- Make method calls on any connected clients\r\n- RPC Sync\r\n- Sync Objects Across all clients\r\n- Network Lobby\r\n- Network Chat\r\n- Lobby Search\r\n- Configurable Network timing\r\n- Allow for client-side processing with period server syncs to reduce network load\r\n\r\n## Singletons\r\n- `P2PNetwork`\r\n- `P2PLobby`\r\n\r\n\r\n\r\n## Example\r\n- [GodotP2PNetworkExample](https://github.com/DawnGroveStudios/GodotP2PNetworkExample) community Github Repo 2023-10-05 16:04:25 Download 15 1 1
2136 addon Private Exports poohcom1 5 1.2.1 Tools 5 4.2 MIT A Godot addon that adds access modifiers to exported variables in scenes. This can be used to prevent changes to exported variables that are only meant to be modified in the base scene and reduce clutter from the inspector.\r\n community Github Repo 2023-10-04 14:57:32 Download 22 3 0
2219 addon godot-components tyevco 1 0.1 Tools 5 4.1 MIT A library to easily add new "component" nodes to the Godot "Create New Node" tree. community Github Repo 2023-10-04 00:07:00 Download 1 1 0
2101 addon PlayerPrefs Kshitij 3 0.2 Scripts 6 4.1 MIT Save player preferences in-game similar to other game engines. This is a simple class that allows you to save and load data in a file. It is very easy to use and it is very useful for saving game data.\r\n\r\n** New **\r\n\r\n- Add an editor option to check saved Preferences.\r\n- Add pref change/set signal. community Github Repo 2023-10-03 09:28:45 Download 19 1 2
2009 addon Values With Modifiers nullMolotov 2 0.2 Scripts 6 4.1 MIT Classes for dynamic modification of float and integer values via modifiers with a name, a value, and a operation type (ADD, MULTIPLY, OR DIVIDE) with support for priorities.\r\nAlso a ConditionEvaluator class that works like a multi-conditional if statement with dynamic adding and removing of named conditions. community Github Repo 2023-10-03 09:28:29 Download 4 1 1
2211 addon ScreenSwitcher SoulnetworX 1 1.0 Tools 5 4.1 MIT Faster screen management to run your application out of the editor without going deep into Godot's editor settings.\r\n\r\nThe menue appears in upper-right corner (when you activate the plugin)\r\n community Github Repo 2023-10-02 16:39:50 Download 1 1 0
2202 addon Key Prompt Texture TechnoPorg 1 1.0 2D Tools 1 4.1 MIT A texture which adapts the image it displays based on the currently connected controller.\r\nUseful for button prompts in UI elements. community Github Repo 2023-09-30 17:59:58 Download 4 1 0
2127 addon EasyCompute Tymec 3 1.2 Shaders 3 4.1 MIT EasyCompute is an addon that streamlines the usage of compute shaders with a user-friendly API. Simplify shader loading, buffer management, and shader execution to accelerate your development workflow. community Github Repo 2023-09-30 17:59:29 Download 7 1 0
1973 addon Script Panel + (old version) Loregret 8 1.1.G Tools 5 4.0 MIT Script Panel Plus is a replacement for a built-in Godot's scripting panel. It has more features and makes scripting a better experience.\r\n\r\n*This version is suited only for Godot 4.0 Stable. community Github Repo 2023-09-29 17:50:16 Download 88 4 5
2198 addon Quick Toolbar for 3D Nodes error404 1 1.0 3D Tools 2 4.1 MIT A toolbar with shortcuts that allows you to quickly instantiate common 3D nodes.\r\nJust click on the node you want to instantiate using the Godot toolbar.\r\n\r\nSupported nodes are:\r\n- DirectionalLight3D\r\n- OmniLight3D\r\n- SpotLight3D\r\n- Camera3D\r\n- WorldEnvironment\r\n- Timer\r\n- CharacterBody3D\r\n- RigidBody3D\r\n- StaticBody3D\r\n- MeshInstance3D\r\n- Area3D\r\n- AudioStreamPlayer\r\n- CollisionShape3D\r\n- Node3D community Github Repo 2023-09-29 17:49:49 Download 0 1 0
2196 addon KayKit Restaurant Bits KayKit Game Assets 1 1.0 3D Tools 2 4.1 CC0 This pack has a bunch of cooking and food game assets for building kitchen and restaurant interiors, or making chaotic cooking games. There's multiple foods broken up by ingredient and in different states (raw/cooked/chopped etc.)\r\n\r\nFeatures:\r\n\r\n- 140+ Low poly optimized 3D models, suitable for all ranges of games, including mobile.\r\n- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.\r\n- Free for personal and commercial use, no attribution required. (CC0 Licensed) community Github Repo 2023-09-29 17:49:02 Download 12 2 2
1736 addon Yamms - Yet another MultiMesh Scatter Mattiny 2 1.1.0 3D Tools 2 4.0 MIT Yet another multi mesh scatter.\r\nA simple MultiMesh plugin where you can place your meshes into your scene via a configurable polygon area. community Github Repo 2023-09-29 17:48:38 Download 31 5 3
2126 addon KayKit Dungeon Remastered KayKit Game Assets 3 1.0 3D Tools 2 4.1 CC0 The Dungeon Remastered Pack is a bundle of game assets that contains over 200 stylised 3D Dungeon assets and props!\r\n\r\nFeatures: \r\n- Walls, floors, stairs, doors, everything you can think of to make your ideal dungeon layout.\r\n- Props like chests, barrels, chairs, tables, crates, traps, banners, and more to satisfy your inner interior dungeon-decorator.\r\n- Textured using a single gradient atlas texture (1024x1024) that can be downsampled to 128x128 for further optimization\r\n- Free for personal and commercial use, no attribution required. (CC0 Licensed) community Github Repo 2023-09-29 17:48:16 Download 12 3 1
2195 addon Quick Colorizer for MeshInstance3D error404 1 1.0 Tools 5 4.1 MIT Colorize MeshInstance3D in 1 click.\r\nThis tool allows you to quickly color your MeshInstance3D. Select objects then select a color to color your selection.\r\nUse a custom color or use the provided color palette. community Github Repo 2023-09-28 19:32:57 Download 2 1 0
2192 addon Quick Primitives 3D error404 1 1.0 Tools 5 4.1 MIT Quick primitives is a simple plugin for Godot that allows you to quickly create 3D primitives in your projects using a shortcut bar. community Github Repo 2023-09-28 19:31:37 Download 1 1 0
1782 addon Godot Mirror Norodix 3 4.1.0 3D Tools 2 4.1 MIT Adds a custom 3D mirror node to the engine.\r\n\r\nThe mirrors use additional cameras to render the scene from a mirrored perspective.\r\n\r\nMirror properties that can be adjusted:\r\n - Tint\r\n - Size\r\n - Visible visual layers\r\n - Player camera\r\n - Distortion community Github Repo 2023-09-27 19:39:17 Download 95 7 13
2187 addon Project Time Tracker Ccencceth 1 0.1 Misc 7 4.1 MIT Track how much time you've spent on a project community Github Repo 2023-09-27 19:38:08 Download 2 1 0
2146 addon Rebuild C# Project On Focus lewiji 2 0.2 Tools 5 4.1 MIT Mimics the behaviour of another popular C# engine, where if changes to scripts are detected when the editor window is refocused (i.e. due to tabbing in and out of an IDE), the .NET build process is automatically triggered. community Github Repo 2023-09-26 18:08:16 Download 13 1 1
2180 addon Pinned Debugger Tabs Wierdox 1 1.0 Tools 5 4.0 MIT Auto opens a pinned Debugger tab on project run.\r\n\r\nTo pin a tab, press the newly added Pin Tab button on the Debugger tab bar.\r\nYou can unpin by either pressing Unpin, or pressing the blue pin on the pinned tab.\r\nYou can also shift the pin by going to a new tab and pressing Shift Pin.\r\n\r\nThis plugin overrides editor setting "run/output/always_open_output_on_play".\r\n\r\nIf the plugin seems to fail, try editing the first variable "time_until_open", it might depend on your PC. community Github Repo 2023-09-26 18:07:00 Download 2 1 0
2178 addon Combat Area 2D JoluMorsanDev 1 1.0.0 2D Tools 1 4.1 MIT Three nodes that may help you saving a lot of time in collisions, life system, and screenshake:\r\n\r\n-CombatArea (from Area2D): An area that can be body, damaging, healing, and item type, each one having different properties, and with the possibility of turn them off, make them destroyable on collision, adding a custom effect, and changing their "team".\r\n\r\n-HealthBar (from TextureProgress): A texture progress that has hp (and max hp), can be inversed (to emit the die signal when the bar fills instead of become empty), and 3 custom events that will trigger depending on the hp.\r\n\r\n-ScreenshakeCamera (from Camera2D): A camera that allows call a function to screenshake with defined time, amount, color and potency parameters. community Github Repo 2023-09-26 18:05:12 Download 2 1 1
2177 addon C# OnReady Plugin dehyvis.lecuna 1 1.0 Scripts 6 4.1 MIT \tThis plugin provides an extension to Godot's functionality, emulating the @onready directive from GDScript within C# scripts. community Github Repo 2023-09-26 18:04:45 Download 3 1 0
2170 addon GDScript Interfaces Mastermori 1 2.0.0 Scripts 6 4.2 MIT Adds a very basic implementation of interfaces to GDScript.\r\nOnly validates at runtime.\r\nSee full explanation on https://github.com/Mastermori/gdscript-interfaces community Github Repo 2023-09-26 17:59:06 Download 15 0 3
2175 addon Rakugo Dialogue System Jebedaia 1 2.1.1 Scripts 6 4.1 MIT Rakugo Dialogue System is dialogue scripting system inspired by Ren’Py Script. It is part of Rakugo Project: https://rakugoteam.github.io community Github Repo 2023-09-26 17:58:30 Download 221 5 7
2173 addon 2D Action Compute Resource Kijou Shihona 2 0.1.1 2D Tools 1 4.1 MIT There are resources for calculating the movement of characters in 2D action games. community Github Repo 2023-09-25 16:25:00 Download 0 2 0
2165 addon Godot Helpers Maxim Maeder 2 1.0 Misc 7 4.1 MIT A Little Collection of Helper Items\r\n\r\nScenes:\r\n- Simple Scene Switcher Button\r\n- Settings View\r\n- Panzoom Camera\r\n\r\nSingletons\r\n- EventBus\r\n- Helpers community Github Repo 2023-09-25 12:03:51 Download 3 1 0
2167 addon Godot Speech Recognition UvgProjects 1 0.3 Scripts 6 4.2 Apache-2.0 Scripts and a sample demo project for speech recognition in Godot 4 that should work across most platforms.\r\nTested in Windows and Steam deck (linux).\r\n community Github Repo 2023-09-25 04:35:07 Download 20 3 2
2161 addon Find Everywhere MakovWait 1 1.0 Tools 5 4.0 MIT Better Find in Files and Quick Open. community Github Repo 2023-09-25 04:26:06 Download 18 3 0
2143 addon Joystick plugin for godot 4 bakerCat 4 1.1 Tools 5 4.1 MIT This plugin allow a fast and easyer way to comunicate with the Joystick service using Godot engine. \r\n\r\nWith the addition of the "JoystickClient" Node you can easily get all the JSON data inside all your configurations.\r\n\r\nSee about joystick in:\r\nhttps://www.getjoystick.com community Github Repo 2023-09-24 10:32:42 Download 1 1 0
2038 addon Godot Style VinhPC 7 1.1 Tools 5 4.1 MIT This addon provides an unofficial guide style in the editor.\r\n\r\n- Implements some basic Markdown using RegEx and custom Controls\r\n\r\n- Aims at beginners at Godot or programming in general community Github Repo 2023-09-24 10:32:38 Download 9 1 2
1807 addon Plugin Refresher mrpedrobraga 4 1.1 Tools 5 4.1 GPLv3 Toolbar to manage your plugins directly from the main view.\r\nAllows for quick iteration when authoring your own plugins. community Github Repo 2023-09-23 12:21:20 Download 16 3 4
2156 addon Ruake In-Game Console with Scene Tree j9794 2 1.0.0 Tools 5 4.1 MIT This console can be opened while the game is running. It lets you evaluate code and even choose which node from the scene tree should be "self" when you are running it. community Github Repo 2023-09-23 12:21:17 Download 11 0 0
2157 addon Extendable Inspector j9794 1 1.0.0 Tools 5 4.1 MIT Add any control to the inspector for your specific nodes by defining one method in your node's script, without having to create a new plugin for each one. community Github Repo 2023-09-22 13:25:01 Download 21 0 2
2155 addon FUCoroutine Jamesika 1 1.0 Scripts 6 4.1 MIT It's just fxxking same as Unity Coroutine. community Github Repo 2023-09-22 13:22:18 Download 6 2 0
2070 addon Boujie Water Shader Chrisknyfe 2 1.0.1 Shaders 3 4.1 MIT This is a fancy water shader for Godot Engine 4.1+, plus tools to build your own infinite ocean.\r\n\r\nHere's a few features of the addon:\r\n* Ocean mesh generator with multiple levels of detail\r\n* Vertex waves based on Gerstner waves\r\n* Foam waves\r\n* Shore foam at the edges of submerged solid objects\r\n* Refraction\r\n* Fresnel\r\n* Depth fog\r\n* Snell's window\r\n* Fade out many features with distance from the camera\r\n* Helper nodes for building your own ocean, like CameraFollower3D and WaterMaterialDesigner, plus example scenes and prefabs. community Github Repo 2023-09-22 13:21:43 Download 132 7 7
2154 addon SPIRV Importer teamclouday 1 1.0 Shaders 3 4.1 MIT Import *.spv files as RDShaderSPIRV community Github Repo 2023-09-21 21:28:32 Download 2 1 0
2148 addon OBJExporter fbcosentino 2 1.0.1 Tools 5 4.1 MIT Adds the OBJExporter singleton, allowing to export and import models from OBJ format (.obj/.mtl files). Pure GDScript and works during runtime (not just in the editor) not requiring mono nor any GDExtension. community Github Repo 2023-09-21 21:24:07 Download 9 2 2
2121 addon Character Controller C# expressobits 4 2.1.6 Scripts 6 4.1 MIT Modular Character Controller for Godot 4. \nIncludes FPS version with headbob and camera movement. \n(Walk, Crouch, Sprint, Swim and Fly Mode).\nC# Base on https://godotengine.org/asset-library/asset/1567 community Github Repo 2023-09-21 21:24:00 Download 319 10 13
2150 addon 3D Trail in C# q8geek 1 1.0 Scripts 6 4.1 Unlicense A C# script that creates a 3D Trail, based on this dbp8890's Motion Trails community Github Repo 2023-09-21 21:21:48 Download 6 2 0
2096 addon SpriteMesh Teggy 2 2.0.1 3D Tools 2 4.0 MIT SpriteMesh is a plugin for Godot that allows you to create 3D meshes based on a 2D sprite. community Github Repo 2023-09-20 13:05:57 Download 148 2 7
2138 addon Input Mapper Preset Loader Light 2 1.0.1 Tools 5 4.1 MIT This plugin aims to help users when creating a new project. Instead of manually adding all the action and button events to the Input Map screen; this plugin allows users to save/load premade mappings. Presets are saved as `.godot` files which makes sharing also quick and simple. community Github Repo 2023-09-20 13:00:18 Download 4 2 0
2118 addon File Access Web scrawach 2 1.1 Scripts 6 4.1 MIT FileAccessWeb - addon for upload files to HTML5 (WebGL) on Godot 4.\r\n\r\n- Examples for upload file, images and send it to server community Github Repo 2023-09-20 12:59:27 Download 7 1 2
2117 addon Godot V4 Scene Browser Krosh 2 1.0.1 Tools 5 4.1 MIT Rewrite https://godotengine.org/asset-library/asset/1070 for Godot V4\r\nLets you view scenes inside the folder "assets/components", in a list, then add them to your current scene when you need it to make level editing easier. (not limited to levels alone, but that is the primary intention of the addon)\r\n\r\nAlso features additional post-import scripts to make it easier to work with certain model types. community Github Repo 2023-09-20 12:56:08 Download 9 0 0
2144 addon C# Coroutines like Unity Peaky 1 1 Scripts 6 4.1 MIT \r\n * Coroutines with pararmaters.\r\n * Yield until next frame.\r\n * Yield for certain amount of time in seconds.\r\n * Yield another coroutine.\r\n community Github Repo 2023-09-18 21:09:45 Download 12 1 0
2139 addon GodotSfxr (for Godot 4.x) tomeyro 1 4.x Tools 5 4.0 MIT Add the SfxrStreamPlayer node and SfxrAudioStream resource to generate sound effects inside the editor. Perfect for prototyping and game jams! community Github Repo 2023-09-18 16:50:48 Download 182 5 13
1916 addon Tiger Importer xett 2 0.2 2D Tools 1 4.0 MIT This is an addon for Godot for importing sprite data files from Tiger for animations.\r\n\r\nWhat is Tiger?\r\nTiger is a middleman program to help game developers bridge the gap between sprite animation and game engine. Although programs like Aseprite can create custom spritesheet and animation data, but this requires you to keep everything in one file or make a custom script.\r\n\r\nHow to Use\r\n1. Install addon.\r\n2. Enable plugin in project settings.\r\n3. Export files to project using godot_json.template in export settings.\r\n4. Go to the Tiger Importer tab and import the files.\r\n5. Select a Sprite2D node and AnimationPlayer Node.\r\n6. Click "Generate Animations" and your animations will appear in the AnimationPlayer library.\r\nThis importer plugin will automatically create new animations for you as well as update them on newer imports.\r\n\r\nIssues\r\nThis plugin is new and some things might not work. Please open an issue if you have any problems. Also, Tiger has many features, but this plugin does not. Here are some features missing:\r\n\r\nSupports only Sprite2D\r\nCan only use template given from addon\r\nHitboxes/Tags not supported\r\n\r\nCredits\r\nMajority of code is based on the Aseprite Importer plugin so thanks to hectorid and AtkinTC for the source code. community Github Repo 2023-09-18 09:57:51 Download 8 1 1
2135 addon Enhanced Resource Zennyth 1 0.0.1 Tools 5 4.1 MIT Enhanced Resource allows you to view resource with a name and an icon per instance directly inside you editor. It is part of the "Enhanced" addon suite, a collection of tools designed to extend the power of the Godot Engine. From inventory systems to state charts, the Enhanced suite offers a plethora of tools for game development. community Github Repo 2023-09-17 15:40:21 Download 8 2 0
2132 addon Simplified Flight Simulation fbcosentino 1 1.0 3D Tools 2 4.1 MIT A simplified but realistic flight simulation library, supporting planes, helicopters, drones, spaceships, even birds. Internal components are modular so you add to the scene only what you'll need. community Github Repo 2023-09-17 04:42:46 Download 190 14 17
2124 addon KayKit Space Base Bits KayKit Game Assets 2 1.0 3D Tools 2 4.1 CC0 This pack has a bunch of game assets for creating modular space bases, or launch your interplanetary mining colony! Awesome to make a simulation, resource-management, or base survival game with!\r\n\r\nFeatures:\r\n\r\n- 48+ Low poly optimized models, suitable for all ranges of games, including mobile.\r\n- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.\r\n- Free for personal and commercial use, no attribution required. (CC0 Licensed)\r\n community Github Repo 2023-09-16 11:59:25 Download 5 2 0
2125 addon KayKit Furniture Bits KayKit Game Assets 2 1.0 3D Tools 2 4.1 CC0 This pack has a bunch of furniture game assets for decorating rooms, designing interiors or life simulation games.\r\n\r\nFeatures:\r\n\r\n- 50+ Low poly optimized 3D models, suitable for all ranges of games, including mobile.\r\n- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.\r\n- Free for personal and commercial use, no attribution required. (CC0 Licensed) community Github Repo 2023-09-16 11:59:22 Download 4 2 0
2123 addon KayKit City Builder Bits KayKit Game Assets 2 1.0 3D Tools 2 4.1 CC0 This pack has a bunch of game assets for creating cities, great to use with city planning, simulation, RTS games and whatever you can think of putting these in.\r\n\r\nFeatures\r\n\r\n- 32+ Low poly optimized 3D models, suitable for all ranges of games, including mobile.\r\n- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.\r\n- Free for personal and commercial use, no attribution required. (CC0 Licensed) community Github Repo 2023-09-16 11:59:20 Download 19 2 0
2122 addon KayKit Prototype Bits KayKit Game Assets 1 1.0 3D Tools 2 4.1 CC0 This pack has a bunch of game assets for use while prototyping any type of game! Great to quickly set something up and get to making your game, worry about replacing the art later.\r\n\r\nFeatures:\r\n\r\n- 64+ Low poly optimized 3D models, suitable for all ranges of games, including mobile.\r\n- Textured using a single gradient atlas texture (1024x1024) that can be downsampled up to 128x128 for further optimization.\r\n- Free for personal and commercial use, no attribution required. (CC0 Licensed) community Github Repo 2023-09-16 09:16:51 Download 19 3 0
2102 addon Moraguma's Jam Essentials moraguma 2 1.0 2D Tools 1 4.1 MIT Hey! This is a compilation of a couple of autoloads and scripts I use for pretty much every jam game I make. You can play those games on moraguma.itch.io. It includes autoloads for managing transitions between scenes, camera shake and control, and playing music and SFX. The addon's full specifications can be found in the README file included. community Github Repo 2023-09-16 09:15:11 Download 16 2 1
2078 addon GDScript Sections VinhPC 3 1.0.1 Tools 5 4.1 MIT A Godot addon that improves your scripting experience\r\n\r\nIt improves organization and navigation when scripting in the Godot editor. community Github Repo 2023-09-15 14:27:17 Download 18 2 3
1779 addon OpenAI GPT Chat FinePointCGI 3 2.0 Tools 5 4.1 MIT This tool integrates GPT within Godot.\r\nChat with it!\r\nSummarize your functions\r\nRun basic actions such as write a function to verify an email using regex. \r\nAsk for help!\r\n\r\nHow To Use\r\nClone the Repo\r\nCopy it to Your Godot Project\r\nUnder Project > project settings > addons and enable the Addon\r\nGo under Project Tools > GPT Chat\r\nSet your API key and pick your options\r\nClick OK\r\nYou can use Godot GPT now!\r\n community Github Repo 2023-09-15 14:27:12 Download 83 4 21
2116 addon 2.5D Sprite Rotator styr0x 1 1.0 Scripts 6 4.1 MIT A simple 8-directional sprite rotation system like the ones of classic 90's FPS games like Doom, Duke Nukem 3D, etc... community Github Repo 2023-09-15 14:26:08 Download 8 2 0
2115 addon Animated Control Node toafloast 1 1.0.0 2D Tools 1 4.1 MIT This is an Animateable control node by blending between set destination positions (other Control nodes). Set the destination points within the node, then you can animate the automatically-set "blend" metadata with an AnimationPlayer. \r\nAlternatively, you can use the blend tweener helper functions to tween the blend values from a start value to an end value. community Github Repo 2023-09-15 14:25:15 Download 3 1 0
2110 addon Utility AI C# DerLeon97 2 0.1.0 Tools 5 4.2 MIT This is a C# port of John Pennycook's Godot Utility AI which is written in GDScript.\r\nThe original GDScript addon can be found here: https://godotengine.org/asset-library/asset/1937 community Github Repo 2023-09-13 16:03:55 Download 3 1 2
2073 addon CocosLike Godot 4 Actions fangshiao 1 1.0 2D Tools 1 4.0 MIT This is a group of simple 2d animations similar with cocos2dx actions .You can build animations only in a few lines of code . Including action sequence,merge and ease. community Github Repo 2023-09-13 16:03:24 Download 3 1 0
1861 addon Nodot krazyjakee 5 0.2.6 Tools 5 4.1 MIT Nodot is a video game oriented collection of nodes, autoload scripts and scenes for Godot 4. The goal is to provide a set of tools that can be used to rapidly create a wide variety of games. community Github Repo 2023-09-10 14:57:38 Download 333 10 12
1718 addon Virtual Joystick Marcial Lincoln 2 2.0.1 Tools 5 4.0 MIT Virtual Joystick for Godot 4 community Github Repo 2023-09-06 11:48:52 Download 21 2 2
2088 addon Control3D Evanator 1 1.0 3D Tools 2 4.1 MIT A new node that you use as the parent of control nodes to display them in 3D community Github Repo 2023-09-05 18:41:26 Download 11 2 1
2086 addon Expand Region MakovWait 1 1.0 Tools 5 4.0 MIT Adds "Structural Selection" feature to Godot Script Editor that allows to gradually increase the selection region. community Github Repo 2023-09-05 18:39:13 Download 9 2 0
1592 addon Godot Colyseus gsioteam 3 0.15.1 Tools 5 4.0 MIT Colyseus SDK for godot 4.0 community Github Repo 2023-09-04 09:04:04 Download 66 4 13
2077 addon Editor background Nukiloco 1 1.0 Misc 7 4.1 MIT A highly customizable background addon for Godot 4.1! The current background addons for Godot weren't customizable enough for me which is why I made this addon! community Github Repo 2023-09-03 16:41:09 Download 0 1 0
1605 addon Animated Sprite to Animation Player Convertor 4.0 poohcom1 5 1.4 2D Tools 1 4.0 MIT A basic plugin to automatically import all frames from an AnimatedSprite as animations in an AnimationPlayer, with the appropriate FPS. It adds a section under AnimationPlayer's inspector to import frames from AnimatedSprites in the scene. community Github Repo 2023-09-03 16:40:22 Download 53 3 4
1503 addon TexturePacker Importer (SpriteSheet, AtlasTexture) CodeAndWeb 2 4.1.0 2D Tools 1 4.1 MIT Import sprite sheets from TexturePacker as a set of AtlasTextures.\r\n\r\nSprite sheets reduce the memory usage of your game by placing many small image objects in one big image.\r\n\r\nThis also increases the game performance because less texture swapping is required during the render process of your game scene.\r\n\r\nFor Godot 4.x community Github Repo 2023-08-29 15:12:12 Download 65 4 17
2068 addon Large Linear Algebra (c++) Johnnoe 1 1.0.0 Misc 7 4.1 BSL-1.0 This GDExtension implements matrix algebra and solving routines for matrices of arbitrary dimensions. It is implemented in c++, using GDExtension to maximise performance. This extension implements three main types, that are directly accessible within GDScript: DenseMatrix, SparseMatrix, VectorN.\r\n\r\nIts Features Include:\r\n- Sparse and Dense Matrix representations with double precision arithmetic.\r\n- Efficient Matrix-Matrix and Matrix-Vector multiplication for Dense and Sparse Matrices.\r\n- Heterogenous arithmetic between different Matrix representations and Vectors, including Multiplication, Addition, and Subtraction.\r\n- Routines for the conversion between Dense and Sparse Matrices, and Godot built-in PackedFloat64Array types.\r\n- Both In-place and Not-in-place variants of a number of arithmetical operations, for efficiency. Some operations are in-place only, and Matrices should be explicitly cloned if that is the desired behaviour.\r\n- Direct solving using Gaussian Elimination with Partial Pivoting for Dense Matrices\r\n- Matrix inverses calculated using Gaussian Elimination with Partial Pivoting for Dense Matrices\r\n- Iterative solvers for Dense and Sparse Matrices, using the Conjugate Gradient Method.\r\n community Github Repo 2023-08-29 15:08:09 Download 15 2 2
2066 addon SafeAreaRect Tampopo Games 1 0.2.0 Scripts 6 4.0 MIT SafeAreaRect is a control that keeps a margin to ensure the child controls fit within the safe area. community Github Repo 2023-08-26 17:35:17 Download 9 1 0
2065 addon Rush Request Eranot 1 1.0 Misc 7 4.1 MIT Rush Request is the easiest way of making HTTP requests with JSON in Godot 4. Inspired by the JS library Axios, it creates requests in a Promise-like way. community Github Repo 2023-08-26 17:34:38 Download 7 2 0
1771 addon Godot-BlurHash rsubtil 2 1.1.0 2D Tools 1 4.1 MIT BlurHash encoder/decoder implementation in GDScript community Github Repo 2023-08-23 20:31:22 Download 6 2 1
2028 addon Widgets acgc99 6 2.2.1 2D Tools 1 4.1 MIT A collection of widgets that are useful for GUIs. Inspired by Material Design. community Github Repo 2023-08-23 16:00:14 Download 17 1 0
2060 addon Visual Signals 3D Hectarea 1 1.0.0 3D Tools 2 4.1 Unlicense This plugin lets you create signals with a visual representation. These connections are drawn as well. And, lastly, connecting signals is done via inspector. community Github Repo 2023-08-22 17:56:30 Download 6 4 2
2059 addon GD NNabla C Runtime for GodotEngine 4.1 MizunagiKB 1 v1.0.0-godot4.1 Tools 5 4.1 Apache-2.0 This Addon is a NNabla C Runtime that can be called from GDScript (Godot Engine 4.1).\r\n\r\nThe available trained models are the same as the original, only in NNB format. community Github Repo 2023-08-21 16:43:34 Download 2 2 0
2052 addon ArrayUtils dawidrusin90@gmail.com 2 0.1.1 Scripts 6 4.1 MIT # Godot ArrayUtils\r\nA (hopefully soon-to-be) collection of static utilitiy functions for arrays in GDScript.\r\n\r\n## Main Utils\r\n- **sort()**: a stable sorting implementation (since the one provided in GDScript is unstable)\r\n\r\n## Other utils\r\nSome helpers, mostly meant for use together with the main utilities\r\n- **Comparators**: a few comparators for some common data types, readymade for sorting community Github Repo 2023-08-21 16:41:55 Download 1 2 1
1976 addon Godot WFC generator 2.0 pietru 5 2.0 3D Tools 2 4.1 MIT This plugin contains implementation of Wave Function Colapse algoritm under gridmap.\r\n\r\nAdd Meshes to the generator, \r\npaint how they can connect, \r\ngenerate rule set\r\nchange settings\r\ngenerate map community Github Repo 2023-08-20 14:26:13 Download 32 1 1
1608 addon Previewing Parallax Background nklbdev 4 1.0.1 2D Tools 1 4.1 MIT Provides parallax background that moves it's layers in editor.\r\nIt helps to arrange objects in different layers relative to each other\r\n\r\nThis is a port of the similar plugin from Godot 3.4.X to 4.X.X (https://godotengine.org/asset-library/asset/1535) community Github Repo 2023-08-19 15:26:20 Download 14 2 0
2058 addon Emojis for Godot Jebedaia 1 2.0 2D Tools 1 4.0 MIT This addon provides the following nodes to use emojis in Godot:\r\n- **EmojiIcon**: A node that displays an Emoji.\r\n- **EmojiButton**: A node that displays an Emoji as a button.\r\n\r\nRewritten to give you access to **EmojisDB** singleton for easier use of emojis anywhere in your project.\r\n\r\nIt's also adds **IconsFinder** to the Godot's **Tools** menu.\r\nSo you can find the emojis easily. community Github Repo 2023-08-17 18:01:36 Download 42 2 2
2057 addon Material Design Icons for Godot Jebedaia 1 2.0 2D Tools 1 4.0 MIT This addon provides the following nodes to use the icons in Godot:\r\n\r\nMaterialIcon: A node that displays an icon from the Material Design Icons collection.\r\nMaterialButton: A node that displays an icon from the Material Design Icons collection as a button (without label).\r\nVersion 2.0 is rewritten to give you access to MaterialIconsDB singleton for easier use of icons anywhere in your project.\r\n\r\nIt’s also adds IconsFinder to the Godot’s Tools menu. So you can find the icons easily. community Github Repo 2023-08-17 18:00:57 Download 41 4 3
2055 addon IcoSphereMesh-gde Galilus 1 1.0 3D Tools 2 4.1 Unlicense It is a symmetric sphere where the Subdivisions determine the resolution of the polygons. While the default sphere is using Radial Segments and Rings. This difference is most notable in the high polygon count on the poles. community Github Repo 2023-08-17 17:59:31 Download 4 1 0
2051 addon Improved Resource Picker 4.x MakovWait 1 1.0 Tools 5 4.0 MIT ResourcePicker with search as an alternative to default one. community Github Repo 2023-08-15 14:37:48 Download 95 4 10
2047 addon Criss-Cross BenjaTK 2 1.2.1 Tools 5 4.1 MIT A simple add-on that adds generic grid nodes for quickly building grid-based systems, in 2D or 3D.\r\n\r\nAdds 2 nodes: Grid2D (x and y axis) and Grid3D (x and z axis), all of which contain cells that have values, and can be infinite or limited to certain cells. community Github Repo 2023-08-14 07:36:35 Download 83 4 3
1491 addon Simple License GradyTheDev 3 1.1.3 Tools 5 4.1 CC0 A simple plugin, to make dealing with licensing simple.\r\n\r\nLicense: CC0-1.0\r\n\r\nCurrently supports loading license files you provide, and even license files that mods provide.\r\n\r\nLook at the Readme for more information\r\n\r\nQuick Example: (A License Viewer Scene, that you can also drop into one of your game scenes)\r\n\r\nRun the Scene at\r\n res://addons/simplelicense/GUI/LicenseGUI.tscn\r\n and take a look around\r\n \r\nIf you want to export those licenses for external viewing.\r\n click on the "open data directory" button\r\n then click on the "save licenses" button\r\n and watch the data directory populate with license files community Github Repo 2023-08-13 21:59:21 Download 8 1 1
2046 addon ScrollListContainer wareya 1 1.0 2D Tools 1 4.1 CC0 Wrapper nodes begone! A do-it-all container node that scrolls with multiple children (not just one) and draws its own background. Godot 4 version. community Github Repo 2023-08-13 14:51:00 Download 8 2 0
2002 addon Atmosphere shader Zylann 3 0.4 Shaders 3 4.0 MIT This contains a simple atmosphere shader usable on planets. I developped this for a tech demo I'm working on, so I thought of making it an addon.\r\n\r\n- Comes in two versions, one with fake colors and another with light scattering\r\n- Can be seen from inside like regular fog if you want to land on the planet\r\n- Switches to a cube mesh when seen from far away so multiple atmospheres can be drawn at lower cost\r\n- Includes experimental volumetric clouds\r\n\r\nChanges in 0.4:\r\n\r\n- Added `force_fullscreen` option to allow previewing the inside of the atmosphere in the editor\r\n- Added atmosphere ambient color to v2 atmosphere so nights are no longer pitch black\r\n- Added `*_shader_parameter()` methods, deprecated `*_shader_param` methods\r\n- Slightly improved clouds alpha blending\r\n- Decoupled alpha from color in v2 atmosphere so it no longer stops rendering in the dark side of planets\r\n- Fixed properties list not updating when setting a different shader\r\n\r\nChanges in 0.3:\r\n\r\n- Added more realistic atmosphere model based on Sebastian Lague's Coding Adventure\r\n- Added automatic optical depth baking using a viewport (Vulkan renderer not needed)\r\n- Added raymarched and animated clouds (current version is imperfect due to tradeoffs)\r\n- Added NoiseCubemap resource to generate procedural cloud coverage textures\r\n- Added small demo\r\n\r\nChanges in 0.2:\r\n\r\n- Ported to Godot 4\r\n- Added option to blend ground depth with a sphere, to hide precision lost at high distances\r\n community Github Repo 2023-08-06 22:29:25 Download 96 5 7
1811 addon Flexbox layout citizenl 3 2.0 2D Tools 1 4.1 MIT Layout in godot like using web flexbox community Github Repo 2023-08-06 22:29:17 Download 117 2 8
1992 addon FilteredEdits acgc99 5 2.0.0 2D Tools 1 4.1 MIT Extends base nodes `LineEdit` and `TextEdit` with `FilteredLineEdit` and `FilteredTextEdit`, respectively, to filter user input. It also allows numeric text value clamping. community Github Repo 2023-08-06 22:29:08 Download 2 1 0
2033 addon GodoGram Delalex 1 1.0 Tools 5 4.2 MIT This tool allows to send and receive messages through Telegram Bots community Github Repo 2023-08-04 15:51:21 Download 2 1 0
2032 addon Pastebin API Wrapper SairamTheDeveloper 1 1.0 Misc 7 4.1 MIT Pastebin API Wrapper allows you to access the Pastebin API from GodotEngine. You can create any kind of paste with the supported langauges. community Github Repo 2023-08-04 15:51:03 Download 0 1 0
2019 addon DateChecker acgc99 2 1.0.1 Tools 5 4.1 MIT Autoload to check if a date is valid. `Time` singlenton methods do bad error handling in my opinion, for example `Time.get_unix_time_from_datetime_string` returns 0 if the date is valid, but also if it recieves 1970-01-01. With this autoload, you can determine if the date is valid first before calling `Time` methods. community Github Repo 2023-08-03 13:56:56 Download 1 1 0
2030 addon MQTT client for C# Kalugin-Stepan 1 0.1 Scripts 6 4.0 MIT MQTT client for C# community Github Repo 2023-08-03 13:30:33 Download 3 1 0
2029 addon Caution Tape Shader CoolGabrijel 1 1.0 Shaders 3 4.1 Unlicense Procedurally generates cautionary strips of any color, rotation, width or gap between them, and speed and direction of movement if you want it to be animated. community Github Repo 2023-08-03 13:29:51 Download 1 1 0
2014 addon BugReporter ASecondGuy 1 1.0 Misc 7 4.1 MIT Allows your players to send bug reports, feature requests and general feedback directly from within the game to a discord webhook.\r\nFrom there you can do whatever. community Github Repo 2023-08-02 14:17:58 Download 9 1 4
1999 addon Heightmap terrain Zylann 3 1.7.2 3D Tools 2 4.1 MIT Heightmap-based terrain for Godot 4.1 and later.\r\nIt supports collision, texture painting, colouring, holes, level of detail, and grass.\r\n\r\nThis is a port of the Godot 3 version, with a few changes.\r\n\r\nFixes in 1.7.2:\r\n\r\n- Fixed error when removing a texture from a TextureSet\r\n\r\nFixes in 1.7.1:\r\n\r\n- Fixed terrain loading incorrectly in release (non-debug) exports\r\n\r\nChanges in 1.7:\r\n\r\n- Ported the plugin to Godot 4.1\r\n- Heightmaps now use 32-bit floats instead of 16-bit floats\r\n- Changed some APIs to use `Vector2i`\r\n- Added `cast_shadow` setting to `HTerrain`\r\n- Added `cast_shadow` setting to `HTerrainDetailLayer`\r\n- Added slope limit slider to detail density painting\r\n- Exposed `roughness` in detail layer shader (but reflections may be off due to the normals hack)\r\n- Allow decimal values in `min_height` and `max_height` when importing a heightmap\r\n- Changed shape list in brush settings so it can be used as a regular palette when cycling is off\r\n- Fixed terrain not functional when using a 32-bit version of Godot (The GDNative library is only maintained for 64-bit)\r\n- Fixed TextureSet editor logging errors when selecting slots with textures using color codes instead of image files\r\n- Fixed texture list becoming empty when selecting another terrain sharing the same TextureSet community Github Repo 2023-07-31 13:25:06 Download 1753 52 159
1831 addon Phoenix Channels for Godot 4 alfredbaudisch 3 1.0.1 Scripts 6 4.0 MIT GodotPhoenixChannels is a GDScript and Godot Engine implementation for the Channels API of the Phoenix Framework. It enables Godot projects and games to connect to Phoenix Channels to leverage the connected massive real-time capabilities of Elixir and Phoenix backends.\r\n\r\nThis is the client for Godot 4+. community Github Repo 2023-07-30 04:14:59 Download 280 11 16
2016 addon GodoTeX fi-le 1 0.0.3 Tools 5 4.1 MIT Renders Latex in Godot Mono!\r\n\r\nUsage Instructions:\r\n\r\n1.Create a Godot Mono project and build a C#-script.\r\n\r\n2. Install from the Godot Asset Store from inside the Engine or by cloning. When including in an existing project, you won't need the *.godot and *.sln.\r\n\r\n3. The add-on depends on CSharpMath.SkiaSharp, licensed under MIT, as a nuget package. You to integrate this into your existing Godot Mono project by copying the -tags into your project's .csproj-file from GodoTeX.csproj.\r\n\r\n4. Enable the addon in the settings, as usual. You can now create a LaTeX node and start your math excapades! community Github Repo 2023-07-28 14:43:21 Download 104 3 6
2013 addon Chroma Key Shader yogendramanawat 1 1.0 Shaders 3 4.0 MIT This is a shader that implements a chroma key effect. Chroma keying is a technique used to remove a specific color (usually green or blue) from an image or video, making it transparent and allowing other content to show through.\r\n\r\nThe shader provides RGB Comparison options for the chroma key effect. community Github Repo 2023-07-26 18:54:03 Download 2 1 0
2008 addon AlternativeTimer pokeparadox 1 1.0 Scripts 6 4.1 MIT An addon providing an AlternativeTimer node which exposes signals for hours, minutes, seconds and millisecond updates to, for example, more easily make a clock display.\r\n community Github Repo 2023-07-24 18:02:56 Download 0 1 0
2003 addon Editor debugger Zylann 1 0.3 Tools 5 4.0 MIT This plugin allows you to inspect the editor's scene tree itself, within the editor. It's a bit the same concept as a web browser element inspector.\r\n\r\nNew in 0.3:\r\n\r\n- Ported to Godot 4\r\n- Added icons to nodes in the tree view (thanks to Xananax)\r\n- Replaced "Save Branch As Scene" button with a contextual menu (thanks to Xananax)\r\n- Added a menu to copy node paths, optionally including node types (thanks to Xananax)\r\n\r\nFull changelog at https://github.com/Zylann/godot_editor_debugger_plugin community Github Repo 2023-07-22 15:03:46 Download 197 9 20
1998 addon AMP (Adaptive Music Player) DatLycan 1 1.0 Tools 5 4.0 MIT AMP allows you to create adaptive music systems. \r\nUtilizing the AdaptiveMusicPlayer and AudioStemPlayer nodes, you can easily modify music properties and add or remove stems in the inspector or during runtime.\r\n\r\nAn example scene using these nodes can be found on itch.io: \r\nhttps://datlycan.itch.io/amp-demo community Github Repo 2023-07-18 13:53:21 Download 21 1 1
1880 addon Aseprite importers nklbdev 5 1.0.0 Tools 5 4.0 MIT This is a plugin for the Godot 4.x game engine that adds several import plugins for the Aseprite 1.3+ graphics pixel art editor files.\r\n\r\nMore information on https://github.com/nklbdev/godot-4-aseprite-importers community Github Repo 2023-07-18 13:51:55 Download 73 4 3
1920 addon Godot 4.1 3D Terrain Plugin (heightmap, mapbox) Sythelux 5 1.0.2 3D Tools 2 4.1 MIT A 3D Terrain Tool Plugin written in .NET6/.NET7\r\n\r\nCurrently supported:\r\n- Sculpting\r\n- Holes\r\n- Flatten\r\n- Noise\r\n- Smoothing\r\n- Collider support for DEFAULT and Bullet\r\n- Painting: On each splatmap channel\r\n- Brushes: Smooth, Linear, Spherical, Tip by given radius, strength and fallof\r\n- Importing and exporting heightmaps and splatmaps for 16bit raw images (industrial default)\r\n- Mapbox Support\r\n- 4 types of import formats\r\n- Visual shader support with pre defined components\r\n- open source community Github Repo 2023-07-17 13:41:48 Download 159 12 12
794 addon Kenney Interface Sounds Calinou 1 1.0.0 Misc 7 4.1 CC0 Kenney's interface sound pack, pre-packaged for use in Godot.\r\n\r\nThis package includes 100 interface sounds like button clicks, snaps, minimize, maximize, confirmation sounds and more.\r\n\r\nSounds were converted from Ogg Vorbis to WAV for lower CPU usage and better compatibility with Godot, at the cost of slightly larger file size. This is a lossless conversion which keeps the original sound quality.\r\n\r\nSupport the original artist to create more free game assets: http://donate.kenney.nl/\r\n\r\n3.2 version of this asset: https://godotengine.org/asset-library/asset/793 community Github Repo 2023-07-16 21:49:36 Download 19 3 0
796 addon Kenney UI Audio Calinou 1 1.0.0 Misc 7 4.1 CC0 Kenney's UI audio pack, pre-packaged for use in Godot.\r\n\r\n50 user interface sound effects including buttons, switches and generic clicks.\r\n\r\nSounds were converted from Ogg Vorbis to WAV for lower CPU usage and better compatibility with Godot, at the cost of slightly larger file size. This is a lossless conversion which keeps the original sound quality.\r\n\r\nSupport the original artist to create more free game assets: http://donate.kenney.nl/\r\n\r\n3.2 version of this asset: https://godotengine.org/asset-library/asset/795 community Github Repo 2023-07-16 21:49:36 Download 13 3 0
781 addon Kenney Prototype Textures Calinou 3 1.0.2 Materials 4 4.1 CC0 Kenney's prototype texture pack, pre-packaged for use in Godot.\r\n\r\nThis package includes 13 development/prototype textures each in 6 different colors. All textures are 1024×1024.\r\n\r\nSupport the original artist to create more free game assets: http://donate.kenney.nl/\r\n\r\n3.2 version of this asset: https://godotengine.org/asset-library/asset/780 community Github Repo 2023-07-16 21:49:35 Download 47 3 0
784 addon Kenney Particle Pack Calinou 3 1.0.2 Misc 7 4.1 CC0 Kenney's particle pack, pre-packaged for use in Godot.\r\n\r\nThis package includes 80 sprites for particles, light cookies and shaders.\r\n\r\nSupport the original artist to create more free game assets: http://donate.kenney.nl/\r\n\r\n3.2 version of this asset: https://godotengine.org/asset-library/asset/783 community Github Repo 2023-07-16 21:49:35 Download 58 3 0
739 addon InterpolatedCamera3D Calinou 3 1.1.1 3D Tools 2 4.1 MIT This add-on provides a more flexible replacement of the InterpolatedCamera3D node that will be removed from core in Godot 4.0.\r\n\r\nSee the usage documentation at: https://github.com/godot-extended-libraries/godot-interpolated-camera3d\r\n\r\nDemo project: https://godotengine.org/asset-library/asset/740 community Github Repo 2023-07-16 21:49:33 Download 85 10 7
1929 addon GMUI MoLuo 9 1.3.4 Tools 5 4.0 MIT MVVM UI for Godot Engine community Github Repo 2023-07-16 13:39:54 Download 98 4 3
1991 addon Segmented Bar Astridson 1 0.1.0 2D Tools 1 4.1 MIT A SegmentedBar Node to build health and other resource bars with community Github Repo 2023-07-15 13:25:23 Download 17 1 2
1990 addon Fire Bullets MelonDev 1 1.0.0 2D Tools 1 4.0 MIT This tool will allow you to quickly make a node shoot a bullet(s).\r\n\r\nGun node:\r\nnumber of bullets to be fired\r\ncooldown(cooldown before firing again)\r\nangle variance(for accurate/inaccurate shots)\r\ncustomizable shooting arc(like in shotguns)\r\ncustomizable spawn point\r\ndebugs! - for spawnpoint and shoot_arc\r\n\r\nBullet node:\r\ndelete after( time to delete the bullet node after shooting )\r\nDocumentation on all methods!\r\n\r\nsetup:\r\ninstall the addon in the assetlib or in the github(code -> download zip)\r\nthen put that in your addons/ folder in you godot project:)\r\n\r\nHow to use:\r\n1.create a new scene and add bullet node and save it as a scene.\r\n2.in another scene, add the gun node and put your bullet scene in the "bullet" paramater in the inspector. \r\n3.then set the other paramters of the gun node to your fit your game.\r\n4.you can fire the gun by calling Gun.shoot(speed,angle)\r\n\r\nthats all! more description in the documentation! community Github Repo 2023-07-14 17:12:45 Download 3 1 2
1987 addon Binary Radian pokeparadox 2 1.0 Misc 7 4.1 MIT Binary Radians or BRads were often used in classic games taking advantage of the limitations of an unsigned byte to provide angles of 255 directions. Practically this is no longer used as floating point processing is so fast on modern CPUs and GPUs. Netherless this addon provides support to make life a little easier if the need arises to port some legacy code which uses BRads. community Github Repo 2023-07-14 01:18:02 Download 1 1 0
1942 addon Transform Variance Durgz 2 1.0.1 3D Tools 2 4.1 MIT Provides a convenient way to apply random variance to the position, rotation, and scale of selected Node3Ds based on user-defined parameters.\r\n\r\nThis plugin is useful for decorating scenes with multiple instances of the same assets without the need to manually adjust each one individually. community Github Repo 2023-07-12 19:53:34 Download 2 1 0
1986 addon Alignment Tool zaevi 1 1.0 Tools 5 4.1 MIT A Godot plugin for aligning 2D, 3D and controls. community Github Repo 2023-07-11 14:20:12 Download 17 2 4
1981 addon Scene Changer ismailfilipov 1 0.1 Tools 5 4.1 MIT SceneChanger for Godot 4.x with fade animation\r\n\r\nChangeScene.load_scane_to_file("path")\r\nChangeScene.load_scane_to_packed(packed_scene) community Github Repo 2023-07-10 13:27:50 Download 1 1 0
1757 addon TileBitTools dandeliondino 4 1.1.0 2D Tools 1 4.1 MIT TileBitTools is a Godot 4 plugin for autotile templates and terrain bit editing.\r\n\r\n- Built-in autotile templates for all 3 terrain modes\r\n* 3x3 minimal, 3x3 16-tile and 2x2 templates from Godot 3 documentation\r\n* Blob, Wang and Wang 3-terrain templates to match Tilesetter's default export\r\n* 256-tile Corners and Sides templates from TilePipe2 (requires plugin for use)\r\n* Simple 9- and 4-tile templates\r\n\r\n- Custom user template creation\r\n- Bulk terrain bit editing buttons: Fill, Set Bits, and Clear\r\n- Customization options in Project Settings\r\n\r\nSee github.com/dandeliondino/tile_bit_tools for full Readme and Wiki documentation community Github Repo 2023-07-10 07:16:43 Download 57 3 1
1899 addon Planet2D PDeveloper 7 1.0 Scripts 6 4.0 MIT Utility classes as a Shader wrapper to create pseudo-3D planets from 2D textures. Includes helper utilities for automated palette generation (see http://dev.thi.ng/gradients/ for examples). community Github Repo 2023-07-09 13:07:30 Download 18 2 2
1785 addon LuaAPI 4.0.x Trey2k 12 v2.0.2-stable Scripts 6 4.0 MIT This is an extension that adds support for creating lua modding or in game scripting in a sandboxed environment. We aim to provide API like the lua C API for GDScript.\r\n\r\nYou can find full documentation and tutorials at: https://luaapi.weaselgames.info/latest/\r\n\r\nImportantly this is NOT meant to be a replacement for or alternative to GDScript. This extension provides no functionality to program your game out of the box.\r\n\r\nThis is built for the godot 4.0.3-stable release. But should work with newer minor versions. community Github Repo 2023-07-08 16:26:03 Download 392 13 31
1915 addon LuaAPI-LuaJIT 4.0.x Trey2k 9 v2.0.2-stable Scripts 6 4.0 MIT This is an extension that adds support for creating lua modding or in game scripting in a sandboxed environment. We aim to provide API like the lua C API for GDScript.\r\n\r\nYou can find full documentation and tutorials at: https://luaapi.weaselgames.info/latest/\r\n\r\nImportantly this is NOT meant to be a replacement for or alternative to GDScript. This extension provides no functionality to program your game out of the box.\r\n\r\nThis is built for the godot 4.0.3-stable release. But should work with newer minor versions.\r\n\r\nCurrently the LuaJIT version only supports Linux, Windows and MacOS community Github Repo 2023-07-08 16:25:58 Download 392 13 31
1974 addon File Search One-Liner dagrooms 1 1.0 Scripts 6 4.0 MIT Adds an autoload to recursively search for files, for example:\r\n\r\nFileSearch.search_dir('res://', "*.gd", true)\r\n\r\nThis will find all .gd files in the project directory.\r\n community Github Repo 2023-07-08 16:19:51 Download 4 1 0
1960 addon Bit of reactivity youlikeit 6 1.0.4 Scripts 6 4.1 MIT Tiny implementation of reactivity in godot community Github Repo 2023-07-07 10:07:32 Download 1 1 0
1967 addon GDScript Signals ava 1 1.0.2 Scripts 6 4.0 MIT Provides a GDScript helper class called "Signals" which exposes static functions for interacting with collections of signals, like Signals.all(), similar to Promise.all() in JavaScript. community Github Repo 2023-07-06 21:21:25 Download 5 1 0
1965 addon godot-svgsprite 4.x heppocogne 1 2.0.2 2D Tools 1 4.0 MIT [GDExtension addon]\r\nRasterize svg on run-time.\r\n\r\nNote that this addon uses lunasvg for svg rasterization, but godot4.x uses thorvg, so the rendering result may not be the same.\r\n\r\ndll files (windows) are available on GitHub:\r\nhttps://github.com/heppocogne/godot-svgsprite/releases/tag/v2.0.2\r\nor, compile by yourself. community Github Repo 2023-07-05 17:24:29 Download 7 1 1
1964 addon Function Encryption heppocogne 1 1.0 Scripts 6 4.0 MIT Encrypt GDScript funcrion implementations easier\r\n\r\nNote that this is not a safe way to protect your codes because .pck includes raw encryption keys.\r\nUse pck encryption (https://docs.godotengine.org/en/stable/contributing/development/compiling/compiling_with_script_encryption_key.html) if you need stronger protection.\r\n\r\nUsage (please see the sample code):\r\nExternal script editor is recommended. Godot editor does not recognize .impl as a text file.\r\n1. Activate this plugin. res://secret and encryption keys are generated.\r\n2. Write function definitions and variables etc... to .gd file. call_impl() accepts 3 arguments: method name, object, and arguments(optional). If you need more arguments, pass array or dictionary.\r\n3. Write function implementations to .impl files. These scripts do not need to extend any class. All functions must be like function_name(this:Object,args). Do not use self in .impl file, use this passed by call_impl() instead. You can also use super class function by passing lambda as a argument.\r\n4. .impl is encrypted and decrypted when loaded. community Github Repo 2023-07-05 17:24:05 Download 6 1 0
1962 addon event-driven Behavior Tree MBoqui 1 1.0 Tools 5 4.0 MIT This is a modern behavior tree implementation for Godot 4.\r\n\r\nFeatures:\r\n\r\n - Graphical interface for editing and debugging trees.\r\n - Event-driven architecture remembers running nodes and skips running all of the tree every tick.\r\n - Decorator nodes are implemented as node decorators, this means decorators are annexed to the BTNodes and modify their behavior internally. This makes trees prettier and easier to read.\r\n - Subtrees that improve organizing and re-utilizing your trees.\r\n - Utility composite nodes and decorators for more complex behavior.\r\n - Flexible Parallel node for complex behavior and simple implementation.\r\n community Github Repo 2023-07-03 16:20:29 Download 21 2 6
1925 addon Damped Oscillator BlueOctopus 3 1.0 Scripts 6 4.0 MIT Here's a little something for you to animate values such as floats, ints and Vector2. \r\nYou just have to write DampedOscillator.animate(node, propertie, string, damp, velocity, scale_ratio) and your value will be animated.\r\nSee the demo for more infos on how to use it.\r\n(Original idea from: https://www.youtube.com/watch?v=YBgCUQVDRkw&ab_channel=MrElipteach) community Github Repo 2023-07-02 03:49:43 Download 17 1 1
1958 addon GDScript OpenAI Coding assistant Clemens Tolboom 1 0.1.2 Tools 5 4.0 MIT Editor plugin to help coding with Q&A\r\n community Github Repo 2023-07-01 14:56:04 Download 5 1 0
1947 addon GDScript OpenAI API helper Clemens Tolboom 3 0.3.1 Scripts 6 4.0 MIT With this helper you can chat like ChatGPT, generate images like DALL-E and list all available models. community Github Repo 2023-06-30 15:18:38 Download 12 1 2
1909 addon Input Helper whiteshampoo 3 1.1 Scripts 6 4.0 CC0 This Resource and Node (Autoload) can help you handle your action-inputs. \r\nActions for each player can be grouped in a Resource.\r\nYou can also use Actions as Signals. community Github Repo 2023-06-29 17:34:19 Download 7 1 1
1949 addon Icon Animations univeous 1 1.0.0 2D Tools 1 4.0 MIT This addon includes some common emotion expression icon animations, which are generally used in dialogue.\r\nPlease check the repository for more information. community Github Repo 2023-06-27 17:01:49 Download 14 1 1
1948 addon CurvePDFtoCDF fia 1 1.0 Misc 7 4.0 MIT A simple Ressource allowing you to make PDF (Probability density function) as a godot Curve and to auto bake it as a CDF (Cumulative distribution function).\r\n\r\nIt allow you to make really simple weighted random number generator for your game. community Github Repo 2023-06-26 16:03:06 Download 4 1 0
1945 addon HealthBar2D vishu 1 0.2.0 Scripts 6 4.0 MIT This project is a Godot Engine addon that adds a HealthBar2D node to the editor. It extends the TextureProgress node and can be used to make various Progress bars that can represent Health, Stamina, Hunger, etc.\r\n\r\nRead README.md for instructions and take a look at example.tscn. community Github Repo 2023-06-26 16:01:22 Download 9 1 0
1944 addon Godot System Tray newjoker6 1 1.0.0 Tools 5 4.0 MIT Adds the ability to have a system tray for your Godot application. System tray has show/hide and exit functionality. community Github Repo 2023-06-25 18:21:37 Download 12 2 3
1943 addon ZzSprite Godot CactiChameleon9 2 v1.0.2 2D Tools 1 4.0 MIT Procedurally generate monsters and other sprites for your game right in the engine!\r\n\r\nA port of ZzSprite (A Tiny Sprite Generator) by Frank Force to Godot\r\n\r\nSeeds from the web version of ZzSprite are 100% compatible with the godot port! community Github Repo 2023-06-25 18:20:33 Download 10 1 0
1691 addon Acrylic Glass pattlebass 2 1.2 2D Tools 1 4.0 MIT An effect similar to Microsoft's Acrylic and Mica materials achieved in Godot 4. It works by getting the wallpaper file and blurring it in the engine. community Github Repo 2023-06-25 02:07:54 Download 12 3 0
1591 addon Yet Another Behavior Tree Aendawyn 12 3.2.0 2D Tools 1 4.0 Apache-2.0 ( Join Discord ! https://discord.gg/SWg6vgcw3F )\r\n\r\nThis plugin is an implementation of well-known Behavior Trees, allowing game developers to create AI-Like behaviors for their NPCs.\r\n\r\nIn addition to provide all behavior tree base nodes, this plugin also brings additional helper nodes that avoid to create custom ones.\r\n\r\nBE CAREFULL : \r\nDue to breaking change in GDScript annotations,\r\n- Versions 1.X.X are compatible with Godot 4 beta 12 and inferior\r\n- Versions 2.X.X are compatible with Godot 4 beta 13 and superior\r\n\r\nYou can manually download old releases on Github at https://github.com/AdrienQuillet/godot-yet-another-behavior-tree/releases\r\n\r\n*Changelog*\r\n========\r\n\r\n**3.2.0**\r\n\r\n**Enhancements:**\r\n\r\n- #35 : Create a reset function on BTRoot and Blackboard\r\n\r\n**Bug fixes:**\r\n\r\n- #37: Not working on Godot 4.1 beta 3\r\n- #36: Can not export project in release mode\r\n\r\n**3.1.0**\r\n\r\n**Enhancements:**\r\n\r\n- #27 : Add a way to disable BT nodes\r\n- #28 : Improve Behavior Trees core performance up to 2 times\r\n- #29 : update gitattributes to exclude unneeded files when addon is exported\r\n\r\n**Bug fixes:**\r\n\r\n- #26 : fix orphan nodes generated by behavior trees\r\n\r\n**3.0.0**\r\n\r\n**BREAKING CHANGES:**\r\n\r\n- #11 : 3D game compatibility\r\n\r\nIf you have created your own behavior tree node, like extending `BTAction` or `BTCondition`, `tick` methods should now be\r\n`func tick(actor:Node, blackboard:BTBlackboard) -> int`\r\n\r\n**Enhancements:**\r\n\r\n- #22 : Add node description in the editor\r\n- #23 Provide BTNode script template\r\n\r\n**Bug fixes:**\r\n\r\n- #21 : Godot 4 Beta 17 breaks typed arrays \r\n\r\n**2.0.1**\r\n\r\n**Enhancements**\r\n\r\n- Add examples in Github Repository\r\n- Add Discord server to request support, share things\r\n\r\n**Bug fixes**\r\n- #12 BTSequence save_progression is not working\r\n- #15 BTRoot : when added to a Scene tree, enabled is always false\r\n- #16 BTConditionBlackboardValuesComparison : exported enum operator is broken using Godot 4 beta 16\r\n- #19 BTRoot : setting blackboard from script does not use the given blackboard instance\r\n\r\n**2.0.0**\r\n**BREAKING CHANGES:**\r\n\r\n- #10 : Godot 4 beta 13 broke annotation placement in GDScript\r\n\r\n**1.1.2**\r\n**Bug fixes:**\r\n\r\n- #9 : BTBlackboard : can get a reference to an invalid node when getting data\r\n\r\n**1.1.1**\r\n**Bug fixes:**\r\n\r\n- #8 : BTActionCallable : expression result not working when returning an int\r\n\r\n**1.1.0**\r\n*Enhancements:*\r\n\r\n- In nodes that can use Godot expressions, the variable `delta` can now be used. It makes reference to the delta value, as `float`, that is passed to `_process` and `_physics_process` methods. Affected nodes:\r\n - BTConditionCallable\r\n - BTActionCallable\r\n - BTActionBlackboardSet\r\n- #7 : Add a condition node that can call an existing function and take this function result as condition result\r\n- #6 : Add an action node that make a call to an existing function\r\n\r\n**1.0.3**\r\n*Bug fixes:*\r\n\r\n- #5 BTRoot : when setting actor_path from script, it's not possible to set a path outside the current scene\r\n- #4 BTRoot : set actor_path from script instead of Inpesctor cause underlying _actor to be always null\r\n\r\n**1.0.2**\r\n*Bug fixes:*\r\n\r\n- #3 Custom performance monitor in BTRoot produces erros when node is removed from tree\r\n\r\n**1.0.1**\r\n*Bug fixes*:\r\n\r\n- #1 : BTRoot doesn't work : StringName behavior change in Godot 4 beta\r\n\r\n**1.0.0**\r\n\r\n- Initial release community Github Repo 2023-06-22 19:02:46 Download 78 7 6
1906 addon Excel Reader Apprentice 3 1.0 Scripts 6 4.0 MIT Reading excel files. If you find any bugs, please report in issues. community Github Repo 2023-06-21 13:10:53 Download 38 3 7
1936 addon Debug draw c# BigBurden 1 0.9 3D Tools 2 4.0 MIT Quick and easy drawing of shapes, text and physics queries. community Github Repo 2023-06-17 13:22:23 Download 38 3 3
1931 addon Customizable Packed Scene RainbowAsteroids 2 1.1.0 Scripts 6 4.0 MIT Simple custom resource that allows you to modify the exported variables of a packed scene without modifying the referenced scene. community Github Repo 2023-06-15 14:18:05 Download 8 1 1
1933 addon Audio Control VP-GAMES 1 0.0.2 Tools 5 4.0 MIT Simple basic audio control(Master, Music, Effects). Implemented as singleton/autoload class (plugin for Godot Engine 4.+). community Github Repo 2023-06-14 15:02:13 Download 5 2 1
1190 addon Interactive Scene Changer (G4) VP-GAMES 2 0.1.0 Tools 5 4.0 MIT Simple interactive scene changer. Implemented as singleton/autoload class. This class/script allows you to quickly and easily make transitions between large scenes. Implement your custom lightweight loading/transition screen and load large scene. You get feedback of loading status of your scene in procent(%). You can also setup you loading screen to awaiting player action to go to next scene. This implementation works also for web applications.\r\n\r\nVersion 0.1.0 community Github Repo 2023-06-14 15:01:44 Download 14 1 3
1924 addon LevelBlock Reun Media 2 2.0.0 3D Tools 2 4.0 MIT Create tile-based 3D levels for dungeon crawler -style games.\r\n\r\nSee GitHub repository for more information:\r\nhttps://github.com/Reun-Media/godot-levelblock community Github Repo 2023-06-12 20:19:57 Download 103 5 11
1927 addon Fullscreen Control VP-GAMES 1 0.0.2 Tools 5 4.0 MIT FullscreenControl use Alt + Enter to switch between fullscreen and window mode (plugin for Godot Engine 4.+)\r\n\r\nVersion: 0.0.1 Tested with godot 4.+ community Github Repo 2023-06-11 23:55:04 Download 1 1 1
1921 addon GUI Auto Layout / Automatically Add Container don-tnowe 1 0.1 2D Tools 1 4.0 MIT Need a container? Select nodes, press Shift+A.\r\n\r\n- Keep pressing A to keep choosing containers from the list\r\n- Picks the most appropriate containers for the layout of the nodes\r\n- Grids choose column count automatically\r\n\r\n- Delete Node dialog now lets you delete while keeping children! Great to get rid of these containers.\r\n- After Shift+A, press Escape to cancel\r\n- After Shift+A, press R to replace the old parent with the chosen container community Github Repo 2023-06-09 12:11:19 Download 122 4 4
1539 addon Fancy particles k2kra 2 1.1 Misc 7 4.0 MIT Simple yet fancy particles effect made for Godot4.\r\n\r\nInspired by particles.js.\r\n\r\nSee the preview video on reddit: https://www.reddit.com/r/godot/comments/x2fo0n/a_fancy_background_effect_inspired_by_some_web/ community Github Repo 2023-06-08 14:08:01 Download 11 3 1
236 addon Godot WakaTime thomazthz 7 v1.5.0 Misc 7 4.0 MIT WakaTime for Godot!\r\n\r\nGodot WakaTime is a plugin for metrics, insights, leaderboards and automatic time tracking generated from your Godot usage.\r\n\r\nSee the repository doc for more information:\r\nhttps://github.com/thomazthz/godot-wakatime/tree/v1.5.0\r\n\r\n\r\n\r\n community Github Repo 2023-06-07 13:26:50 Download 59 3 11
1914 addon Useful Shader Nodes for Godot 4 AbbysalKig 1 1.0 Shaders 3 4.0 MIT Headbanging against the keyboard, done for you. community Github Repo 2023-06-03 13:40:53 Download 3 1 1
1910 addon CameraPositioner FunFoxRR 1 1.0 3D Tools 2 4.0 MIT Position cameras easily! Made for oberservation-duty like games. community Github Repo 2023-06-01 15:46:15 Download 2 1 1
1735 addon ControlCamera3D LD2Studio 4 1.1.0 3D Tools 2 4.0 MIT ControlCamera3D is an addon that provides a 3D camera with rotation, translation, zooming like in Godot's editor. community Github Repo 2023-05-31 16:08:10 Download 7 1 3
1905 addon Follow Parent KarlTheCool 1 1.0.0 Misc 7 4.0 MIT A node that tweens inherited transform (position, rotation, etc) for children to inherit\r\n community Github Repo 2023-05-25 13:14:23 Download 6 1 1
1876 addon 3D Visualized Path markeel 3 1.0.3 3D Tools 2 4.0 MIT This tool allows the creation of a 3D mesh to visualize a path in 3D space. It supports configurable curves, bends and changes in direction. community Github Repo 2023-05-23 15:50:07 Download 13 2 1
1904 addon Godot Simple State tavurth 1 1.0 Tools 5 4.0 MIT A very simple and easy to use Finite State Machine for Godot. community Github Repo 2023-05-22 15:42:25 Download 62 7 3
156 addon SimpleFirstPerson aarroz 7 1.1.1 Scripts 6 4.0 MIT A player with basic first-person controls. Ready to use with no configuration required. It's that simple. community Github Repo 2023-05-21 20:44:58 Download 36 3 2
1816 addon Date Time (Godot 4) verillious 2 1.0.2 Scripts 6 4.0 MIT Datetime utils for Godot 4 community Github Repo 2023-05-20 17:06:43 Download 39 2 5
1901 addon LocalTime nekofleet 1 1.0.0 Scripts 6 4.0 CC0 A class for local time.\r\nNot compatible with DST.\r\n\r\nHow to use\r\n# Create object\r\nvar t = LocalTime.now()\r\n# Setter / Getter\r\nt.day = 15\r\nprint(t.month)\r\n# Add time\r\nt.add_days(100)\r\nt.hour += 48\r\n# Format\r\nprint(t.format("{lweekday}, {month}/{day}/{year}")) community Github Repo 2023-05-19 15:11:11 Download 2 1 0
1803 addon Freecam3D BananaBread 6 1.2.1 3D Tools 2 4.0 MIT Custom Camera3D node that serves as a camera with included freecam flying mode!\r\n\r\nPress `Tab` to enable the camera to fly freely. Then move with `WASD` and fly up/down with `Space` / `Shift`. Speed up and slow down by scrolling the mouse wheel.\r\n\r\nThe controls are taken from Minecraft, because I find them intuitive. :) community Github Repo 2023-05-19 15:07:53 Download 4 1 2
1900 addon Flexible Toon Shader atzuk4451 1 1.4.0 Shaders 3 4.0 MIT Original Addon for Godot 3 by CaptainProton42 ported to Godot 4\r\n\r\nA flexible toon shader for the Godot Engine with many features:\r\n\r\n🤸Flexibility through parameters like number of cuts/bands, steepness, and wrap\r\n🎨 Supports custom color ramps\r\n🌈 Affected by the colors of light sources and ambient light in the scene\r\n💡 Allows for multiple light sources\r\n⛱️ Supports shadows and attenuation\r\n✨ Visual extras like specular reflections and rim lighting\r\n🖼️ Supports textures for albedo and specular\r\n\r\nNew:\r\n✏️ Experimental toon hatching shader (available as a separate material) community Github Repo 2023-05-19 04:09:06 Download 25 0 3
1897 addon ConvoQuest Framework IngloGamesDev 1 0.1 Scripts 6 4.0 MIT The ConvoQuestFramework is a lightweight but flexible system for integrating conversations, quests, and inventory into your Godot game. Quests and conversations are defined in human-readable JSON files for easy writing and extending. community Github Repo 2023-05-18 05:18:15 Download 6 1 1
1796 addon Script Editor Docker Cyber-Kun 1 1.0 Tools 5 4.0 Unlicense Warning!!: this plugin doesn't work, I am working on changing that!\r\n\r\nA docker witch can be used to edit scripts. It can also be made floating \r\nso you can get a window witch can give you the entirety of a monitor's screen space for your code editing community Github Repo 2023-05-15 18:50:53 Download 3 1 0
1894 addon Third Person Controller emirthab 1 1.0 3D Tools 2 4.0 MIT This addon includes 3rd person perspective locomotion and blockout materials, sky. community Github Repo 2023-05-14 15:41:14 Download 37 2 5
1892 addon RichTextLabelEx nekofleet 1 1.0.0 2D Tools 1 4.0 CC0 A custom node of RichTextLabel for external images in BBCode tags.\r\n\r\nHow to use\r\nAdd/Create a New Node - RichTextLabelEx\r\nYou can use external images in BBCode tags!\r\n\r\n[lb]img[rb]user://user_path.png[lb]/img[rb]\r\n[lb]img[rb]E:/absolute_path.png[lb]/img[rb]\r\n[lb]img[rb]relative_path.png[lb]/img[rb] community Github Repo 2023-05-14 10:42:03 Download 5 1 1
1890 addon Settings Change Tracker toafloast 1 1.0.0 Scripts 6 4.0 CC0 An easy to use add-on that keeps track of changes on common menu Control nodes through the use of signals, and giving the user to discard those changes later.\r\nQuick Guide :\r\nSimply drag the ChangeDiscard.gd script onto a Node, hook up your Controls various "changed(value)" signals to it, and bind node path relative to the node with the attached ChangeTracker script. You're pretty much done- don't forget to save and load those settings using the built-in save-and-load systems, or to integrate it with your own saver/loader through the JSON converter/applier.\r\nComes with an example scene to show how it works.\r\n\r\nNote :\r\nIt can actually be used to track a change in basically any node- you just need to add your specific Type, and which "property" you'd like to track to get_control_property function. It only accepts Nodes of type Control, simply change it to Node to accept any node. community Github Repo 2023-05-12 00:14:39 Download 0 1 0
1883 addon Godot Form Validator deadpixelsociety 1 1.0 Tools 5 4.0 MIT A Godot 4 plugin for adding validation logic to any control.\r\n community Github Repo 2023-05-09 16:31:54 Download 16 1 2
1062 addon PlatformerController2D evpevdev 5 2.0.2 Scripts 6 4.0 MIT This is a platformer class with many tweakable settings which can be used to control a 2D character (think supermario 1).\r\n\r\n##Features\r\n- Double jump\r\n- Coyote time\r\n- Jump buffer\r\n- Hold jump to go higher\r\n- Defining jump height and duration (as opposed to setting gravity and jump velocity)\r\n- Assymetrical jumps (falling faster than rising) community Github Repo 2023-05-07 15:13:26 Download 66 2 7
1875 addon Code Editor Background 4.0 newjoker6 4 1.1,0 Tools 5 4.0 MIT Plugin for the Godot game engine that allows you to have an image background for your code editor. Change the background from either the docked options panel, or, Projects > Tools > Change Background in the menu. community Github Repo 2023-05-07 00:01:23 Download 4 2 2
1848 addon Float ScriptEditor Apprentice 3 1.1.1 Tools 5 4.0 MIT Float the code editor out, making it easy to use on multiple screens. All issues affecting the experience have been fixed. community Github Repo 2023-05-05 14:23:42 Download 25 3 1
1568 addon Vision Cone 2D sirdorius 4 0.1.1 2D Tools 1 4.0 MIT A plugin for Godot 4 that will add a simple configurable vision cone to 2D entities. It can be used for example to simulate the vision of enemies in a stealth game.\r\n\r\nCheck out the full description on https://github.com/d-bucur/godot-vision-cone community Github Repo 2023-05-04 19:29:56 Download 51 2 4
1464 addon Ed's Mesh Builder edouardmurat1@gmail.com 3 4.0 3D Tools 2 4.0 CC0 Quickly build 3D meshes via basic shapes and self-created shapes testing Github Repo 2023-05-04 05:43:14 Download 25 1 3
1174 addon Auto Polygon2D Triangulation dweremeichik 4 2023.05.03 2D Tools 1 4.0 MIT Auto Polgon2D Triangulation is designed to make 2D mesh deformation significantly faster and less painful by triangulating polygons (mesh) for you. community Github Repo 2023-05-04 05:42:37 Download 20 1 3
1873 addon Godot Touch Input Manager - Godot 4.x mavcito 1 v2.1.2 Scripts 6 4.0 MIT Godot Touch Input Manager (GDTIM) is an asset that improves touch input support (includes new gestures) in the Godot game engine. You just need to autoload a script and it will start analyzing the touch input. When a gesture is detected a Custom Input Event corresponding to the detected gesture will be created and fed up to the Godot built in Input Event system so it triggers functions like _input(InputEvent event). There is also a signal for each gesture if you prefer using signals to the aforementioned. community Github Repo 2023-05-03 04:30:36 Download 522 14 35
1872 addon Unused MD5 File Cleaner nekofleet 1 1.0.0 Tools 5 4.0 CC0 A editor plugin to clean up unused ".godot/imported/*.md5" files.\r\n\r\nHow to use\r\nProject - Tools - Clean Up Unused MD5 Files community Github Repo 2023-05-03 04:29:24 Download 2 1 0
1871 addon Shape Grammar Interpreter mathiasplans 1 1.0.0 3D Tools 2 4.0 MIT This plugin allows for procedural generation of meshes by interpreting shape grammars community Github Repo 2023-05-03 04:28:30 Download 3 2 1
1869 addon InputFilter ASecondGuy 1 1.0.1 Scripts 6 4.0 MIT The InputFilter makes it easy to distinguish inputs from different controllers and even multiple control schemes on the same controller. community Github Repo 2023-05-02 14:23:01 Download 0 1 0
1867 addon GestureControlledCamera2D - Godot 4.x mavcito 1 v1.1.1 2D Tools 1 4.0 MIT A Camera2D node controlled through gestures. It's also an example of how to use the Godot Touch Input Manager (GDTIM). community Github Repo 2023-05-02 14:21:58 Download 56 4 9
717 addon UI Design Tool imjp94 6 0.3.0 2D Tools 1 4.0 MIT Intuitive UI design workflow in Godot.\r\n\r\nImport/manage font source files and styling UI directly in the editor viewport.\r\n\r\nThis version is only compatible with Godot 4.x, check out godot3(https://github.com/imjp94/UIDesignTool/tree/godot3) branch for older version\r\n\r\nv0.3.0:\r\nPort to Godot 4.0\r\n\r\nv0.2.2:\r\nExlcude unwanted files from export & Fix null exception when set font to RichTextLabel\r\n\r\nv0.2.1:\r\nMinor bugfix, handle null exception when selected non-Control node, exclude unwanted files from asset library\r\n\r\nv0.2.0:\r\nUIDesignTool now support batch edit with toolbar & Vertical alignment.\r\nOther than that, this release mainly focus on improving v0.1.0, in terms of UI, efficiency & bugfixing.\r\n\r\nFor more details, check out (https://github.com/imjp94/UIDesignTool/blob/master/CHANGELOG.md)\r\n\r\nNote: Users updating from v0.1.* to v0.2.* might needs to specify font resource directory again, due to a bug which has been tackled in v0.2.0 community Github Repo 2023-05-01 23:29:23 Download 368 7 10
1864 addon Simple Testing Accumulator 2 1.0.1 Tools 5 4.0 MIT Testing Framework for GDScript in Godot 4 Game Engine\r\n\r\nFeatures:\r\n - Supports creation of custom user-defined tests.\r\n - Provides an editor dock to display all tests and their results.\r\n - Offers a Testing singleton with methods for easy assertions in non-test code.\r\n\r\nPlease see the Github repo for more more information and the latest version of the plugin!\r\n\r\nhttps://github.com/accmltr/simple-testing-godot community Github Repo 2023-05-01 10:35:56 Download 7 1 1
1860 addon Dialogue Label night_glider 3 0.9 Tools 5 4.0 MIT This is a simple RichTextLabel extension for displaying dialogues.\r\n\r\nCustom tags:\r\n[spd 1.5] - change text speed to 1.5 symbols/frame\r\n[inst 5] - instantly display next 5 symbols\r\n[snd 0] - choose first sound bite in sound bite list\r\n[wait 60] - delay for 60 frames\r\n\r\nExample: \r\n[color=gray][inst 13]!!!warning!!![/color]\r\n[spd 1.5][snd 0]fast text with... [wait 60]sound bite 0\r\n[spd 0.1][snd -1]slow text without sound bite community Github Repo 2023-04-29 04:59:32 Download 8 1 3
1862 addon Test Camera 3D Galan Montgomery 1 0.5.0 3D Tools 2 4.0 MIT This addon is designed to help developers test 3D scenes in isolation, allowing them to run scenes from the editor without manually adding cameras or lights to the scene.\r\n\r\nWhen a scene containing any VisualInstance3D-derived nodes and no active camera is opened in the editor, the addon will add a camera to the scene, set up an Environment, and add lights (if needed). community Github Repo 2023-04-28 05:26:36 Download 7 1 0
1858 addon Kenney's Pixel Platformer Lopano 1 1.0.0 Misc 7 4.0 CC0 A port of Kenney's Pixel Platformer assets to Godot 4.0.\r\n\r\nIn addition to the textures from the pack, pre-made tile sets can be found under "addons/kenney pixel platformer/tile sets/"; one for the backgrounds, and one for the rest.\r\n\r\nAll files not in "addons/kenney pixel platformer/" can be ommited; these are simply dependencies for the "sample.tcsn". community Github Repo 2023-04-24 17:01:55 Download 4 1 0
1799 addon A Star 2D Grid Node Firemanarg 3 1.1.0 2D Tools 1 4.0 MIT A simple implementation for the abstract class AStar2DGrid, used for a better performance pathfinding. community Github Repo 2023-04-24 17:01:04 Download 18 1 2
1857 addon Wiggly Appendage (4.x) Tameno 1 2.0 2D Tools 1 4.0 Unlicense A node for adding long dynamic appendages like tails, loose ropes and antennas to characters and other moving objects.\r\nThese appendages don't use realistic physics, instead they use a simplified approximation of physics that's designed to look good visually and naturally handle a lot of types of movement, including discontinuous movement. They also support being scaled and flipped. community Github Repo 2023-04-24 01:12:28 Download 111 4 5
1160 addon GDScript Delaunay + Voronoi bartek97 4 1.3.0 2D Tools 1 4.0 MIT A Bowyer-Watson algorithm implementation for Delaunay triangulation for Godot.\r\n\r\nAlso generates Voronoi diagram from triangulation, including neightbour cells scanning.\r\n\r\nWritten as a single GDScript file. community Github Repo 2023-04-23 01:58:56 Download 62 3 14
1851 addon PopupTools mrpedrobraga 1 1.0 Tools 5 4.0 GPLv3 Allows you to add new items to your CanvasItemEditor for faster level editing.\r\n\r\nThe items can be added conditionally based on which nodes you are selecting, etc, since they are regenerated every time the popup menu is opened. community Github Repo 2023-04-22 21:56:12 Download 12 2 1
1836 addon Kenney's Voiceover Fighter Lopano 2 1.0.2 Misc 7 4.0 CC0 A port of Kenney's "Voiceover Fighter" pack to the Godot Assets Library.\r\n\r\nCredit: kenney.nl \r\n\r\nv1.0.2. Renamed "assets" to "addons", as intended. community Github Repo 2023-04-21 00:40:55 Download 3 1 2
1835 addon Kenney's Voiceover Lopano 2 1.0.2 Misc 7 4.0 CC0 A port of Kenney's "Voiceover" pack to the Godot Assets Library.\r\n\r\nCredit: kenney.nl \r\n\r\nv1.0.2. Renamed "assets" to "addons", as intended. community Github Repo 2023-04-21 00:40:52 Download 1 1 1
1834 addon Kenney's Sci-Fi Sounds Lopano 2 1.0.2 Misc 7 4.0 CC0 A port of Kenney's "Sci-Fi Sounds" pack to the Godot Assets Library.\r\n\r\nCredit: kenney.nl \r\n\r\nv1.0.2. Renamed "assets" to "addons", as intended. community Github Repo 2023-04-21 00:40:48 Download 2 1 2
1840 addon Kenney's RPG Audio Lopano 2 1.0.2 Misc 7 4.0 CC0 A port of Kenney's "RPG Audio" pack to the Godot Assets Library.\r\n\r\nCredit: kenney.nl \r\n\r\nv1.0.2. Renamed "assets" to "addons", as intended. community Github Repo 2023-04-21 00:40:45 Download 1 1 2
1839 addon Kenney's Music Jingles Lopano 2 1.0.2 Misc 7 4.0 CC0 A port of Kenney's "Music Jingles" pack to the Godot Assets Library.\r\n\r\nCredit: kenney.nl \r\n\r\nv1.0.2. Renamed "assets" to "addons", as intended. community Github Repo 2023-04-21 00:40:39 Download 1 1 1
1841 addon Kenney's Impact Sounds Lopano 2 1.0.2 Misc 7 4.0 CC0 A port of Kenney's "Impact Sounds" pack to the Godot Assets Library.\r\n\r\nCredit: kenney.nl \r\n\r\nv1.0.2. Renamed "assets" to "addons", as intended. community Github Repo 2023-04-21 00:40:30 Download 2 1 1
1833 addon Kenney's Digital Audio Lopano 2 1.0.2 Misc 7 4.0 CC0 A port of Kenney's "Digital Audio" pack to the Godot Assets Library. \r\n\r\nCredit: kenney.nl\r\n\r\nv1.0.2. Renamed "assets" to "addons", as intended. community Github Repo 2023-04-21 00:40:20 Download 1 1 1
1838 addon Kenney's Casino Audio Lopano 2 1.0.2 Misc 7 4.0 CC0 A port of Kenney's "Casino Audio" pack to the Godot Assets Library.\r\n\r\nCredit: kenney.nl\r\n\r\nv1.0.2. Renamed "assets" to "addons", as intended. community Github Repo 2023-04-21 00:40:17 Download 2 1 0
1844 addon Physics Toggle Plugin andersmmg 1 1.0.2 3D Tools 2 4.0 MIT Allows you to enable physics within the editor to help with building scenes. community Github Repo 2023-04-20 12:43:41 Download 25 3 2
1837 addon Kenney's UI Audio Lopano 1 1.0.1 Misc 7 4.0 CC0 A port of Kenney's "UI Audio" pack to the Godot Assets Library.\r\n\r\nCredit: kenney.nl community Github Repo 2023-04-19 16:16:15 Download 3 1 0
1642 addon Nakama Godot 4 client novabyte 2 3.3.1 Scripts 6 4.0 Apache-2.0 The official open-source Godot client for Nakama server written in GDScript.\r\n\r\nNakama is an open-source server designed to power modern games and apps. Features include user accounts, chat, social, matchmaker, realtime multiplayer, and much more.\r\n\r\nThis client implements the full API and socket options with the server. It's written in GDScript to support Godot Engine 4.0+.\r\n\r\nFull documentation is online - https://heroiclabs.com/docs community Github Repo 2023-04-18 10:58:54 Download 609 26 72
1823 addon Extra Export Hints mrpedrobraga 1 1.0 Misc 7 4.0 GPLv3 Allows you to modify how your property looks in the EditorInspector, without using _get_property_list.\r\n\r\nAdd:\r\n- conditional visibility to properties;\r\n- buttons;\r\n- check buttons for bools;\r\n- direction editors;\r\n- large enum pickers;\r\n- your very custom editors!!!\r\n\r\nSee the README for a thorough guide; community Github Repo 2023-04-18 10:58:48 Download 14 1 1
1828 addon Hider Node : goodbye messy scene trees Dark Peace 1 1.0 Tools 5 4.0 MIT Sick of having nodes you don't need all over your scenes ? You don't want to see them all but you don't want to have to toggle their visibility all the time ? This is for you ! Add it as a child to a parent node and that parent's children will only be visible in editor when you select a node inside that parent's subtree. + other similar behaviors. It works in any scene : 2D, 3D, Controls,...\r\n\r\nSimple to use :\r\n1. Add the Hider to a parent node\r\n2. Enable the Hider by toggling the enabled property.\r\n\r\nNow, all the nodes in the subtree, starting from the Hider's parent, will be "hidden" when you select a node outside that subtree. They will be shown again when selecting a node of that subtree or the parent node.\r\nNodes are hidden by changing their modulate value. However, the Hider stores the previous modulate values in its saved_states property, which is reverted back when the node is shown again.\r\n\r\nIt has a bunch of bonus properties to make your workflow even better, everything is detailed in the documentation : https://docs.google.com/document/d/1y2aPsn72dOxQ-wBNGqLlQvrw9-SV_z12a1MradBglF4/edit?usp=sharing community Github Repo 2023-04-17 06:07:32 Download 8 2 2
1827 addon Better Random Number Generator TigerWild 1 1.3.2 Tools 5 4.0 CC-BY-SA-4.0 The main goal of this plugin is to create a better random number generator, ie. all digits that come out of it follow a normal distribution. This is because during testing I noted some issues with the Godot PCG random number generator; refer to the provided excel file for my notes, thoughts, and procedures for testing. Additionally this generator does not require preparation to work properly, ie. you do not call randomize() at any point. Finally it adds the ability to generate streams of random numeric digits of any length, output as a string. community Github Repo 2023-04-17 06:05:19 Download 3 2 0
1433 addon Custom Project Runner KoBeWi 3 1.3.1 Tools 5 4.0 MIT Plugin that can run your project and pass some data from editor to your game. For example, you can run the game and spawn player at the position of cursor in the editor to quickly test parts of a level.\r\n\r\nBefore using the plugin, you need to configure it first by editing "addons/CustomRunner/Config.gd" file, following the comments in the file. There are 3 methods to change:\r\n\r\n_can_play_scene() - called when pressing the plugin shortcut (F7 by default). The current scene is passed to that method and if it returns true, the plugin will run the project. You can for example check if this scene is a Level class (if you have one).\r\n\r\n_gather_variables() - called before running the project from the plugin. Use add_variable() to add variables that you want to pass from editor to the game. By default it passes "scene" variable, which contains filename of the current scene. There's also an example line that adds current cursor position.\r\n\r\n_get_game_scene() - return the main scene you want to run. This should be your "game" scene, i.e. scene that has player, HUD and instantiates the level etc. Leave empty to run the currently opened scene instead.\r\n\r\nAfter the project is started using the plugin, use CustomRunner.get_variable(variable_name) to retrieve the data passed from the editor. You can also use CustomRunner.is_custom_running() to check if the game is running using the plugin and data is available.\r\n\r\nYou can use Shift + F7 to repeat the last custom run, in case you want to test the same scene multiple times.\r\n\r\nCheck the repository page for more info and example project. The CustomRunner class also has a documentation. community Github Repo 2023-04-16 23:54:03 Download 21 3 2
1303 addon Scene Manager glassbrick 4 1.0.1 Tools 5 4.0 MIT Plugin for easy screen transitions and node references. (More features to come in the future!)\r\n\r\nJust install and use it directly in your code:\r\n\r\nSceneManager.change_scene('res://demo/test.tscn')\r\n\r\nWe also have more customization options!\r\n\r\nSceneManager.change_scene(\r\n 'res://demo/test2.tscn',\r\n { "pattern": "scribbles", "pattern_leave": "squares" }\r\n)\r\n\r\nRead the full API docs at the Github page! community Github Repo 2023-04-16 15:56:39 Download 354 5 17
1826 addon Quick Plugin Manager Danim3D 1 0.2 Tools 5 4.0 MIT Updated to work with Godot 4.x version.\r\nforked from original Godot 3.x version https://github.com/mastermarkus/QuickPluginManager\r\n\r\nFaster plugin management without going deep into Godot's plugin settings\r\nThe button appear in upper-right corner (when you activate the plugin)\r\nThere you can select plugin(s) to enable/disable community Github Repo 2023-04-16 15:55:26 Download 7 0 0
1825 addon EZ Music Cuer Lopano 1 1.0 Misc 7 4.0 GPLv3 An addon to the "EZ Sfx and Music" Godot asset by ghoulbroth. Put MusicCuer as MusicPlayer's child and it plays either the MusicPlayer's first track or a selected track on regular intevals, optionaly after some delay. community Github Repo 2023-04-16 15:54:45 Download 1 1 0
1809 addon Voxel Line foureyedredheadedstepchild 11 1.0 3D Tools 2 4.0 MIT A Simple plugin for creating voxel lines. community Github Repo 2023-04-16 03:28:38 Download 4 1 0
1595 addon JiggleBones (4.0) DevAtMe 4 2.0.2 3D Tools 2 4.0 MIT This is an addon that adds jigglebones to Godot 4.x. Jigglebones are bones that jiggle when the skeleton moves. They are used for procedural animation, so you can move only the important parts of the skeleton and the little bits will automatically jiggle with it.\r\n\r\nSee the GitHub page for a detailed guide on how to use it in your project:\r\nhttps://github.com/yaelatletl/godot-jigglebones/blob/master/README.md\r\nOriginally by BauxiteDev, current version includes upgrades and changes by Cory Petkovsek (tinmanjuggernaut) and Yael Atletl (me). \r\n\r\n community Github Repo 2023-04-16 03:28:26 Download 126 5 8
1821 addon Fullscreen On Input Lopano 1 1.0 Scripts 6 4.0 GPLv3 A drag-and-drop way to implement the ability to toggle fullscreen to a scene.\r\n\r\nContains the FullscreenOnInput class, which extends Node. By adding FullscreenOnInput to a scene, and chocing an input action by name, FullscreenOnInput quits the game on input.\r\n\r\nJust drag and drop the fullscreen_on_input.tscn sceen, add an input, and you're done! community Github Repo 2023-04-15 15:13:24 Download 4 1 1
1820 addon Quit On Input Lopano 2 1.1 Scripts 6 4.0 GPLv3 A drag-and-drop way to implement the ability to quit the game to a scene.\r\n\r\nContains the QuitOnInput class, which extends Node. By adding QuitOnInput to a scene, and chocing an input action by name, QuitOnInput quits the game on input.\r\n\r\nV1.1: Added scene file for proper drag-n-drop! community Github Repo 2023-04-15 15:09:50 Download 3 1 0
1819 addon Quaternius' Simple Nature pack Lopano 1 1.0 Misc 7 4.0 GPLv3 Port of Quaternius' "Simple Nature" pack to Godot 4.0.\r\n\r\nAssets:\r\n * 3 Bushes\r\n * 3 Grass Variants\r\n * 3 Rocks\r\n * 4 Trees\r\n\r\nFormats:\r\n * glTF Files\r\n * Materials\r\n * Meshes\r\n * Staticbodies community Github Repo 2023-04-13 17:42:20 Download 2 1 0
1817 addon Number To Words (Godot 4) verillious 1 v1.0.0 Misc 7 4.0 MIT Convert numbers to words in GDScript. community Github Repo 2023-04-12 14:14:09 Download 6 1 0
1552 addon Supabase API (4.x) fenix 4 4.0.2 Scripts 6 4.0 MIT API Library to interact with your Supabase backend project. community Github Repo 2023-04-10 16:38:09 Download 174 13 20
1813 addon Simple Resource Icons. mrpedrobraga 1 1.0 Misc 7 4.0 GPLv3 Adds simple resource icons to your file system dock and the inspector.\r\n\r\nAdd an icon property or a _get_icon method (for @tool scripts). community Github Repo 2023-04-10 16:38:00 Download 18 2 2
81 addon uuid binogure 6 2.1.1 Scripts 6 4.0 MIT The uuid class is a GDScript 'static' class that provides a unique identifier generation for Godot Engine. community Github Repo 2023-04-09 09:55:43 Download 208 6 21
1776 addon CharacterCamera3D Robotnik 3 1.0.2 Scripts 6 4.0 MIT This Node is a plug and play option for third person characters and allows follwing the character, keeping it in screen and snap to plattforms while keeping the camera out of obstacles with a SpringArm3D\r\n\r\n# Changelog\r\n1.0.1\r\n- Fixed issues with manual rotation around the character\r\n- Now centers the camera when moving in any direction (fixed an issue with camera clipping through obstacles)\r\n\r\n1.0.2\r\n- Fixed Owner can be null and is_inside_tree error\r\n- Fixed auto rotation bug, sometimes camera just stands still\r\n- auto rotation can now be toggled in the Editor\r\n- Updated documentation about the input mappings community Github Repo 2023-04-08 18:46:56 Download 3 1 0
1802 addon Dynamic Camera System skooterkurt 1 1.0 3D Tools 2 4.0 MIT This plugin lets you:\r\n\r\n* dynamically tween between camera position\r\n* and/or smooth follow a node of your choise\r\n* and/or look at a node of your choise (called watch to avoid naming conflicts with Godots built-in method)\r\n\r\nSee the Demo scene in addon folder.\r\n\r\nFind the documentation at https://github.com/FilipLundby/DynamicCameraSystem community Github Repo 2023-04-07 00:23:24 Download 12 2 2
1793 addon CSV Data Importer timothyqiu 1 2.0 Tools 5 4.0 MIT This plugin import CSV/TSV files as Array or Dictionaries.\r\n\r\nThis allows you to access CSV data using `preload("res://example.csv").records`. community Github Repo 2023-04-05 19:14:21 Download 60 4 6
1792 addon Open External Editor krayon 1 4.0 Misc 7 4.0 MIT Open an external script editor alongside the built-in editor, allowing you to use features from both at the same time.\r\n\r\nVisit the repository for setup instructions.\r\n\r\nBased off the original by calviken (repo now gone) community Github Repo 2023-04-05 19:12:41 Download 2 2 2
1786 addon ShaderConverter VP-GAMES 1 1.1.1 Shaders 3 4.0 MIT Convert Shaders 3.x to GDShaders 4.x community Github Repo 2023-04-05 18:30:53 Download 6 2 1
1769 addon Dynamic Event Manager fkeyz 2 1.1 Scripts 6 4.0 MIT A simple event manager that lets you add and invoke events dynamically at runtime. community Github Repo 2023-04-05 15:02:42 Download 4 1 0
1767 addon schmove pysnow 1 1.0 2D Tools 1 4.0 MIT Automatic handling of basic save data, persisting static state, and moving entities across scenes. community Github Repo 2023-03-28 22:42:57 Download 1 1 0
1765 addon Solana Client Virus-Axel 1 0.1 Tools 5 4.0 MIT This custom node type enables full Solana RPC API connectivity from your godot games. community Github Repo 2023-03-28 22:39:46 Download 5 2 3
1760 addon Random Names Generator TigerWild 1 1.0.0 Tools 5 4.0 CC-BY-SA-4.0 Generates an array of names (strings) with current indexed entries of:\r\n1. Female (first & last name) using real world database of names\r\n2. Male (first & last name) using real world database of names\r\n3. Unisex (first name) using Emi's code for random fantasy name generation\r\n4. Unisex (first name-short) using Sam's code for random fantasy name generation\r\n5. Unisex (first name-medium) using Sam's code for random fantasy name generation\r\n6. Unisex (first name-long) using Sam's code for random fantasy name generation\r\n\r\nCan use as either main screen plugin (click interface) or as direct plugin to your application (call to class_name NameGenerator.new_name() )\r\n\r\nUsing multiple different methods, including a small database of a few thousand names commonly found in the world, this generator builds multiple random full names for you to quickly choose from. It generates both true real world, and realistic fantasy names. The underlying code is designed to be expandable, feel free to contribute to its growth.\r\n\r\nThis is a 'Main screen plugin' and will appear next to the 2D,3D,Script,AssetLib buttons in the top center of Godot 4.x\r\n\r\nLicense: Creative Commons Attribution License (reuse allowed)\r\nThis work is a derivative work of Emi @emi_cpl https://www.youtube.com/@emi_cpl updated for Godot 4.0\r\nIt has been further developed by Samuel Landers of tigerwild@hotmail.com community Github Repo 2023-03-28 22:28:06 Download 8 1 2
1758 addon OpenAI Assistant Buri 1 0.0.4 Tools 5 4.0 MIT Prototype to implement OpenAI assistance to Godot 4. Inspired by https://github.com/keijiro/AICommand community Github Repo 2023-03-28 22:26:37 Download 15 1 3
1755 addon Elgato Stream Deck Integration BoyneGames 1 1.0.0 Tools 5 4.0 MIT This tool is an integration with Elgato Stream Deck devices, and allows users to map the programmable keys of these devices to emit signals and change scenes in running Godot applications.\r\n\r\nNote: Installing this add-on also requires that the corresponding Stream Deck plugin be installed to the client software. community Github Repo 2023-03-28 22:24:33 Download 14 2 3
1754 addon FlowerInventory - GD4 BTOTHER 1 2.0 Tools 5 4.0 MIT Lightweight inventory system plugin for Godot Engine. community Github Repo 2023-03-28 22:23:13 Download 14 1 2
1752 addon Ginq kaluluosi 1 1.0 Scripts 6 4.0 MIT Linq for GDScript 2.0 community Github Repo 2023-03-28 22:21:55 Download 5 3 1
1750 addon BTransition Blockyheadman 1 1.0.0 Tools 5 4.0 GPLv3 Allows for you to transition scenes smoothly from one to another.\r\n\r\nUsing one of the 4 different directions, you can smoothly animate your scenes from one to another! community Github Repo 2023-03-28 22:21:09 Download 0 1 0
1748 addon Godot Sharp Some - Drawing 2D Jiri 1 0.20.0 Scripts 6 4.0 MIT Is set of extensions for custom drawing API in Godot engine version 4.x. It simplifies script drawing.\r\nIncludes CanvasItem extensions for drawing various plane shapes and Multiline class extending possibilities of drawing API. community Github Repo 2023-03-27 06:10:11 Download 36 2 4
1747 addon Cheatsheet Ciber_Turtle 1 1.0 Tools 5 4.0 MIT A debug console for your Godot game. It adds a debug console that can be opened with '`' (the key to the left of the one key on qwerty keyboards). You can run commands that would normally be bound to a bunch of debug hotkeys before. A few useful commands are builtin and you can also add your own custom commands with arguments. The usage info is in the README on the Github repo. community Github Repo 2023-03-27 05:34:30 Download 23 1 6
1745 addon VisualShader-Extras-4.0 flamelizard 1 4.0.0.1 Shaders 3 4.0 MIT This addon comes with Visual Shader library of nodes such as a huge library of blending modes, SDF (signed distance field) shapes, procedural noise and patterns, UV utilities and other nodes. community Github Repo 2023-03-27 05:33:28 Download 184 4 8
1744 addon bs58 Virus-Axel 1 1.0.0 Misc 7 4.0 MIT Base58 encoder and decoder for godot. Encode byte arrays to base 58 strings and vice versa.\r\n\r\nExample:\r\nbs58.encode(bs58.decode("111111111111"))\r\n\r\n community Github Repo 2023-03-27 05:30:38 Download 1 1 0
1743 addon Array Modifier miskatonicstudio 1 0.5.1 Tools 5 4.0 Unlicense This plugin recreates the functionality of the Array Modifier from Blender 3D. Works with Godot 4. community Github Repo 2023-03-27 05:29:38 Download 33 3 4
1741 addon Draw3D nyxkn 1 2.0 3D Tools 2 4.0 MIT A small library for drawing simple wireframe shapes in 3D.\r\n\r\nProvides a custom Draw3D node that you can use to draw simple geometry in your scene. community Github Repo 2023-03-27 05:28:49 Download 62 3 2
1607 addon Parallax 2D node nklbdev 3 1.0.1 2D Tools 1 4.0 MIT Provides parallax 2D node to avoid using ParallaxBackground\r\n\r\nThis is a plugin for Godot Engine 4.X that provides new class Parallax inherited from Node2D that moves itself relative to actual viewport center. It helps create beautiful volumetric decorations like foliage, distant or near objects ant other effects based on following viewport.\r\n\r\nThis is a port of the similar plugin from Godot 3.4.X to 4.X.X (https://godotengine.org/asset-library/asset/1557)\r\n\r\nYou can:\r\n\r\n- Disable/enable it in game and optionally in editor\r\n- Control motion_scale and motion_offset like in ParallaxLayer\r\n- Set process mode (Process / Physics process) community Github Repo 2023-03-27 05:23:30 Download 24 2 1
1717 addon OverheadCar2D ryanboder 2 0.1.1 Scripts 6 4.0 MIT Adds a node type called OverheadCarBody2D to Godot 4 that implements reasonably good car physics. It's the car solution described here (http://kidscancode.org/godot_recipes/3.x/2d/car_steering/) and here (https://engineeringdotnet.blogspot.com/2010/04/simple-2d-car-physics-in-games.html) but adapted for Godot 4 and shared so it can be easily reused. It extends CharacterBody2D.\r\n\r\nSupports friction areas with OverheadCarArea2D and automatic driving for non-playable characters with OverheadCarPathFollow2D. community Github Repo 2023-03-27 05:23:26 Download 13 1 0
1727 addon ECS tools Germenzi 4 1.0.1 Tools 5 4.0 MIT Key features:\r\n- any Object can be a component\r\n- discrete mode to process systems step by step\r\n- readonly components\r\n- handy entity filtering outside System class\r\n- nodes binding with entity \r\n- well documented scripts, just press f1 and search what you need\r\n\r\nSee github for an addon review: https://github.com/Germenzi/gdECSv4 community Github Repo 2023-03-17 20:03:44 Download 24 0 3
1734 addon Undo / Redo Demoli 3 0.2.1 Tools 5 4.0 MIT Undo / Redo nodes based on Memento pattern community Github Repo 2023-03-16 20:37:26 Download 2 1 0
1289 addon Mingos' Restrictive Precise Angle Shadowcasting (MRPAS) mkimball 3 2.1.0 Scripts 6 4.0 MIT Mingos' Restrictive Precise Angle Shadowcasting is an algorithm used by traditional roguelike games for determining which map cells are in the player's field of view.\r\n\r\nSee the README for instructions on usage: https://github.com/matt-kimball/godot-mrpas-assetlib/blob/master/README.md\r\n\r\nA demo project using this algorithm is available on github: https://github.com/matt-kimball/godot-mrpas\r\n community Github Repo 2023-03-16 20:37:09 Download 19 3 0
1716 addon godot-joystick apock 3 0.2 Misc 7 4.0 MIT Multitouch joystick with demo community Github Repo 2023-03-15 20:38:23 Download 2 2 0
1032 addon Hexgrid jeyzu 3 1.0 Scripts 6 4.0 MIT 3 Classes that brings hex detection, 3D LOS, distance, influence, shortest path ... all you need to build a classical boardgame based on a single image hex map. A demo in the source tree. community Github Repo 2023-03-15 08:57:15 Download 125 9 32
1664 addon Editor Icons Previewer for Godot 4 Dark Peace 3 2.0.3 Tools 5 4.0 MIT This plugin adds ability to preview all available icons in Godot Editor. Can be used to facilitate the process of developing Godot editor plugins without the need to import custom icons or any other design purpose.\r\n\r\nWith this updated version, you can save icons as png or directly copy paste the texture into a property in the inspector.\r\n\r\nFull documentation has also been added : https://docs.google.com/document/d/1y2aPsn72dOxQ-wBNGqLlQvrw9-SV_z12a1MradBglF4/edit?usp=sharing\r\n\r\nCredits : The original 3.2 version has been created by Xrayez and I recently took over devellopement. community Github Repo 2023-03-15 08:57:03 Download 51 1 7
1317 addon Free Look Camera MarcPhi 4 1.2.0 3D Tools 2 4.0 MIT A simple and easy to use free look camera for Godot 4 that mimics the controls of the editor camera.\r\n\r\nFeatures:\r\n- Look around by holding right click and moving the mouse\r\n- Move forward and backward with W and S\r\n- Move left and right with A and D\r\n- Move up and down with Q and E\r\n- Change movement speed by using the scroll wheel\r\n- Temporary increase speed by holding shift\r\n\r\nInstallation:\r\n- attach "free_look_camera.gd" to your Camera3D node community Github Repo 2023-03-13 17:42:16 Download 32 1 7
1715 addon Borderless Display lowlevel.1989 3 1.1.0 Scripts 6 4.0 MIT Multiresolution Support for pc/mobile devices including safearea.\r\n\r\nNew nodes:\r\n- BorderlessDisplay: New node to control the scaling area of our game.\r\n- ButtonDisplayTest: New node for testing with multiple resolutions.\r\n\r\n# Changelog\r\n\r\n## [1.1.0] - 2023-03-13\r\n\r\n### Added\r\n\r\n- add editor button set viewport resolution\r\n\r\n### Changed\r\n\r\n- change class_name to add_custom_type\r\n\r\n## [1.0.1] - 2023-03-10\r\n\r\n### Added\r\n\r\n- CHANGELOG.md\r\n- guides autocenter\r\n\r\n### Changed\r\n- [godot v3] fix get window height override\r\n- [godot v3] fix set properties defaults community Github Repo 2023-03-13 17:42:12 Download 5 1 1
1722 addon Resizable Eranot 2 1.1 Tools 5 4.0 MIT This custom node will make its parent resizable. community Github Repo 2023-03-13 09:15:43 Download 21 1 1
1696 addon Native Dialogs Teggy 2 2.1.0 Misc 7 4.0 MIT Native Dialogs is a plugin for Godot that allows you to interact with OS-specific dialogs, such as notifications, messages and file dialogs. community Github Repo 2023-03-13 09:15:37 Download 158 9 8
1728 addon ShaderFunction-Extras flamelizard 3 0.3.0 Shaders 3 4.0 MIT This addon aims to help Godot developers writing custom written shaders by providing high-level functions which are often used inside gdshaderinclude files. community Github Repo 2023-03-12 14:02:30 Download 105 6 6
556 addon ThreadPool zmarcos 3 2.0.0 Scripts 6 4.0 MIT A GDScript thread pool to asynchronously execute tasks. community Github Repo 2023-03-12 11:58:24 Download 63 3 14
1407 addon Better Tab Container gducrash 3 1.1 2D Tools 1 4.0 MIT This addon adds a container, that can have multiple tabs, which the user can change by swiping left or right on the screen. It is based on the ScrollContainer node.\r\n\r\nGetting Started:\r\n• Download the addon and place it into your project directory, either manually, or through the Asset Store\r\n• Activate it in the Project Settings ("Plugins" tab)\r\n• Add a BetterTabContainer node to a scene. It is recommended that it is either set to full rect or has a "Fill" horizontal size flag\r\n• Add multiple nodes to it. Each child node counts as a separate tab, it can be any type of Control node. Please ignore the "ScrollContainer can only have one node" warning, I am actively trying to get rid of it\r\n• Done!\r\n\r\nCustomizing the Node:\r\n• You can set the "Current Tab" property in the inspector. By default, it is set to 0, meaning the first tab is active on start\r\n• You can connect the "tab_switched" signal to another node to detect when it's changed\r\n• If you want to change the tab through code (for example, if you have a list of tab buttons next to the container), you can call the switch_tab(tab) method\r\n• You might also want to hide the horizontal scroll bar, as it does nothing\r\n• If you want to be able to swipe on tabs, make sure to set all of the children containers' mouse filter to "Pass", so it detects input testing Github Repo 2023-03-12 11:58:20 Download 31 1 3
1695 addon Object State Machine lowlevel.1989 3 0.7.2 Scripts 6 4.0 MIT state machine without node for godot 3/4\r\n\r\nDocumentation in the repository: https://github.com/lowlevel-1989/object_state_machine\r\n\r\n# Changelog\r\n\r\n## [0.7.2] - 2023-03-10\r\n\r\n### Changed\r\n- Fix Version plugin\r\n\r\n## [0.7.1] - 2023-03-10\r\n\r\n### Added\r\n- Debug Comming Soon\r\n\r\n### Changed\r\n- Fix remote debug\r\n\r\n## [0.7.0] - 2023-03-04\r\n\r\n### Added\r\n- Graphical state machine for the reference model\r\n\r\n### Changed\r\n- KinematicBody2D platform demo for Godot v3 (update)\r\n- CharacterBody2D platform demo for Godot v4 (update)\r\n\r\n## [0.6.1] - 2023-02-28\r\n\r\n### Changed\r\n- KinematicBody2D platform demo for Godot v3 (update)\r\n- CharacterBody2D platform demo for Godot v4 (update)\r\n\r\n## [0.6.0] - 2023-02-28\r\n\r\n### Added\r\n\r\n- LICENSE\r\n- README.md\r\n- support Godot v3\r\n- KinematicBody2D platform demo for Godot v3\r\n- CharacterBody2D platform demo for Godot v4\r\n- new node -> node_state_machine\r\n- new method -> void StateAbstract::confirm_transition()\r\n- new method -> void StateAbstract::create(name : String)\r\n- new method -> void StateMachine::create(name : String)\r\n\r\n### Changed\r\n- plugin.gd -> commend for support godot v3, default support v4 community Github Repo 2023-03-11 11:58:11 Download 17 1 1
1729 addon Translations From JSON (Godot 4.x) AliYil 1 2.0 Misc 7 4.0 MIT A Godot plugin for importing JSON files for translations.\r\n\r\nUsage:\r\n1. Install the plugin into your project and activate it.\r\n2. Add JSON translations files into your project in .json format.\r\n3. Make sure the JSON files are imported as "JSON Translation".\r\n4. Add your JSON files to translations using Project Settings > Localization > Translations > Add (Change "All Recognized" to "All files (*)" to see the JSON file)\r\n\r\nJSON Format\r\nThe json data in file must be an object with locale and messages keys.\r\n\r\n"locale" field signify which locale the texts are in.\r\n"message" field must be an object that contains keys and corresponding text as string value.\r\n\r\nExample JSON\r\n{\r\n "locale": "en",\r\n "messages": {\r\n "HELLOWORLD": "Hello world!",\r\n "ANOTHERTEXT": "This is another text."\r\n }\r\n} community Github Repo 2023-03-10 11:17:45 Download 8 1 2
863 addon VMFLib craftablescience 4 0.2.2 Tools 5 4.0 BSD-2-Clause This addon allows you to create a Source Engine VMF file, and export to a BSP. It is targeted towards Portal 2, although other games will work with it. This was made for my "Godot Puzzlemaker" level editor, and I will update this addon as necessary. It is targeted toward desktop platforms, but should theoretically work on any platform Godot does. The code is an improved version of https://github.com/Trainzack/vmflib2, which is in Python.\r\n\r\nPlease note that this addon does not include any copyrighted material from Valve. It purely generates a specification for a map, which must be compiled by Valve-owned tools, with the target game installed.\r\n\r\nThis addon is still in development. The overall foundation is in place, it is just a matter of adding more entity and texture listings, and adding more features. community Github Repo 2023-03-10 11:17:10 Download 12 3 0
1110 addon Linear Stairs Generator SyntheticBorealis 2 0.2 Scripts 6 4.0 MIT This add-on provides a node that generates linear stairs using CSG. community Github Repo 2023-03-10 11:17:00 Download 10 3 1
1725 addon EZ Sfx and Music ghoulbroth 1 0.0.1 Misc 7 4.0 MIT This is a collection of utility nodes for easy loading and playing of sound effects and music community Github Repo 2023-03-09 16:05:39 Download 8 1 3
1724 addon Godot FontAwesome 5 LetterN 1 5.15.4 2D Tools 1 4.0 MIT A fork of (https://godotengine.org/asset-library/asset/472) for Godot 4.0\r\n\r\n## Usage\r\nCreate a new "FontAwesome" Node and configure it's values. To change color, simply go to theme overrides and change the font color. community Github Repo 2023-03-09 16:04:46 Download 18 1 4
1720 addon godot-watabou-city tavurth 1 0.1 Tools 5 4.0 MIT Allows loading of the awesome watabou.github.io/city-generator JSON export files in Godot 4.x community Github Repo 2023-03-09 15:59:44 Download 12 2 1
1719 addon FileSystemView zaevi 1 2.0 Tools 5 4.0 MIT FileSystemView is a Godot plugin that uses custom filters to handle your resources. community Github Repo 2023-03-09 15:55:03 Download 112 4 5
1700 addon RigidBody Auto Scaler hmans 1 0.1 Tools 5 4.0 MIT Ever wanted to change a rigidbody's scale and got told by the engine that that's not a thing you want to do? This plugin makes it possible. Simply add it to your project and scale rigidbodies to your heart's content.\r\n\r\nSupports 2D and 3D! community Github Repo 2023-03-09 14:57:12 Download 19 4 3
1486 addon Spritesheet Generator KoBeWi 3 1.2 Tools 5 4.0 MIT A single-scene plugin that allows you to generate a spritesheet from a series of images. The images are automatically trimmed based on provided alpha threshold value. You can control padding and number of columns in the resulting spritesheet.\r\n\r\nTo use the tool, select 'Project -> Tools -> Open Spritesheet Generator' in the editor menu (or find it in the command palette), then drag and drop files from your system file explorer onto the opened Godot window and they will be automatically processed. You can then change parameters and save the packed PNG. It will appear in the original directory.\r\n\r\nNew: You can drop a single image to split it into frames and edit the spritesheet. Use RMB to delete images.\r\n\r\nCheck the repo for more info and example images. There's also a stand-alone version. community Github Repo 2023-03-09 10:22:43 Download 42 2 3
763 addon Shader-Stacker KarlTheCool 10 4.0.5 2D Tools 1 4.0 MPL-2.0 Super fast 2D sprite stacking for Godot 4.0\r\n\r\nLearn more at https://ka.rlphilli.ps/Shader-Stacker/ community Github Repo 2023-03-05 12:55:39 Download 58 3 7
1683 addon Tile Polygon Snapper nklbdev 3 1.0.0 2D Tools 1 4.0 MIT An editor plugin for Godot v4.X that allows custom snapping polygon vertices while editing tileset. community Github Repo 2023-03-02 09:57:21 Download 4 2 0
1693 addon Dynamic Day Night Cycles eisclimber 1 1.0.0 Tools 5 4.0 MIT The plugin allows correctly simulating the daylight, nighttime, dawn and dusk of you game's planet. It calculates the alteration of day-lengths throughout a year so days get shorter in the winter and longer in the summer.\r\n\r\nThe plugin allows full customization of the days per year's, day duration and the location on the planet to give the most immersive results. community Github Repo 2023-03-01 13:40:10 Download 30 2 1
1692 addon WebSocket AndreaTerenz 1 1.0 Misc 7 4.0 MIT Wrapper node for WebSocketPeer (Godot 4.x) community Github Repo 2023-03-01 13:39:50 Download 28 3 0
1526 addon GDShell Kubulambula 3 1.0-dev2 Tools 5 4.0 MIT Simple, linux-like, all-in-one, in-game console for development, debugging, cheats and/or any other interaction with your game.\r\n\r\nGDShell works right away after installation with no need for a complex setup.\r\n\r\nAdd you own commands, don't reinvent the wheel and get right back to the important stuff that makes your game fun!\r\n\r\nExclusive for Godot 4.0+ community Github Repo 2023-02-28 18:27:08 Download 214 6 10
1492 addon Nesinkrona ydipeepo 1 1.0.1 Scripts 6 4.0 MIT !! IMPORTANT !!\r\n\r\nThis add-on is no longer maintained by me.\r\nAnd continues to be maintained here:\r\n\r\nhttps://github.com/folt-a/godot-nesink\r\n\r\n---\r\n\r\nI am notified here cause there is no way to delete the submitted assets. community Github Repo 2023-02-28 18:26:53 Download 11 3 1
1663 addon Fade Transition ghoulbroth 2 0.0.2 Misc 7 4.0 MIT A node for covering and uncovering the screen with a fading effect.\r\n\r\nCreated for Godot 4 community Github Repo 2023-02-26 22:33:45 Download 1 1 0
1682 addon Godot FFT (Fast Fourier Transform) tavurth 1 0.1 Tools 5 4.0 MIT Fast Fourier Transform in GDScript\r\n community Github Repo 2023-02-26 12:29:13 Download 39 2 2
1675 addon Simple Test Harness Aendawyn 1 0.0.1-alpha Tools 5 4.0 Apache-2.0 ( Join Discord ! https://discord.gg/SWg6vgcw3F )\r\n\r\nSTH (Simple Test Harness) is an addon for Godot Engine for writing and running unit tests. It is compatible with Godot Engine 4+.\r\n\r\nThis addon is in alpha stage. API breaks can occur !\r\n community Github Repo 2023-02-19 21:07:00 Download 9 2 1
1672 addon Windows 95 UI Theme johnweven 1 0.1 Misc 7 4.0 Unlicense This is the Windows 95 UI Theme. Not all assets are converted, and the scaling may be too large or too small for some resolutions. community Github Repo 2023-02-19 06:50:05 Download 28 1 3
701 addon Simple Free-Look Camera aloivmada 2 1.0 Scripts 6 4.0 MIT A simple 3D 100-line free-look camera for Godot 4 that mimics some of the functionality of the editor's camera for in-game use. See the "godot-3" branch on the GitHub repo for a version that works with Godot 3.\r\n\r\nUse W and S to move forward and backward.\r\nUse A and D to move left and right.\r\nUse Q and E to move up and down.\r\nRoll the scroll wheel to increase and decrease movement speed.\r\nHold down the right mouse button to rotate the camera. There's a slider in the editor to control mouse sensitivity.\r\n\r\nInstall it by attaching camera.gd to your Camera3D node. community Github Repo 2023-02-19 06:49:51 Download 82 1 13
1669 addon Controller Input Viewer Firezac 1 1.0 2D Tools 1 4.0 MIT A plugin for Godot 4 that allows you to see and test your Inputs.\r\n\r\nIntro\r\nThis Godot 4 plugin provides an indispensable tool for monitoring and testing your GamePad inputs. The plugin features a drag-and-drop HUD, which you can easily place in your game and view all of the inputs being pressed on your controller. It supports game controllers from PlayStation, X-Box, and Nintendo, so you can use it with any of your favorite controllers. The HUD displays not only button inputs, but also analog stick positions, the pressure value of the triggers, and even the rumble vibration, giving you a comprehensive view of your controller's inputs. This plugin is particularly useful when you want to see or demonstrate which inputs are working, or if you just need to test the rumble vibration. Whether you're a seasoned game developer or just starting, this plugin is a must-have tool that will simplify your workflow and help you bring your games to life.\r\n\r\nHow to install\r\nIf your project doesn't have one, create a folder called "addons" in the main project folder. Download the plugin folder, paste it inside this folder, and then go to the plugin menu under "Project -> Project Settings" and enable the "ControllerInputViewer" plugin.\r\n\r\nHow it works\r\nOnce enabled, the "ControllerInputViewer" node can be found inside the 2D Node. Once you place it in your scene you will notice that nothing will appear in your scene. This is because the node is only activated when you play the game. It is recommended that it be placed in front of all scenes, including outside your ViewPort if you are using it to isolate the node of your game. This way the plugin will work better with the window dimensions of your project. Once started, the "ControllerInputViewer" node will appear as a 2D HUD floating in your scene. If you want to place it in a specific location on the screen, you can simply click on it with your mouse and move it. If you click on the first button, which is probably set to "X-Box", you will switch the layout of the other buttons depending on which console is selected. At the bottom of the HUD, you will find the "Vibration" button, where you can test if the vibration of your controller is working. The rest of the buttons are self-explanatory, following the layout of the standard controls.\r\n\r\nPresets\r\nIn the Inspector menu you can set some presets for the use of the "ControllerInputViewer". These are:\r\n\r\nHide Hud: If this option is not selected, the HUD will be hidden as soon as the game starts.\r\n\r\nHide Hud Command: This option allows you to enter the name of an Input created in the Inputs list to enable and disable the HUD.\r\n\r\nHide Controller List: If this option is enabled, every time the game starts it will show in the Output tab how many controls are connected.\r\n\r\nUp Scaller Hud: This option allows you to use an Input created in the Inputs list to increase the size of the HUD.\r\n\r\nDown Scaller Hud: This option allows you to use an Input created in the Inputs list to reduce the size of the HUD.\r\n\r\nHud Scale: Pre-determines an initial value for the HUD.\r\n\r\nCredits\r\nPlugin created by: Erick Firezac\r\n\r\nButton-based assets created by: Arks community Github Repo 2023-02-18 13:52:46 Download 7 1 2
1661 addon Rotor Node : advanced rotations made easy Dark Peace 1 1.0 2D Tools 1 4.0 MIT The Rotor is a node making its children rotate with different useful properties. Very useful to design levels with objects moving in circle.\r\nFeatures include:\r\n1. Keeping the child's rotation when the parent rotates.\r\n2. Rotations can be 360° but also more/less\r\n3. Once it rotates the amount you choose, it can either loop back from the start or start rotating backward.\r\n4. Choose the number of rotations.\r\n5. You can enable the Rotor's effect on nodes that aren't its children or disable it on some of its children.\r\n6. Can flip (horizontal/vertical) nodes past a certain angle.\r\n7. Rotation can be standard or use tweens\r\n\r\nIt comes with a showcase scene where you can see all the properties in action and also full documenation which you can read here : https://docs.google.com/document/d/1y2aPsn72dOxQ-wBNGqLlQvrw9-SV_z12a1MradBglF4/edit?usp=sharing community Github Repo 2023-02-17 22:28:57 Download 9 2 0
1514 addon Terrain Shader acegiak 2 v1.1 Shaders 3 4.0 Apache-2.0 Split texture, stochastic sampling, triplanar projection shader for Godot4 community Github Repo 2023-02-17 21:18:27 Download 25 3 3
1609 addon Hide renderer switch DmitriySalnikov 2 1.0 Misc 7 4.0 MIT Toggle the visibility of the rendering switch button with ease using this add-on!\r\n\r\n* this switch has been returned since version beta11 community Github Repo 2023-02-15 10:52:40 Download 4 3 1
1658 addon Dicebag Cablefish 1 1.0 Scripts 6 4.0 CC0 A Godot 4 port of Dicebag by 8bitskull, originally in Lua for Defold.\r\n\r\nIt contains various random dice and RNG functions that are useful for anyone making RPG's and especially those that emulate tabletop RPGs.\r\n\r\nConverted to Godot 3.2 by yagich\r\n\r\nConverted again to Godot 4.0 by cablefish1 who removed some functions and rewrote some.\r\n\r\nJoin the RPGodot discord to join the development of more universal RPG tools. community Github Repo 2023-02-13 21:30:04 Download 12 1 4
1654 addon GodotVersion for Godot4 Gregorein 1 0.3.0 Tools 5 4.0 MIT The GodotVersion plugin makes it easier to manage version updates for your Godot projects. It works with GitVersion and a git pre-commit hook to update the project version automatically when a build is started - both for debug and exports.\r\n\r\nThis plugin can be used for both game and non-game projects. community Github Repo 2023-02-13 21:28:01 Download 22 1 1
1566 addon MultiMesh Scatter Arcane Energy 3 1.1.0 3D Tools 2 4.0 MIT A simple tool to randomly place meshes.\r\n\r\n🧩 Features\r\n\r\n- Scatter objects in the scene. Instances automatically rotate to the normal of the terrain.\r\n- Adjust the scatter type, size and collision layer and randomize the size and rotation.\r\n- Clustering: Place instances in tight groups together.\r\n- Apply advanced constraint options to scatter according to:\r\n - Terrain angle\r\n - Vertex color\r\n- Chunks: Split the MultiMeshScatter node into chunks. community Github Repo 2023-02-12 20:46:39 Download 81 8 7
1653 addon Duelyst Animated Sprites Jordyfel 1 1.0 2D Tools 1 4.0 CC0 Spritesheets from the Open Duelyst repository, with the frame data converted from XML to Godot Spriteframes for convenient use in AnimatedSprite2D and AnimatedSprite3D.\r\n\r\nThe recently open sourced game Duelyst contains over 600 pixel art units, split in 6 factions and neutral, with attack, idle, running and death animations. Also includes animated icons and effects.\r\n\r\nIf you need the remaining assets, download them from the original repository at https://github.com/open-duelyst/duelyst. community Github Repo 2023-02-12 20:46:08 Download 48 1 5
1651 addon Melvin's Toon Shader System (C# with .net 7) Melvin8D 1 1.0.0 Shaders 3 4.0 MIT NOTICE: Uses .net 7. Does not use standard lighting, instead uses a custom object to create a light direction. This is intended so that the artists have full control over the light angle like in a lot of anime toon shading applications. Repository has documentation.\r\n\r\nA toon shader system that comes with a custom light solution, and is based off of various anime toon shading techniques. \r\n\r\nBasic how to use: Add a CharacterLight object, then add the materials you want to control to the array of ShaderMaterials. community Github Repo 2023-02-12 20:45:09 Download 6 1 0
1221 addon Quest Editor (G4) VP-GAMES 3 0.1.2 Tools 5 4.0 MIT This is a Godot Editor plugin to manage quests in godot. The plugin allows you to quickly and easily manage all your quests. You can create your own quests. Resources are assigned very easily using drag and drop. The assigned resources can be viewed in preview window, to check them.\r\n\r\nVersion: 0.1.2 godot 4 rc1 community Github Repo 2023-02-10 21:39:09 Download 22 2 3
1200 addon Dialogue Editor (G4) VP-GAMES 5 0.0.9 Tools 5 4.0 MIT This is a Godot Editor plugin to manage dialogues in godot. The plugin allows you to quickly and easily manage all your actors and dialogues. You can also create your own dialog ui. Resources are assigned very easily using drag and drop. The assigned resources can be viewed in preview window, to check them. You can also test all your dialogues in preview mode with simple play system.\r\n\r\nVersion: 0.0.9 godot 4 rc1 community Github Repo 2023-02-10 21:39:06 Download 11 2 2
1215 addon Inventory Editor (G4) VP-GAMES 4 0.1.5 Tools 5 4.0 MIT This is a Godot Editor plugin to manage inventories and items in godot. The plugin allows you to quickly and easily manage all your inventories and items. You can also create your own inventory and items ui. Resources are assigned very easily using drag and drop. The assigned resources can be viewed in preview window, to check them. You can also test all your inventories and items in preview mode.\r\n\r\nVersion: 0.1.5 godot 4 rc1 community Github Repo 2023-02-10 21:39:02 Download 25 1 5
1199 addon Localization Editor (G4) VP-GAMES 8 0.3.9 Tools 5 4.0 MIT This is a Godot Editor plugin to manage localization data. The plugin allows you to quickly and easily edit translations in csv format. You can also auto translate your text (build in Google Translator) Remaps are also supported. Resources are assigned very easily using drag and drop. The assigned resources can be viewed in preview window, to check them. Inputs are also checked for errors. The wrong entries are highlighted in color.\r\n\r\nVersion: 0.4.0 godot 4 rc1 community Github Repo 2023-02-10 21:38:59 Download 41 3 6
1054 addon Tool Button teebar 4 1.4 Tools 5 4.0 MIT Add inspector buttons with one line: `@tool`. community Github Repo 2023-02-10 21:38:36 Download 56 4 7
1560 addon Godot icon creator/replacer pkowal1982 2 1.0.1 Misc 7 4.0 MIT Replace Windows icon without rcedit.\r\nCreate icon from image(s) using no external tools.\r\n\r\nAfter installing and enabling you'll find two additional menu entries:\r\nProject/Tools/Icon Creator\r\nProject/Tools/Icon Replacer\r\nwhich should be self explanatory. community Github Repo 2023-01-28 23:23:21 Download 28 1 0
1630 addon Kenney Prototype Tools geroveni 1 1.0.0 3D Tools 2 4.0 CC0 Kenney.nl's prototype textures applied to a cube for Godot's asset library.\r\nBlock out levels, prototype, do level design, test proportions, test imports and gameplay. community Github Repo 2023-01-20 11:13:31 Download 11 1 0
1622 addon Quick Script Change disablak 2 1.0 Tools 5 4.0 MIT Godot 4 plugin that allow you to change your script immediately!\r\nIf you left empty blank it'll show you last opened scripts.\r\n\r\nDouble shift -> show popup.\r\nTab -> select next script.\r\nShift + Tab -> select previous one.\r\nSpace -> confirm and change. community Github Repo 2023-01-20 11:07:18 Download 7 1 1
1624 addon BiliveObserver Matrixant 1 0.1.0 Misc 7 4.0 MIT An addon to obtain bilibili live info and danmu. community Github Repo 2023-01-20 11:06:07 Download 9 2 0
1280 addon Monitor overlay hungryproton 3 1.1.0 Tools 5 4.0 MIT Displays data from the monitor panel directly in the game window. community Github Repo 2023-01-18 15:46:46 Download 192 5 10
1610 addon JamCountdown andresgamboa 1 1.0.2 Tools 5 4.0 MIT JamCountdown is a plugin for Godot 4 to keep track of the time left for a gamejam or other deadlines. community Github Repo 2023-01-15 13:35:42 Download 61 3 4
1241 addon Github To Itch LeonardMeagher2 2 1.0.0 Tools 5 4.0 MIT This addon automatically generates a github workflow to publish your game to your itch.io project. Great for use in jams so you can have your playable code live within a couple minutes of pushing to github. community Github Repo 2023-01-05 17:07:29 Download 18 1 3
1598 addon Advanced Random Stuff don-tnowe 1 1.1 Tools 5 4.0 MIT An addon including a class that provides various functions that go beyond randf() and randi() to provide various kinds of RNG.\r\n\r\nThe highlight is the Dynamic Wheel of Fortune, introducing weighted randomness with weights calculated based on the contents of a collection: requirements, limits and buffs.\r\n\r\nPerfect for games presenting a selection of random upgrades which may require other upgrades to provide any use! The `DynamicWheelItem` allows defining the item's weights, categories/tags, conditional weight bonuses and count limits.\r\n\r\nIncludes classes (each instantiated through `Class.new()` unless a Resource):\r\n- `FortuneWheel`, a class providing the above described feature as well as simple weighted RNG;\r\n- `DiceArray`, a class taking several of an `AdvancedDie` Resource to roll them and tally up the symbols that were rolled (as in the game https://store.steampowered.com/app/1893620/Circadian_Dice/ or whatever else has different symbols on one die face);\r\n- `CardDeck`, a class that emulates drawing from a pile of cards. Implementation close to https://store.steampowered.com/app/646570/Slay_the_Spire/ - when you draw from `PILE_DRAW`, cards go to `PILE_IN_PLAY` until you move them to `PILE_DISCARD`. More custom piles can be added and existing ones reconfigured.\r\n\r\nCheck out the `example` folder for uses of these features. community Github Repo 2023-01-05 11:27:22 Download 17 2 2
1596 addon Shaker Lenny44 1 1.0 Tools 5 4.0 CC0 Shakes any node's property. Makes for a great camera shaker. community Github Repo 2023-01-05 11:26:14 Download 13 1 5
1587 addon MagicaVoxel importer with extensions++ violgamba 2 1.2 3D Tools 2 4.0 MIT This plugin lets you use MagicaVoxel VOX files in Godot. Once the plugin is downloaded and enabled in your project (in Project->Project Settings->Plugins) any VOX files in your project folders will show up in Godot and can be used as either Meshes or MeshLibraries, depending on their import settings.\r\n\r\nThis plugin is a fork of https://godotengine.org/asset-library/asset/341. This means it has all the features of that plugin. However, it includes many new features. Enough that I decided to submit it as its own asset. If and when CloneDeath accepts the new features into his add-on, I will remove this one.\r\n\r\nNew features added include:\r\n\r\nHIDING LAYERS IN MAGICAVOXEL REMOVES THEIR VOXELS IN GODOT\r\n\r\nThis allows for toggling optional objects in MagicaVoxel, such as clothing and weapons.\r\n\r\nMAGICAVOXEL VOXELS ARE RENDERED IN LAYER ORDER IN GODOT\r\n\r\nMagicaVoxel VOX files are now shown with the latest layers "on top" of earlier layers. This lets the user decide which voxels take precedence and is useful when adding tight features where an extra voxel would be inappropriate, such as for facial expressions or tight clothing.\r\n\r\nAN OPTION HAS BEEN ADDED TO ONLY RENDER THE FIRST MAGICAVOXEL KEYFRAME IN GODOT\r\n\r\nMagicaVoxel allows for creating multiple keyframes of voxels. If each keyframe represents a separate pose then it can look strange when they are all rendered together in Godot. This option fixes that by only showing voxels from the first keyframe. It is on by default.\r\n\r\nCAN NOW ACCESS MULTIPLE MAGICAVOXEL KEYFRAMES\r\n\r\nThis is the big one. MagicaVoxel allows for the creation of keyframes for animations. A new importer has been added for MagicaVoxel VOX files (it's selectable in the "Import" tab). The new importer is called "MagicaVoxel MeshLibrary" and represents a MagicaVoxel VOX file as a MeshLibrary with one mesh for each keyframe. The original importer is still available and is used by default. It is called "MagicaVoxel Mesh" and loads a MagicaVoxel VOX file as a single, static Mesh.\r\n\r\nA NEW NODE-TYPE HAS BEEN ADDED TO EASILY ANIMATE KEYFRAMED MAGICAVOXEL VOX FILES\r\n\r\nOnce all keyframes are in a MeshLibrary (using the new importer), this new node-type, "FramedMeshInstance", lets you easily animate them. It takes the MeshLibrary and an an integer called "Current Frame". "Current Frame" lets you select which keyframe is display. You can set it in the inspector or with an AnimationPlayer to animate the VOX sprite.\r\n\r\nNOTE: If you modify a VOX file, and its associated MeshLibrary doesn't fully update, try reloading the scene (menu Scene->Reload Saved Scene). community Github Repo 2023-01-04 19:00:48 Download 20 1 5
1586 addon RngUtils shank 2 1.1 Tools 5 4.0 MIT Random number generation utils for Godot 4\r\n\r\n- Random integer range\r\n- Random float range\r\n- Random item(s) from an array\r\n- Random item(s) from an array with weighted community Github Repo 2023-01-01 04:51:24 Download 9 2 0
1077 addon Material Modifier Thane5 5 1.1 Tools 5 4.0 GPLv3 A Godot editor addon to batch-modify material assets.\r\n\r\nUse either the sliders or text input field to change your materials.\r\n\r\nThe text field accepts all material parameters, separated by line breaks. \r\n\r\nExamples: \r\n\r\nroughness=0\r\nalbedo_color=478cc0\r\nalbedo_texture=res://icon.png\r\nemission_enabled=true\r\nuv1_offset=1, 1, 1 community Github Repo 2022-12-29 12:12:30 Download 8 2 0
1573 addon RemapTools bendn 2 5.0.5 2D Tools 1 4.0 MIT A tool that allows the remapping of InputMap actions.\r\n\r\nSupports:\r\n- Multiple joypad types:\r\n - Xbox\r\n - Nintendo switch\r\n - Playstation\r\n - Fallback icons for a generic controller\r\n- Keyboard\r\n- Mouse\r\n\r\nNote that the Switch and Playstation icons are not tested, as I do not have them.\r\nThe switch also does not have a guide button, so keep that in mind.\r\n community Github Repo 2022-12-25 21:40:38 Download 9 1 3
1583 addon Godot4-TiledImporter feendrache 1 0.1 2D Tools 1 4.0 MIT Import Tiled Maps into Godot 4\r\n\r\nCurrently in Alpha State\r\n\r\nWhat the plugin can do:\r\n\r\n import Tilesets from Tiled, usable as Tilesets in Godot like Godot-Tilesets\r\n import Tilemap from Tiled, usable as Tilemap with Layers lile Godot-Tilemaps\r\n\r\nWhat the plugin can not do (maybe yet):\r\n\r\n import Objects from Object-Layer\r\n import Collisions in Tilesets since this is still bugged in Godot4 Alpha 9\r\n\r\nThere are Importers for the FileTypes shown in the "Import" Tab when a Tileset or Tilemap is selected\r\n\r\nTilesets:\r\n\r\n Animations are imported\r\n For each Tile created in the Tileset the importer created three alternative Tiles:\r\n flipped horizontal\r\n flipped vertical\r\n flipped vertical and horizontal\r\n Collision import is planned, the option to check is already presented in the importer but won't work\r\n\r\nTilemap:\r\n\r\n It imports with the reference of the Tilesets, so import the Tilesets first\r\n It may take a while to import and currently some Godot closings happen that i wasn't able to get a real clue why\r\n To get the flipped Tiles into godot i chose the alterntive-Tile way for the Tilesets. So the importer uses the alternative Tiles where needed\r\n community Github Repo 2022-12-23 20:55:04 Download 14 1 1
1579 addon CurveMesh3D cloudofoz 2 1.1.0 3D Tools 2 4.0 MIT This tool allows to generate customizable cylindrical meshes from 3D curves.\r\n\r\n[CurveMesh3D] meshes can be tweaked directly in the Editor using the same tools of [Path3D] node.\r\n\r\n\r\nNotes:\r\n\r\n- Radius Profile: A [Curve] can modify the radius of the mesh in specific points.\r\n\r\n- Radial Resolution: The number of vertices for each circular section\r\n\r\n- To increase the smoothness and the "tasselation" of the generated mesh you can reduce the value of [curve.bake_interval] community Github Repo 2022-12-23 20:46:45 Download 66 3 6
1571 addon Animation Slider Andrew Wilkes 1 1.0 Misc 7 4.0 MIT Synchronize an animation player position with a position input value.\r\n\r\nThis forces a transition between points in the animation rather than sudden jumps due to erratic position inputs.\r\n\r\nThe demo shows an HSlider being used to move a Sprite whose position is determined by an animation track. community Github Repo 2022-12-12 12:01:01 Download 1 1 0
1564 addon Godot 4 interior mapping shader no cubemap Rytelier 1 1 Shaders 3 4.0 MIT Fake interior shader with use single texture for room\r\n\r\nPort of this shader: https://forum.unity.com/threads/interior-mapping.424676/#post-2751518\r\n\r\nInterior mapping shader which instead of cubemap, it uses texture atlas with room tiles that are front room view automatically mapped into a cube. The alpha channel value - uniform for whole tile - is used to determine the rear wall's relative distance. community Github Repo 2022-12-04 02:08:52 Download 16 1 1
1561 addon Simple Free-Look Camera for Godot 4 AlanRichard 1 1.0 Scripts 6 4.0 MIT A simple 3D 100-line free-look camera for Godot 4.0 that mimics some of the functionality of the editor's camera for in-game use.\r\n\r\n!! Original authors/contributors are Adamviola et al. (https://github.com/adamviola/simple-free-look-camera). This is a port to Godot 4.0.\r\n\r\n* Use W and S to move forward and backward.\r\n* Use A and D to move left and right.\r\n* Use Q and E to move up and down.\r\n* Press Shift to move faster, and hold Alt to move slower.\r\n* Roll the scroll wheel to increase and decrease movement speed.\r\n* Hold down the right mouse button to rotate the camera.\r\n\r\nThere's a slider in the editor to control mouse sensitivity.\r\n\r\nInstall it by attaching camera.gd to your Camera3D node. community Github Repo 2022-12-04 02:08:03 Download 4 0 0
992 addon GDScript Macros rainlizard 4 1.02 Tools 5 4.0 CC0 Generate GDScript quickly by typing brief words or letters.\r\n\r\nCustomize macros inside of the included macros.txt file to suit your needs. community Github Repo 2022-11-23 13:50:07 Download 64 3 5
1553 addon FPS Controller (Mono) ismailfilipov 1 0.1 Scripts 6 4.0 MIT Fps Controller with Walk, Jump and Crouch mechanics for Godot 4 beta 5 or newer. community Github Repo 2022-11-18 22:51:04 Download 6 1 0
1415 addon Aseprite Animation Importer - Godot 4 Atkintc 2 1.0 2D Tools 1 4.0 MIT This tool allows you to quickly import animations from an Aseprite JSON file and spritesheet. Updated for Godot 4 Beta 5. community Github Repo 2022-11-18 22:49:48 Download 11 0 2
1549 addon Math Extensions AdamActual 1 1.0 Scripts 6 4.0 Unlicense Additional math helper functions and behaviors for manipulating angles and floats. community Github Repo 2022-11-18 22:48:48 Download 8 1 1
1543 addon Trail2D Gabbinetto 1 1.0 2D Tools 1 4.0 MIT A custom 2D node that creates a trail.\r\nIs it something you could code in 5 minutes? Yes, but I made this to save those precious 5 minutes. community Github Repo 2022-11-18 22:44:50 Download 11 1 0
1541 addon Easy Menus savovuk 1 1.0 Misc 7 4.0 MIT With easy menus you don't have to program your own main, options and pause menu anymore!\r\n\r\nIt features:\r\n* Keyboard & Gamepad Support\r\n* Setting of Various Audio & Video Settings\r\n* Autosaving and Loading of Settings (Data Persistence)\r\n* Various Signals to Connect Easy Menus with your existing Code\r\n\r\nFor usage information visit the Github of the project. \r\nhttps://github.com/SavoVuksan/EasyMenus community Github Repo 2022-11-18 22:39:49 Download 72 2 7
1537 addon Cursor Shape Previewer zaevi 1 1.0 Tools 5 4.0 MIT Tiny plugin to preview cursor shape. community Github Repo 2022-11-11 21:13:48 Download 11 2 0
1248 addon Blender Helper antonWetzel 2 1.0 Tools 5 4.0 MIT Import Plugins for Blender\r\n- Blender to PackedScene\r\n- Blender to MeshLibrary for GridMap community Github Repo 2022-11-11 19:28:37 Download 10 2 3
1524 addon Control3D Nodes RogerRandom 3 1.2 3D Tools 2 4.0 MIT This adds some basic Control-like nodes to the 3D world. They detect mouseEntered, mouseExited, cameraEntered, and cameraExited.\r\ncamera is based on if the area of the node intersects the middle of the screen. community Github Repo 2022-11-09 13:34:20 Download 7 1 0
1530 addon Script Name On Top rainlizard 1 1.0 Tools 5 4.0 MIT Script name listed at the top of the script editor. Plus some smaller features. community Github Repo 2022-11-04 01:52:38 Download 21 2 1
1518 addon Path Tool eerik 1 1.0 3D Tools 2 4.0 MIT This Godot plugin allows you to create 3D paths with weights and curves that you can export as a CSV and use in projects.\r\nExample usage for this would be a path network for city traffic. community Github Repo 2022-10-27 20:35:07 Download 13 1 0
1517 addon Action List acegiak 1 v0.1 Scripts 6 4.0 Apache-2.0 https://github.com/acegiak/Godot4-Action-List/ community Github Repo 2022-10-25 23:04:36 Download 3 2 0
1472 addon Climb'n'glide character controller acegiak 2 0.2 Scripts 6 4.0 MIT A character controller for Godot 4 with run, jump, climb, glide, optional stamina, and interactables. community Github Repo 2022-10-25 00:20:03 Download 21 3 1
1499 addon Motion Blur 4.0 Mantequilla 1 1.0 Shaders 3 4.0 MIT # motion-blur-godot-4.0\r\nA motion blur plugin created by Bauxitedev, ported to Godot 4.0\r\n\r\nTo use this plugin in your game, do the following:\r\n1) Copy the motion-blur folder to your project directory.\r\n2) Select the camera you want to apply motion blur to, and click the 'link' button above the scene tree to instance a scene.\r\n3) Select the 'motion_blur.tscn' file, and click Open.\r\n\r\nIf you want to customize the blur:\r\n1) Select the motion_blur node\r\n2) Click 'Surface Material Override' in the inspector under MeshInstance3D.\r\n3) Click 'Shader Parameters'\r\n4) Mess with the Intensity, Iteration Count, and Start Radius until you have the effect you'd like.\r\n\r\nOriginal plugin by Bauxitedev for Godot 3:\r\nhttps://godotengine.org/asset-library/asset/211 community Github Repo 2022-10-17 21:06:13 Download 23 2 2
1498 addon Debug Interface Components Gatada 1 1.0 Tools 5 4.0 MIT A configurable debug meter that takes a float input and represents it as the height of the meter. The value passed to the meter will show below the meter.\r\n\r\nYou can customize range, colors and the value of an optional target value.\r\n\r\nThe meter accepts any value range, and will change color, and emit a signal when the input value exceeds the specified range.\r\n\r\nWhen the input value reaches the target value an event signal is emitted, and the bar can optionally change color. community Github Repo 2022-10-17 21:05:15 Download 1 2 0
1211 addon Easy Vector Display (2D) neropatti 2 2.0 2D Tools 1 4.0 MIT Adds a custom node "VectorDisplay2D".\r\nHit V to toggle the display.\r\nDisplays the vector & separated XY components. community Github Repo 2022-10-15 16:04:57 Download 10 2 0
1482 addon Sketchfab edouardmurat1@gmail.com 2 4.0 Tools 5 4.0 MIT Import models from Sketchfab to Godot (Godot 4 beta 2+) community Github Repo 2022-10-01 00:56:09 Download 20 0 2
1462 addon Select By Type NHodgesVFX 1 1.0 Tools 5 4.0 MIT A Godot plugin which lets you select all nodes in your edited scene tree by class testing Github Repo 2022-09-20 06:09:13 Download 3 1 1
1453 addon Gradient shift shader (palette-cycling-like) KoBeWi 1 1.1 Shaders 3 4.0 MIT Simple shader that allows for create animations similar to palette cycling. Make a grayscale sprite and a gradient, put a ShaderMaterial on the sprite and assign the gradient and it will animate. See the example project for usage.\r\n\r\nCaveats for best effect:\r\n- the node with shader should have texture_filter set to Nearest\r\n- number of colors in the gradient and base texture should match\r\n- gray shades in the base texture should be uniformly distributed (i.e. with equal increments between colors)\r\n\r\nCheck out the repo page for animated example. community Github Repo 2022-09-11 12:01:23 Download 34 2 2
1204 addon PostgreSQL Client in GDScript Samuel Marzin 4 10.3 Scripts 6 4.0 MIT Godot PostgreSQL Client is a GDscript script / class that allows you to connect to a Postgres backend and run SQL commands there. It is able to send data and receive it from the backend. Useful for managing player user data on a multiplayer game, by saving a large amount of data on a dedicated Postgres server from GDscript.\r\nThe class is written in pure GDScript which allows it not to depend on GDExtention. This makes it ultra portable for many platforms.\r\n\r\nDetailed documentation: https://github.com/Marzin-bot/PostgreSQLClient/wiki/Documentation community Github Repo 2022-09-08 18:38:08 Download 91 4 20
1419 addon RandomAudioPlayer derwenzel 4 1.0.2 2D Tools 1 4.0 MIT A simple node that selects a random child and plays the audio community Github Repo 2022-09-08 16:49:18 Download 3 1 2
1447 addon VersionCheck derwenzel 1 1.0 Tools 5 4.0 MIT A small plugin that checks if a newer version of the godot alpha is available. community Github Repo 2022-09-08 11:35:39 Download 1 1 1
1357 addon Snappy jgillich 3 0.1.0 3D Tools 2 4.0 MIT Vertex snapping plugin for Godot 4\r\n\r\n## How to use\r\n\r\n1. Select an object in the 3D view\r\n2. Press and hold `v` to view origin point\r\n3. Left mouse button drag to snap to any other object community Github Repo 2022-09-03 15:45:46 Download 54 4 6
1425 addon Ed's CSG to MeshInstance edouardmurat1@gmail.com 1 4.0 3D Tools 2 4.0 CC0 CSG to MeshInstance converter community Github Repo 2022-08-16 10:08:27 Download 42 3 3
1389 addon Async Socket kelaia 1 1.0 Scripts 6 4.0 MIT Single thread async socket support for Godot 4. testing Github Repo 2022-07-14 19:34:33 Download 5 2 1
1372 addon Vpainter NX7R 1 1.0 3D Tools 2 4.0 MIT A vertex painting addon for the Godot game engine.\r\n\r\nBased on Vpainter by tomankirilov:\r\n\r\nhttps://github.com/tomankirilov/VPainter community Github Repo 2022-06-25 19:41:56 Download 36 2 2
1247 addon Aseprite Helper antonWetzel 1 1.0 Tools 5 4.0 MIT Import Plugins for Aseprite\r\n- Image to Texture2D\r\n- Animation to PackedScene (Sprite2D + AnimationPlayer) community Github Repo 2022-02-26 04:10:26 Download 3 1 4
1140 addon Datalogue BraindeadBZH 1 0.1 Tools 5 4.0 MIT Datalogue is a quick and easy way to manage game data for all kind of items (weapons, cards, upgrades, ...) community Github Repo 2021-12-19 04:10:33 Download 31 5 4
1083 addon Godot 4 3D Terrain Plugin (GPU Based) sj 1 1.0 3D Tools 2 4.0 MIT \tA 3D Terrain Tool Plugin written in Mono (its battle proofed)\r\n\r\nCurrently supported:\r\n- Sculpting\r\n- Holes\r\n- Flatten\r\n- Noise\r\n- Smoothing\r\n- Collider support for DEFAULT and Bullet\r\n- Painting: On each splatmap channel\r\n- Brushes: Smooth, Linear, Spherical, Tip by given radius, strength and fallof\r\n- Importing and exporting heightmaps and splatmaps for 16bit raw images (industrial default)\r\n- Mapbox Support\r\n- 4 types of import formats\r\n- Visual shader support with pre defined components\r\n- Full support over github community Github Repo 2021-10-21 22:42:18 Download 159 12 12
967 addon XDateTime XD 1 1.0 Tools 5 4.0 MIT XDate,XTime,XDateTime class and corresponding editors\r\nA Calendar Editor community Github Repo 2021-05-31 16:02:25 Download 2 2 2